nv30: report 8 maximum inputs
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28
29 #include "nv_object.xml.h"
30 #include "nv_m2mf.xml.h"
31 #include "nv30/nv30-40_3d.xml.h"
32 #include "nv30/nv01_2d.xml.h"
33
34 #include "nouveau_fence.h"
35 #include "nv30/nv30_screen.h"
36 #include "nv30/nv30_context.h"
37 #include "nv30/nv30_resource.h"
38 #include "nv30/nv30_format.h"
39
40 #define RANKINE_0397_CHIPSET 0x00000003
41 #define RANKINE_0497_CHIPSET 0x000001e0
42 #define RANKINE_0697_CHIPSET 0x00000010
43 #define CURIE_4097_CHIPSET 0x00000baf
44 #define CURIE_4497_CHIPSET 0x00005450
45 #define CURIE_4497_CHIPSET6X 0x00000088
46
47 static int
48 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49 {
50 struct nv30_screen *screen = nv30_screen(pscreen);
51 struct nouveau_object *eng3d = screen->eng3d;
52
53 switch (param) {
54 /* non-boolean capabilities */
55 case PIPE_CAP_MAX_RENDER_TARGETS:
56 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 return 13;
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 return 10;
61 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 return 13;
63 case PIPE_CAP_GLSL_FEATURE_LEVEL:
64 return 120;
65 /* supported capabilities */
66 case PIPE_CAP_TWO_SIDED_STENCIL:
67 case PIPE_CAP_ANISOTROPIC_FILTER:
68 case PIPE_CAP_POINT_SPRITE:
69 case PIPE_CAP_OCCLUSION_QUERY:
70 case PIPE_CAP_QUERY_TIME_ELAPSED:
71 case PIPE_CAP_QUERY_TIMESTAMP:
72 case PIPE_CAP_TEXTURE_SHADOW_MAP:
73 case PIPE_CAP_TEXTURE_SWIZZLE:
74 case PIPE_CAP_DEPTH_CLIP_DISABLE:
75 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
76 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
77 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
78 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
79 case PIPE_CAP_TGSI_TEXCOORD:
80 case PIPE_CAP_USER_CONSTANT_BUFFERS:
81 case PIPE_CAP_USER_INDEX_BUFFERS:
82 return 1;
83 case PIPE_CAP_USER_VERTEX_BUFFERS:
84 return 0;
85 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
86 return 16;
87 /* nv4x capabilities */
88 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
89 case PIPE_CAP_NPOT_TEXTURES:
90 case PIPE_CAP_CONDITIONAL_RENDER:
91 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
92 case PIPE_CAP_PRIMITIVE_RESTART:
93 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
94 /* unsupported */
95 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
96 case PIPE_CAP_SM3:
97 case PIPE_CAP_INDEP_BLEND_ENABLE:
98 case PIPE_CAP_INDEP_BLEND_FUNC:
99 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
100 case PIPE_CAP_SHADER_STENCIL_EXPORT:
101 case PIPE_CAP_TGSI_INSTANCEID:
102 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
103 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
104 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
108 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
109 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
110 case PIPE_CAP_TEXTURE_BARRIER:
111 case PIPE_CAP_SEAMLESS_CUBE_MAP:
112 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
113 case PIPE_CAP_CUBE_MAP_ARRAY:
114 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
115 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
116 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
117 case PIPE_CAP_START_INSTANCE:
118 case PIPE_CAP_TEXTURE_MULTISAMPLE:
119 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
120 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
121 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
122 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
123 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
124 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
125 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
126 case PIPE_CAP_TGSI_VS_LAYER:
127 return 0;
128 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
129 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
130 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
131 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
132 return 1;
133 case PIPE_CAP_ENDIANNESS:
134 return PIPE_ENDIAN_LITTLE;
135 default:
136 debug_printf("unknown param %d\n", param);
137 return 0;
138 }
139 }
140
141 static float
142 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
143 {
144 struct nv30_screen *screen = nv30_screen(pscreen);
