1 #ifndef __NOUVEAU_BUFFER_H__
2 #define __NOUVEAU_BUFFER_H__
4 #include "util/u_transfer.h"
5 #include "util/u_double_list.h"
8 struct nouveau_context
;
11 /* DIRTY: buffer was (or will be after the next flush) written to by GPU and
12 * resource->data has not been updated to reflect modified VRAM contents
14 * USER_MEMORY: resource->data is a pointer to client memory and may change
17 #define NOUVEAU_BUFFER_STATUS_GPU_READING (1 << 0)
18 #define NOUVEAU_BUFFER_STATUS_GPU_WRITING (1 << 1)
19 #define NOUVEAU_BUFFER_STATUS_USER_MEMORY (1 << 7)
21 /* Resources, if mapped into the GPU's address space, are guaranteed to
22 * have constant virtual addresses (nv50+).
24 * The address of a resource will lie within the nouveau_bo referenced,
25 * and this bo should be added to the memory manager's validation list.
27 struct nv04_resource
{
28 struct pipe_resource base
;
29 const struct u_resource_vtbl
*vtbl
;
32 struct nouveau_bo
*bo
;
38 struct nouveau_fence
*fence
;
39 struct nouveau_fence
*fence_wr
;
41 struct nouveau_mm_allocation
*mm
;
45 nouveau_buffer_release_gpu_storage(struct nv04_resource
*);
48 nouveau_buffer_download(struct nouveau_context
*, struct nv04_resource
*,
49 unsigned start
, unsigned size
);
52 nouveau_buffer_migrate(struct nouveau_context
*,
53 struct nv04_resource
*, unsigned domain
);
55 /* XXX: wait for fence (atm only using this for vertex push) */
57 nouveau_resource_map_offset(struct nouveau_context
*pipe
,
58 struct nv04_resource
*res
, uint32_t offset
,
63 if ((res
->domain
== NOUVEAU_BO_VRAM
) &&
64 (res
->status
& NOUVEAU_BUFFER_STATUS_GPU_WRITING
))
65 nouveau_buffer_download(pipe
, res
, 0, res
->base
.width0
);
67 if ((res
->domain
!= NOUVEAU_BO_GART
) ||
68 (res
->status
& NOUVEAU_BUFFER_STATUS_USER_MEMORY
))
69 return res
->data
+ offset
;
72 flags
|= NOUVEAU_BO_NOSYNC
;
74 if (nouveau_bo_map_range(res
->bo
, res
->offset
+ offset
,
75 res
->base
.width0
, flags
))
79 nouveau_bo_unmap(res
->bo
);
84 nouveau_resource_unmap(struct nv04_resource
*res
)
89 static INLINE
struct nv04_resource
*
90 nv04_resource(struct pipe_resource
*resource
)
92 return (struct nv04_resource
*)resource
;
95 /* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
97 nouveau_resource_mapped_by_gpu(struct pipe_resource
*resource
)
99 return nv04_resource(resource
)->domain
!= 0;
102 struct pipe_resource
*
103 nouveau_buffer_create(struct pipe_screen
*pscreen
,
104 const struct pipe_resource
*templ
);
106 struct pipe_resource
*
107 nouveau_user_buffer_create(struct pipe_screen
*screen
, void *ptr
,
108 unsigned bytes
, unsigned usage
);
111 nouveau_user_buffer_upload(struct nv04_resource
*, unsigned base
,