llvmpipe: add internal multisample texture mapping path.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_texture.h
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3 * Copyright 2007 VMware, Inc.
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27
28 #ifndef LP_TEXTURE_H
29 #define LP_TEXTURE_H
30
31
32 #include "pipe/p_state.h"
33 #include "util/u_debug.h"
34 #include "lp_limits.h"
35
36
37 enum lp_texture_usage
38 {
39 LP_TEX_USAGE_READ = 100,
40 LP_TEX_USAGE_READ_WRITE,
41 LP_TEX_USAGE_WRITE_ALL
42 };
43
44
45 struct pipe_context;
46 struct pipe_screen;
47 struct llvmpipe_context;
48
49 struct sw_displaytarget;
50
51
52 /**
53 * llvmpipe subclass of pipe_resource. A texture, drawing surface,
54 * vertex buffer, const buffer, etc.
55 * Textures are stored differently than other types of objects such as
56 * vertex buffers and const buffers.
57 * The latter are simple malloc'd blocks of memory.
58 */
59 struct llvmpipe_resource
60 {
61 struct pipe_resource base;
62
63 /** Row stride in bytes */
64 unsigned row_stride[LP_MAX_TEXTURE_LEVELS];
65 /** Image stride (for cube maps, array or 3D textures) in bytes */
66 unsigned img_stride[LP_MAX_TEXTURE_LEVELS];
67 /** Offset to start of mipmap level, in bytes */
68 unsigned mip_offsets[LP_MAX_TEXTURE_LEVELS];
69 /** allocated total size (for non-display target texture resources only) */
70 unsigned total_alloc_size;
71
72 /**
73 * Display target, for textures with the PIPE_BIND_DISPLAY_TARGET
74 * usage.
75 */
76 struct sw_displaytarget *dt;
77
78 /**
79 * Malloc'ed data for regular textures, or a mapping to dt above.
80 */
81 void *tex_data;
82
83 /**
84 * Data for non-texture resources.
85 */
86 void *data;
87
88 boolean userBuffer; /** Is this a user-space buffer? */
89 unsigned timestamp;
90
91 unsigned id; /**< temporary, for debugging */
92
93 unsigned sample_stride;
94 #ifdef DEBUG
95 /** for linked list */
96 struct llvmpipe_resource *prev, *next;
97 #endif
98 };
99
100
101 struct llvmpipe_transfer
102 {
103 struct pipe_transfer base;
104
105 unsigned long offset;
106 };
107
108
109 /** cast wrappers */
110 static inline struct llvmpipe_resource *
111 llvmpipe_resource(struct pipe_resource *pt)
112 {
113 return (struct llvmpipe_resource *) pt;
114 }
115
116
117 static inline const struct llvmpipe_resource *
118 llvmpipe_resource_const(const struct pipe_resource *pt)
119 {
120 return (const struct llvmpipe_resource *) pt;
121 }
122
123
124 static inline struct llvmpipe_transfer *
125 llvmpipe_transfer(struct pipe_transfer *pt)
126 {
127 return (struct llvmpipe_transfer *) pt;
128 }
129
130
131 void llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen);
132 void llvmpipe_init_context_resource_funcs(struct pipe_context *pipe);
133
134
135 static inline boolean
136 llvmpipe_resource_is_texture(const struct pipe_resource *resource)
137 {
138 switch (resource->target) {
139 case PIPE_BUFFER:
140 return FALSE;
141 case PIPE_TEXTURE_1D:
142 case PIPE_TEXTURE_1D_ARRAY:
143 case PIPE_TEXTURE_2D:
144 case PIPE_TEXTURE_2D_ARRAY:
145 case PIPE_TEXTURE_RECT:
146 case PIPE_TEXTURE_3D:
147 case PIPE_TEXTURE_CUBE:
148 case PIPE_TEXTURE_CUBE_ARRAY:
149 return TRUE;
150 default:
151 assert(0);
152 return FALSE;
153 }
154 }
155
156
157 static inline boolean
158 llvmpipe_resource_is_1d(const struct pipe_resource *resource)
159 {
160 switch (resource->target) {
161 case PIPE_BUFFER:
162 case PIPE_TEXTURE_1D:
163 case PIPE_TEXTURE_1D_ARRAY:
164 return TRUE;
165 case PIPE_TEXTURE_2D:
166 case PIPE_TEXTURE_2D_ARRAY:
167 case PIPE_TEXTURE_RECT:
168 case PIPE_TEXTURE_3D:
169 case PIPE_TEXTURE_CUBE:
170 case PIPE_TEXTURE_CUBE_ARRAY:
171 return FALSE;
172 default:
173 assert(0);
174 return FALSE;
175 }
176 }
177
178
179 static inline unsigned
180 llvmpipe_layer_stride(struct pipe_resource *resource,
181 unsigned level)
182 {
183 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
184 assert(level < LP_MAX_TEXTURE_2D_LEVELS);
185 return lpr->img_stride[level];
186 }
187
188
189 static inline unsigned
190 llvmpipe_resource_stride(struct pipe_resource *resource,
191 unsigned level)
192 {
193 struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
194 assert(level < LP_MAX_TEXTURE_2D_LEVELS);
195 return lpr->row_stride[level];
196 }
197
198
199 void *
200 llvmpipe_resource_map(struct pipe_resource *resource,
201 unsigned level,
202 unsigned layer,
203 enum lp_texture_usage tex_usage);
204
205 void
206 llvmpipe_resource_unmap(struct pipe_resource *resource,
207 unsigned level,
208 unsigned layer);
209
210
211 void *
212 llvmpipe_resource_data(struct pipe_resource *resource);
213
214
215 unsigned
216 llvmpipe_resource_size(const struct pipe_resource *resource);
217
218
219 ubyte *
220 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
221 unsigned face_slice, unsigned level);
222
223
224 extern void
225 llvmpipe_print_resources(void);
226
227
228 #define LP_UNREFERENCED 0
229 #define LP_REFERENCED_FOR_READ (1 << 0)
230 #define LP_REFERENCED_FOR_WRITE (1 << 1)
231
232 unsigned int
233 llvmpipe_is_resource_referenced( struct pipe_context *pipe,
234 struct pipe_resource *presource,
235 unsigned level);
236
237 unsigned
238 llvmpipe_get_format_alignment(enum pipe_format format);
239
240 void *
241 llvmpipe_transfer_map_ms( struct pipe_context *pipe,
242 struct pipe_resource *resource,
243 unsigned level,
244 unsigned usage,
245 unsigned sample,
246 const struct pipe_box *box,
247 struct pipe_transfer **transfer );
248 #endif /* LP_TEXTURE_H */