369492de3170840b1f8fbf2660798b3c3c1544e8
[mesa.git] / src / gallium / drivers / nouveau / nouveau_buffer.c
1
2 #include "util/u_inlines.h"
3 #include "util/u_memory.h"
4 #include "util/u_math.h"
5
6 #include "nouveau_screen.h"
7 #include "nouveau_context.h"
8 #include "nouveau_winsys.h"
9 #include "nouveau_fence.h"
10 #include "nouveau_buffer.h"
11 #include "nouveau_mm.h"
12
13 struct nouveau_transfer {
14 struct pipe_transfer base;
15 };
16
17 static INLINE struct nouveau_transfer *
18 nouveau_transfer(struct pipe_transfer *transfer)
19 {
20 return (struct nouveau_transfer *)transfer;
21 }
22
23 static INLINE boolean
24 nouveau_buffer_allocate(struct nouveau_screen *screen,
25 struct nv04_resource *buf, unsigned domain)
26 {
27 uint32_t size = buf->base.width0;
28
29 if (buf->base.bind & PIPE_BIND_CONSTANT_BUFFER)
30 size = align(size, 0x100);
31
32 if (domain == NOUVEAU_BO_VRAM) {
33 buf->mm = nouveau_mm_allocate(screen->mm_VRAM, size,
34 &buf->bo, &buf->offset);
35 if (!buf->bo)
36 return nouveau_buffer_allocate(screen, buf, NOUVEAU_BO_GART);
37 } else
38 if (domain == NOUVEAU_BO_GART) {
39 buf->mm = nouveau_mm_allocate(screen->mm_GART, size,
40 &buf->bo, &buf->offset);
41 if (!buf->bo)
42 return FALSE;
43 }
44 if (domain != NOUVEAU_BO_GART) {
45 if (!buf->data) {
46 buf->data = MALLOC(buf->base.width0);
47 if (!buf->data)
48 return FALSE;
49 }
50 }
51 buf->domain = domain;
52 if (buf->bo)
53 buf->address = buf->bo->offset + buf->offset;
54
55 return TRUE;
56 }
57
58 static INLINE void
59 release_allocation(struct nouveau_mm_allocation **mm,
60 struct nouveau_fence *fence)
61 {
62 nouveau_fence_work(fence, nouveau_mm_free_work, *mm);
63 (*mm) = NULL;
64 }
65
66 INLINE void
67 nouveau_buffer_release_gpu_storage(struct nv04_resource *buf)
68 {
69 nouveau_bo_ref(NULL, &buf->bo);
70
71 if (buf->mm)
72 release_allocation(&buf->mm, buf->fence);
73
74 buf->domain = 0;
75 }
76
77 static INLINE boolean
78 nouveau_buffer_reallocate(struct nouveau_screen *screen,
79 struct nv04_resource *buf, unsigned domain)
80 {
81 nouveau_buffer_release_gpu_storage(buf);
82
83 return nouveau_buffer_allocate(screen, buf, domain);
84 }
85
86 static void
87 nouveau_buffer_destroy(struct pipe_screen *pscreen,
88 struct pipe_resource *presource)
89 {
90 struct nv04_resource *res = nv04_resource(presource);
91
92 nouveau_buffer_release_gpu_storage(res);
93
94 if (res->data && !(res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY))
95 FREE(res->data);
96
97 FREE(res);
98 }
99
100 /* Maybe just migrate to GART right away if we actually need to do this. */
101 boolean
102 nouveau_buffer_download(struct nouveau_context *nv, struct nv04_resource *buf,
103 unsigned start, unsigned size)
104 {
105 struct nouveau_mm_allocation *mm;
106 struct nouveau_bo *bounce = NULL;
107 uint32_t offset;
108
109 assert(buf->domain == NOUVEAU_BO_VRAM);
110
111 mm = nouveau_mm_allocate(nv->screen->mm_GART, size, &bounce, &offset);
112 if (!bounce)
113 return FALSE;
114
115 nv->copy_data(nv, bounce, offset, NOUVEAU_BO_GART,
116 buf->bo, buf->offset + start, NOUVEAU_BO_VRAM, size);
117
