gallium/nouveau: handle query_renderer caps
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include <xf86drm.h>
27 #include <nouveau_drm.h>
28 #include "util/u_format.h"
29 #include "util/u_format_s3tc.h"
30
31 #include "nv_object.xml.h"
32 #include "nv_m2mf.xml.h"
33 #include "nv30/nv30-40_3d.xml.h"
34 #include "nv30/nv01_2d.xml.h"
35
36 #include "nouveau_fence.h"
37 #include "nv30/nv30_screen.h"
38 #include "nv30/nv30_context.h"
39 #include "nv30/nv30_resource.h"
40 #include "nv30/nv30_format.h"
41
42 #define RANKINE_0397_CHIPSET 0x00000003
43 #define RANKINE_0497_CHIPSET 0x000001e0
44 #define RANKINE_0697_CHIPSET 0x00000010
45 #define CURIE_4097_CHIPSET 0x00000baf
46 #define CURIE_4497_CHIPSET 0x00005450
47 #define CURIE_4497_CHIPSET6X 0x00000088
48
49 static int
50 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
51 {
52 struct nv30_screen *screen = nv30_screen(pscreen);
53 struct nouveau_object *eng3d = screen->eng3d;
54 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
55
56 switch (param) {
57 /* non-boolean capabilities */
58 case PIPE_CAP_MAX_RENDER_TARGETS:
59 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
60 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
61 return 13;
62 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
63 return 10;
64 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
65 return 13;
66 case PIPE_CAP_GLSL_FEATURE_LEVEL:
67 return 120;
68 case PIPE_CAP_ENDIANNESS:
69 return PIPE_ENDIAN_LITTLE;
70 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
71 return 16;
72 case PIPE_CAP_MAX_VIEWPORTS:
73 return 1;
74 /* supported capabilities */
75 case PIPE_CAP_TWO_SIDED_STENCIL:
76 case PIPE_CAP_ANISOTROPIC_FILTER:
77 case PIPE_CAP_POINT_SPRITE:
78 case PIPE_CAP_OCCLUSION_QUERY:
79 case PIPE_CAP_QUERY_TIME_ELAPSED:
80 case PIPE_CAP_QUERY_TIMESTAMP:
81 case PIPE_CAP_TEXTURE_SHADOW_MAP:
82 case PIPE_CAP_TEXTURE_SWIZZLE:
83 case PIPE_CAP_DEPTH_CLIP_DISABLE:
84 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
85 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
86 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
87 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
88 case PIPE_CAP_TGSI_TEXCOORD:
89 case PIPE_CAP_USER_CONSTANT_BUFFERS:
90 case PIPE_CAP_USER_INDEX_BUFFERS:
91 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
92 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
93 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
94 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
95 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
96 return 1;
97 /* nv4x capabilities */
98 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
99 case PIPE_CAP_NPOT_TEXTURES:
100 case PIPE_CAP_CONDITIONAL_RENDER:
101 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
102 case PIPE_CAP_PRIMITIVE_RESTART:
103 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
104 /* unsupported */
105 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
106 case PIPE_CAP_SM3:
107 case PIPE_CAP_INDEP_BLEND_ENABLE:
108 case PIPE_CAP_INDEP_BLEND_FUNC:
109 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
110 case PIPE_CAP_SHADER_STENCIL_EXPORT:
111 case PIPE_CAP_TGSI_INSTANCEID:
112 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
113 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
114 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
115 case PIPE_CAP_MIN_TEXEL_OFFSET:
116 case PIPE_CAP_MAX_TEXEL_OFFSET:
117 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
118 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 case PIPE_CAP_MAX_VERTEX_STREAMS:
124 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
125 case PIPE_CAP_TEXTURE_BARRIER:
126 case PIPE_CAP_SEAMLESS_CUBE_MAP:
127 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
128 case PIPE_CAP_CUBE_MAP_ARRAY:
129 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
130 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
131 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
132 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
133 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
134 case PIPE_CAP_START_INSTANCE:
135 case PIPE_CAP_TEXTURE_MULTISAMPLE:
136 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
137 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
138 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
139 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
140 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
141 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
142 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
143 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
144 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
145 case PIPE_CAP_TEXTURE_GATHER_SM5:
146 case PIPE_CAP_FAKE_SW_MSAA:
147 case PIPE_CAP_TEXTURE_QUERY_LOD:
148 case PIPE_CAP_SAMPLE_SHADING:
149 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
150 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
151 case PIPE_CAP_USER_VERTEX_BUFFERS:
152 case PIPE_CAP_COMPUTE:
153 case PIPE_CAP_DRAW_INDIRECT:
154 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
155 return 0;
156
157 case PIPE_CAP_VENDOR_ID:
158 return 0x10de;
159 case PIPE_CAP_DEVICE_ID: {
160 uint64_t device_id;
161 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
162 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
163 return -1;
164 }
165 return device_id;
166 }
167 case PIPE_CAP_ACCELERATED:
168 return 1;
169 case PIPE_CAP_VIDEO_MEMORY:
170 return dev->vram_size >> 20;
171 case PIPE_CAP_UMA:
172 return 0;
173 }
174
175 debug_printf("unknown param %d\n", param);
176 return 0;
