nouveau: synchronize "scratch runout" destruction with the command stream
[mesa.git] / src / gallium / drivers / nouveau / nouveau_buffer.c
1
2 #include "util/u_inlines.h"
3 #include "util/u_memory.h"
4 #include "util/u_math.h"
5 #include "util/u_surface.h"
6
7 #include "nouveau_screen.h"
8 #include "nouveau_context.h"
9 #include "nouveau_winsys.h"
10 #include "nouveau_fence.h"
11 #include "nouveau_buffer.h"
12 #include "nouveau_mm.h"
13
14 #define NOUVEAU_TRANSFER_PUSHBUF_THRESHOLD 192
15
16 struct nouveau_transfer {
17 struct pipe_transfer base;
18
19 uint8_t *map;
20 struct nouveau_bo *bo;
21 struct nouveau_mm_allocation *mm;
22 uint32_t offset;
23 };
24
25 static INLINE struct nouveau_transfer *
26 nouveau_transfer(struct pipe_transfer *transfer)
27 {
28 return (struct nouveau_transfer *)transfer;
29 }
30
31 static INLINE boolean
32 nouveau_buffer_malloc(struct nv04_resource *buf)
33 {
34 if (!buf->data)
35 buf->data = align_malloc(buf->base.width0, NOUVEAU_MIN_BUFFER_MAP_ALIGN);
36 return !!buf->data;
37 }
38
39 static INLINE boolean
40 nouveau_buffer_allocate(struct nouveau_screen *screen,
41 struct nv04_resource *buf, unsigned domain)
42 {
43 uint32_t size = buf->base.width0;
44
45 if (buf->base.bind & (PIPE_BIND_CONSTANT_BUFFER |
46 PIPE_BIND_COMPUTE_RESOURCE |
47 PIPE_BIND_SHADER_RESOURCE))
48 size = align(size, 0x100);
49
50 if (domain == NOUVEAU_BO_VRAM) {
51 buf->mm = nouveau_mm_allocate(screen->mm_VRAM, size,
52 &buf->bo, &buf->offset);
53 if (!buf->bo)
54 return nouveau_buffer_allocate(screen, buf, NOUVEAU_BO_GART);
55 NOUVEAU_DRV_STAT(screen, buf_obj_current_bytes_vid, buf->base.width0);
56 } else
57 if (domain == NOUVEAU_BO_GART) {
58 buf->mm = nouveau_mm_allocate(screen->mm_GART, size,
59 &buf->bo, &buf->offset);
60 if (!buf->bo)
61 return FALSE;
62 NOUVEAU_DRV_STAT(screen, buf_obj_current_bytes_sys, buf->base.width0);
63 } else {
64 assert(domain == 0);
65 if (!nouveau_buffer_malloc(buf))
66 return FALSE;
67 }
68 buf->domain = domain;
69 if (buf->bo)
70 buf->address = buf->bo->offset + buf->offset;
71
72 util_range_set_empty(&buf->valid_buffer_range);
73
74 return TRUE;
75 }
76
77 static INLINE void
78 release_allocation(struct nouveau_mm_allocation **mm,
79 struct nouveau_fence *fence)
80 {
81 nouveau_fence_work(fence, nouveau_mm_free_work, *mm);
82 (*mm) = NULL;
83 }
84
85 INLINE void
86 nouveau_buffer_release_gpu_storage(struct nv04_resource *buf)
87 {
88 nouveau_bo_ref(NULL, &buf->bo);
89
90 if (buf->mm)
91 release_allocation(&buf->mm, buf->fence);
92
93 if (buf->domain == NOUVEAU_BO_VRAM)
94 NOUVEAU_DRV_STAT_RES(buf, buf_obj_current_bytes_vid, -(uint64_t)buf->base.width0);
95 if (buf->domain == NOUVEAU_BO_GART)
96 NOUVEAU_DRV_STAT_RES(buf, buf_obj_current_bytes_sys, -(uint64_t)buf->base.width0);
97
98 buf->domain = 0;
99 }
100
101 static INLINE boolean
102 nouveau_buffer_reallocate(struct nouveau_screen *screen,
103 struct nv04_resource *buf, unsigned domain)
104 {
105 nouveau_buffer_release_gpu_storage(buf);
106
107 nouveau_fence_ref(NULL, &buf->fence);
108 nouveau_fence_ref(NULL, &buf->fence_wr);
109
110 buf->status &= NOUVEAU_BUFFER_STATUS_REALLOC_MASK;
111
112 return nouveau_buffer_allocate(screen, buf, domain);
113 }
114
115 static void
116 nouveau_buffer_destroy(struct pipe_screen *pscreen,
117 struct pipe_resource *presource)
118 {
119 struct nv04_resource *res = nv04_resource(presource);
120
121 nouveau_buffer_release_gpu_storage(res);
122
123 if (res->data && !(res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY))
124 align_free(res->data);
125
126 nouveau_fence_ref(NULL, &res->fence);
127 nouveau_fence_ref(NULL, &res->fence_wr);
128
129 util_range_destroy(&res->valid_buffer_range);
130
131 FREE(res);
132
133 NOUVEAU_DRV_STAT(nouveau_screen(pscreen), buf_obj_current_count, -1);
134 }
135
136 /* Set up a staging area for the transfer. This is either done in "regular"
137 * system memory if the driver supports push_data (nv50+) and the data is
138 * small enough (and permit_pb == true), or in GART memory.
