526ea100db6a101644ce81659baee91f19f0e25e
1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef LP_TEX_SAMPLE_H
29 #define LP_TEX_SAMPLE_H
32 #include <llvm-c/Core.h>
34 #include "tgsi/tgsi_exec.h"
37 struct lp_sampler_static_state
;
41 * Subclass of tgsi_sampler
43 struct lp_shader_sampler
45 struct tgsi_sampler base
; /**< base class */
49 /* For lp_get_samples_2d_linear_POT:
55 const struct pipe_texture
*texture
;
56 const struct pipe_sampler_state
*sampler
;
61 static INLINE
struct lp_shader_sampler
*
62 lp_shader_sampler(const struct tgsi_sampler
*sampler
)
64 return (struct lp_shader_sampler
*) sampler
;
70 lp_get_samples(struct tgsi_sampler
*tgsi_sampler
,
71 const float s
[QUAD_SIZE
],
72 const float t
[QUAD_SIZE
],
73 const float p
[QUAD_SIZE
],
75 float rgba
[NUM_CHANNELS
][QUAD_SIZE
]);
79 * Texture sampling code generator that just calls lp_get_samples C function
80 * for the actual sampling computation.
82 * @param context_ptr LLVM value with the pointer to the struct lp_jit_context.
84 struct lp_build_sampler_soa
*
85 lp_c_sampler_soa_create(LLVMValueRef context_ptr
);
89 * Pure-LLVM texture sampling code generator.
91 * @param context_ptr LLVM value with the pointer to the struct lp_jit_context.
93 struct lp_build_sampler_soa
*
94 lp_llvm_sampler_soa_create(const struct lp_sampler_static_state
*key
,
95 LLVMValueRef context_ptr
);
98 #endif /* LP_TEX_SAMPLE_H */