145 struct nouveau_object *eng3d = screen->eng3d;
146
147 switch (param) {
148 case PIPE_CAPF_MAX_LINE_WIDTH:
149 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
150 return 10.0;
151 case PIPE_CAPF_MAX_POINT_WIDTH:
152 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
153 return 64.0;
154 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
155 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
156 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
157 return 15.0;
158 default:
159 debug_printf("unknown paramf %d\n", param);
160 return 0;
161 }
162 }
163
164 static int
165 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
166 enum pipe_shader_cap param)
167 {
168 struct nv30_screen *screen = nv30_screen(pscreen);
169 struct nouveau_object *eng3d = screen->eng3d;
170
171 switch (shader) {
172 case PIPE_SHADER_VERTEX:
173 switch (param) {
174 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
175 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
176 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
177 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
178 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
179 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
180 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
181 return 0;
182 case PIPE_SHADER_CAP_MAX_INPUTS:
183 return 16;
184 case PIPE_SHADER_CAP_MAX_CONSTS:
185 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
186 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
187 return 1;
188 case PIPE_SHADER_CAP_MAX_TEMPS:
189 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
190 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
191 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
192 return 0;
193 case PIPE_SHADER_CAP_MAX_ADDRS:
194 return 2;
195 case PIPE_SHADER_CAP_MAX_PREDS:
196 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
197 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
198 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
199 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
200 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
201 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
202 case PIPE_SHADER_CAP_SUBROUTINES:
203 case PIPE_SHADER_CAP_INTEGERS:
204 return 0;
205 default:
206 debug_printf("unknown vertex shader param %d\n", param);
207 return 0;
208 }
209 break;
210 case PIPE_SHADER_FRAGMENT:
211 switch (param) {
212 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
213 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
214 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
215 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
216 return 4096;
217 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
218 return 0;
219 case PIPE_SHADER_CAP_MAX_INPUTS:
220 return 8; /* should be possible to do 10 with nv4x */
221 case PIPE_SHADER_CAP_MAX_CONSTS:
222 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
223 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
224 return 1;
225 case PIPE_SHADER_CAP_MAX_TEMPS:
226 return 32;
227 case PIPE_SHADER_CAP_MAX_ADDRS:
228 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
229 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
230 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
231 return 16;
232 case PIPE_SHADER_CAP_MAX_PREDS:
233 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
234 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
235 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
236 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
237 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
238 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
239 case PIPE_SHADER_CAP_SUBROUTINES:
240 return 0;
241 default:
242 debug_printf("unknown fragment shader param %d\n", param);
243 return 0;
244 }
245 break;
246 default:
247 return 0;
248 }
249 }
250
251 static boolean
252 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
253 enum pipe_format format,
254 enum pipe_texture_target target,
255 unsigned sample_count,
256 unsigned bindings)
257 {
258 if (sample_count > 4)
259 return FALSE;
260 if (!(0x00000017 & (1 << sample_count)))
261 return FALSE;
262
263 if (!util_format_is_supported(format, bindings)) {
264 return FALSE;
265 }
266
267 /* transfers & shared are always supported */
268 bindings &= ~(PIPE_BIND_TRANSFER_READ |