139 */
140 static uint8_t *
141 nouveau_transfer_staging(struct nouveau_context *nv,
142 struct nouveau_transfer *tx, boolean permit_pb)
143 {
144 const unsigned adj = tx->base.box.x & NOUVEAU_MIN_BUFFER_MAP_ALIGN_MASK;
145 const unsigned size = align(tx->base.box.width, 4) + adj;
146
147 if (!nv->push_data)
148 permit_pb = FALSE;
149
150 if ((size <= NOUVEAU_TRANSFER_PUSHBUF_THRESHOLD) && permit_pb) {
151 tx->map = align_malloc(size, NOUVEAU_MIN_BUFFER_MAP_ALIGN);
152 if (tx->map)
153 tx->map += adj;
154 } else {
155 tx->mm =
156 nouveau_mm_allocate(nv->screen->mm_GART, size, &tx->bo, &tx->offset);
157 if (tx->bo) {
158 tx->offset += adj;
159 if (!nouveau_bo_map(tx->bo, 0, NULL))
160 tx->map = (uint8_t *)tx->bo->map + tx->offset;
161 }
162 }
163 return tx->map;
164 }
165
166 /* Copies data from the resource into the the transfer's temporary GART
167 * buffer. Also updates buf->data if present.
168 *
169 * Maybe just migrate to GART right away if we actually need to do this. */
170 static boolean
171 nouveau_transfer_read(struct nouveau_context *nv, struct nouveau_transfer *tx)
172 {
173 struct nv04_resource *buf = nv04_resource(tx->base.resource);
174 const unsigned base = tx->base.box.x;
175 const unsigned size = tx->base.box.width;
176
177 NOUVEAU_DRV_STAT(nv->screen, buf_read_bytes_staging_vid, size);
178
179 nv->copy_data(nv, tx->bo, tx->offset, NOUVEAU_BO_GART,
180 buf->bo, buf->offset + base, buf->domain, size);
181
182 if (nouveau_bo_wait(tx->bo, NOUVEAU_BO_RD, nv->client))
183 return FALSE;
184
185 if (buf->data)
186 memcpy(buf->data + base, tx->map, size);
187
188 return TRUE;
189 }
190
191 static void
192 nouveau_transfer_write(struct nouveau_context *nv, struct nouveau_transfer *tx,
193 unsigned offset, unsigned size)
194 {
195 struct nv04_resource *buf = nv04_resource(tx->base.resource);
196 uint8_t *data = tx->map + offset;
197 const unsigned base = tx->base.box.x + offset;
198 const boolean can_cb = !((base | size) & 3);
199
200 if (buf->data)
201 memcpy(data, buf->data + base, size);
202 else
203 buf->status |= NOUVEAU_BUFFER_STATUS_DIRTY;
204
205 if (buf->domain == NOUVEAU_BO_VRAM)
206 NOUVEAU_DRV_STAT(nv->screen, buf_write_bytes_staging_vid, size);
207 if (buf->domain == NOUVEAU_BO_GART)
208 NOUVEAU_DRV_STAT(nv->screen, buf_write_bytes_staging_sys, size);
209
210 if (tx->bo)
211 nv->copy_data(nv, buf->bo, buf->offset + base, buf->domain,
212 tx->bo, tx->offset + offset, NOUVEAU_BO_GART, size);
213 else
214 if ((buf->base.bind & PIPE_BIND_CONSTANT_BUFFER) && nv->push_cb && can_cb)
215 nv->push_cb(nv, buf->bo, buf->domain, buf->offset, buf->base.width0,
216 base, size / 4, (const uint32_t *)data);
217 else
218 nv->push_data(nv, buf->bo, buf->offset + base, buf->domain, size, data);
219
220 nouveau_fence_ref(nv->screen->fence.current, &buf->fence);
221 nouveau_fence_ref(nv->screen->fence.current, &buf->fence_wr);
222 }
223
224 /* Does a CPU wait for the buffer's backing data to become reliably accessible
225 * for write/read by waiting on the buffer's relevant fences.