118 if (nouveau_bo_map(bounce, NOUVEAU_BO_RD, nv->screen->client))
119 return FALSE;
120 memcpy(buf->data + start, (uint8_t *)bounce->map + offset, size);
121
122 buf->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
123
124 nouveau_bo_ref(NULL, &bounce);
125 if (mm)
126 nouveau_mm_free(mm);
127 return TRUE;
128 }
129
130 static boolean
131 nouveau_buffer_upload(struct nouveau_context *nv, struct nv04_resource *buf,
132 unsigned start, unsigned size)
133 {
134 struct nouveau_mm_allocation *mm;
135 struct nouveau_bo *bounce = NULL;
136 uint32_t offset;
137
138 if (size <= 192 && (nv->push_data || nv->push_cb)) {
139 if (buf->base.bind & PIPE_BIND_CONSTANT_BUFFER)
140 nv->push_cb(nv, buf->bo, buf->domain, buf->offset, buf->base.width0,
141 start, size / 4, (const uint32_t *)(buf->data + start));
142 else
143 nv->push_data(nv, buf->bo, buf->offset + start, buf->domain,
144 size, buf->data + start);
145 return TRUE;
146 }
147
148 mm = nouveau_mm_allocate(nv->screen->mm_GART, size, &bounce, &offset);
149 if (!bounce)
150 return FALSE;
151
152 nouveau_bo_map(bounce, 0, nv->screen->client);
153 memcpy((uint8_t *)bounce->map + offset, buf->data + start, size);
154
155 nv->copy_data(nv, buf->bo, buf->offset + start, NOUVEAU_BO_VRAM,
156 bounce, offset, NOUVEAU_BO_GART, size);
157
158 nouveau_bo_ref(NULL, &bounce);
159 if (mm)
160 release_allocation(&mm, nv->screen->fence.current);
161
162 if (start == 0 && size == buf->base.width0)
163 buf->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
164 return TRUE;
165 }
166
167 static struct pipe_transfer *
168 nouveau_buffer_transfer_get(struct pipe_context *pipe,
169 struct pipe_resource *resource,
170 unsigned level, unsigned usage,
171 const struct pipe_box *box)
172 {
173 struct nv04_resource *buf = nv04_resource(resource);
174 struct nouveau_context *nv = nouveau_context(pipe);
175 struct nouveau_transfer *xfr = CALLOC_STRUCT(nouveau_transfer);
176 if (!xfr)
177 return NULL;
178
179 xfr->base.resource = resource;
180 xfr->base.box.x = box->x;
181 xfr->base.box.width = box->width;
182 xfr->base.usage = usage;
183
184 if (buf->domain == NOUVEAU_BO_VRAM) {
185 if (usage & PIPE_TRANSFER_READ) {
186 if (buf->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING)
187 nouveau_buffer_download(nv, buf, 0, buf->base.width0);
188 }
189 }
190
191 return &xfr->base;
192 }
193
194 static void
195 nouveau_buffer_transfer_destroy(struct pipe_context *pipe,
196 struct pipe_transfer *transfer)
197 {
198 struct nv04_resource *buf = nv04_resource(transfer->resource);
199 struct nouveau_transfer *xfr = nouveau_transfer(transfer);
200 struct nouveau_context *nv = nouveau_context(pipe);
201
202 if (xfr->base.usage & PIPE_TRANSFER_WRITE) {
203 if (buf->domain == NOUVEAU_BO_VRAM) {
204 nouveau_buffer_upload(nv, buf, transfer->box.x, transfer->box.width);
205 }
206
207 if (buf->domain != 0 && (buf->base.bind & (PIPE_BIND_VERTEX_BUFFER |
208 PIPE_BIND_INDEX_BUFFER)))
209 nouveau_context(pipe)->vbo_dirty = TRUE;
210 }
211
212 FREE(xfr);
213 }
214
215 static INLINE boolean
216 nouveau_buffer_sync(struct nv04_resource *buf, unsigned rw)
217 {