177 }
178
179 static float
180 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
181 {
182 struct nv30_screen *screen = nv30_screen(pscreen);
183 struct nouveau_object *eng3d = screen->eng3d;
184
185 switch (param) {
186 case PIPE_CAPF_MAX_LINE_WIDTH:
187 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
188 return 10.0;
189 case PIPE_CAPF_MAX_POINT_WIDTH:
190 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
191 return 64.0;
192 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
193 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
194 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
195 return 15.0;
196 default:
197 debug_printf("unknown paramf %d\n", param);
198 return 0;
199 }
200 }
201
202 static int
203 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
204 enum pipe_shader_cap param)
205 {
206 struct nv30_screen *screen = nv30_screen(pscreen);
207 struct nouveau_object *eng3d = screen->eng3d;
208
209 switch (shader) {
210 case PIPE_SHADER_VERTEX:
211 switch (param) {
212 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
213 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
214 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
215 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
216 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
217 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
218 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
219 return 0;
220 case PIPE_SHADER_CAP_MAX_INPUTS:
221 return 16;
222 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
223 return ((eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6)) * sizeof(float[4]);
224 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
225 return 1;
226 case PIPE_SHADER_CAP_MAX_TEMPS:
227 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
228 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
229 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
230 return 0;
231 case PIPE_SHADER_CAP_MAX_PREDS:
232 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
233 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
234 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
235 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
236 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
237 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
238 case PIPE_SHADER_CAP_SUBROUTINES:
239 case PIPE_SHADER_CAP_INTEGERS:
240 return 0;
241 default:
242 debug_printf("unknown vertex shader param %d\n", param);
243 return 0;
244 }
245 break;
246 case PIPE_SHADER_FRAGMENT:
247 switch (param) {
248 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
249 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
250 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
251 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
252 return 4096;
253 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
254 return 0;
255 case PIPE_SHADER_CAP_MAX_INPUTS:
256 return 8; /* should be possible to do 10 with nv4x */
257 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
258 return ((eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32) * sizeof(float[4]);
259 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
260 return 1;
261 case PIPE_SHADER_CAP_MAX_TEMPS:
262 return 32;
263 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
264 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
265 return 16;
266 case PIPE_SHADER_CAP_MAX_PREDS:
267 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
268 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
269 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
270 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
271 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
272 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
273 case PIPE_SHADER_CAP_SUBROUTINES:
274 return 0;
275 default:
276 debug_printf("unknown fragment shader param %d\n", param);
277 return 0;
278 }
279 break;
280 default:
281 return 0;
282 }
283 }
284
285 static boolean
286 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
287 enum pipe_format format,
288 enum pipe_texture_target target,
289 unsigned sample_count,
290 unsigned bindings)
291 {
292 if (sample_count > 4)
293 return FALSE;
294 if (!(0x00000017 & (1 << sample_count)))
295 return FALSE;
296
297 if (!util_format_is_supported(format, bindings)) {
298 return FALSE;
299 }
300
301 /* transfers & shared are always supported */
302 bindings &= ~(PIPE_BIND_TRANSFER_READ |
303 PIPE_BIND_TRANSFER_WRITE |
304 PIPE_BIND_SHARED);
305
306 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
307 }
308
309 static void
310 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
311 {
312 struct nv30_screen *screen = nv30_screen(pscreen);
313 struct nouveau_pushbuf *push = screen->base.pushbuf;
314
315 *sequence = ++screen->base.fence.sequence;
316
317 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
318 PUSH_DATA (push, 0);
319 PUSH_DATA (push, *sequence);
320 }
321
322 static uint32_t
323 nv30_screen_fence_update(struct pipe_screen *pscreen)
324 {
325 struct nv30_screen *screen = nv30_screen(pscreen);
326 struct nv04_notify *fence = screen->fence->data;
327 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
328 }
329
330 static void
331 nv30_screen_destroy(struct pipe_screen *pscreen)
332 {
333 struct nv30_screen *screen = nv30_screen(pscreen);
334
335 if (!nouveau_drm_screen_unref(&screen->base))
336 return;
337
338 if (screen->base.fence.current) {
339 struct nouveau_fence *current = NULL;
340
341 /* nouveau_fence_wait will create a new current fence, so wait on the
342 * _current_ one, and remove both.