226 */
227 static INLINE boolean
228 nouveau_buffer_sync(struct nv04_resource *buf, unsigned rw)
229 {
230 if (rw == PIPE_TRANSFER_READ) {
231 if (!buf->fence_wr)
232 return TRUE;
233 NOUVEAU_DRV_STAT_RES(buf, buf_non_kernel_fence_sync_count,
234 !nouveau_fence_signalled(buf->fence_wr));
235 if (!nouveau_fence_wait(buf->fence_wr))
236 return FALSE;
237 } else {
238 if (!buf->fence)
239 return TRUE;
240 NOUVEAU_DRV_STAT_RES(buf, buf_non_kernel_fence_sync_count,
241 !nouveau_fence_signalled(buf->fence));
242 if (!nouveau_fence_wait(buf->fence))
243 return FALSE;
244
245 nouveau_fence_ref(NULL, &buf->fence);
246 }
247 nouveau_fence_ref(NULL, &buf->fence_wr);
248
249 return TRUE;
250 }
251
252 static INLINE boolean
253 nouveau_buffer_busy(struct nv04_resource *buf, unsigned rw)
254 {
255 if (rw == PIPE_TRANSFER_READ)
256 return (buf->fence_wr && !nouveau_fence_signalled(buf->fence_wr));
257 else
258 return (buf->fence && !nouveau_fence_signalled(buf->fence));
259 }
260
261 static INLINE void
262 nouveau_buffer_transfer_init(struct nouveau_transfer *tx,
263 struct pipe_resource *resource,
264 const struct pipe_box *box,
265 unsigned usage)
266 {
267 tx->base.resource = resource;
268 tx->base.level = 0;
269 tx->base.usage = usage;
270 tx->base.box.x = box->x;
271 tx->base.box.y = 0;
272 tx->base.box.z = 0;
273 tx->base.box.width = box->width;
274 tx->base.box.height = 1;
275 tx->base.box.depth = 1;
276 tx->base.stride = 0;
277 tx->base.layer_stride = 0;
278
279 tx->bo = NULL;
280 tx->map = NULL;
281 }
282
283 static INLINE void
284 nouveau_buffer_transfer_del(struct nouveau_context *nv,
285 struct nouveau_transfer *tx)
286 {
287 if (tx->map) {
288 if (likely(tx->bo)) {
289 nouveau_bo_ref(NULL, &tx->bo);
290 if (tx->mm)
291 release_allocation(&tx->mm, nv->screen->fence.current);
292 } else {
293 align_free(tx->map -
294 (tx->base.box.x & NOUVEAU_MIN_BUFFER_MAP_ALIGN_MASK));
295 }
296 }
297 }
298
299 /* Creates a cache in system memory of the buffer data. */
300 static boolean
301 nouveau_buffer_cache(struct nouveau_context *nv, struct nv04_resource *buf)
302 {
303 struct nouveau_transfer tx;
304 boolean ret;
305 tx.base.resource = &buf->base;
306 tx.base.box.x = 0;
307 tx.base.box.width = buf->base.width0;
308 tx.bo = NULL;
309 tx.map = NULL;
310
311 if (!buf->data)
312 if (!nouveau_buffer_malloc(buf))
313 return FALSE;
314 if (!(buf->status & NOUVEAU_BUFFER_STATUS_DIRTY))
315 return TRUE;
316 nv->stats.buf_cache_count++;
317
318 if (!nouveau_transfer_staging(nv, &tx, FALSE))
319 return FALSE;
320
321 ret = nouveau_transfer_read(nv, &tx);
322 if (ret) {
323 buf->status &= ~NOUVEAU_BUFFER_STATUS_DIRTY;
324 memcpy(buf->data, tx.map, buf->base.width0);
325 }
326 nouveau_buffer_transfer_del(nv, &tx);
327 return ret;
328 }
329
330
331 #define NOUVEAU_TRANSFER_DISCARD \
332 (PIPE_TRANSFER_DISCARD_RANGE | PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)
333
334 /* Checks whether it is possible to completely discard the memory backing this
335 * resource. This can be useful if we would otherwise have to wait for a read
336 * operation to complete on this data.
337 */
338 static INLINE boolean
339 nouveau_buffer_should_discard(struct nv04_resource *buf, unsigned usage)
340 {
341 if (!(usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE))
342 return FALSE;
343 if (unlikely(buf->base.bind & PIPE_BIND_SHARED))
344 return FALSE;
345 if (unlikely(usage & PIPE_TRANSFER_PERSISTENT))
346 return FALSE;
347 return buf->mm && nouveau_buffer_busy(buf, PIPE_TRANSFER_WRITE);
348 }
349
350 /* Returns a pointer to a memory area representing a window into the
351 * resource's data.
352 *
353 * This may or may not be the _actual_ memory area of the resource. However
354 * when calling nouveau_buffer_transfer_unmap, if it wasn't the actual memory
355 * area, the contents of the returned map are copied over to the resource.
356 *
357 * The usage indicates what the caller plans to do with the map:
358 *
359 * WRITE means that the user plans to write to it
360 *
361 * READ means that the user plans on reading from it
362 *
363 * DISCARD_WHOLE_RESOURCE means that the whole resource is going to be
364 * potentially overwritten, and even if it isn't, the bits that aren't don't
365 * need to be maintained.
