gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include <xf86drm.h>
27 #include <nouveau_drm.h>
28 #include "util/u_format.h"
29 #include "util/u_format_s3tc.h"
30
31 #include "nv_object.xml.h"
32 #include "nv_m2mf.xml.h"
33 #include "nv30/nv30-40_3d.xml.h"
34 #include "nv30/nv01_2d.xml.h"
35
36 #include "nouveau_fence.h"
37 #include "nv30/nv30_screen.h"
38 #include "nv30/nv30_context.h"
39 #include "nv30/nv30_resource.h"
40 #include "nv30/nv30_format.h"
41
42 #define RANKINE_0397_CHIPSET 0x00000003
43 #define RANKINE_0497_CHIPSET 0x000001e0
44 #define RANKINE_0697_CHIPSET 0x00000010
45 #define CURIE_4097_CHIPSET 0x00000baf
46 #define CURIE_4497_CHIPSET 0x00005450
47 #define CURIE_4497_CHIPSET6X 0x00000088
48
49 static int
50 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
51 {
52 struct nv30_screen *screen = nv30_screen(pscreen);
53 struct nouveau_object *eng3d = screen->eng3d;
54 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
55
56 switch (param) {
57 /* non-boolean capabilities */
58 case PIPE_CAP_MAX_RENDER_TARGETS:
59 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
60 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
61 return 13;
62 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
63 return 10;
64 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
65 return 13;
66 case PIPE_CAP_GLSL_FEATURE_LEVEL:
67 return 120;
68 case PIPE_CAP_ENDIANNESS:
69 return PIPE_ENDIAN_LITTLE;
70 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
71 return 16;
72 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
73 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
74 case PIPE_CAP_MAX_VIEWPORTS:
75 return 1;
76 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
77 return 2048;
78 /* supported capabilities */
79 case PIPE_CAP_TWO_SIDED_STENCIL:
80 case PIPE_CAP_ANISOTROPIC_FILTER:
81 case PIPE_CAP_POINT_SPRITE:
82 case PIPE_CAP_OCCLUSION_QUERY:
83 case PIPE_CAP_QUERY_TIME_ELAPSED:
84 case PIPE_CAP_QUERY_TIMESTAMP:
85 case PIPE_CAP_TEXTURE_SHADOW_MAP:
86 case PIPE_CAP_TEXTURE_SWIZZLE:
87 case PIPE_CAP_DEPTH_CLIP_DISABLE:
88 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
89 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
90 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
91 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
92 case PIPE_CAP_TGSI_TEXCOORD:
93 case PIPE_CAP_USER_CONSTANT_BUFFERS:
94 case PIPE_CAP_USER_INDEX_BUFFERS:
95 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
96 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
97 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
98 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
99 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
100 return 1;
101 /* nv35 capabilities */
102 case PIPE_CAP_DEPTH_BOUNDS_TEST:
103 return eng3d->oclass == NV35_3D_CLASS || eng3d->oclass >= NV40_3D_CLASS;
104 /* nv4x capabilities */
105 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
106 case PIPE_CAP_NPOT_TEXTURES:
107 case PIPE_CAP_CONDITIONAL_RENDER:
108 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
109 case PIPE_CAP_PRIMITIVE_RESTART:
110 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
111 /* unsupported */
112 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
113 case PIPE_CAP_SM3:
114 case PIPE_CAP_INDEP_BLEND_ENABLE:
115 case PIPE_CAP_INDEP_BLEND_FUNC:
116 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
117 case PIPE_CAP_SHADER_STENCIL_EXPORT:
118 case PIPE_CAP_TGSI_INSTANCEID:
119 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
120 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
121 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
122 case PIPE_CAP_MIN_TEXEL_OFFSET:
123 case PIPE_CAP_MAX_TEXEL_OFFSET:
124 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
125 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
126 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
127 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
128 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
129 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
130 case PIPE_CAP_MAX_VERTEX_STREAMS:
131 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
132 case PIPE_CAP_TEXTURE_BARRIER:
133 case PIPE_CAP_SEAMLESS_CUBE_MAP:
134 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
135 case PIPE_CAP_CUBE_MAP_ARRAY:
136 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
137 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
138 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
139 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
140 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
141 case PIPE_CAP_START_INSTANCE:
