gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include <xf86drm.h>
27 #include <nouveau_drm.h>
28 #include "util/u_format.h"
29 #include "util/u_format_s3tc.h"
30
31 #include "nv_object.xml.h"
32 #include "nv_m2mf.xml.h"
33 #include "nv30/nv30-40_3d.xml.h"
34 #include "nv30/nv01_2d.xml.h"
35
36 #include "nouveau_fence.h"
37 #include "nv30/nv30_screen.h"
38 #include "nv30/nv30_context.h"
39 #include "nv30/nv30_resource.h"
40 #include "nv30/nv30_format.h"
41
42 #define RANKINE_0397_CHIPSET 0x00000003
43 #define RANKINE_0497_CHIPSET 0x000001e0
44 #define RANKINE_0697_CHIPSET 0x00000010
45 #define CURIE_4097_CHIPSET 0x00000baf
46 #define CURIE_4497_CHIPSET 0x00005450
47 #define CURIE_4497_CHIPSET6X 0x00000088
48
49 static int
50 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
51 {
52 struct nv30_screen *screen = nv30_screen(pscreen);
53 struct nouveau_object *eng3d = screen->eng3d;
54 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
55
56 switch (param) {
57 /* non-boolean capabilities */
58 case PIPE_CAP_MAX_RENDER_TARGETS:
59 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
60 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
61 return 13;
62 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
63 return 10;
64 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
65 return 13;
66 case PIPE_CAP_GLSL_FEATURE_LEVEL:
67 return 120;
68 case PIPE_CAP_ENDIANNESS:
69 return PIPE_ENDIAN_LITTLE;
70 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
71 return 16;
72 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
73 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
74 case PIPE_CAP_MAX_VIEWPORTS:
75 return 1;
76 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
77 return 2048;
78 /* supported capabilities */
79 case PIPE_CAP_TWO_SIDED_STENCIL:
80 case PIPE_CAP_ANISOTROPIC_FILTER:
81 case PIPE_CAP_POINT_SPRITE:
82 case PIPE_CAP_OCCLUSION_QUERY:
83 case PIPE_CAP_QUERY_TIME_ELAPSED:
84 case PIPE_CAP_QUERY_TIMESTAMP:
85 case PIPE_CAP_TEXTURE_SHADOW_MAP:
86 case PIPE_CAP_TEXTURE_SWIZZLE:
87 case PIPE_CAP_DEPTH_CLIP_DISABLE:
88 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
89 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
90 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
91 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
92 case PIPE_CAP_TGSI_TEXCOORD:
93 case PIPE_CAP_USER_CONSTANT_BUFFERS:
94 case PIPE_CAP_USER_INDEX_BUFFERS:
95 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
96 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
97 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
98 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
99 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
100 return 1;
101 /* nv4x capabilities */
102 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
103 case PIPE_CAP_NPOT_TEXTURES:
104 case PIPE_CAP_CONDITIONAL_RENDER:
105 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
106 case PIPE_CAP_PRIMITIVE_RESTART:
107 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
108 /* unsupported */
109 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
110 case PIPE_CAP_SM3:
111 case PIPE_CAP_INDEP_BLEND_ENABLE:
112 case PIPE_CAP_INDEP_BLEND_FUNC:
113 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
114 case PIPE_CAP_SHADER_STENCIL_EXPORT:
115 case PIPE_CAP_TGSI_INSTANCEID:
116 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
117 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
118 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
119 case PIPE_CAP_MIN_TEXEL_OFFSET:
120 case PIPE_CAP_MAX_TEXEL_OFFSET:
121 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
122 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
123 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
124 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
125 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
126 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
127 case PIPE_CAP_MAX_VERTEX_STREAMS:
128 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
129 case PIPE_CAP_TEXTURE_BARRIER:
130 case PIPE_CAP_SEAMLESS_CUBE_MAP:
131 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
132 case PIPE_CAP_CUBE_MAP_ARRAY:
133 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
134 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
135 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
136 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
137 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
138 case PIPE_CAP_START_INSTANCE:
139 case PIPE_CAP_TEXTURE_MULTISAMPLE:
140 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
141 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
142 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
143 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
144 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
145 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
146 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
147 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
148 case PIPE_CAP_TEXTURE_GATHER_SM5:
149 case PIPE_CAP_FAKE_SW_MSAA:
150 case PIPE_CAP_TEXTURE_QUERY_LOD:
151 case PIPE_CAP_SAMPLE_SHADING:
152 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
153 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
154 case PIPE_CAP_USER_VERTEX_BUFFERS:
155 case PIPE_CAP_COMPUTE:
156 case PIPE_CAP_DRAW_INDIRECT:
157 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
158 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
159 case PIPE_CAP_SAMPLER_VIEW_TARGET:
160 case PIPE_CAP_CLIP_HALFZ:
161 case PIPE_CAP_VERTEXID_NOBASE:
162 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
163 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
164 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
165 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
166 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
167 return 0;
168
169 case PIPE_CAP_VENDOR_ID:
170 return 0x10de;
171 case PIPE_CAP_DEVICE_ID: {
172 uint64_t device_id;
173 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
174 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
175 return -1;
176 }
177 return device_id;
178 }
179 case PIPE_CAP_ACCELERATED:
180 return 1;
181 case PIPE_CAP_VIDEO_MEMORY:
182 return dev->vram_size >> 20;
183 case PIPE_CAP_UMA:
184 return 0;
185 }
186
187 debug_printf("unknown param %d\n", param);
188 return 0;
189 }
190
191 static float
192 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
193 {
194 struct nv30_screen *screen = nv30_screen(pscreen);
195 struct nouveau_object *eng3d = screen->eng3d;
196
197 switch (param) {
198 case PIPE_CAPF_MAX_LINE_WIDTH:
199 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
200 return 10.0;
201 case PIPE_CAPF_MAX_POINT_WIDTH:
202 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
203 return 64.0;
204 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
205 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
206 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
207 return 15.0;
208 default:
209 debug_printf("unknown paramf %d\n", param);
210 return 0;
211 }
212 }
213
214 static int
215 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
216 enum pipe_shader_cap param)
217 {
218 struct nv30_screen *screen = nv30_screen(pscreen);
219 struct nouveau_object *eng3d = screen->eng3d;
220
221 switch (shader) {
222 case PIPE_SHADER_VERTEX:
223 switch (param) {
224 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
225 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
226 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
227 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
228 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
229 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
230 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
231 return 0;
232 case PIPE_SHADER_CAP_MAX_INPUTS:
233 case PIPE_SHADER_CAP_MAX_OUTPUTS:
234 return 16;
235 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
236 return ((eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6)) * sizeof(float[4]);
237 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
238 return 1;
239 case PIPE_SHADER_CAP_MAX_TEMPS:
240 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
241 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
242 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
243 return 0;
244 case PIPE_SHADER_CAP_MAX_PREDS:
245 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
246 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
247 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
248 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
249 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
250 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
251 case PIPE_SHADER_CAP_SUBROUTINES:
252 case PIPE_SHADER_CAP_INTEGERS:
253 case PIPE_SHADER_CAP_DOUBLES:
254 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
255 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
256 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
257 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
258 return 0;
259 default:
260 debug_printf("unknown vertex shader param %d\n", param);
261 return 0;
262 }
263 break;
264 case PIPE_SHADER_FRAGMENT:
265 switch (param) {
266 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
267 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
268 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
269 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
270 return 4096;
271 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
272 return 0;
273 case PIPE_SHADER_CAP_MAX_INPUTS:
274 return 8; /* should be possible to do 10 with nv4x */
275 case PIPE_SHADER_CAP_MAX_OUTPUTS:
276 return 4;
277 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
278 return ((eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32) * sizeof(float[4]);
279 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
280 return 1;
281 case PIPE_SHADER_CAP_MAX_TEMPS:
282 return 32;
283 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
284 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
285 return 16;
286 case PIPE_SHADER_CAP_MAX_PREDS:
287 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
288 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
289 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
290 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
291 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
292 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
293 case PIPE_SHADER_CAP_SUBROUTINES:
294 case PIPE_SHADER_CAP_DOUBLES:
295 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
296 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
297 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
298 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
299 return 0;
300 default:
301 debug_printf("unknown fragment shader param %d\n", param);
302 return 0;
303 }
304 break;
305 default:
306 return 0;
307 }
308 }
309
310 static boolean
311 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
312 enum pipe_format format,
313 enum pipe_texture_target target,
314 unsigned sample_count,
315 unsigned bindings)
316 {
317 if (sample_count > 4)
318 return FALSE;
319 if (!(0x00000017 & (1 << sample_count)))
320 return FALSE;
321
322 if (!util_format_is_supported(format, bindings)) {
323 return FALSE;
324 }
325
326 /* transfers & shared are always supported */
327 bindings &= ~(PIPE_BIND_TRANSFER_READ |
328 PIPE_BIND_TRANSFER_WRITE |
329 PIPE_BIND_SHARED);
330
331 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
332 }
333
334 static void
335 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
336 {
337 struct nv30_screen *screen = nv30_screen(pscreen);
338 struct nouveau_pushbuf *push = screen->base.pushbuf;
339
340 *sequence = ++screen->base.fence.sequence;
341
342 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
343 PUSH_DATA (push, 0);
344 PUSH_DATA (push, *sequence);
345 }
346
347 static uint32_t
348 nv30_screen_fence_update(struct pipe_screen *pscreen)
349 {
350 struct nv30_screen *screen = nv30_screen(pscreen);
351 struct nv04_notify *fence = screen->fence->data;
352 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
353 }
354
355 static void
356 nv30_screen_destroy(struct pipe_screen *pscreen)
357 {
358 struct nv30_screen *screen = nv30_screen(pscreen);
359
360 if (!nouveau_drm_screen_unref(&screen->base))
361 return;
362
363 if (screen->base.fence.current) {
364 struct nouveau_fence *current = NULL;
365
366 /* nouveau_fence_wait will create a new current fence, so wait on the
367 * _current_ one, and remove both.