366 *
367 * DISCARD_RANGE means that all the data in the specified range is going to
368 * be overwritten.
369 *
370 * The strategy for determining what kind of memory area to return is complex,
371 * see comments inside of the function.
372 */
373 static void *
374 nouveau_buffer_transfer_map(struct pipe_context *pipe,
375 struct pipe_resource *resource,
376 unsigned level, unsigned usage,
377 const struct pipe_box *box,
378 struct pipe_transfer **ptransfer)
379 {
380 struct nouveau_context *nv = nouveau_context(pipe);
381 struct nv04_resource *buf = nv04_resource(resource);
382 struct nouveau_transfer *tx = MALLOC_STRUCT(nouveau_transfer);
383 uint8_t *map;
384 int ret;
385
386 if (!tx)
387 return NULL;
388 nouveau_buffer_transfer_init(tx, resource, box, usage);
389 *ptransfer = &tx->base;
390
391 if (usage & PIPE_TRANSFER_READ)
392 NOUVEAU_DRV_STAT(nv->screen, buf_transfers_rd, 1);
393 if (usage & PIPE_TRANSFER_WRITE)
394 NOUVEAU_DRV_STAT(nv->screen, buf_transfers_wr, 1);
395
396 /* If we are trying to write to an uninitialized range, the user shouldn't
397 * care what was there before. So we can treat the write as if the target
398 * range were being discarded. Furthermore, since we know that even if this
399 * buffer is busy due to GPU activity, because the contents were
400 * uninitialized, the GPU can't care what was there, and so we can treat
401 * the write as being unsynchronized.
402 */
403 if ((usage & PIPE_TRANSFER_WRITE) &&
404 !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width))
405 usage |= PIPE_TRANSFER_DISCARD_RANGE | PIPE_TRANSFER_UNSYNCHRONIZED;
406
407 if (usage & PIPE_TRANSFER_PERSISTENT)
408 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
409
410 if (buf->domain == NOUVEAU_BO_VRAM) {
411 if (usage & NOUVEAU_TRANSFER_DISCARD) {
412 /* Set up a staging area for the user to write to. It will be copied
413 * back into VRAM on unmap. */
414 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)
415 buf->status &= NOUVEAU_BUFFER_STATUS_REALLOC_MASK;
416 nouveau_transfer_staging(nv, tx, TRUE);
417 } else {
418 if (buf->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
419 /* The GPU is currently writing to this buffer. Copy its current
420 * contents to a staging area in the GART. This is necessary since
421 * not the whole area being mapped is being discarded.
422 */
423 if (buf->data) {
424 align_free(buf->data);
425 buf->data = NULL;
426 }
427 nouveau_transfer_staging(nv, tx, FALSE);
428 nouveau_transfer_read(nv, tx);
429 } else {
430 /* The buffer is currently idle. Create a staging area for writes,
431 * and make sure that the cached data is up-to-date. */
432 if (usage & PIPE_TRANSFER_WRITE)
433 nouveau_transfer_staging(nv, tx, TRUE);
434 if (!buf->data)
435 nouveau_buffer_cache(nv, buf);
436 }
437 }
438 return buf->data ? (buf->data + box->x) : tx->map;
439 } else
440 if (unlikely(buf->domain == 0)) {
441 return buf->data + box->x;
442 }
443
444 /* At this point, buf->domain == GART */
445
446 if (nouveau_buffer_should_discard(buf, usage)) {
447 int ref = buf->base.reference.count - 1;
448 nouveau_buffer_reallocate(nv->screen, buf, buf->domain);
449 if (ref > 0) /* any references inside context possible ? */
450 nv->invalidate_resource_storage(nv, &buf->base, ref);
451 }
452
453 /* Note that nouveau_bo_map ends up doing a nouveau_bo_wait with the
454 * relevant flags. If buf->mm is set, that means this resource is part of a
455 * larger slab bo that holds multiple resources. So in that case, don't
456 * wait on the whole slab and instead use the logic below to return a
457 * reasonable buffer for that case.
458 */
459 ret = nouveau_bo_map(buf->bo,
460 buf->mm ? 0 : nouveau_screen_transfer_flags(usage),
461 nv->client);
462 if (ret) {
463 FREE(tx);
464 return NULL;
465 }
466 map = (uint8_t *)buf->bo->map + buf->offset + box->x;
467
468 /* using kernel fences only if !buf->mm */
469 if ((usage & PIPE_TRANSFER_UNSYNCHRONIZED) || !buf->mm)
470 return map;
471
472 /* If the GPU is currently reading/writing this buffer, we shouldn't
473 * interfere with its progress. So instead we either wait for the GPU to
474 * complete its operation, or set up a staging area to perform our work in.