142 case PIPE_CAP_TEXTURE_MULTISAMPLE:
143 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
144 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
145 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
146 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
147 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
148 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
149 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
150 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
151 case PIPE_CAP_TEXTURE_GATHER_SM5:
152 case PIPE_CAP_FAKE_SW_MSAA:
153 case PIPE_CAP_TEXTURE_QUERY_LOD:
154 case PIPE_CAP_SAMPLE_SHADING:
155 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
156 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
157 case PIPE_CAP_USER_VERTEX_BUFFERS:
158 case PIPE_CAP_COMPUTE:
159 case PIPE_CAP_DRAW_INDIRECT:
160 case PIPE_CAP_MULTI_DRAW_INDIRECT:
161 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
162 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
163 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
164 case PIPE_CAP_SAMPLER_VIEW_TARGET:
165 case PIPE_CAP_CLIP_HALFZ:
166 case PIPE_CAP_VERTEXID_NOBASE:
167 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
168 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
169 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
170 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
171 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
172 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
173 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
174 case PIPE_CAP_TGSI_TXQS:
175 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
176 case PIPE_CAP_SHAREABLE_SHADERS:
177 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
178 case PIPE_CAP_CLEAR_TEXTURE:
179 case PIPE_CAP_DRAW_PARAMETERS:
180 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
181 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
182 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
183 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
184 case PIPE_CAP_INVALIDATE_BUFFER:
185 case PIPE_CAP_GENERATE_MIPMAP:
186 case PIPE_CAP_STRING_MARKER:
187 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
188 return 0;
189
190 case PIPE_CAP_VENDOR_ID:
191 return 0x10de;
192 case PIPE_CAP_DEVICE_ID: {
193 uint64_t device_id;
194 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
195 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
196 return -1;
197 }
198 return device_id;
199 }
200 case PIPE_CAP_ACCELERATED:
201 return 1;
202 case PIPE_CAP_VIDEO_MEMORY:
203 return dev->vram_size >> 20;
204 case PIPE_CAP_UMA:
205 return 0;
206 }
207
208 debug_printf("unknown param %d\n", param);
209 return 0;
210 }
211
212 static float
213 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
214 {
215 struct nv30_screen *screen = nv30_screen(pscreen);
216 struct nouveau_object *eng3d = screen->eng3d;
217
218 switch (param) {
219 case PIPE_CAPF_MAX_LINE_WIDTH:
220 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
221 return 10.0;
222 case PIPE_CAPF_MAX_POINT_WIDTH:
223 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
224 return 64.0;
225 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
226 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
227 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
228 return 15.0;
229 default:
230 debug_printf("unknown paramf %d\n", param);
231 return 0;
232 }
233 }
234
235 static int
236 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
237 enum pipe_shader_cap param)
238 {
239 struct nv30_screen *screen = nv30_screen(pscreen);
240 struct nouveau_object *eng3d = screen->eng3d;
241
242 switch (shader) {
243 case PIPE_SHADER_VERTEX:
244 switch (param) {
245 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
246 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
247 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
248 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
249 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
250 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
251 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
252 return 0;
253 case PIPE_SHADER_CAP_MAX_INPUTS:
254 case PIPE_SHADER_CAP_MAX_OUTPUTS:
255 return 16;
256 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
257 return ((eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6)) * sizeof(float[4]);
258 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
259 return 1;
260 case PIPE_SHADER_CAP_MAX_TEMPS:
261 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
262 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
263 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
