nv50/ir: fix constant folding for OP_MUL subop HIGH
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28
29 #include "nv_object.xml.h"
30 #include "nv_m2mf.xml.h"
31 #include "nv30/nv30-40_3d.xml.h"
32 #include "nv30/nv01_2d.xml.h"
33
34 #include "nouveau_fence.h"
35 #include "nv30/nv30_screen.h"
36 #include "nv30/nv30_context.h"
37 #include "nv30/nv30_resource.h"
38 #include "nv30/nv30_format.h"
39
40 #define RANKINE_0397_CHIPSET 0x00000003
41 #define RANKINE_0497_CHIPSET 0x000001e0
42 #define RANKINE_0697_CHIPSET 0x00000010
43 #define CURIE_4097_CHIPSET 0x00000baf
44 #define CURIE_4497_CHIPSET 0x00005450
45 #define CURIE_4497_CHIPSET6X 0x00000088
46
47 static int
48 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49 {
50 struct nv30_screen *screen = nv30_screen(pscreen);
51 struct nouveau_object *eng3d = screen->eng3d;
52
53 switch (param) {
54 /* non-boolean capabilities */
55 case PIPE_CAP_MAX_RENDER_TARGETS:
56 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 return 13;
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 return 10;
61 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 return 13;
63 case PIPE_CAP_GLSL_FEATURE_LEVEL:
64 return 120;
65 /* supported capabilities */
66 case PIPE_CAP_TWO_SIDED_STENCIL:
67 case PIPE_CAP_ANISOTROPIC_FILTER:
68 case PIPE_CAP_POINT_SPRITE:
69 case PIPE_CAP_OCCLUSION_QUERY:
70 case PIPE_CAP_QUERY_TIME_ELAPSED:
71 case PIPE_CAP_QUERY_TIMESTAMP:
72 case PIPE_CAP_TEXTURE_SHADOW_MAP:
73 case PIPE_CAP_TEXTURE_SWIZZLE:
74 case PIPE_CAP_DEPTH_CLIP_DISABLE:
75 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
76 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
77 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
78 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
79 case PIPE_CAP_TGSI_TEXCOORD:
80 case PIPE_CAP_USER_CONSTANT_BUFFERS:
81 case PIPE_CAP_USER_INDEX_BUFFERS:
82 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
83 return 1;
84 case PIPE_CAP_USER_VERTEX_BUFFERS:
85 return 0;
86 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
87 return 16;
88 case PIPE_CAP_MAX_VIEWPORTS:
89 return 1;
90 /* nv4x capabilities */
91 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
92 case PIPE_CAP_NPOT_TEXTURES:
93 case PIPE_CAP_CONDITIONAL_RENDER:
94 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
95 case PIPE_CAP_PRIMITIVE_RESTART:
96 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
97 /* unsupported */
98 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
99 case PIPE_CAP_SM3:
100 case PIPE_CAP_INDEP_BLEND_ENABLE:
101 case PIPE_CAP_INDEP_BLEND_FUNC:
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 case PIPE_CAP_SHADER_STENCIL_EXPORT:
104 case PIPE_CAP_TGSI_INSTANCEID:
105 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
106 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
107 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
108 case PIPE_CAP_MIN_TEXEL_OFFSET:
109 case PIPE_CAP_MAX_TEXEL_OFFSET:
110 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
111 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
112 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
113 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
114 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
115 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
116 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
117 case PIPE_CAP_TEXTURE_BARRIER:
118 case PIPE_CAP_SEAMLESS_CUBE_MAP:
119 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
120 case PIPE_CAP_CUBE_MAP_ARRAY:
121 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
122 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
123 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
124 case PIPE_CAP_START_INSTANCE:
125 case PIPE_CAP_TEXTURE_MULTISAMPLE:
126 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
127 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
128 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
129 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
130 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
131 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
132 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
133 case PIPE_CAP_TGSI_VS_LAYER:
134 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
135 case PIPE_CAP_TEXTURE_GATHER_SM5:
136 case PIPE_CAP_FAKE_SW_MSAA:
137 case PIPE_CAP_TEXTURE_QUERY_LOD:
138 case PIPE_CAP_SAMPLE_SHADING:
139 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
140 return 0;
141 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
142 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
143 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
144 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
145 return 1;
146 case PIPE_CAP_ENDIANNESS:
147 return PIPE_ENDIAN_LITTLE;
148 default:
149 debug_printf("unknown param %d\n", param);
150 return 0;
151 }
152 }
153
154 static float
155 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
156 {
157 struct nv30_screen *screen = nv30_screen(pscreen);
158 struct nouveau_object *eng3d = screen->eng3d;
159
160 switch (param) {
161 case PIPE_CAPF_MAX_LINE_WIDTH:
162 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
163 return 10.0;
164 case PIPE_CAPF_MAX_POINT_WIDTH:
165 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
166 return 64.0;
167 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
168 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
169 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
170 return 15.0;
171 default:
172 debug_printf("unknown paramf %d\n", param);
173 return 0;
174 }
175 }
176
177 static int
178 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
179 enum pipe_shader_cap param)
180 {
181 struct nv30_screen *screen = nv30_screen(pscreen);
182 struct nouveau_object *eng3d = screen->eng3d;
183
184 switch (shader) {
185 case PIPE_SHADER_VERTEX:
186 switch (param) {
187 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
188 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
189 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
190 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
191 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
192 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
193 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
194 return 0;
195 case PIPE_SHADER_CAP_MAX_INPUTS:
196 return 16;
197 case PIPE_SHADER_CAP_MAX_CONSTS:
198 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
199 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
200 return 1;
201 case PIPE_SHADER_CAP_MAX_TEMPS:
202 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
203 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
204 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
205 return 0;
206 case PIPE_SHADER_CAP_MAX_ADDRS:
207 return 2;
208 case PIPE_SHADER_CAP_MAX_PREDS:
209 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
210 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
211 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
212 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
213 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
214 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
215 case PIPE_SHADER_CAP_SUBROUTINES:
216 case PIPE_SHADER_CAP_INTEGERS:
217 return 0;
218 default:
219 debug_printf("unknown vertex shader param %d\n", param);
220 return 0;
221 }
222 break;
223 case PIPE_SHADER_FRAGMENT:
224 switch (param) {
225 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
226 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
227 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
228 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
229 return 4096;
230 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
231 return 0;
232 case PIPE_SHADER_CAP_MAX_INPUTS:
233 return 8; /* should be possible to do 10 with nv4x */
234 case PIPE_SHADER_CAP_MAX_CONSTS:
235 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
236 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
237 return 1;
238 case PIPE_SHADER_CAP_MAX_TEMPS:
239 return 32;
240 case PIPE_SHADER_CAP_MAX_ADDRS:
241 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
242 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
243 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
244 return 16;
245 case PIPE_SHADER_CAP_MAX_PREDS:
246 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
247 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
248 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
249 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
250 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
251 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
252 case PIPE_SHADER_CAP_SUBROUTINES:
253 return 0;
254 default:
255 debug_printf("unknown fragment shader param %d\n", param);
256 return 0;
257 }
258 break;
259 default:
260 return 0;
261 }
262 }
263
264 static boolean
265 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
266 enum pipe_format format,
267 enum pipe_texture_target target,
268 unsigned sample_count,
269 unsigned bindings)
270 {
271 if (sample_count > 4)
272 return FALSE;
273 if (!(0x00000017 & (1 << sample_count)))
274 return FALSE;
275
276 if (!util_format_is_supported(format, bindings)) {
277 return FALSE;
278 }
279
280 /* transfers & shared are always supported */
281 bindings &= ~(PIPE_BIND_TRANSFER_READ |
282 PIPE_BIND_TRANSFER_WRITE |
283 PIPE_BIND_SHARED);
284
285 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
286 }
287
288 static void
289 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
290 {
291 struct nv30_screen *screen = nv30_screen(pscreen);
292 struct nouveau_pushbuf *push = screen->base.pushbuf;
293
294 *sequence = ++screen->base.fence.sequence;
295
296 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
297 PUSH_DATA (push, 0);
298 PUSH_DATA (push, *sequence);
299 }
300
301 static uint32_t
302 nv30_screen_fence_update(struct pipe_screen *pscreen)
303 {
304 struct nv30_screen *screen = nv30_screen(pscreen);
305 struct nv04_notify *fence = screen->fence->data;
306 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
307 }
308
309 static void
310 nv30_screen_destroy(struct pipe_screen *pscreen)
311 {
312 struct nv30_screen *screen = nv30_screen(pscreen);
313
314 if (!nouveau_drm_screen_unref(&screen->base))
315 return;
316
317 if (screen->base.fence.current) {
318 struct nouveau_fence *current = NULL;
319
320 /* nouveau_fence_wait will create a new current fence, so wait on the
321 * _current_ one, and remove both.