343 */
344 nouveau_fence_ref(screen->base.fence.current, &current);
345 nouveau_fence_wait(current);
346 nouveau_fence_ref(NULL, &current);
347 nouveau_fence_ref(NULL, &screen->base.fence.current);
348 }
349
350 nouveau_bo_ref(NULL, &screen->notify);
351
352 nouveau_heap_destroy(&screen->query_heap);
353 nouveau_heap_destroy(&screen->vp_exec_heap);
354 nouveau_heap_destroy(&screen->vp_data_heap);
355
356 nouveau_object_del(&screen->query);
357 nouveau_object_del(&screen->fence);
358 nouveau_object_del(&screen->ntfy);
359
360 nouveau_object_del(&screen->sifm);
361 nouveau_object_del(&screen->swzsurf);
362 nouveau_object_del(&screen->surf2d);
363 nouveau_object_del(&screen->m2mf);
364 nouveau_object_del(&screen->eng3d);
365 nouveau_object_del(&screen->null);
366
367 nouveau_screen_fini(&screen->base);
368 FREE(screen);
369 }
370
371 #define FAIL_SCREEN_INIT(str, err) \
372 do { \
373 NOUVEAU_ERR(str, err); \
374 nv30_screen_destroy(pscreen); \
375 return NULL; \
376 } while(0)
377
378 struct pipe_screen *
379 nv30_screen_create(struct nouveau_device *dev)
380 {
381 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
382 struct pipe_screen *pscreen;
383 struct nouveau_pushbuf *push;
384 struct nv04_fifo *fifo;
385 unsigned oclass = 0;
386 int ret, i;
387
388 if (!screen)
389 return NULL;
390
391 switch (dev->chipset & 0xf0) {
392 case 0x30:
393 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
394 oclass = NV30_3D_CLASS;
395 else
396 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
397 oclass = NV34_3D_CLASS;
398 else
399 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
400 oclass = NV35_3D_CLASS;
401 break;
402 case 0x40:
403 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
404 oclass = NV40_3D_CLASS;
405 else
406 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
407 oclass = NV44_3D_CLASS;
408 break;
409 case 0x60:
410 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
411 oclass = NV44_3D_CLASS;
412 break;
413 default:
414 break;
415 }
416
417 if (!oclass) {
418 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
419 FREE(screen);
420 return NULL;
421 }
422
423 pscreen = &screen->base.base;
424 pscreen->destroy = nv30_screen_destroy;
425 pscreen->get_param = nv30_screen_get_param;
426 pscreen->get_paramf = nv30_screen_get_paramf;
427 pscreen->get_shader_param = nv30_screen_get_shader_param;
428 pscreen->context_create = nv30_context_create;
429 pscreen->is_format_supported = nv30_screen_is_format_supported;
430 nv30_resource_screen_init(pscreen);
431 nouveau_screen_init_vdec(&screen->base);
432
433 screen->base.fence.emit = nv30_screen_fence_emit;
434 screen->base.fence.update = nv30_screen_fence_update;
435
436 ret = nouveau_screen_init(&screen->base, dev);
437 if (ret)
438 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
439
440 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
441 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
442 if (oclass == NV40_3D_CLASS) {
443 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
444 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
445 }
446
447 fifo = screen->base.channel->data;
448 push = screen->base.pushbuf;
449 push->rsvd_kick = 16;
450
451 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
452 NULL, 0, &screen->null);
453 if (ret)
454 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
455
456 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
457 * this means that the address pointed at by the DMA object must
458 * be 4KiB aligned, which means this object needs to be the first
459 * one allocated on the channel.