368 */
369 nouveau_fence_ref(screen->base.fence.current, &current);
370 nouveau_fence_wait(current);
371 nouveau_fence_ref(NULL, &current);
372 nouveau_fence_ref(NULL, &screen->base.fence.current);
373 }
374
375 nouveau_bo_ref(NULL, &screen->notify);
376
377 nouveau_heap_destroy(&screen->query_heap);
378 nouveau_heap_destroy(&screen->vp_exec_heap);
379 nouveau_heap_destroy(&screen->vp_data_heap);
380
381 nouveau_object_del(&screen->query);
382 nouveau_object_del(&screen->fence);
383 nouveau_object_del(&screen->ntfy);
384
385 nouveau_object_del(&screen->sifm);
386 nouveau_object_del(&screen->swzsurf);
387 nouveau_object_del(&screen->surf2d);
388 nouveau_object_del(&screen->m2mf);
389 nouveau_object_del(&screen->eng3d);
390 nouveau_object_del(&screen->null);
391
392 nouveau_screen_fini(&screen->base);
393 FREE(screen);
394 }
395
396 #define FAIL_SCREEN_INIT(str, err) \
397 do { \
398 NOUVEAU_ERR(str, err); \
399 nv30_screen_destroy(pscreen); \
400 return NULL; \
401 } while(0)
402
403 struct pipe_screen *
404 nv30_screen_create(struct nouveau_device *dev)
405 {
406 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
407 struct pipe_screen *pscreen;
408 struct nouveau_pushbuf *push;
409 struct nv04_fifo *fifo;
410 unsigned oclass = 0;
411 int ret, i;
412
413 if (!screen)
414 return NULL;
415
416 switch (dev->chipset & 0xf0) {
417 case 0x30:
418 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
419 oclass = NV30_3D_CLASS;
420 else
421 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
422 oclass = NV34_3D_CLASS;
423 else
424 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
425 oclass = NV35_3D_CLASS;
426 break;
427 case 0x40:
428 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
429 oclass = NV40_3D_CLASS;
430 else
431 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
432 oclass = NV44_3D_CLASS;
433 break;
434 case 0x60:
435 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
436 oclass = NV44_3D_CLASS;
437 break;
438 default:
439 break;
440 }
441
442 if (!oclass) {
443 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
444 FREE(screen);
445 return NULL;
446 }
447
448 pscreen = &screen->base.base;
449 pscreen->destroy = nv30_screen_destroy;
450 pscreen->get_param = nv30_screen_get_param;
451 pscreen->get_paramf = nv30_screen_get_paramf;
452 pscreen->get_shader_param = nv30_screen_get_shader_param;
453 pscreen->context_create = nv30_context_create;
454 pscreen->is_format_supported = nv30_screen_is_format_supported;
455 nv30_resource_screen_init(pscreen);
456 nouveau_screen_init_vdec(&screen->base);
457
458 screen->base.fence.emit = nv30_screen_fence_emit;
459 screen->base.fence.update = nv30_screen_fence_update;
460
461 ret = nouveau_screen_init(&screen->base, dev);
462 if (ret)
463 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
464
465 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
466 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
467 if (oclass == NV40_3D_CLASS) {
468 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
469 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
470 }
471
472 fifo = screen->base.channel->data;
473 push = screen->base.pushbuf;
474 push->rsvd_kick = 16;
475
476 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
477 NULL, 0, &screen->null);
478 if (ret)
479 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
480
481 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
482 * this means that the address pointed at by the DMA object must
483 * be 4KiB aligned, which means this object needs to be the first
484 * one allocated on the channel.