218 if (rw == PIPE_TRANSFER_READ) {
219 if (!buf->fence_wr)
220 return TRUE;
221 if (!nouveau_fence_wait(buf->fence_wr))
222 return FALSE;
223 } else {
224 if (!buf->fence)
225 return TRUE;
226 if (!nouveau_fence_wait(buf->fence))
227 return FALSE;
228
229 nouveau_fence_ref(NULL, &buf->fence);
230 }
231 nouveau_fence_ref(NULL, &buf->fence_wr);
232
233 return TRUE;
234 }
235
236 static INLINE boolean
237 nouveau_buffer_busy(struct nv04_resource *buf, unsigned rw)
238 {
239 if (rw == PIPE_TRANSFER_READ)
240 return (buf->fence_wr && !nouveau_fence_signalled(buf->fence_wr));
241 else
242 return (buf->fence && !nouveau_fence_signalled(buf->fence));
243 }
244
245 static void *
246 nouveau_buffer_transfer_map(struct pipe_context *pipe,
247 struct pipe_transfer *transfer)
248 {
249 struct nouveau_context *nv = nouveau_context(pipe);
250 struct nouveau_transfer *xfr = nouveau_transfer(transfer);
251 struct nv04_resource *buf = nv04_resource(transfer->resource);
252 struct nouveau_bo *bo = buf->bo;
253 uint8_t *map;
254 int ret;
255 uint32_t offset = xfr->base.box.x;
256 uint32_t flags = 0;
257
258 if (buf->domain != NOUVEAU_BO_GART)
259 return buf->data + offset;
260
261 if (!buf->mm)
262 flags = nouveau_screen_transfer_flags(xfr->base.usage);
263
264 offset += buf->offset;
265
266 ret = nouveau_bo_map(buf->bo, flags, nv->screen->client);
267 if (ret)
268 return NULL;
269 map = (uint8_t *)bo->map + offset;
270
271 if (buf->mm) {
272 if (xfr->base.usage & PIPE_TRANSFER_DONTBLOCK) {
273 if (nouveau_buffer_busy(buf, xfr->base.usage & PIPE_TRANSFER_READ_WRITE))
274 return NULL;
275 } else
276 if (!(xfr->base.usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
277 nouveau_buffer_sync(buf, xfr->base.usage & PIPE_TRANSFER_READ_WRITE);
278 }
279 }
280 return map;
281 }
282
283
284
285 static void
286 nouveau_buffer_transfer_flush_region(struct pipe_context *pipe,
287 struct pipe_transfer *transfer,
288 const struct pipe_box *box)
289 {
290 #if 0
291 struct nv04_resource *res = nv04_resource(transfer->resource);
292 struct nouveau_bo *bo = res->bo;
293 unsigned offset = res->offset + transfer->box.x + box->x;
294
295 /* not using non-snoop system memory yet, no need for cflush */
296 if (1)
297 return;
298
299 /* XXX: maybe need to upload for VRAM buffers here */
300 #endif
301 }
302
303 static void
304 nouveau_buffer_transfer_unmap(struct pipe_context *pipe,
305 struct pipe_transfer *transfer)
306 {
307 }
308
309
310 void *
311 nouveau_resource_map_offset(struct nouveau_context *nv,
312 struct nv04_resource *res, uint32_t offset,
313 uint32_t flags)
314 {
315 if ((res->domain == NOUVEAU_BO_VRAM) &&
316 (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING))
317 nouveau_buffer_download(nv, res, 0, res->base.width0);
318
319 if ((res->domain != NOUVEAU_BO_GART) ||
320 (res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY))
321 return res->data + offset;
322
323 if (res->mm) {
324 unsigned rw;
325 rw = (flags & NOUVEAU_BO_WR) ? PIPE_TRANSFER_WRITE : PIPE_TRANSFER_READ;
326 nouveau_buffer_sync(res, rw);
327 if (nouveau_bo_map(res->bo, 0, NULL))
328 return NULL;