322 */
323 nouveau_fence_ref(screen->base.fence.current, &current);
324 nouveau_fence_wait(current);
325 nouveau_fence_ref(NULL, &current);
326 nouveau_fence_ref(NULL, &screen->base.fence.current);
327 }
328
329 nouveau_object_del(&screen->query);
330 nouveau_object_del(&screen->fence);
331 nouveau_object_del(&screen->ntfy);
332
333 nouveau_object_del(&screen->sifm);
334 nouveau_object_del(&screen->swzsurf);
335 nouveau_object_del(&screen->surf2d);
336 nouveau_object_del(&screen->m2mf);
337 nouveau_object_del(&screen->eng3d);
338 nouveau_object_del(&screen->null);
339
340 nouveau_screen_fini(&screen->base);
341 FREE(screen);
342 }
343
344 #define FAIL_SCREEN_INIT(str, err) \
345 do { \
346 NOUVEAU_ERR(str, err); \
347 nv30_screen_destroy(pscreen); \
348 return NULL; \
349 } while(0)
350
351 struct pipe_screen *
352 nv30_screen_create(struct nouveau_device *dev)
353 {
354 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
355 struct pipe_screen *pscreen;
356 struct nouveau_pushbuf *push;
357 struct nv04_fifo *fifo;
358 unsigned oclass = 0;
359 int ret, i;
360
361 if (!screen)
362 return NULL;
363
364 switch (dev->chipset & 0xf0) {
365 case 0x30:
366 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
367 oclass = NV30_3D_CLASS;
368 else
369 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
370 oclass = NV34_3D_CLASS;
371 else
372 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
373 oclass = NV35_3D_CLASS;
374 break;
375 case 0x40:
376 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
377 oclass = NV40_3D_CLASS;
378 else
379 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
380 oclass = NV44_3D_CLASS;
381 break;
382 case 0x60:
383 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
384 oclass = NV44_3D_CLASS;
385 break;
386 default:
387 break;
388 }
389
390 if (!oclass) {
391 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
392 FREE(screen);
393 return NULL;
394 }
395
396 pscreen = &screen->base.base;
397 pscreen->destroy = nv30_screen_destroy;
398 pscreen->get_param = nv30_screen_get_param;
399 pscreen->get_paramf = nv30_screen_get_paramf;
400 pscreen->get_shader_param = nv30_screen_get_shader_param;
401 pscreen->context_create = nv30_context_create;
402 pscreen->is_format_supported = nv30_screen_is_format_supported;
403 nv30_resource_screen_init(pscreen);
404 nouveau_screen_init_vdec(&screen->base);
405
406 screen->base.fence.emit = nv30_screen_fence_emit;
407 screen->base.fence.update = nv30_screen_fence_update;
408
409 ret = nouveau_screen_init(&screen->base, dev);
410 if (ret)
411 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
412
413 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
414 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
415 if (oclass == NV40_3D_CLASS) {
416 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
417 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
418 }
419
420 fifo = screen->base.channel->data;
421 push = screen->base.pushbuf;
422 push->rsvd_kick = 16;
423
424 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
425 NULL, 0, &screen->null);
426 if (ret)
427 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
428
429 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
430 * this means that the address pointed at by the DMA object must
431 * be 4KiB aligned, which means this object needs to be the first
432 * one allocated on the channel.