475 */
476 if (nouveau_buffer_busy(buf, usage & PIPE_TRANSFER_READ_WRITE)) {
477 if (unlikely(usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)) {
478 /* Discarding was not possible, must sync because
479 * subsequent transfers might use UNSYNCHRONIZED. */
480 nouveau_buffer_sync(buf, usage & PIPE_TRANSFER_READ_WRITE);
481 } else
482 if (usage & PIPE_TRANSFER_DISCARD_RANGE) {
483 /* The whole range is being discarded, so it doesn't matter what was
484 * there before. No need to copy anything over. */
485 nouveau_transfer_staging(nv, tx, TRUE);
486 map = tx->map;
487 } else
488 if (nouveau_buffer_busy(buf, PIPE_TRANSFER_READ)) {
489 if (usage & PIPE_TRANSFER_DONTBLOCK)
490 map = NULL;
491 else
492 nouveau_buffer_sync(buf, usage & PIPE_TRANSFER_READ_WRITE);
493 } else {
494 /* It is expected that the returned buffer be a representation of the
495 * data in question, so we must copy it over from the buffer. */
496 nouveau_transfer_staging(nv, tx, TRUE);
497 if (tx->map)
498 memcpy(tx->map, map, box->width);
499 map = tx->map;
500 }
501 }
502 if (!map)
503 FREE(tx);
504 return map;
505 }
506
507
508
509 static void
510 nouveau_buffer_transfer_flush_region(struct pipe_context *pipe,
511 struct pipe_transfer *transfer,
512 const struct pipe_box *box)
513 {
514 struct nouveau_transfer *tx = nouveau_transfer(transfer);
515 struct nv04_resource *buf = nv04_resource(transfer->resource);
516
517 if (tx->map)
518 nouveau_transfer_write(nouveau_context(pipe), tx, box->x, box->width);
519
520 util_range_add(&buf->valid_buffer_range,
521 tx->base.box.x + box->x,
522 tx->base.box.x + box->x + box->width);
523 }
524
525 /* Unmap stage of the transfer. If it was a WRITE transfer and the map that
526 * was returned was not the real resource's data, this needs to transfer the
527 * data back to the resource.
528 *
529 * Also marks vbo dirty based on the buffer's binding
530 */
531 static void
532 nouveau_buffer_transfer_unmap(struct pipe_context *pipe,
533 struct pipe_transfer *transfer)
534 {
535 struct nouveau_context *nv = nouveau_context(pipe);
536 struct nouveau_transfer *tx = nouveau_transfer(transfer);
537 struct nv04_resource *buf = nv04_resource(transfer->resource);
538
539 if (tx->base.usage & PIPE_TRANSFER_WRITE) {
540 if (!(tx->base.usage & PIPE_TRANSFER_FLUSH_EXPLICIT) && tx->map)
541 nouveau_transfer_write(nv, tx, 0, tx->base.box.width);
542
543 if (likely(buf->domain)) {
544 const uint8_t bind = buf->base.bind;
545 /* make sure we invalidate dedicated caches */
546 if (bind & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER))
547 nv->vbo_dirty = TRUE;
548 }
549
550 util_range_add(&buf->valid_buffer_range,
551 tx->base.box.x, tx->base.box.x + tx->base.box.width);
552 }
553
554 if (!tx->bo && (tx->base.usage & PIPE_TRANSFER_WRITE))
555 NOUVEAU_DRV_STAT(nv->screen, buf_write_bytes_direct, tx->base.box.width);
556
557 nouveau_buffer_transfer_del(nv, tx);
558 FREE(tx);
559 }
560
561
562 void
563 nouveau_copy_buffer(struct nouveau_context *nv,
564 struct nv04_resource *dst, unsigned dstx,
565 struct nv04_resource *src, unsigned srcx, unsigned size)
566 {
567 assert(dst->base.target == PIPE_BUFFER && src->base.target == PIPE_BUFFER);
568
569 if (likely(dst->domain) && likely(src->domain)) {
570 nv->copy_data(nv,
571 dst->bo, dst->offset + dstx, dst->domain,
572 src->bo, src->offset + srcx, src->domain, size);
573
574 dst->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
575 nouveau_fence_ref(nv->screen->fence.current, &dst->fence);
576 nouveau_fence_ref(nv->screen->fence.current, &dst->fence_wr);
577
578 src->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
579 nouveau_fence_ref(nv->screen->fence.current, &src->fence);
580 } else {
581 struct pipe_box src_box;
582 src_box.x = srcx;
583 src_box.y = 0;
584 src_box.z = 0;
585 src_box.width = size;
586 src_box.height = 1;
587 src_box.depth = 1;
588 util_resource_copy_region(&nv->pipe,
589 &dst->base, 0, dstx, 0, 0,
590 &src->base, 0, &src_box);
591 }
592
593 util_range_add(&dst->valid_buffer_range, dstx, dstx + size);
594 }
595
596
597 void *