329 } else {
330 if (nouveau_bo_map(res->bo, flags, nv->screen->client))
331 return NULL;
332 }
333 return (uint8_t *)res->bo->map + res->offset + offset;
334 }
335
336
337 const struct u_resource_vtbl nouveau_buffer_vtbl =
338 {
339 u_default_resource_get_handle, /* get_handle */
340 nouveau_buffer_destroy, /* resource_destroy */
341 nouveau_buffer_transfer_get, /* get_transfer */
342 nouveau_buffer_transfer_destroy, /* transfer_destroy */
343 nouveau_buffer_transfer_map, /* transfer_map */
344 nouveau_buffer_transfer_flush_region, /* transfer_flush_region */
345 nouveau_buffer_transfer_unmap, /* transfer_unmap */
346 u_default_transfer_inline_write /* transfer_inline_write */
347 };
348
349 struct pipe_resource *
350 nouveau_buffer_create(struct pipe_screen *pscreen,
351 const struct pipe_resource *templ)
352 {
353 struct nouveau_screen *screen = nouveau_screen(pscreen);
354 struct nv04_resource *buffer;
355 boolean ret;
356
357 buffer = CALLOC_STRUCT(nv04_resource);
358 if (!buffer)
359 return NULL;
360
361 buffer->base = *templ;
362 buffer->vtbl = &nouveau_buffer_vtbl;
363 pipe_reference_init(&buffer->base.reference, 1);
364 buffer->base.screen = pscreen;
365
366 if ((buffer->base.bind & screen->sysmem_bindings) == screen->sysmem_bindings)
367 ret = nouveau_buffer_allocate(screen, buffer, 0);
368 else
369 ret = nouveau_buffer_allocate(screen, buffer, NOUVEAU_BO_GART);
370
371 if (ret == FALSE)
372 goto fail;
373
374 return &buffer->base;
375
376 fail:
377 FREE(buffer);
378 return NULL;
379 }
380
381
382 struct pipe_resource *
383 nouveau_user_buffer_create(struct pipe_screen *pscreen, void *ptr,
384 unsigned bytes, unsigned bind)
385 {
386 struct nv04_resource *buffer;
387
388 buffer = CALLOC_STRUCT(nv04_resource);
389 if (!buffer)
390 return NULL;
391
392 pipe_reference_init(&buffer->base.reference, 1);
393 buffer->vtbl = &nouveau_buffer_vtbl;
394 buffer->base.screen = pscreen;
395 buffer->base.format = PIPE_FORMAT_R8_UNORM;
396 buffer->base.usage = PIPE_USAGE_IMMUTABLE;
397 buffer->base.bind = bind;
398 buffer->base.width0 = bytes;
399 buffer->base.height0 = 1;
400 buffer->base.depth0 = 1;
401 buffer->base.user_ptr = ptr;
402
403 buffer->data = ptr;
404 buffer->status = NOUVEAU_BUFFER_STATUS_USER_MEMORY;
405
406 return &buffer->base;
407 }
408
409 /* Like download, but for GART buffers. Merge ? */
410 static INLINE boolean
411 nouveau_buffer_data_fetch(struct nouveau_context *nv, struct nv04_resource *buf,
412 struct nouveau_bo *bo, unsigned offset, unsigned size)
413 {
414 if (!buf->data) {
415 buf->data = MALLOC(size);
416 if (!buf->data)
417 return FALSE;
418 }
419 if (nouveau_bo_map(bo, NOUVEAU_BO_RD, nv->screen->client))
420 return FALSE;
421 memcpy(buf->data, (uint8_t *)bo->map + offset, size);
422
423 return TRUE;
424 }
425
426 /* Migrate a linear buffer (vertex, index, constants) USER -> GART -> VRAM. */
427 boolean
428 nouveau_buffer_migrate(struct nouveau_context *nv,
429 struct nv04_resource *buf, const unsigned new_domain)
430 {
431 struct nouveau_screen *screen = nv->screen;
432 struct nouveau_bo *bo;
433 const unsigned old_domain = buf->domain;
