526ea100db6a101644ce81659baee91f19f0e25e
[mesa.git] / src / gallium / drivers / llvmpipe / lp_tex_sample.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef LP_TEX_SAMPLE_H
29 #define LP_TEX_SAMPLE_H
30
31
32 #include <llvm-c/Core.h>
33
34 #include "tgsi/tgsi_exec.h"
35
36
37 struct lp_sampler_static_state;
38
39
40 /**
41 * Subclass of tgsi_sampler
42 */
43 struct lp_shader_sampler
44 {
45 struct tgsi_sampler base; /**< base class */
46
47 unsigned processor;
48
49 /* For lp_get_samples_2d_linear_POT:
50 */
51 unsigned xpot;
52 unsigned ypot;
53 unsigned level;
54
55 const struct pipe_texture *texture;
56 const struct pipe_sampler_state *sampler;
57 };
58
59
60
61 static INLINE struct lp_shader_sampler *
62 lp_shader_sampler(const struct tgsi_sampler *sampler)
63 {
64 return (struct lp_shader_sampler *) sampler;
65 }
66
67
68
69 extern void
70 lp_get_samples(struct tgsi_sampler *tgsi_sampler,
71 const float s[QUAD_SIZE],
72 const float t[QUAD_SIZE],
73 const float p[QUAD_SIZE],
74 float lodbias,
75 float rgba[NUM_CHANNELS][QUAD_SIZE]);
76
77
78 /**
79 * Texture sampling code generator that just calls lp_get_samples C function
80 * for the actual sampling computation.
81 *
82 * @param context_ptr LLVM value with the pointer to the struct lp_jit_context.
83 */
84 struct lp_build_sampler_soa *
85 lp_c_sampler_soa_create(LLVMValueRef context_ptr);
86
87
88 /**
89 * Pure-LLVM texture sampling code generator.
90 *
91 * @param context_ptr LLVM value with the pointer to the struct lp_jit_context.
92 */
93 struct lp_build_sampler_soa *
94 lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *key,
95 LLVMValueRef context_ptr);
96
97
98 #endif /* LP_TEX_SAMPLE_H */