598 nouveau_resource_map_offset(struct nouveau_context *nv,
599 struct nv04_resource *res, uint32_t offset,
600 uint32_t flags)
601 {
602 if (unlikely(res->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY))
603 return res->data + offset;
604
605 if (res->domain == NOUVEAU_BO_VRAM) {
606 if (!res->data || (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING))
607 nouveau_buffer_cache(nv, res);
608 }
609 if (res->domain != NOUVEAU_BO_GART)
610 return res->data + offset;
611
612 if (res->mm) {
613 unsigned rw;
614 rw = (flags & NOUVEAU_BO_WR) ? PIPE_TRANSFER_WRITE : PIPE_TRANSFER_READ;
615 nouveau_buffer_sync(res, rw);
616 if (nouveau_bo_map(res->bo, 0, NULL))
617 return NULL;
618 } else {
619 if (nouveau_bo_map(res->bo, flags, nv->client))
620 return NULL;
621 }
622 return (uint8_t *)res->bo->map + res->offset + offset;
623 }
624
625
626 const struct u_resource_vtbl nouveau_buffer_vtbl =
627 {
628 u_default_resource_get_handle, /* get_handle */
629 nouveau_buffer_destroy, /* resource_destroy */
630 nouveau_buffer_transfer_map, /* transfer_map */
631 nouveau_buffer_transfer_flush_region, /* transfer_flush_region */
632 nouveau_buffer_transfer_unmap, /* transfer_unmap */
633 u_default_transfer_inline_write /* transfer_inline_write */
634 };
635
636 struct pipe_resource *
637 nouveau_buffer_create(struct pipe_screen *pscreen,
638 const struct pipe_resource *templ)
639 {
640 struct nouveau_screen *screen = nouveau_screen(pscreen);
641 struct nv04_resource *buffer;
642 boolean ret;
643
644 buffer = CALLOC_STRUCT(nv04_resource);
645 if (!buffer)
646 return NULL;
647
648 buffer->base = *templ;
649 buffer->vtbl = &nouveau_buffer_vtbl;
650 pipe_reference_init(&buffer->base.reference, 1);
651 buffer->base.screen = pscreen;
652
653 if (buffer->base.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT |
654 PIPE_RESOURCE_FLAG_MAP_COHERENT)) {
655 buffer->domain = NOUVEAU_BO_GART;
656 } else if (buffer->base.bind &
657 (screen->vidmem_bindings & screen->sysmem_bindings)) {
658 switch (buffer->base.usage) {
659 case PIPE_USAGE_DEFAULT:
660 case PIPE_USAGE_IMMUTABLE:
661 buffer->domain = NOUVEAU_BO_VRAM;
662 break;
663 case PIPE_USAGE_DYNAMIC:
664 /* For most apps, we'd have to do staging transfers to avoid sync
665 * with this usage, and GART -> GART copies would be suboptimal.
666 */
667 buffer->domain = NOUVEAU_BO_VRAM;
668 break;
669 case PIPE_USAGE_STAGING:
670 case PIPE_USAGE_STREAM:
671 buffer->domain = NOUVEAU_BO_GART;
672 break;
673 default:
674 assert(0);
675 break;
676 }
677 } else {
678 if (buffer->base.bind & screen->vidmem_bindings)
679 buffer->domain = NOUVEAU_BO_VRAM;
680 else
681 if (buffer->base.bind & screen->sysmem_bindings)
682 buffer->domain = NOUVEAU_BO_GART;
683 }
684 ret = nouveau_buffer_allocate(screen, buffer, buffer->domain);
685
686 if (ret == FALSE)
687 goto fail;
688
689 if (buffer->domain == NOUVEAU_BO_VRAM && screen->hint_buf_keep_sysmem_copy)
690 nouveau_buffer_cache(NULL, buffer);
691
692 NOUVEAU_DRV_STAT(screen, buf_obj_current_count, 1);
693
694 util_range_init(&buffer->valid_buffer_range);
695
696 return &buffer->base;
697
698 fail:
699 FREE(buffer);
700 return NULL;
701 }
702
703
704 struct pipe_resource *
705 nouveau_user_buffer_create(struct pipe_screen *pscreen, void *ptr,
706 unsigned bytes, unsigned bind)
707 {
708 struct nv04_resource *buffer;
709
710 buffer = CALLOC_STRUCT(nv04_resource);
711 if (!buffer)
712 return NULL;
713
714 pipe_reference_init(&buffer->base.reference, 1);
715 buffer->vtbl = &nouveau_buffer_vtbl;
716 buffer->base.screen = pscreen;
717 buffer->base.format = PIPE_FORMAT_R8_UNORM;
718 buffer->base.usage = PIPE_USAGE_IMMUTABLE;
719 buffer->base.bind = bind;
720 buffer->base.width0 = bytes;
721 buffer->base.height0 = 1;
722 buffer->base.depth0 = 1;
723
724 buffer->data = ptr;
725 buffer->status = NOUVEAU_BUFFER_STATUS_USER_MEMORY;
726
727 util_range_init(&buffer->valid_buffer_range);
728 util_range_add(&buffer->valid_buffer_range, 0, bytes);
729
730 return &buffer->base;
731 }
732
733 static INLINE boolean
734 nouveau_buffer_data_fetch(struct nouveau_context *nv, struct nv04_resource *buf,