264 return 0;
265 case PIPE_SHADER_CAP_MAX_PREDS:
266 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
267 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
268 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
269 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
270 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
271 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
272 case PIPE_SHADER_CAP_SUBROUTINES:
273 case PIPE_SHADER_CAP_INTEGERS:
274 case PIPE_SHADER_CAP_DOUBLES:
275 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
276 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
277 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
278 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
279 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
280 return 0;
281 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
282 return 32;
283 default:
284 debug_printf("unknown vertex shader param %d\n", param);
285 return 0;
286 }
287 break;
288 case PIPE_SHADER_FRAGMENT:
289 switch (param) {
290 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
291 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
292 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
293 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
294 return 4096;
295 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
296 return 0;
297 case PIPE_SHADER_CAP_MAX_INPUTS:
298 return 8; /* should be possible to do 10 with nv4x */
299 case PIPE_SHADER_CAP_MAX_OUTPUTS:
300 return 4;
301 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
302 return ((eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32) * sizeof(float[4]);
303 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
304 return 1;
305 case PIPE_SHADER_CAP_MAX_TEMPS:
306 return 32;
307 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
308 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
309 return 16;
310 case PIPE_SHADER_CAP_MAX_PREDS:
311 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
312 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
313 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
314 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
315 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
316 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
317 case PIPE_SHADER_CAP_SUBROUTINES:
318 case PIPE_SHADER_CAP_DOUBLES:
319 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
320 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
321 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
322 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
323 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
324 return 0;
325 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
326 return 32;
327 default:
328 debug_printf("unknown fragment shader param %d\n", param);
329 return 0;
330 }
331 break;
332 default:
333 return 0;
334 }
335 }
336
337 static boolean
338 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
339 enum pipe_format format,
340 enum pipe_texture_target target,
341 unsigned sample_count,
342 unsigned bindings)
343 {
344 if (sample_count > nv30_screen(pscreen)->max_sample_count)
345 return false;
346
347 if (!(0x00000017 & (1 << sample_count)))
348 return false;
349
350 if (!util_format_is_supported(format, bindings)) {
351 return false;
352 }
353
354 /* transfers & shared are always supported */
355 bindings &= ~(PIPE_BIND_TRANSFER_READ |
356 PIPE_BIND_TRANSFER_WRITE |
357 PIPE_BIND_SHARED);
358
359 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
360 }
361
362 static void
363 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
364 {
365 struct nv30_screen *screen = nv30_screen(pscreen);
366 struct nouveau_pushbuf *push = screen->base.pushbuf;
367
368 *sequence = ++screen->base.fence.sequence;
369
370 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 3);
371 PUSH_DATA (push, NV30_3D_FENCE_OFFSET |
372 (2 /* size */ << 18) | (7 /* subchan */ << 13));
373 PUSH_DATA (push, 0);
374 PUSH_DATA (push, *sequence);
375 }
376
377 static uint32_t
378 nv30_screen_fence_update(struct pipe_screen *pscreen)
379 {
380 struct nv30_screen *screen = nv30_screen(pscreen);
381 struct nv04_notify *fence = screen->fence->data;
382 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
383 }
384
385 static void
386 nv30_screen_destroy(struct pipe_screen *pscreen)
387 {
388 struct nv30_screen *screen = nv30_screen(pscreen);
389
390 if (!nouveau_drm_screen_unref(&screen->base))
391 return;
392
393 if (screen->base.fence.current) {
394 struct nouveau_fence *current = NULL;
395
396 /* nouveau_fence_wait will create a new current fence, so wait on the
397 * _current_ one, and remove both.
