14608d33c52c43ff31af97c3a541df4ded20f79f
[mesa.git] / src / gallium / drivers / nouveau / nouveau_context.h
1 #ifndef __NOUVEAU_CONTEXT_H__
2 #define __NOUVEAU_CONTEXT_H__
3
4 #include "pipe/p_context.h"
5 #include <nouveau.h>
6
7 #define NOUVEAU_MAX_SCRATCH_BUFS 4
8
9 struct nouveau_context {
10 struct pipe_context pipe;
11 struct nouveau_screen *screen;
12
13 struct nouveau_client *client;
14 struct nouveau_pushbuf *pushbuf;
15
16 boolean vbo_dirty;
17
18 void (*copy_data)(struct nouveau_context *,
19 struct nouveau_bo *dst, unsigned, unsigned,
20 struct nouveau_bo *src, unsigned, unsigned, unsigned);
21 void (*push_data)(struct nouveau_context *,
22 struct nouveau_bo *dst, unsigned, unsigned,
23 unsigned, const void *);
24 /* base, size refer to the whole constant buffer */
25 void (*push_cb)(struct nouveau_context *,
26 struct nouveau_bo *, unsigned domain,
27 unsigned base, unsigned size,
28 unsigned offset, unsigned words, const uint32_t *);
29
30 /* @return: @ref reduced by nr of references found in context */
31 int (*invalidate_resource_storage)(struct nouveau_context *,
32 struct pipe_resource *,
33 int ref);
34
35 struct {
36 uint8_t *map;
37 unsigned id;
38 unsigned wrap;
39 unsigned offset;
40 unsigned end;
41 struct nouveau_bo *bo[NOUVEAU_MAX_SCRATCH_BUFS];
42 struct nouveau_bo *current;
43 struct nouveau_bo **runout;
44 unsigned nr_runout;
45 unsigned bo_size;
46 } scratch;
47
48 struct {
49 uint32_t buf_cache_count;
50 uint32_t buf_cache_frame;
51 } stats;
52 };
53
54 static INLINE struct nouveau_context *
55 nouveau_context(struct pipe_context *pipe)
56 {
57 return (struct nouveau_context *)pipe;
58 }
59
60 void
61 nouveau_context_init_vdec(struct nouveau_context *);
62
63 void
64 nouveau_scratch_runout_release(struct nouveau_context *);
65
66 /* This is needed because we don't hold references outside of context::scratch,
67 * because we don't want to un-bo_ref each allocation every time. This is less
68 * work, and we need the wrap index anyway for extreme situations.
69 */
70 static INLINE void
71 nouveau_scratch_done(struct nouveau_context *nv)
72 {
73 nv->scratch.wrap = nv->scratch.id;
74 if (unlikely(nv->scratch.nr_runout))
75 nouveau_scratch_runout_release(nv);
76 }
77
78 /* Get pointer to scratch buffer.
79 * The returned nouveau_bo is only referenced by the context, don't un-ref it !
80 */
81 void *
82 nouveau_scratch_get(struct nouveau_context *, unsigned size, uint64_t *gpu_addr,
83 struct nouveau_bo **);
84
85 static INLINE void
86 nouveau_context_destroy(struct nouveau_context *ctx)
87 {
88 int i;
89
90 for (i = 0; i < NOUVEAU_MAX_SCRATCH_BUFS; ++i)
91 if (ctx->scratch.bo[i])
92 nouveau_bo_ref(NULL, &ctx->scratch.bo[i]);
93
94 FREE(ctx);
95 }
96
97 static INLINE void
98 nouveau_context_update_frame_stats(struct nouveau_context *nv)
99 {
100 nv->stats.buf_cache_frame <<= 1;
101 if (nv->stats.buf_cache_count) {
102 nv->stats.buf_cache_count = 0;
103 nv->stats.buf_cache_frame |= 1;
104 if ((nv->stats.buf_cache_frame & 0xf) == 0xf)
105 nv->screen->hint_buf_keep_sysmem_copy = TRUE;
106 }
107 }
108
109 #endif