735 struct nouveau_bo *bo, unsigned offset, unsigned size)
736 {
737 if (!nouveau_buffer_malloc(buf))
738 return FALSE;
739 if (nouveau_bo_map(bo, NOUVEAU_BO_RD, nv->client))
740 return FALSE;
741 memcpy(buf->data, (uint8_t *)bo->map + offset, size);
742 return TRUE;
743 }
744
745 /* Migrate a linear buffer (vertex, index, constants) USER -> GART -> VRAM. */
746 boolean
747 nouveau_buffer_migrate(struct nouveau_context *nv,
748 struct nv04_resource *buf, const unsigned new_domain)
749 {
750 struct nouveau_screen *screen = nv->screen;
751 struct nouveau_bo *bo;
752 const unsigned old_domain = buf->domain;
753 unsigned size = buf->base.width0;
754 unsigned offset;
755 int ret;
756
757 assert(new_domain != old_domain);
758
759 if (new_domain == NOUVEAU_BO_GART && old_domain == 0) {
760 if (!nouveau_buffer_allocate(screen, buf, new_domain))
761 return FALSE;
762 ret = nouveau_bo_map(buf->bo, 0, nv->client);
763 if (ret)
764 return ret;
765 memcpy((uint8_t *)buf->bo->map + buf->offset, buf->data, size);
766 align_free(buf->data);
767 } else
768 if (old_domain != 0 && new_domain != 0) {
769 struct nouveau_mm_allocation *mm = buf->mm;
770
771 if (new_domain == NOUVEAU_BO_VRAM) {
772 /* keep a system memory copy of our data in case we hit a fallback */
773 if (!nouveau_buffer_data_fetch(nv, buf, buf->bo, buf->offset, size))
774 return FALSE;
775 if (nouveau_mesa_debug)
776 debug_printf("migrating %u KiB to VRAM\n", size / 1024);
777 }
778
779 offset = buf->offset;
780 bo = buf->bo;
781 buf->bo = NULL;
782 buf->mm = NULL;
783 nouveau_buffer_allocate(screen, buf, new_domain);
784
785 nv->copy_data(nv, buf->bo, buf->offset, new_domain,
786 bo, offset, old_domain, buf->base.width0);
787
788 nouveau_bo_ref(NULL, &bo);
789 if (mm)
790 release_allocation(&mm, screen->fence.current);
791 } else
792 if (new_domain == NOUVEAU_BO_VRAM && old_domain == 0) {
793 struct nouveau_transfer tx;
794 if (!nouveau_buffer_allocate(screen, buf, NOUVEAU_BO_VRAM))
795 return FALSE;
796 tx.base.resource = &buf->base;
797 tx.base.box.x = 0;
798 tx.base.box.width = buf->base.width0;
799 tx.bo = NULL;
800 tx.map = NULL;
801 if (!nouveau_transfer_staging(nv, &tx, FALSE))
802 return FALSE;
803 nouveau_transfer_write(nv, &tx, 0, tx.base.box.width);
804 nouveau_buffer_transfer_del(nv, &tx);
805 } else
806 return FALSE;
807
808 assert(buf->domain == new_domain);
809 return TRUE;
810 }
811
812 /* Migrate data from glVertexAttribPointer(non-VBO) user buffers to GART.
813 * We'd like to only allocate @size bytes here, but then we'd have to rebase
814 * the vertex indices ...
815 */
816 boolean
817 nouveau_user_buffer_upload(struct nouveau_context *nv,
818 struct nv04_resource *buf,
819 unsigned base, unsigned size)
820 {
821 struct nouveau_screen *screen = nouveau_screen(buf->base.screen);
822 int ret;
823
824 assert(buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY);
825
826 buf->base.width0 = base + size;
827 if (!nouveau_buffer_reallocate(screen, buf, NOUVEAU_BO_GART))
828 return FALSE;
829
830 ret = nouveau_bo_map(buf->bo, 0, nv->client);
831 if (ret)
832 return FALSE;
833 memcpy((uint8_t *)buf->bo->map + buf->offset + base, buf->data + base, size);
834
835 return TRUE;
836 }
837
838
839 /* Scratch data allocation. */
840
841 static INLINE int
842 nouveau_scratch_bo_alloc(struct nouveau_context *nv, struct nouveau_bo **pbo,
843 unsigned size)
844 {
845 return nouveau_bo_new(nv->screen->device, NOUVEAU_BO_GART | NOUVEAU_BO_MAP,
846 4096, size, NULL, pbo);
847 }
848
849 static void
850 nouveau_scratch_unref_bos(void *d)
851 {
852 struct runout *b = d;
853 int i;
854
855 for (i = 0; i < b->nr; ++i)
856 nouveau_bo_ref(NULL, &b->bo[i]);
857
858 FREE(b);
859 }
860
861 void
862 nouveau_scratch_runout_release(struct nouveau_context *nv)
863 {
864 if (!nv->scratch.runout)
865 return;
866
867 if (!nouveau_fence_work(nv->screen->fence.current, nouveau_scratch_unref_bos,
868 nv->scratch.runout))
869 return;
870
871 nv->scratch.end = 0;
872 nv->scratch.runout = NULL;
873 }
874
875 /* Allocate an extra bo if we can't fit everything we need simultaneously.