269 PIPE_BIND_TRANSFER_WRITE |
270 PIPE_BIND_SHARED);
271
272 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
273 }
274
275 static void
276 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
277 {
278 struct nv30_screen *screen = nv30_screen(pscreen);
279 struct nouveau_pushbuf *push = screen->base.pushbuf;
280
281 *sequence = ++screen->base.fence.sequence;
282
283 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
284 PUSH_DATA (push, 0);
285 PUSH_DATA (push, *sequence);
286 }
287
288 static uint32_t
289 nv30_screen_fence_update(struct pipe_screen *pscreen)
290 {
291 struct nv30_screen *screen = nv30_screen(pscreen);
292 struct nv04_notify *fence = screen->fence->data;
293 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
294 }
295
296 static void
297 nv30_screen_destroy(struct pipe_screen *pscreen)
298 {
299 struct nv30_screen *screen = nv30_screen(pscreen);
300
301 if (screen->base.fence.current &&
302 screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
303 nouveau_fence_wait(screen->base.fence.current);
304 nouveau_fence_ref (NULL, &screen->base.fence.current);
305 }
306
307 nouveau_object_del(&screen->query);
308 nouveau_object_del(&screen->fence);
309 nouveau_object_del(&screen->ntfy);
310
311 nouveau_object_del(&screen->sifm);
312 nouveau_object_del(&screen->swzsurf);
313 nouveau_object_del(&screen->surf2d);
314 nouveau_object_del(&screen->m2mf);
315 nouveau_object_del(&screen->eng3d);
316 nouveau_object_del(&screen->null);
317
318 nouveau_screen_fini(&screen->base);
319 FREE(screen);
320 }
321
322 #define FAIL_SCREEN_INIT(str, err) \
323 do { \
324 NOUVEAU_ERR(str, err); \
325 nv30_screen_destroy(pscreen); \
326 return NULL; \
327 } while(0)
328
329 struct pipe_screen *
330 nv30_screen_create(struct nouveau_device *dev)
331 {
332 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
333 struct pipe_screen *pscreen;
334 struct nouveau_pushbuf *push;
335 struct nv04_fifo *fifo;
336 unsigned oclass = 0;
337 int ret, i;
338
339 if (!screen)
340 return NULL;
341
342 switch (dev->chipset & 0xf0) {
343 case 0x30:
344 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
345 oclass = NV30_3D_CLASS;
346 else
347 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
348 oclass = NV34_3D_CLASS;
349 else
350 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
351 oclass = NV35_3D_CLASS;
352 break;
353 case 0x40:
354 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
355 oclass = NV40_3D_CLASS;
356 else
357 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
358 oclass = NV44_3D_CLASS;
359 break;
360 case 0x60:
361 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
362 oclass = NV44_3D_CLASS;
363 break;
364 default:
365 break;
366 }
367
368 if (!oclass) {
369 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
370 FREE(screen);
371 return NULL;
372 }
373
374 pscreen = &screen->base.base;
375 pscreen->destroy = nv30_screen_destroy;
376 pscreen->get_param = nv30_screen_get_param;
377 pscreen->get_paramf = nv30_screen_get_paramf;
378 pscreen->get_shader_param = nv30_screen_get_shader_param;
379 pscreen->context_create = nv30_context_create;
380 pscreen->is_format_supported = nv30_screen_is_format_supported;
381 nv30_resource_screen_init(pscreen);
382 nouveau_screen_init_vdec(&screen->base);
383
384 screen->base.fence.emit = nv30_screen_fence_emit;
385 screen->base.fence.update = nv30_screen_fence_update;
386
387 ret = nouveau_screen_init(&screen->base, dev);
388 if (ret)
389 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
390
391 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
392 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
393 if (oclass == NV40_3D_CLASS) {
394 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
395 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
396 }
397
398 fifo = screen->base.channel->data;
399 push = screen->base.pushbuf;
400 push->rsvd_kick = 16;
401
402 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
403 NULL, 0, &screen->null);
404 if (ret)
405 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
406
407 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
408 * this means that the address pointed at by the DMA object must
409 * be 4KiB aligned, which means this object needs to be the first
410 * one allocated on the channel.
