llvmpipe: fix handling of 0 x 0 framebuffer size
[mesa.git] / src / gallium / drivers / llvmpipe / lp_texture.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
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12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28 #ifndef LP_TEXTURE_H
29 #define LP_TEXTURE_H
30
31
32 #include "pipe/p_state.h"
33 #include "util/u_debug.h"
34 #include "lp_limits.h"
35
36
37 enum lp_texture_usage
38 {
39 LP_TEX_USAGE_READ = 100,
40 LP_TEX_USAGE_READ_WRITE,
41 LP_TEX_USAGE_WRITE_ALL
42 };
43
44
45 /** Per-tile layout mode */
46 enum lp_texture_layout
47 {
48 LP_TEX_LAYOUT_NONE = 0, /**< no layout for the tile data yet */
49 LP_TEX_LAYOUT_TILED, /**< the tile data is in tiled layout */
50 LP_TEX_LAYOUT_LINEAR, /**< the tile data is in linear layout */
51 LP_TEX_LAYOUT_BOTH /**< the tile data is in both modes */
52 };
53
54
55 struct pipe_context;
56 struct pipe_screen;
57 struct llvmpipe_context;
58
59 struct sw_displaytarget;
60
61
62 /**
63 * We keep one or two copies of the texture image data: one in a simple
64 * linear layout (for texture sampling) and another in a tiled layout (for
65 * render targets). We keep track of whether each image tile is linear
66 * or tiled on a per-tile basis.
67 */
68
69
70 /** A 1D/2D/3D image, one mipmap level */
71 struct llvmpipe_texture_image
72 {
73 void *data;
74 };
75
76
77 /**
78 * llvmpipe subclass of pipe_resource. A texture, drawing surface,
79 * vertex buffer, const buffer, etc.
80 * Textures are stored differently than othere types of objects such as
81 * vertex buffers and const buffers.
82 * The former are tiled and have per-tile layout flags.
83 * The later are simple malloc'd blocks of memory.
84 */
85 struct llvmpipe_resource
86 {
87 struct pipe_resource base;
88
89 /** Row stride in bytes */
90 unsigned row_stride[LP_MAX_TEXTURE_LEVELS];
91 /** Image stride (for cube maps, array or 3D textures) in bytes */
92 unsigned img_stride[LP_MAX_TEXTURE_LEVELS];
93 unsigned tiles_per_row[LP_MAX_TEXTURE_LEVELS];
94 unsigned tiles_per_image[LP_MAX_TEXTURE_LEVELS];
95 /** Number of 3D slices or cube faces per level */
96 unsigned num_slices_faces[LP_MAX_TEXTURE_LEVELS];
97 /** Offset to start of mipmap level, in bytes */
98 unsigned tiled_mip_offsets[LP_MAX_TEXTURE_LEVELS];
99 unsigned linear_mip_offsets[LP_MAX_TEXTURE_LEVELS];
100
101 /**
102 * Display target, for textures with the PIPE_BIND_DISPLAY_TARGET
103 * usage.
104 */
105 struct sw_displaytarget *dt;
106
107 /**
108 * Malloc'ed data for regular textures, or a mapping to dt above.
109 */
110 struct llvmpipe_texture_image tiled_img;
111 struct llvmpipe_texture_image linear_img;
112
113 /**
114 * Data for non-texture resources.
115 */
116 void *data;
117
118 /** array [level][face or slice][tile_y][tile_x] of layout values) */
119 enum lp_texture_layout *layout[LP_MAX_TEXTURE_LEVELS];
120
121 boolean userBuffer; /** Is this a user-space buffer? */
122 unsigned timestamp;
123
124 unsigned id; /**< temporary, for debugging */
125
126 #ifdef DEBUG
127 /** for linked list */
128 struct llvmpipe_resource *prev, *next;
129 #endif
130 };
131
132
133 struct llvmpipe_transfer
134 {
135 struct pipe_transfer base;
136
137 unsigned long offset;
138 };
139
140
141 /** cast wrappers */
142 static INLINE struct llvmpipe_resource *
143 llvmpipe_resource(struct pipe_resource *pt)
144 {
145 return (struct llvmpipe_resource *) pt;
146 }
147
148
149 static INLINE const struct llvmpipe_resource *
150 llvmpipe_resource_const(const struct pipe_resource *pt)
151 {
152 return (const struct llvmpipe_resource *) pt;
153 }
154
155
156 static INLINE struct llvmpipe_transfer *
157 llvmpipe_transfer(struct pipe_transfer *pt)
158 {
159 return (struct llvmpipe_transfer *) pt;
160 }
161
162
163 void llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen);
164 void llvmpipe_init_context_resource_funcs(struct pipe_context *pipe);
165
166 static INLINE unsigned
167 llvmpipe_resource_stride(struct pipe_resource *resource,
168 unsigned level)
169 {
170 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
171 assert(level < LP_MAX_TEXTURE_2D_LEVELS);
172 return lpr->row_stride[level];
173 }
174
175
176 void *
177 llvmpipe_resource_map(struct pipe_resource *resource,
178 unsigned level,
179 unsigned layer,
180 enum lp_texture_usage tex_usage,
181 enum lp_texture_layout layout);
182
183 void
184 llvmpipe_resource_unmap(struct pipe_resource *resource,
185 unsigned level,
186 unsigned layer);
187
188
189 void *
190 llvmpipe_resource_data(struct pipe_resource *resource);
191
192
193 unsigned
194 llvmpipe_resource_size(const struct pipe_resource *resource);
195
196
197 ubyte *
198 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
199 unsigned face_slice, unsigned level,
200 enum lp_texture_layout layout);
201
202 void *
203 llvmpipe_get_texture_image(struct llvmpipe_resource *resource,
204 unsigned face_slice, unsigned level,
205 enum lp_texture_usage usage,
206 enum lp_texture_layout layout);
207
208 void *
209 llvmpipe_get_texture_image_all(struct llvmpipe_resource *lpr,
210 unsigned level,
211 enum lp_texture_usage usage,
212 enum lp_texture_layout layout);
213
214 ubyte *
215 llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
216 unsigned face_slice, unsigned level,
217 enum lp_texture_usage usage,
218 unsigned x, unsigned y);
219
220 ubyte *
221 llvmpipe_get_texture_tile(struct llvmpipe_resource *lpr,
222 unsigned face_slice, unsigned level,
223 enum lp_texture_usage usage,
224 unsigned x, unsigned y);
225
226
227 extern void
228 llvmpipe_print_resources(void);
229
230
231 extern void
232 llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen);
233
234 extern void
235 llvmpipe_init_context_texture_funcs(struct pipe_context *pipe);
236
237
238 #define LP_UNREFERENCED 0
239 #define LP_REFERENCED_FOR_READ (1 << 0)
240 #define LP_REFERENCED_FOR_WRITE (1 << 1)
241
242 unsigned int
243 llvmpipe_is_resource_referenced( struct pipe_context *pipe,
244 struct pipe_resource *presource,
245 unsigned level, int layer);
246
247 unsigned
248 llvmpipe_get_format_alignment(enum pipe_format format);
249
250 #endif /* LP_TEXTURE_H */