876 * (Could happen for very large user arrays.)
877 */
878 static INLINE boolean
879 nouveau_scratch_runout(struct nouveau_context *nv, unsigned size)
880 {
881 int ret;
882 unsigned n;
883
884 if (nv->scratch.runout)
885 n = nv->scratch.runout->nr;
886 else
887 n = 0;
888 nv->scratch.runout = REALLOC(nv->scratch.runout, n == 0 ? 0 :
889 (sizeof(*nv->scratch.runout) + (n + 0) * sizeof(void *)),
890 sizeof(*nv->scratch.runout) + (n + 1) * sizeof(void *));
891 nv->scratch.runout->nr = n + 1;
892 nv->scratch.runout->bo[n] = NULL;
893
894 ret = nouveau_scratch_bo_alloc(nv, &nv->scratch.runout->bo[n], size);
895 if (!ret) {
896 ret = nouveau_bo_map(nv->scratch.runout->bo[n], 0, NULL);
897 if (ret)
898 nouveau_bo_ref(NULL, &nv->scratch.runout->bo[--nv->scratch.runout->nr]);
899 }
900 if (!ret) {
901 nv->scratch.current = nv->scratch.runout->bo[n];
902 nv->scratch.offset = 0;
903 nv->scratch.end = size;
904 nv->scratch.map = nv->scratch.current->map;
905 }
906 return !ret;
907 }
908
909 /* Continue to next scratch buffer, if available (no wrapping, large enough).
910 * Allocate it if it has not yet been created.
911 */
912 static INLINE boolean
913 nouveau_scratch_next(struct nouveau_context *nv, unsigned size)
914 {
915 struct nouveau_bo *bo;
916 int ret;
917 const unsigned i = (nv->scratch.id + 1) % NOUVEAU_MAX_SCRATCH_BUFS;
918
919 if ((size > nv->scratch.bo_size) || (i == nv->scratch.wrap))
920 return FALSE;
921 nv->scratch.id = i;
922
923 bo = nv->scratch.bo[i];
924 if (!bo) {
925 ret = nouveau_scratch_bo_alloc(nv, &bo, nv->scratch.bo_size);
926 if (ret)
927 return FALSE;
928 nv->scratch.bo[i] = bo;
929 }
930 nv->scratch.current = bo;
931 nv->scratch.offset = 0;
932 nv->scratch.end = nv->scratch.bo_size;
933
934 ret = nouveau_bo_map(bo, NOUVEAU_BO_WR, nv->client);
935 if (!ret)
936 nv->scratch.map = bo->map;
937 return !ret;
938 }
939
940 static boolean
941 nouveau_scratch_more(struct nouveau_context *nv, unsigned min_size)
942 {
943 boolean ret;
944
945 ret = nouveau_scratch_next(nv, min_size);
946 if (!ret)
947 ret = nouveau_scratch_runout(nv, min_size);
948 return ret;
949 }
950
951
952 /* Copy data to a scratch buffer and return address & bo the data resides in. */
953 uint64_t
954 nouveau_scratch_data(struct nouveau_context *nv,
955 const void *data, unsigned base, unsigned size,
956 struct nouveau_bo **bo)
957 {
958 unsigned bgn = MAX2(base, nv->scratch.offset);
959 unsigned end = bgn + size;
960
961 if (end >= nv->scratch.end) {
962 end = base + size;
963 if (!nouveau_scratch_more(nv, end))
964 return 0;
965 bgn = base;
966 }
967 nv->scratch.offset = align(end, 4);
968
969 memcpy(nv->scratch.map + bgn, (const uint8_t *)data + base, size);
970
971 *bo = nv->scratch.current;
972 return (*bo)->offset + (bgn - base);
973 }
974
975 void *
976 nouveau_scratch_get(struct nouveau_context *nv,
977 unsigned size, uint64_t *gpu_addr, struct nouveau_bo **pbo)
978 {
979 unsigned bgn = nv->scratch.offset;
980 unsigned end = nv->scratch.offset + size;
981
982 if (end >= nv->scratch.end) {
983 end = size;
984 if (!nouveau_scratch_more(nv, end))
985 return NULL;
986 bgn = 0;
987 }
988 nv->scratch.offset = align(end, 4);
989
990 *pbo = nv->scratch.current;
991 *gpu_addr = nv->scratch.current->offset + bgn;
992 return nv->scratch.map + bgn;
993 }