1 #ifndef __NOUVEAU_BUFFER_H__
2 #define __NOUVEAU_BUFFER_H__
4 #include "util/u_transfer.h"
5 #include "util/u_double_list.h"
8 struct nouveau_context
;
11 /* DIRTY: buffer was (or will be after the next flush) written to by GPU and
12 * resource->data has not been updated to reflect modified VRAM contents
14 * USER_MEMORY: resource->data is a pointer to client memory and may change
17 #define NOUVEAU_BUFFER_STATUS_GPU_READING (1 << 0)
18 #define NOUVEAU_BUFFER_STATUS_GPU_WRITING (1 << 1)
19 #define NOUVEAU_BUFFER_STATUS_DIRTY (1 << 2)
20 #define NOUVEAU_BUFFER_STATUS_USER_MEMORY (1 << 7)
22 #define NOUVEAU_BUFFER_STATUS_REALLOC_MASK NOUVEAU_BUFFER_STATUS_USER_MEMORY
24 /* Resources, if mapped into the GPU's address space, are guaranteed to
25 * have constant virtual addresses (nv50+).
27 * The address of a resource will lie within the nouveau_bo referenced,
28 * and this bo should be added to the memory manager's validation list.
30 struct nv04_resource
{
31 struct pipe_resource base
;
32 const struct u_resource_vtbl
*vtbl
;
34 uint64_t address
; /* virtual address (nv50+) */
36 uint8_t *data
; /* resource's contents, if domain == 0, or cached */
37 struct nouveau_bo
*bo
;
38 uint32_t offset
; /* offset into the data/bo */
43 struct nouveau_fence
*fence
;
44 struct nouveau_fence
*fence_wr
;
46 struct nouveau_mm_allocation
*mm
;
50 nouveau_buffer_release_gpu_storage(struct nv04_resource
*);
53 nouveau_copy_buffer(struct nouveau_context
*,
54 struct nv04_resource
*dst
, unsigned dst_pos
,
55 struct nv04_resource
*src
, unsigned src_pos
, unsigned size
);
58 nouveau_buffer_migrate(struct nouveau_context
*,
59 struct nv04_resource
*, unsigned domain
);
62 nouveau_resource_map_offset(struct nouveau_context
*, struct nv04_resource
*,
63 uint32_t offset
, uint32_t flags
);
66 nouveau_resource_unmap(struct nv04_resource
*res
)
71 static INLINE
struct nv04_resource
*
72 nv04_resource(struct pipe_resource
*resource
)
74 return (struct nv04_resource
*)resource
;
77 /* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
79 nouveau_resource_mapped_by_gpu(struct pipe_resource
*resource
)
81 return nv04_resource(resource
)->domain
!= 0;
84 struct pipe_resource
*
85 nouveau_buffer_create(struct pipe_screen
*pscreen
,
86 const struct pipe_resource
*templ
);
88 struct pipe_resource
*
89 nouveau_user_buffer_create(struct pipe_screen
*screen
, void *ptr
,
90 unsigned bytes
, unsigned usage
);
93 nouveau_user_buffer_upload(struct nouveau_context
*, struct nv04_resource
*,
94 unsigned base
, unsigned size
);
96 /* Copy data to a scratch buffer and return address & bo the data resides in.
97 * Returns 0 on failure.
100 nouveau_scratch_data(struct nouveau_context
*,
101 const void *data
, unsigned base
, unsigned size
,
102 struct nouveau_bo
**);