nv50: disable dedicated ubo upload method
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28
29 #include "nv_object.xml.h"
30 #include "nv_m2mf.xml.h"
31 #include "nv30/nv30-40_3d.xml.h"
32 #include "nv30/nv01_2d.xml.h"
33
34 #include "nouveau_fence.h"
35 #include "nv30/nv30_screen.h"
36 #include "nv30/nv30_context.h"
37 #include "nv30/nv30_resource.h"
38 #include "nv30/nv30_format.h"
39
40 #define RANKINE_0397_CHIPSET 0x00000003
41 #define RANKINE_0497_CHIPSET 0x000001e0
42 #define RANKINE_0697_CHIPSET 0x00000010
43 #define CURIE_4097_CHIPSET 0x00000baf
44 #define CURIE_4497_CHIPSET 0x00005450
45 #define CURIE_4497_CHIPSET6X 0x00000088
46
47 static int
48 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49 {
50 struct nv30_screen *screen = nv30_screen(pscreen);
51 struct nouveau_object *eng3d = screen->eng3d;
52
53 switch (param) {
54 /* non-boolean capabilities */
55 case PIPE_CAP_MAX_RENDER_TARGETS:
56 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 return 13;
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 return 10;
61 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 return 13;
63 case PIPE_CAP_GLSL_FEATURE_LEVEL:
64 return 120;
65 case PIPE_CAP_ENDIANNESS:
66 return PIPE_ENDIAN_LITTLE;
67 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
68 return 16;
69 case PIPE_CAP_MAX_VIEWPORTS:
70 return 1;
71 /* supported capabilities */
72 case PIPE_CAP_TWO_SIDED_STENCIL:
73 case PIPE_CAP_ANISOTROPIC_FILTER:
74 case PIPE_CAP_POINT_SPRITE:
75 case PIPE_CAP_OCCLUSION_QUERY:
76 case PIPE_CAP_QUERY_TIME_ELAPSED:
77 case PIPE_CAP_QUERY_TIMESTAMP:
78 case PIPE_CAP_TEXTURE_SHADOW_MAP:
79 case PIPE_CAP_TEXTURE_SWIZZLE:
80 case PIPE_CAP_DEPTH_CLIP_DISABLE:
81 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
82 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
83 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
84 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
85 case PIPE_CAP_TGSI_TEXCOORD:
86 case PIPE_CAP_USER_CONSTANT_BUFFERS:
87 case PIPE_CAP_USER_INDEX_BUFFERS:
88 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
89 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
90 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
91 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
92 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
93 return 1;
94 /* nv4x capabilities */
95 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
96 case PIPE_CAP_NPOT_TEXTURES:
97 case PIPE_CAP_CONDITIONAL_RENDER:
98 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
99 case PIPE_CAP_PRIMITIVE_RESTART:
100 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
101 /* unsupported */
102 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
103 case PIPE_CAP_SM3:
104 case PIPE_CAP_INDEP_BLEND_ENABLE:
105 case PIPE_CAP_INDEP_BLEND_FUNC:
106 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
107 case PIPE_CAP_SHADER_STENCIL_EXPORT:
108 case PIPE_CAP_TGSI_INSTANCEID:
109 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
110 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
111 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
112 case PIPE_CAP_MIN_TEXEL_OFFSET:
113 case PIPE_CAP_MAX_TEXEL_OFFSET:
114 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
115 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
116 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
117 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
118 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
119 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
120 case PIPE_CAP_MAX_VERTEX_STREAMS:
121 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
122 case PIPE_CAP_TEXTURE_BARRIER:
123 case PIPE_CAP_SEAMLESS_CUBE_MAP:
124 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
125 case PIPE_CAP_CUBE_MAP_ARRAY:
126 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
127 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
128 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
129 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
130 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
131 case PIPE_CAP_START_INSTANCE:
132 case PIPE_CAP_TEXTURE_MULTISAMPLE:
133 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
134 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
135 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
136 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
137 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
138 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
139 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
140 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
141 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
142 case PIPE_CAP_TEXTURE_GATHER_SM5:
143 case PIPE_CAP_FAKE_SW_MSAA:
144 case PIPE_CAP_TEXTURE_QUERY_LOD:
145 case PIPE_CAP_SAMPLE_SHADING:
146 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
147 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
148 case PIPE_CAP_USER_VERTEX_BUFFERS:
149 case PIPE_CAP_COMPUTE:
150 case PIPE_CAP_DRAW_INDIRECT:
151 return 0;
152 }
153
154 debug_printf("unknown param %d\n", param);
155 return 0;
156 }
157
158 static float
159 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
160 {
161 struct nv30_screen *screen = nv30_screen(pscreen);
162 struct nouveau_object *eng3d = screen->eng3d;
163
164 switch (param) {
165 case PIPE_CAPF_MAX_LINE_WIDTH:
166 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
167 return 10.0;
168 case PIPE_CAPF_MAX_POINT_WIDTH:
169 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
170 return 64.0;
171 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
172 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
173 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
174 return 15.0;
175 default:
176 debug_printf("unknown paramf %d\n", param);
177 return 0;
178 }
179 }
180
181 static int
182 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
183 enum pipe_shader_cap param)
184 {
185 struct nv30_screen *screen = nv30_screen(pscreen);
186 struct nouveau_object *eng3d = screen->eng3d;
187
188 switch (shader) {
189 case PIPE_SHADER_VERTEX:
190 switch (param) {
191 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
192 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
193 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
194 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
195 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
196 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
197 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
198 return 0;
199 case PIPE_SHADER_CAP_MAX_INPUTS:
200 return 16;
201 case PIPE_SHADER_CAP_MAX_CONSTS:
202 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
203 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
204 return 1;
205 case PIPE_SHADER_CAP_MAX_TEMPS:
206 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
207 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
208 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
209 return 0;
210 case PIPE_SHADER_CAP_MAX_ADDRS:
211 return 2;
212 case PIPE_SHADER_CAP_MAX_PREDS:
213 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
214 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
215 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
216 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
217 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
218 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
219 case PIPE_SHADER_CAP_SUBROUTINES:
220 case PIPE_SHADER_CAP_INTEGERS:
221 return 0;
222 default:
223 debug_printf("unknown vertex shader param %d\n", param);
224 return 0;
225 }
226 break;
227 case PIPE_SHADER_FRAGMENT:
228 switch (param) {
229 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
230 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
231 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
232 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
233 return 4096;
234 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
235 return 0;
236 case PIPE_SHADER_CAP_MAX_INPUTS:
237 return 8; /* should be possible to do 10 with nv4x */
238 case PIPE_SHADER_CAP_MAX_CONSTS:
239 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
240 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
241 return 1;
242 case PIPE_SHADER_CAP_MAX_TEMPS:
243 return 32;
244 case PIPE_SHADER_CAP_MAX_ADDRS:
245 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
246 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
247 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
248 return 16;
249 case PIPE_SHADER_CAP_MAX_PREDS:
250 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
251 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
252 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
253 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
254 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
255 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
256 case PIPE_SHADER_CAP_SUBROUTINES:
257 return 0;
258 default:
259 debug_printf("unknown fragment shader param %d\n", param);
260 return 0;
261 }
262 break;
263 default:
264 return 0;
265 }
266 }
267
268 static boolean
269 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
270 enum pipe_format format,
271 enum pipe_texture_target target,
272 unsigned sample_count,
273 unsigned bindings)
274 {
275 if (sample_count > 4)
276 return FALSE;
277 if (!(0x00000017 & (1 << sample_count)))
278 return FALSE;
279
280 if (!util_format_is_supported(format, bindings)) {
281 return FALSE;
282 }
283
284 /* transfers & shared are always supported */
285 bindings &= ~(PIPE_BIND_TRANSFER_READ |
286 PIPE_BIND_TRANSFER_WRITE |
287 PIPE_BIND_SHARED);
288
289 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
290 }
291
292 static void
293 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
294 {
295 struct nv30_screen *screen = nv30_screen(pscreen);
296 struct nouveau_pushbuf *push = screen->base.pushbuf;
297
298 *sequence = ++screen->base.fence.sequence;
299
300 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
301 PUSH_DATA (push, 0);
302 PUSH_DATA (push, *sequence);
303 }
304
305 static uint32_t
306 nv30_screen_fence_update(struct pipe_screen *pscreen)
307 {
308 struct nv30_screen *screen = nv30_screen(pscreen);
309 struct nv04_notify *fence = screen->fence->data;
310 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
311 }
312
313 static void
314 nv30_screen_destroy(struct pipe_screen *pscreen)
315 {
316 struct nv30_screen *screen = nv30_screen(pscreen);
317
318 if (!nouveau_drm_screen_unref(&screen->base))
319 return;
320
321 if (screen->base.fence.current) {
322 struct nouveau_fence *current = NULL;
323
324 /* nouveau_fence_wait will create a new current fence, so wait on the
325 * _current_ one, and remove both.