398 */
399 nouveau_fence_ref(screen->base.fence.current, &current);
400 nouveau_fence_wait(current, NULL);
401 nouveau_fence_ref(NULL, &current);
402 nouveau_fence_ref(NULL, &screen->base.fence.current);
403 }
404
405 nouveau_bo_ref(NULL, &screen->notify);
406
407 nouveau_heap_destroy(&screen->query_heap);
408 nouveau_heap_destroy(&screen->vp_exec_heap);
409 nouveau_heap_destroy(&screen->vp_data_heap);
410
411 nouveau_object_del(&screen->query);
412 nouveau_object_del(&screen->fence);
413 nouveau_object_del(&screen->ntfy);
414
415 nouveau_object_del(&screen->sifm);
416 nouveau_object_del(&screen->swzsurf);
417 nouveau_object_del(&screen->surf2d);
418 nouveau_object_del(&screen->m2mf);
419 nouveau_object_del(&screen->eng3d);
420 nouveau_object_del(&screen->null);
421
422 nouveau_screen_fini(&screen->base);
423 FREE(screen);
424 }
425
426 #define FAIL_SCREEN_INIT(str, err) \
427 do { \
428 NOUVEAU_ERR(str, err); \
429 screen->base.base.context_create = NULL; \
430 return &screen->base; \
431 } while(0)
432
433 struct nouveau_screen *
434 nv30_screen_create(struct nouveau_device *dev)
435 {
436 struct nv30_screen *screen;
437 struct pipe_screen *pscreen;
438 struct nouveau_pushbuf *push;
439 struct nv04_fifo *fifo;
440 unsigned oclass = 0;
441 int ret, i;
442
443 switch (dev->chipset & 0xf0) {
444 case 0x30:
445 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
446 oclass = NV30_3D_CLASS;
447 else
448 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
449 oclass = NV34_3D_CLASS;
450 else
451 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
452 oclass = NV35_3D_CLASS;
453 break;
454 case 0x40:
455 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
456 oclass = NV40_3D_CLASS;
457 else
458 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
459 oclass = NV44_3D_CLASS;
460 break;
461 case 0x60:
462 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
463 oclass = NV44_3D_CLASS;
464 break;
465 default:
466 break;
467 }
468
469 if (!oclass) {
470 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
471 return NULL;
472 }
473
474 screen = CALLOC_STRUCT(nv30_screen);
475 if (!screen)
476 return NULL;
477
478 pscreen = &screen->base.base;
479 pscreen->destroy = nv30_screen_destroy;
480
481 /*
482 * Some modern apps try to use msaa without keeping in mind the
483 * restrictions on videomem of older cards. Resulting in dmesg saying:
484 * [ 1197.850642] nouveau E[soffice.bin[3785]] fail ttm_validate
485 * [ 1197.850648] nouveau E[soffice.bin[3785]] validating bo list
486 * [ 1197.850654] nouveau E[soffice.bin[3785]] validate: -12
487 *
488 * Because we are running out of video memory, after which the program
489 * using the msaa visual freezes, and eventually the entire system freezes.
490 *
491 * To work around this we do not allow msaa visauls by default and allow
492 * the user to override this via NV30_MAX_MSAA.
493 */
494 screen->max_sample_count = debug_get_num_option("NV30_MAX_MSAA", 0);
495 if (screen->max_sample_count > 4)
496 screen->max_sample_count = 4;
497
498 pscreen->get_param = nv30_screen_get_param;
499 pscreen->get_paramf = nv30_screen_get_paramf;
500 pscreen->get_shader_param = nv30_screen_get_shader_param;
501 pscreen->context_create = nv30_context_create;
502 pscreen->is_format_supported = nv30_screen_is_format_supported;
503 nv30_resource_screen_init(pscreen);
504 nouveau_screen_init_vdec(&screen->base);
505
506 screen->base.fence.emit = nv30_screen_fence_emit;
507 screen->base.fence.update = nv30_screen_fence_update;
508
509 ret = nouveau_screen_init(&screen->base, dev);
510 if (ret)
511 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
512
513 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
514 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
515 if (oclass == NV40_3D_CLASS) {
516 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
517 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
518 }
519
520 fifo = screen->base.channel->data;
521 push = screen->base.pushbuf;
522 push->rsvd_kick = 16;
523
524 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
525 NULL, 0, &screen->null);
526 if (ret)
527 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
528
529 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
530 * this means that the address pointed at by the DMA object must
531 * be 4KiB aligned, which means this object needs to be the first
532 * one allocated on the channel.
