llvmpipe: Handle disabled blending too.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_tile_cache.h
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2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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27
28 #ifndef LP_TILE_CACHE_H
29 #define LP_TILE_CACHE_H
30
31 #define TILE_CLEAR_OPTIMIZATION 1
32
33
34 #include "pipe/p_compiler.h"
35
36
37 struct llvmpipe_context;
38 struct llvmpipe_tile_cache;
39
40
41 /**
42 * Cache tile size (width and height). This needs to be a power of two.
43 */
44 #define TILE_SIZE 64
45
46
47 /* If we need to support > 4096, just expand this to be a 64 bit
48 * union, or consider tiling in Z as well.
49 */
50 union tile_address {
51 struct {
52 unsigned x:6; /* 4096 / TILE_SIZE */
53 unsigned y:6; /* 4096 / TILE_SIZE */
54 unsigned z:12; /* 4096 -- z not tiled */
55 unsigned face:3;
56 unsigned level:4;
57 unsigned invalid:1;
58 } bits;
59 unsigned value;
60 };
61
62
63 struct llvmpipe_cached_tile
64 {
65 union tile_address addr;
66 union {
67 float color[TILE_SIZE][TILE_SIZE][4];
68 uint color32[TILE_SIZE][TILE_SIZE];
69 uint depth32[TILE_SIZE][TILE_SIZE];
70 ushort depth16[TILE_SIZE][TILE_SIZE];
71 ubyte stencil8[TILE_SIZE][TILE_SIZE];
72 ubyte any[1];
73 } data;
74 };
75
76 #define NUM_ENTRIES 50
77
78
79 /** XXX move these */
80 #define MAX_WIDTH 2048
81 #define MAX_HEIGHT 2048
82
83
84 struct llvmpipe_tile_cache
85 {
86 struct pipe_screen *screen;
87 struct pipe_surface *surface; /**< the surface we're caching */
88 struct pipe_transfer *transfer;
89 void *transfer_map;
90
91 struct pipe_texture *texture; /**< if caching a texture */
92 unsigned timestamp;
93
94 struct llvmpipe_cached_tile entries[NUM_ENTRIES];
95 uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32];
96 float clear_color[4]; /**< for color bufs */
97 uint clear_val; /**< for z+stencil, or packed color clear value */
98 boolean depth_stencil; /**< Is the surface a depth/stencil format? */
99
100 struct pipe_transfer *tex_trans;
101 void *tex_trans_map;
102 int tex_face, tex_level, tex_z;
103
104 struct llvmpipe_cached_tile tile; /**< scratch tile for clears */
105
106 struct llvmpipe_cached_tile *last_tile; /**< most recently retrieved tile */
107 };
108
109
110 extern struct llvmpipe_tile_cache *
111 lp_create_tile_cache( struct pipe_screen *screen );
112
113 extern void
114 lp_destroy_tile_cache(struct llvmpipe_tile_cache *tc);
115
116 extern void
117 lp_tile_cache_set_surface(struct llvmpipe_tile_cache *tc,
118 struct pipe_surface *lps);
119
120 extern struct pipe_surface *
121 lp_tile_cache_get_surface(struct llvmpipe_tile_cache *tc);
122
123 extern void
124 lp_tile_cache_map_transfers(struct llvmpipe_tile_cache *tc);
125
126 extern void
127 lp_tile_cache_unmap_transfers(struct llvmpipe_tile_cache *tc);
128
129 extern void
130 lp_flush_tile_cache(struct llvmpipe_tile_cache *tc);
131
132 extern void
133 lp_tile_cache_clear(struct llvmpipe_tile_cache *tc, const float *rgba,
134 uint clearValue);
135
136 extern struct llvmpipe_cached_tile *
137 lp_find_cached_tile(struct llvmpipe_tile_cache *tc,
138 union tile_address addr );
139
140 static INLINE const union tile_address
141 tile_address( unsigned x,
142 unsigned y,
143 unsigned z,
144 unsigned face,
145 unsigned level )
146 {
147 union tile_address addr;
148
149 addr.value = 0;
150 addr.bits.x = x / TILE_SIZE;
151 addr.bits.y = y / TILE_SIZE;
152 addr.bits.z = z;
153 addr.bits.face = face;
154 addr.bits.level = level;
155
156 return addr;
157 }
158
159 /* Quickly retrieve tile if it matches last lookup.
160 */
161 static INLINE struct llvmpipe_cached_tile *
162 lp_get_cached_tile(struct llvmpipe_tile_cache *tc,
163 int x, int y )
164 {
165 union tile_address addr = tile_address( x, y, 0, 0, 0 );
166
167 if (tc->last_tile->addr.value == addr.value)
168 return tc->last_tile;
169
170 return lp_find_cached_tile( tc, addr );
171 }
172
173
174
175
176 #endif /* LP_TILE_CACHE_H */
177