411 */
412 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
413 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
414 .length = 32 }, sizeof(struct nv04_notify),
415 &screen->fence);
416 if (ret)
417 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
418
419 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
420 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
421 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
422 .length = 32 }, sizeof(struct nv04_notify),
423 &screen->ntfy);
424 if (ret)
425 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
426
427 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
428 * the remainder of the "notifier block" assigned by the kernel for
429 * use as query objects
430 */
431 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
432 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
433 .length = 4096 - 128 }, sizeof(struct nv04_notify),
434 &screen->query);
435 if (ret)
436 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
437
438 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
439 if (ret)
440 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
441
442 LIST_INITHEAD(&screen->queries);
443
444 /* Vertex program resources (code/data), currently 6 of the constant
445 * slots are reserved to implement user clipping planes
446 */
447 if (oclass < NV40_3D_CLASS) {
448 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
449 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
450 } else {
451 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
452 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
453 }
454
455 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
456 if (ret == 0)
457 nouveau_bo_map(screen->notify, 0, screen->base.client);
458 if (ret)
459 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
460
461 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
462 NULL, 0, &screen->eng3d);
463 if (ret)
464 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
465
466 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
467 PUSH_DATA (push, screen->eng3d->handle);
468 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
469 PUSH_DATA (push, screen->ntfy->handle);
470 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
471 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
472 PUSH_DATA (push, fifo->vram); /* COLOR1 */
473 PUSH_DATA (push, screen->null->handle); /* UNK190 */
474 PUSH_DATA (push, fifo->vram); /* COLOR0 */
475 PUSH_DATA (push, fifo->vram); /* ZETA */
476 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
477 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
478 PUSH_DATA (push, screen->fence->handle); /* FENCE */
479 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
480 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
481 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
482 if (screen->eng3d->oclass < NV40_3D_CLASS) {
483 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
484 PUSH_DATA (push, 0x00100000);
485 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
486 PUSH_DATA (push, 3);
487
488 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
489 PUSH_DATA (push, 0);
490 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
491 PUSH_DATA (push, fui(0.0));
492 PUSH_DATA (push, fui(0.0));
493 PUSH_DATA (push, fui(1.0));
494 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
495 for (i = 0; i < 16; i++)
496 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
497
498 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
499 PUSH_DATA (push, 0);
500 } else {
501 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
502 PUSH_DATA (push, fifo->vram);
503 PUSH_DATA (push, fifo->vram); /* COLOR3 */
504
505 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
506 PUSH_DATA (push, 0x00000004);
507
508 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
509 PUSH_DATA (push, 0x00000010);
510 PUSH_DATA (push, 0x01000100);
511 PUSH_DATA (push, 0xff800006);
512
513 /* vtxprog output routing */
514 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
515 PUSH_DATA (push, 0x06144321);
516 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
517 PUSH_DATA (push, 0xedcba987);
518 PUSH_DATA (push, 0x0000006f);
519 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
520 PUSH_DATA (push, 0x00171615);
521 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
522 PUSH_DATA (push, 0x001b1a19);
523
524 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
525 PUSH_DATA (push, 0x0020ffff);
526 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
527 PUSH_DATA (push, 0x01d300d4);
528
529 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
530 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
531 }
532
533 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
534 NULL, 0, &screen->m2mf);
535 if (ret)
536 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
537
538 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
539 PUSH_DATA (push, screen->m2mf->handle);
540 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
541 PUSH_DATA (push, screen->ntfy->handle);
542
543 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
544 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
545 if (ret)
546 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
547
548 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
549 PUSH_DATA (push, screen->surf2d->handle);
550 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
551 PUSH_DATA (push, screen->ntfy->handle);
552
553 if (dev->chipset < 0x40)
554 oclass = NV30_SURFACE_SWZ_CLASS;
555 else
556 oclass = NV40_SURFACE_SWZ_CLASS;
557
558 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
559 NULL, 0, &screen->swzsurf);
560 if (ret)
561 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
562
563 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
564 PUSH_DATA (push, screen->swzsurf->handle);
565 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
566 PUSH_DATA (push, screen->ntfy->handle);
567
568 if (dev->chipset < 0x40)
569 oclass = NV30_SIFM_CLASS;
570 else
571 oclass = NV40_SIFM_CLASS;
572
573 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
574 NULL, 0, &screen->sifm);
575 if (ret)
576 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
577
578 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
579 PUSH_DATA (push, screen->sifm->handle);
580 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
581 PUSH_DATA (push, screen->ntfy->handle);
582 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
583 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
584
585 nouveau_pushbuf_kick(push, push->channel);
586
587 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
588 return pscreen;
589 }