434 unsigned size = buf->base.width0;
435 unsigned offset;
436 int ret;
437
438 assert(new_domain != old_domain);
439
440 if (new_domain == NOUVEAU_BO_GART && old_domain == 0) {
441 if (!nouveau_buffer_allocate(screen, buf, new_domain))
442 return FALSE;
443 ret = nouveau_bo_map(buf->bo, 0, nv->screen->client);
444 if (ret)
445 return ret;
446 memcpy((uint8_t *)buf->bo->map + buf->offset, buf->data, size);
447 FREE(buf->data);
448 } else
449 if (old_domain != 0 && new_domain != 0) {
450 struct nouveau_mm_allocation *mm = buf->mm;
451
452 if (new_domain == NOUVEAU_BO_VRAM) {
453 /* keep a system memory copy of our data in case we hit a fallback */
454 if (!nouveau_buffer_data_fetch(nv, buf, buf->bo, buf->offset, size))
455 return FALSE;
456 if (nouveau_mesa_debug)
457 debug_printf("migrating %u KiB to VRAM\n", size / 1024);
458 }
459
460 offset = buf->offset;
461 bo = buf->bo;
462 buf->bo = NULL;
463 buf->mm = NULL;
464 nouveau_buffer_allocate(screen, buf, new_domain);
465
466 nv->copy_data(nv, buf->bo, buf->offset, new_domain,
467 bo, offset, old_domain, buf->base.width0);
468
469 nouveau_bo_ref(NULL, &bo);
470 if (mm)
471 release_allocation(&mm, screen->fence.current);
472 } else
473 if (new_domain == NOUVEAU_BO_VRAM && old_domain == 0) {
474 if (!nouveau_buffer_allocate(screen, buf, NOUVEAU_BO_VRAM))
475 return FALSE;
476 if (!nouveau_buffer_upload(nv, buf, 0, buf->base.width0))
477 return FALSE;
478 } else
479 return FALSE;
480
481 assert(buf->domain == new_domain);
482 return TRUE;
483 }
484
485 /* Migrate data from glVertexAttribPointer(non-VBO) user buffers to GART.
486 * We'd like to only allocate @size bytes here, but then we'd have to rebase
487 * the vertex indices ...
488 */
489 boolean
490 nouveau_user_buffer_upload(struct nouveau_context *nv,
491 struct nv04_resource *buf,
492 unsigned base, unsigned size)
493 {
494 struct nouveau_screen *screen = nouveau_screen(buf->base.screen);
495 int ret;
496
497 assert(buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY);
498
499 buf->base.width0 = base + size;
500 if (!nouveau_buffer_reallocate(screen, buf, NOUVEAU_BO_GART))
501 return FALSE;
502
503 ret = nouveau_bo_map(buf->bo, 0, nv->screen->client);
504 if (ret)
505 return FALSE;
506 memcpy((uint8_t *)buf->bo->map + buf->offset + base, buf->data + base, size);
507
508 return TRUE;
509 }
510
511
512 /* Scratch data allocation. */
513
514 static INLINE int
515 nouveau_scratch_bo_alloc(struct nouveau_context *nv, struct nouveau_bo **pbo,
516 unsigned size)
517 {
518 return nouveau_bo_new(nv->screen->device, NOUVEAU_BO_GART | NOUVEAU_BO_MAP,
519 4096, size, NULL, pbo);
520 }
521
522 void
523 nouveau_scratch_runout_release(struct nouveau_context *nv)
524 {
525 if (!nv->scratch.nr_runout)
526 return;
527 while (nv->scratch.nr_runout--)
528 nouveau_bo_ref(NULL, &nv->scratch.runout[nv->scratch.nr_runout]);
529
530 FREE(nv->scratch.runout);
531 nv->scratch.end = 0;
532 nv->scratch.runout = NULL;
533 }
534
535 /* Allocate an extra bo if we can't fit everything we need simultaneously.
536 * (Could happen for very large user arrays.)