485 */
486 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
487 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
488 .length = 32 }, sizeof(struct nv04_notify),
489 &screen->fence);
490 if (ret)
491 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
492
493 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
494 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
495 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
496 .length = 32 }, sizeof(struct nv04_notify),
497 &screen->ntfy);
498 if (ret)
499 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
500
501 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
502 * the remainder of the "notifier block" assigned by the kernel for
503 * use as query objects
504 */
505 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
506 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
507 .length = 4096 - 128 }, sizeof(struct nv04_notify),
508 &screen->query);
509 if (ret)
510 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
511
512 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
513 if (ret)
514 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
515
516 LIST_INITHEAD(&screen->queries);
517
518 /* Vertex program resources (code/data), currently 6 of the constant
519 * slots are reserved to implement user clipping planes
520 */
521 if (oclass < NV40_3D_CLASS) {
522 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
523 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
524 } else {
525 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
526 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
527 }
528
529 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
530 if (ret == 0)
531 ret = nouveau_bo_map(screen->notify, 0, screen->base.client);
532 if (ret)
533 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
534
535 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
536 NULL, 0, &screen->eng3d);
537 if (ret)
538 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
539
540 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
541 PUSH_DATA (push, screen->eng3d->handle);
542 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
543 PUSH_DATA (push, screen->ntfy->handle);
544 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
545 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
546 PUSH_DATA (push, fifo->vram); /* COLOR1 */
547 PUSH_DATA (push, screen->null->handle); /* UNK190 */
548 PUSH_DATA (push, fifo->vram); /* COLOR0 */
549 PUSH_DATA (push, fifo->vram); /* ZETA */
550 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
551 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
552 PUSH_DATA (push, screen->fence->handle); /* FENCE */
553 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
554 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
555 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
556 if (screen->eng3d->oclass < NV40_3D_CLASS) {
557 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
558 PUSH_DATA (push, 0x00100000);
559 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
560 PUSH_DATA (push, 3);
561
562 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
563 PUSH_DATA (push, 0);
564 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
565 PUSH_DATA (push, fui(0.0));
566 PUSH_DATA (push, fui(0.0));
567 PUSH_DATA (push, fui(1.0));
568 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
569 for (i = 0; i < 16; i++)
570 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
571
572 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
573 PUSH_DATA (push, 0);
574 } else {
575 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
576 PUSH_DATA (push, fifo->vram);
577 PUSH_DATA (push, fifo->vram); /* COLOR3 */
578
579 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
580 PUSH_DATA (push, 0x00000004);
581
582 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
583 PUSH_DATA (push, 0x00000010);
584 PUSH_DATA (push, 0x01000100);
585 PUSH_DATA (push, 0xff800006);
586
587 /* vtxprog output routing */
588 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
589 PUSH_DATA (push, 0x06144321);
590 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
591 PUSH_DATA (push, 0xedcba987);
592 PUSH_DATA (push, 0x0000006f);
593 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
594 PUSH_DATA (push, 0x00171615);
595 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
596 PUSH_DATA (push, 0x001b1a19);
597
598 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
599 PUSH_DATA (push, 0x0020ffff);
600 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
601 PUSH_DATA (push, 0x01d300d4);
602
603 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
604 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
605 }
606
607 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
608 NULL, 0, &screen->m2mf);
609 if (ret)
610 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
611
612 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
613 PUSH_DATA (push, screen->m2mf->handle);
614 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
615 PUSH_DATA (push, screen->ntfy->handle);
616
617 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
618 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
619 if (ret)
620 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
621
622 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
623 PUSH_DATA (push, screen->surf2d->handle);
624 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
625 PUSH_DATA (push, screen->ntfy->handle);
626
627 if (dev->chipset < 0x40)
628 oclass = NV30_SURFACE_SWZ_CLASS;
629 else
630 oclass = NV40_SURFACE_SWZ_CLASS;
631
632 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
633 NULL, 0, &screen->swzsurf);
634 if (ret)
635 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
636
637 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
638 PUSH_DATA (push, screen->swzsurf->handle);
639 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
640 PUSH_DATA (push, screen->ntfy->handle);
641
642 if (dev->chipset < 0x40)
643 oclass = NV30_SIFM_CLASS;
644 else
645 oclass = NV40_SIFM_CLASS;
646
647 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
648 NULL, 0, &screen->sifm);
649 if (ret)
650 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
651
652 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
653 PUSH_DATA (push, screen->sifm->handle);
654 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
655 PUSH_DATA (push, screen->ntfy->handle);
656 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
657 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
658
659 nouveau_pushbuf_kick(push, push->channel);
660
661 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
662 return pscreen;
663 }