433 */
434 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
435 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
436 .length = 32 }, sizeof(struct nv04_notify),
437 &screen->fence);
438 if (ret)
439 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
440
441 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
442 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
443 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
444 .length = 32 }, sizeof(struct nv04_notify),
445 &screen->ntfy);
446 if (ret)
447 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
448
449 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
450 * the remainder of the "notifier block" assigned by the kernel for
451 * use as query objects
452 */
453 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
454 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
455 .length = 4096 - 128 }, sizeof(struct nv04_notify),
456 &screen->query);
457 if (ret)
458 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
459
460 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
461 if (ret)
462 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
463
464 LIST_INITHEAD(&screen->queries);
465
466 /* Vertex program resources (code/data), currently 6 of the constant
467 * slots are reserved to implement user clipping planes
468 */
469 if (oclass < NV40_3D_CLASS) {
470 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
471 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
472 } else {
473 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
474 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
475 }
476
477 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
478 if (ret == 0)
479 nouveau_bo_map(screen->notify, 0, screen->base.client);
480 if (ret)
481 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
482
483 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
484 NULL, 0, &screen->eng3d);
485 if (ret)
486 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
487
488 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
489 PUSH_DATA (push, screen->eng3d->handle);
490 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
491 PUSH_DATA (push, screen->ntfy->handle);
492 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
493 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
494 PUSH_DATA (push, fifo->vram); /* COLOR1 */
495 PUSH_DATA (push, screen->null->handle); /* UNK190 */
496 PUSH_DATA (push, fifo->vram); /* COLOR0 */
497 PUSH_DATA (push, fifo->vram); /* ZETA */
498 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
499 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
500 PUSH_DATA (push, screen->fence->handle); /* FENCE */
501 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
502 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
503 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
504 if (screen->eng3d->oclass < NV40_3D_CLASS) {
505 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
506 PUSH_DATA (push, 0x00100000);
507 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
508 PUSH_DATA (push, 3);
509
510 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
511 PUSH_DATA (push, 0);
512 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
513 PUSH_DATA (push, fui(0.0));
514 PUSH_DATA (push, fui(0.0));
515 PUSH_DATA (push, fui(1.0));
516 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
517 for (i = 0; i < 16; i++)
518 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
519
520 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
521 PUSH_DATA (push, 0);
522 } else {
523 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
524 PUSH_DATA (push, fifo->vram);
525 PUSH_DATA (push, fifo->vram); /* COLOR3 */
526
527 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
528 PUSH_DATA (push, 0x00000004);
529
530 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
531 PUSH_DATA (push, 0x00000010);
532 PUSH_DATA (push, 0x01000100);
533 PUSH_DATA (push, 0xff800006);
534
535 /* vtxprog output routing */
536 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
537 PUSH_DATA (push, 0x06144321);
538 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
539 PUSH_DATA (push, 0xedcba987);
540 PUSH_DATA (push, 0x0000006f);
541 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
542 PUSH_DATA (push, 0x00171615);
543 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
544 PUSH_DATA (push, 0x001b1a19);
545
546 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
547 PUSH_DATA (push, 0x0020ffff);
548 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
549 PUSH_DATA (push, 0x01d300d4);
550
551 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
552 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
553 }
554
555 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
556 NULL, 0, &screen->m2mf);
557 if (ret)
558 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
559
560 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
561 PUSH_DATA (push, screen->m2mf->handle);
562 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
563 PUSH_DATA (push, screen->ntfy->handle);
564
565 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
566 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
567 if (ret)
568 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
569
570 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
571 PUSH_DATA (push, screen->surf2d->handle);
572 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
573 PUSH_DATA (push, screen->ntfy->handle);
574
575 if (dev->chipset < 0x40)
576 oclass = NV30_SURFACE_SWZ_CLASS;
577 else
578 oclass = NV40_SURFACE_SWZ_CLASS;
579
580 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
581 NULL, 0, &screen->swzsurf);
582 if (ret)
583 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
584
585 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
586 PUSH_DATA (push, screen->swzsurf->handle);
587 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
588 PUSH_DATA (push, screen->ntfy->handle);
589
590 if (dev->chipset < 0x40)
591 oclass = NV30_SIFM_CLASS;
592 else
593 oclass = NV40_SIFM_CLASS;
594
595 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
596 NULL, 0, &screen->sifm);
597 if (ret)
598 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
599
600 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
601 PUSH_DATA (push, screen->sifm->handle);
602 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
603 PUSH_DATA (push, screen->ntfy->handle);
604 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
605 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
606
607 nouveau_pushbuf_kick(push, push->channel);
608
609 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
610 return pscreen;
611 }