460 */
461 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
462 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
463 .length = 32 }, sizeof(struct nv04_notify),
464 &screen->fence);
465 if (ret)
466 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
467
468 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
469 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
470 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
471 .length = 32 }, sizeof(struct nv04_notify),
472 &screen->ntfy);
473 if (ret)
474 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
475
476 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
477 * the remainder of the "notifier block" assigned by the kernel for
478 * use as query objects
479 */
480 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
481 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
482 .length = 4096 - 128 }, sizeof(struct nv04_notify),
483 &screen->query);
484 if (ret)
485 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
486
487 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
488 if (ret)
489 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
490
491 LIST_INITHEAD(&screen->queries);
492
493 /* Vertex program resources (code/data), currently 6 of the constant
494 * slots are reserved to implement user clipping planes
495 */
496 if (oclass < NV40_3D_CLASS) {
497 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
498 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
499 } else {
500 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
501 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
502 }
503
504 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
505 if (ret == 0)
506 nouveau_bo_map(screen->notify, 0, screen->base.client);
507 if (ret)
508 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
509
510 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
511 NULL, 0, &screen->eng3d);
512 if (ret)
513 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
514
515 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
516 PUSH_DATA (push, screen->eng3d->handle);
517 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
518 PUSH_DATA (push, screen->ntfy->handle);
519 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
520 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
521 PUSH_DATA (push, fifo->vram); /* COLOR1 */
522 PUSH_DATA (push, screen->null->handle); /* UNK190 */
523 PUSH_DATA (push, fifo->vram); /* COLOR0 */
524 PUSH_DATA (push, fifo->vram); /* ZETA */
525 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
526 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
527 PUSH_DATA (push, screen->fence->handle); /* FENCE */
528 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
529 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
530 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
531 if (screen->eng3d->oclass < NV40_3D_CLASS) {
532 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
533 PUSH_DATA (push, 0x00100000);
534 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
535 PUSH_DATA (push, 3);
536
537 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
538 PUSH_DATA (push, 0);
539 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
540 PUSH_DATA (push, fui(0.0));
541 PUSH_DATA (push, fui(0.0));
542 PUSH_DATA (push, fui(1.0));
543 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
544 for (i = 0; i < 16; i++)
545 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
546
547 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
548 PUSH_DATA (push, 0);
549 } else {
550 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
551 PUSH_DATA (push, fifo->vram);
552 PUSH_DATA (push, fifo->vram); /* COLOR3 */
553
554 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
555 PUSH_DATA (push, 0x00000004);
556
557 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
558 PUSH_DATA (push, 0x00000010);
559 PUSH_DATA (push, 0x01000100);
560 PUSH_DATA (push, 0xff800006);
561
562 /* vtxprog output routing */
563 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
564 PUSH_DATA (push, 0x06144321);
565 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
566 PUSH_DATA (push, 0xedcba987);
567 PUSH_DATA (push, 0x0000006f);
568 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
569 PUSH_DATA (push, 0x00171615);
570 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
571 PUSH_DATA (push, 0x001b1a19);
572
573 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
574 PUSH_DATA (push, 0x0020ffff);
575 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
576 PUSH_DATA (push, 0x01d300d4);
577
578 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
579 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
580 }
581
582 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
583 NULL, 0, &screen->m2mf);
584 if (ret)
585 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
586
587 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
588 PUSH_DATA (push, screen->m2mf->handle);
589 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
590 PUSH_DATA (push, screen->ntfy->handle);
591
592 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
593 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
594 if (ret)
595 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
596
597 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
598 PUSH_DATA (push, screen->surf2d->handle);
599 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
600 PUSH_DATA (push, screen->ntfy->handle);
601
602 if (dev->chipset < 0x40)
603 oclass = NV30_SURFACE_SWZ_CLASS;
604 else
605 oclass = NV40_SURFACE_SWZ_CLASS;
606
607 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
608 NULL, 0, &screen->swzsurf);
609 if (ret)
610 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
611
612 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
613 PUSH_DATA (push, screen->swzsurf->handle);
614 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
615 PUSH_DATA (push, screen->ntfy->handle);
616
617 if (dev->chipset < 0x40)
618 oclass = NV30_SIFM_CLASS;
619 else
620 oclass = NV40_SIFM_CLASS;
621
622 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
623 NULL, 0, &screen->sifm);
624 if (ret)
625 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
626
627 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
628 PUSH_DATA (push, screen->sifm->handle);
629 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
630 PUSH_DATA (push, screen->ntfy->handle);
631 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
632 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
633
634 nouveau_pushbuf_kick(push, push->channel);
635
636 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
637 return pscreen;
638 }