326 */
327 nouveau_fence_ref(screen->base.fence.current, &current);
328 nouveau_fence_wait(current);
329 nouveau_fence_ref(NULL, &current);
330 nouveau_fence_ref(NULL, &screen->base.fence.current);
331 }
332
333 nouveau_bo_ref(NULL, &screen->notify);
334
335 nouveau_heap_destroy(&screen->query_heap);
336 nouveau_heap_destroy(&screen->vp_exec_heap);
337 nouveau_heap_destroy(&screen->vp_data_heap);
338
339 nouveau_object_del(&screen->query);
340 nouveau_object_del(&screen->fence);
341 nouveau_object_del(&screen->ntfy);
342
343 nouveau_object_del(&screen->sifm);
344 nouveau_object_del(&screen->swzsurf);
345 nouveau_object_del(&screen->surf2d);
346 nouveau_object_del(&screen->m2mf);
347 nouveau_object_del(&screen->eng3d);
348 nouveau_object_del(&screen->null);
349
350 nouveau_screen_fini(&screen->base);
351 FREE(screen);
352 }
353
354 #define FAIL_SCREEN_INIT(str, err) \
355 do { \
356 NOUVEAU_ERR(str, err); \
357 nv30_screen_destroy(pscreen); \
358 return NULL; \
359 } while(0)
360
361 struct pipe_screen *
362 nv30_screen_create(struct nouveau_device *dev)
363 {
364 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
365 struct pipe_screen *pscreen;
366 struct nouveau_pushbuf *push;
367 struct nv04_fifo *fifo;
368 unsigned oclass = 0;
369 int ret, i;
370
371 if (!screen)
372 return NULL;
373
374 switch (dev->chipset & 0xf0) {
375 case 0x30:
376 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
377 oclass = NV30_3D_CLASS;
378 else
379 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
380 oclass = NV34_3D_CLASS;
381 else
382 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
383 oclass = NV35_3D_CLASS;
384 break;
385 case 0x40:
386 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
387 oclass = NV40_3D_CLASS;
388 else
389 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
390 oclass = NV44_3D_CLASS;
391 break;
392 case 0x60:
393 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
394 oclass = NV44_3D_CLASS;
395 break;
396 default:
397 break;
398 }
399
400 if (!oclass) {
401 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
402 FREE(screen);
403 return NULL;
404 }
405
406 pscreen = &screen->base.base;
407 pscreen->destroy = nv30_screen_destroy;
408 pscreen->get_param = nv30_screen_get_param;
409 pscreen->get_paramf = nv30_screen_get_paramf;
410 pscreen->get_shader_param = nv30_screen_get_shader_param;
411 pscreen->context_create = nv30_context_create;
412 pscreen->is_format_supported = nv30_screen_is_format_supported;
413 nv30_resource_screen_init(pscreen);
414 nouveau_screen_init_vdec(&screen->base);
415
416 screen->base.fence.emit = nv30_screen_fence_emit;
417 screen->base.fence.update = nv30_screen_fence_update;
418
419 ret = nouveau_screen_init(&screen->base, dev);
420 if (ret)
421 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
422
423 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
424 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
425 if (oclass == NV40_3D_CLASS) {
426 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
427 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
428 }
429
430 fifo = screen->base.channel->data;
431 push = screen->base.pushbuf;
432 push->rsvd_kick = 16;
433
434 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
435 NULL, 0, &screen->null);
436 if (ret)
437 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
438
439 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
440 * this means that the address pointed at by the DMA object must
441 * be 4KiB aligned, which means this object needs to be the first
442 * one allocated on the channel.