537 */
538 static INLINE boolean
539 nouveau_scratch_runout(struct nouveau_context *nv, unsigned size)
540 {
541 int ret;
542 const unsigned n = nv->scratch.nr_runout++;
543
544 nv->scratch.runout = REALLOC(nv->scratch.runout,
545 (n + 0) * sizeof(*nv->scratch.runout),
546 (n + 1) * sizeof(*nv->scratch.runout));
547 nv->scratch.runout[n] = NULL;
548
549 ret = nouveau_scratch_bo_alloc(nv, &nv->scratch.runout[n], size);
550 if (!ret) {
551 ret = nouveau_bo_map(nv->scratch.runout[n], 0, NULL);
552 if (ret)
553 nouveau_bo_ref(NULL, &nv->scratch.runout[--nv->scratch.nr_runout]);
554 }
555 if (!ret) {
556 nv->scratch.current = nv->scratch.runout[n];
557 nv->scratch.offset = 0;
558 nv->scratch.end = size;
559 nv->scratch.map = nv->scratch.current->map;
560 }
561 return !ret;
562 }
563
564 /* Continue to next scratch buffer, if available (no wrapping, large enough).
565 * Allocate it if it has not yet been created.
566 */
567 static INLINE boolean
568 nouveau_scratch_next(struct nouveau_context *nv, unsigned size)
569 {
570 struct nouveau_bo *bo;
571 int ret;
572 const unsigned i = (nv->scratch.id + 1) % NOUVEAU_MAX_SCRATCH_BUFS;
573
574 if ((size > nv->scratch.bo_size) || (i == nv->scratch.wrap))
575 return FALSE;
576 nv->scratch.id = i;
577
578 bo = nv->scratch.bo[i];
579 if (!bo) {
580 ret = nouveau_scratch_bo_alloc(nv, &bo, nv->scratch.bo_size);
581 if (ret)
582 return FALSE;
583 nv->scratch.bo[i] = bo;
584 }
585 nv->scratch.current = bo;
586 nv->scratch.offset = 0;
587 nv->scratch.end = nv->scratch.bo_size;
588
589 ret = nouveau_bo_map(bo, NOUVEAU_BO_WR, nv->screen->client);
590 if (!ret)
591 nv->scratch.map = bo->map;
592 return !ret;
593 }
594
595 static boolean
596 nouveau_scratch_more(struct nouveau_context *nv, unsigned min_size)
597 {
598 boolean ret;
599
600 ret = nouveau_scratch_next(nv, min_size);
601 if (!ret)
602 ret = nouveau_scratch_runout(nv, min_size);
603 return ret;
604 }
605
606 /* Upload data to scratch memory and update buffer address.
607 * Returns the bo the data resides in, if successful.
608 */
609 struct nouveau_bo *
610 nouveau_scratch_data(struct nouveau_context *nv,
611 struct nv04_resource *buf, unsigned base, unsigned size)
612 {
613 struct nouveau_bo *bo;
614 unsigned bgn = MAX2(base, nv->scratch.offset);
615 unsigned end = bgn + size;
616
617 if (end >= nv->scratch.end) {
618 end = base + size;
619 if (!nouveau_scratch_more(nv, end))
620 return NULL;
621 bgn = base;
622 }
623 nv->scratch.offset = align(end, 4);
624
625 memcpy(nv->scratch.map + bgn, buf->data + base, size);
626
627 bo = nv->scratch.current;
628 buf->address = bo->offset + (bgn - base);
629 return bo;
630 }
631
632 void *
633 nouveau_scratch_get(struct nouveau_context *nv,
634 unsigned size, uint64_t *gpu_addr, struct nouveau_bo **pbo)
635 {
636 unsigned bgn = nv->scratch.offset;
637 unsigned end = nv->scratch.offset + size;
638
639 if (end >= nv->scratch.end) {
640 end = size;
641 if (!nouveau_scratch_more(nv, end))
642 return NULL;
643 bgn = 0;
644 }
645 nv->scratch.offset = align(end, 4);
646
647 *pbo = nv->scratch.current;
648 *gpu_addr = nv->scratch.current->offset + bgn;
649 return nv->scratch.map + bgn;
650 }