nouveau: use bool instead of boolean
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_context.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "draw/draw_context.h"
27
28 #include "nv_object.xml.h"
29 #include "nv30/nv30-40_3d.xml.h"
30
31 #include "nouveau_fence.h"
32 #include "nv30/nv30_context.h"
33 #include "nv30/nv30_transfer.h"
34 #include "nv30/nv30_state.h"
35
36 static void
37 nv30_context_kick_notify(struct nouveau_pushbuf *push)
38 {
39 struct nouveau_screen *screen;
40 struct nv30_context *nv30;
41
42 if (!push->user_priv)
43 return;
44 nv30 = container_of(push->user_priv, nv30, bufctx);
45 screen = &nv30->screen->base;
46
47 nouveau_fence_next(screen);
48 nouveau_fence_update(screen, true);
49
50 if (push->bufctx) {
51 struct nouveau_bufref *bref;
52 LIST_FOR_EACH_ENTRY(bref, &push->bufctx->current, thead) {
53 struct nv04_resource *res = bref->priv;
54 if (res && res->mm) {
55 nouveau_fence_ref(screen->fence.current, &res->fence);
56
57 if (bref->flags & NOUVEAU_BO_RD)
58 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
59
60 if (bref->flags & NOUVEAU_BO_WR) {
61 nouveau_fence_ref(screen->fence.current, &res->fence_wr);
62 res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING |
63 NOUVEAU_BUFFER_STATUS_DIRTY;
64 }
65 }
66 }
67 }
68 }
69
70 static void
71 nv30_context_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence,
72 unsigned flags)
73 {
74 struct nv30_context *nv30 = nv30_context(pipe);
75 struct nouveau_pushbuf *push = nv30->base.pushbuf;
76
77 if (fence)
78 nouveau_fence_ref(nv30->screen->base.fence.current,
79 (struct nouveau_fence **)fence);
80
81 PUSH_KICK(push);
82
83 nouveau_context_update_frame_stats(&nv30->base);
84 }
85
86 static int
87 nv30_invalidate_resource_storage(struct nouveau_context *nv,
88 struct pipe_resource *res,
89 int ref)
90 {
91 struct nv30_context *nv30 = nv30_context(&nv->pipe);
92 unsigned i;
93
94 if (res->bind & PIPE_BIND_RENDER_TARGET) {
95 for (i = 0; i < nv30->framebuffer.nr_cbufs; ++i) {
96 if (nv30->framebuffer.cbufs[i] &&
97 nv30->framebuffer.cbufs[i]->texture == res) {
98 nv30->dirty |= NV30_NEW_FRAMEBUFFER;
99 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
100 if (!--ref)
101 return ref;
102 }
103 }
104 }
105 if (res->bind & PIPE_BIND_DEPTH_STENCIL) {
106 if (nv30->framebuffer.zsbuf &&
107 nv30->framebuffer.zsbuf->texture == res) {
108 nv30->dirty |= NV30_NEW_FRAMEBUFFER;
109 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
110 if (!--ref)
111 return ref;
112 }
113 }
114
115 if (res->bind & PIPE_BIND_VERTEX_BUFFER) {
116 for (i = 0; i < nv30->num_vtxbufs; ++i) {
117 if (nv30->vtxbuf[i].buffer == res) {
118 nv30->dirty |= NV30_NEW_ARRAYS;
119 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF);
120 if (!--ref)
121 return ref;
122 }
123 }
124 }
125 if (res->bind & PIPE_BIND_INDEX_BUFFER) {
126 if (nv30->idxbuf.buffer == res) {
127 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_IDXBUF);
128 if (!--ref)
129 return ref;
130 }
131 }
132
133 if (res->bind & PIPE_BIND_SAMPLER_VIEW) {
134 for (i = 0; i < nv30->fragprog.num_textures; ++i) {
135 if (nv30->fragprog.textures[i] &&
136 nv30->fragprog.textures[i]->texture == res) {
137 nv30->dirty |= NV30_NEW_FRAGTEX;
138 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FRAGTEX(i));
139 if (!--ref)
140 return ref;
141 }
142 }
143 for (i = 0; i < nv30->vertprog.num_textures; ++i) {