533 */
534 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
535 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
536 .length = 32 }, sizeof(struct nv04_notify),
537 &screen->fence);
538 if (ret)
539 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
540
541 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
542 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
543 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
544 .length = 32 }, sizeof(struct nv04_notify),
545 &screen->ntfy);
546 if (ret)
547 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
548
549 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
550 * the remainder of the "notifier block" assigned by the kernel for
551 * use as query objects
552 */
553 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
554 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
555 .length = 4096 - 128 }, sizeof(struct nv04_notify),
556 &screen->query);
557 if (ret)
558 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
559
560 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
561 if (ret)
562 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
563
564 LIST_INITHEAD(&screen->queries);
565
566 /* Vertex program resources (code/data), currently 6 of the constant
567 * slots are reserved to implement user clipping planes
568 */
569 if (oclass < NV40_3D_CLASS) {
570 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
571 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
572 } else {
573 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
574 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
575 }
576
577 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
578 if (ret == 0)
579 ret = nouveau_bo_map(screen->notify, 0, screen->base.client);
580 if (ret)
581 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
582
583 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
584 NULL, 0, &screen->eng3d);
585 if (ret)
586 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
587
588 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
589 PUSH_DATA (push, screen->eng3d->handle);
590 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
591 PUSH_DATA (push, screen->ntfy->handle);
592 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
593 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
594 PUSH_DATA (push, fifo->vram); /* COLOR1 */
595 PUSH_DATA (push, screen->null->handle); /* UNK190 */
596 PUSH_DATA (push, fifo->vram); /* COLOR0 */
597 PUSH_DATA (push, fifo->vram); /* ZETA */
598 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
599 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
600 PUSH_DATA (push, screen->fence->handle); /* FENCE */
601 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
602 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
603 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
604 if (screen->eng3d->oclass < NV40_3D_CLASS) {
605 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
606 PUSH_DATA (push, 0x00100000);
607 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
608 PUSH_DATA (push, 3);
609
610 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
611 PUSH_DATA (push, 0);
612 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
613 PUSH_DATA (push, fui(0.0));
614 PUSH_DATA (push, fui(0.0));
615 PUSH_DATA (push, fui(1.0));
616 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
617 for (i = 0; i < 16; i++)
618 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
619
620 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
621 PUSH_DATA (push, 0);
622 } else {
623 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
624 PUSH_DATA (push, fifo->vram);
625 PUSH_DATA (push, fifo->vram); /* COLOR3 */
626
627 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
628 PUSH_DATA (push, 0x00000004);
629
630 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
631 PUSH_DATA (push, 0x00000010);
632 PUSH_DATA (push, 0x01000100);
633 PUSH_DATA (push, 0xff800006);
634
635 /* vtxprog output routing */
636 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
637 PUSH_DATA (push, 0x06144321);
638 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
639 PUSH_DATA (push, 0xedcba987);
640 PUSH_DATA (push, 0x0000006f);
641 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
642 PUSH_DATA (push, 0x00171615);
643 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
644 PUSH_DATA (push, 0x001b1a19);
645
646 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
647 PUSH_DATA (push, 0x0020ffff);
648 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
649 PUSH_DATA (push, 0x01d300d4);
650
651 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
652 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
653 }
654
655 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
656 NULL, 0, &screen->m2mf);
657 if (ret)
658 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
659
660 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
661 PUSH_DATA (push, screen->m2mf->handle);
662 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
663 PUSH_DATA (push, screen->ntfy->handle);
664
665 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
666 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
667 if (ret)
668 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
669
670 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
671 PUSH_DATA (push, screen->surf2d->handle);
672 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
673 PUSH_DATA (push, screen->ntfy->handle);
674
675 if (dev->chipset < 0x40)
676 oclass = NV30_SURFACE_SWZ_CLASS;
677 else
678 oclass = NV40_SURFACE_SWZ_CLASS;
679
680 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
681 NULL, 0, &screen->swzsurf);
682 if (ret)
683 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
684
685 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
686 PUSH_DATA (push, screen->swzsurf->handle);
687 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
688 PUSH_DATA (push, screen->ntfy->handle);
689
690 if (dev->chipset < 0x40)
691 oclass = NV30_SIFM_CLASS;
692 else
693 oclass = NV40_SIFM_CLASS;
694
695 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
696 NULL, 0, &screen->sifm);
697 if (ret)
698 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
699
700 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
701 PUSH_DATA (push, screen->sifm->handle);
702 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
703 PUSH_DATA (push, screen->ntfy->handle);
704 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
705 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
706
707 nouveau_pushbuf_kick(push, push->channel);
708
709 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
710 return &screen->base;
711 }