443 */
444 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
445 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
446 .length = 32 }, sizeof(struct nv04_notify),
447 &screen->fence);
448 if (ret)
449 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
450
451 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
452 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
453 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
454 .length = 32 }, sizeof(struct nv04_notify),
455 &screen->ntfy);
456 if (ret)
457 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
458
459 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
460 * the remainder of the "notifier block" assigned by the kernel for
461 * use as query objects
462 */
463 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
464 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
465 .length = 4096 - 128 }, sizeof(struct nv04_notify),
466 &screen->query);
467 if (ret)
468 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
469
470 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
471 if (ret)
472 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
473
474 LIST_INITHEAD(&screen->queries);
475
476 /* Vertex program resources (code/data), currently 6 of the constant
477 * slots are reserved to implement user clipping planes
478 */
479 if (oclass < NV40_3D_CLASS) {
480 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
481 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
482 } else {
483 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
484 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
485 }
486
487 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
488 if (ret == 0)
489 nouveau_bo_map(screen->notify, 0, screen->base.client);
490 if (ret)
491 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
492
493 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
494 NULL, 0, &screen->eng3d);
495 if (ret)
496 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
497
498 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
499 PUSH_DATA (push, screen->eng3d->handle);
500 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
501 PUSH_DATA (push, screen->ntfy->handle);
502 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
503 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
504 PUSH_DATA (push, fifo->vram); /* COLOR1 */
505 PUSH_DATA (push, screen->null->handle); /* UNK190 */
506 PUSH_DATA (push, fifo->vram); /* COLOR0 */
507 PUSH_DATA (push, fifo->vram); /* ZETA */
508 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
509 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
510 PUSH_DATA (push, screen->fence->handle); /* FENCE */
511 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
512 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
513 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
514 if (screen->eng3d->oclass < NV40_3D_CLASS) {
515 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
516 PUSH_DATA (push, 0x00100000);
517 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
518 PUSH_DATA (push, 3);
519
520 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
521 PUSH_DATA (push, 0);
522 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
523 PUSH_DATA (push, fui(0.0));
524 PUSH_DATA (push, fui(0.0));
525 PUSH_DATA (push, fui(1.0));
526 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
527 for (i = 0; i < 16; i++)
528 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
529
530 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
531 PUSH_DATA (push, 0);
532 } else {
533 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
534 PUSH_DATA (push, fifo->vram);
535 PUSH_DATA (push, fifo->vram); /* COLOR3 */
536
537 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
538 PUSH_DATA (push, 0x00000004);
539
540 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
541 PUSH_DATA (push, 0x00000010);
542 PUSH_DATA (push, 0x01000100);
543 PUSH_DATA (push, 0xff800006);
544
545 /* vtxprog output routing */
546 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
547 PUSH_DATA (push, 0x06144321);
548 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
549 PUSH_DATA (push, 0xedcba987);
550 PUSH_DATA (push, 0x0000006f);
551 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
552 PUSH_DATA (push, 0x00171615);
553 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
554 PUSH_DATA (push, 0x001b1a19);
555
556 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
557 PUSH_DATA (push, 0x0020ffff);
558 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
559 PUSH_DATA (push, 0x01d300d4);
560
561 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
562 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
563 }
564
565 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
566 NULL, 0, &screen->m2mf);
567 if (ret)
568 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
569
570 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
571 PUSH_DATA (push, screen->m2mf->handle);
572 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
573 PUSH_DATA (push, screen->ntfy->handle);
574
575 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
576 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
577 if (ret)
578 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
579
580 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
581 PUSH_DATA (push, screen->surf2d->handle);
582 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
583 PUSH_DATA (push, screen->ntfy->handle);
584
585 if (dev->chipset < 0x40)
586 oclass = NV30_SURFACE_SWZ_CLASS;
587 else
588 oclass = NV40_SURFACE_SWZ_CLASS;
589
590 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
591 NULL, 0, &screen->swzsurf);
592 if (ret)
593 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
594
595 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
596 PUSH_DATA (push, screen->swzsurf->handle);
597 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
598 PUSH_DATA (push, screen->ntfy->handle);
599
600 if (dev->chipset < 0x40)
601 oclass = NV30_SIFM_CLASS;
602 else
603 oclass = NV40_SIFM_CLASS;
604
605 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
606 NULL, 0, &screen->sifm);
607 if (ret)
608 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
609
610 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
611 PUSH_DATA (push, screen->sifm->handle);
612 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
613 PUSH_DATA (push, screen->ntfy->handle);
614 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
615 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
616
617 nouveau_pushbuf_kick(push, push->channel);
618
619 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
620 return pscreen;
621 }