144 if (nv30->vertprog.textures[i] &&
145 nv30->vertprog.textures[i]->texture == res) {
146 nv30->dirty |= NV30_NEW_VERTTEX;
147 nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VERTTEX(i));
148 if (!--ref)
149 return ref;
150 }
151 }
152 }
153
154 return ref;
155 }
156
157 static void
158 nv30_context_destroy(struct pipe_context *pipe)
159 {
160 struct nv30_context *nv30 = nv30_context(pipe);
161
162 if (nv30->blitter)
163 util_blitter_destroy(nv30->blitter);
164
165 if (nv30->draw)
166 draw_destroy(nv30->draw);
167
168 if (nv30->blit_vp)
169 nouveau_heap_free(&nv30->blit_vp);
170
171 if (nv30->blit_fp)
172 pipe_resource_reference(&nv30->blit_fp, NULL);
173
174 if (nv30->screen->base.pushbuf->user_priv == &nv30->bufctx)
175 nv30->screen->base.pushbuf->user_priv = NULL;
176
177 nouveau_bufctx_del(&nv30->bufctx);
178
179 if (nv30->screen->cur_ctx == nv30)
180 nv30->screen->cur_ctx = NULL;
181
182 nouveau_context_destroy(&nv30->base);
183 }
184
185 #define FAIL_CONTEXT_INIT(str, err) \
186 do { \
187 NOUVEAU_ERR(str, err); \
188 nv30_context_destroy(pipe); \
189 return NULL; \
190 } while(0)
191
192 struct pipe_context *
193 nv30_context_create(struct pipe_screen *pscreen, void *priv)
194 {
195 struct nv30_screen *screen = nv30_screen(pscreen);
196 struct nv30_context *nv30 = CALLOC_STRUCT(nv30_context);
197 struct nouveau_pushbuf *push;
198 struct pipe_context *pipe;
199 int ret;
200
201 if (!nv30)
202 return NULL;
203
204 nv30->screen = screen;
205 nv30->base.screen = &screen->base;
206 nv30->base.copy_data = nv30_transfer_copy_data;
207
208 pipe = &nv30->base.pipe;
209 pipe->screen = pscreen;
210 pipe->priv = priv;
211 pipe->destroy = nv30_context_destroy;
212 pipe->flush = nv30_context_flush;
213
214 /*XXX: *cough* per-context client */
215 nv30->base.client = screen->base.client;
216
217 /*XXX: *cough* per-context pushbufs */
218 push = screen->base.pushbuf;
219 nv30->base.pushbuf = push;
220 nv30->base.pushbuf->user_priv = &nv30->bufctx; /* hack at validate time */
221 nv30->base.pushbuf->rsvd_kick = 16; /* hack in screen before first space */
222 nv30->base.pushbuf->kick_notify = nv30_context_kick_notify;
223
224 nv30->base.invalidate_resource_storage = nv30_invalidate_resource_storage;
225
226 ret = nouveau_bufctx_new(nv30->base.client, 64, &nv30->bufctx);
227 if (ret) {
228 nv30_context_destroy(pipe);
229 return NULL;
230 }
231
232 /*XXX: make configurable with performance vs quality, these defaults
233 * match the binary driver's defaults
234 */
235 if (screen->eng3d->oclass < NV40_3D_CLASS)
236 nv30->config.filter = 0x00000004;
237 else
238 nv30->config.filter = 0x00002dc4;
239
240 nv30->config.aniso = NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_OFF;
241
242 if (debug_get_bool_option("NV30_SWTNL", false))
243 nv30->draw_flags |= NV30_NEW_SWTNL;
244
245 nv30->sample_mask = 0xffff;
246 nv30_vbo_init(pipe);
247 nv30_query_init(pipe);
248 nv30_state_init(pipe);
249 nv30_resource_init(pipe);
250 nv30_clear_init(pipe);
251 nv30_fragprog_init(pipe);
252 nv30_vertprog_init(pipe);
253 nv30_texture_init(pipe);
254 nv30_fragtex_init(pipe);
255 nv40_verttex_init(pipe);
256 nv30_draw_init(pipe);
257
258 nv30->blitter = util_blitter_create(pipe);
259 if (!nv30->blitter) {
260 nv30_context_destroy(pipe);
261 return NULL;
262 }
263
264 nouveau_context_init_vdec(&nv30->base);
265
266 return pipe;
267 }