gallium: introduce PIPE_CAP_CLIP_HALFZ.
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include <xf86drm.h>
27 #include <nouveau_drm.h>
28 #include "util/u_format.h"
29 #include "util/u_format_s3tc.h"
30
31 #include "nv_object.xml.h"
32 #include "nv_m2mf.xml.h"
33 #include "nv30/nv30-40_3d.xml.h"
34 #include "nv30/nv01_2d.xml.h"
35
36 #include "nouveau_fence.h"
37 #include "nv30/nv30_screen.h"
38 #include "nv30/nv30_context.h"
39 #include "nv30/nv30_resource.h"
40 #include "nv30/nv30_format.h"
41
42 #define RANKINE_0397_CHIPSET 0x00000003
43 #define RANKINE_0497_CHIPSET 0x000001e0
44 #define RANKINE_0697_CHIPSET 0x00000010
45 #define CURIE_4097_CHIPSET 0x00000baf
46 #define CURIE_4497_CHIPSET 0x00005450
47 #define CURIE_4497_CHIPSET6X 0x00000088
48
49 static int
50 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
51 {
52 struct nv30_screen *screen = nv30_screen(pscreen);
53 struct nouveau_object *eng3d = screen->eng3d;
54 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
55
56 switch (param) {
57 /* non-boolean capabilities */
58 case PIPE_CAP_MAX_RENDER_TARGETS:
59 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
60 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
61 return 13;
62 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
63 return 10;
64 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
65 return 13;
66 case PIPE_CAP_GLSL_FEATURE_LEVEL:
67 return 120;
68 case PIPE_CAP_ENDIANNESS:
69 return PIPE_ENDIAN_LITTLE;
70 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
71 return 16;
72 case PIPE_CAP_MAX_VIEWPORTS:
73 return 1;
74 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
75 return 2048;
76 /* supported capabilities */
77 case PIPE_CAP_TWO_SIDED_STENCIL:
78 case PIPE_CAP_ANISOTROPIC_FILTER:
79 case PIPE_CAP_POINT_SPRITE:
80 case PIPE_CAP_OCCLUSION_QUERY:
81 case PIPE_CAP_QUERY_TIME_ELAPSED:
82 case PIPE_CAP_QUERY_TIMESTAMP:
83 case PIPE_CAP_TEXTURE_SHADOW_MAP:
84 case PIPE_CAP_TEXTURE_SWIZZLE:
85 case PIPE_CAP_DEPTH_CLIP_DISABLE:
86 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
87 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
88 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
89 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
90 case PIPE_CAP_TGSI_TEXCOORD:
91 case PIPE_CAP_USER_CONSTANT_BUFFERS:
92 case PIPE_CAP_USER_INDEX_BUFFERS:
93 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
94 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
95 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
96 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
97 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
98 return 1;
99 /* nv4x capabilities */
100 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
101 case PIPE_CAP_NPOT_TEXTURES:
102 case PIPE_CAP_CONDITIONAL_RENDER:
103 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
104 case PIPE_CAP_PRIMITIVE_RESTART:
105 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
106 /* unsupported */
107 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
108 case PIPE_CAP_SM3:
109 case PIPE_CAP_INDEP_BLEND_ENABLE:
110 case PIPE_CAP_INDEP_BLEND_FUNC:
111 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
112 case PIPE_CAP_SHADER_STENCIL_EXPORT:
113 case PIPE_CAP_TGSI_INSTANCEID:
114 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
115 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
116 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
117 case PIPE_CAP_MIN_TEXEL_OFFSET:
118 case PIPE_CAP_MAX_TEXEL_OFFSET:
119 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
120 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
121 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
122 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
123 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
124 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
125 case PIPE_CAP_MAX_VERTEX_STREAMS:
126 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
127 case PIPE_CAP_TEXTURE_BARRIER:
128 case PIPE_CAP_SEAMLESS_CUBE_MAP:
129 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
130 case PIPE_CAP_CUBE_MAP_ARRAY:
131 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
132 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
133 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
134 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
135 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
136 case PIPE_CAP_START_INSTANCE:
137 case PIPE_CAP_TEXTURE_MULTISAMPLE:
138 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
139 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
140 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
141 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
142 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
143 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
144 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
145 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
146 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
147 case PIPE_CAP_TEXTURE_GATHER_SM5:
148 case PIPE_CAP_FAKE_SW_MSAA:
149 case PIPE_CAP_TEXTURE_QUERY_LOD:
150 case PIPE_CAP_SAMPLE_SHADING:
151 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
152 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
153 case PIPE_CAP_USER_VERTEX_BUFFERS:
154 case PIPE_CAP_COMPUTE:
155 case PIPE_CAP_DRAW_INDIRECT:
156 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
157 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
158 case PIPE_CAP_SAMPLER_VIEW_TARGET:
159 case PIPE_CAP_CLIP_HALFZ:
160 return 0;
161
162 case PIPE_CAP_VENDOR_ID:
163 return 0x10de;
164 case PIPE_CAP_DEVICE_ID: {
165 uint64_t device_id;
166 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
167 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
168 return -1;
169 }
170 return device_id;
171 }
172 case PIPE_CAP_ACCELERATED:
173 return 1;
174 case PIPE_CAP_VIDEO_MEMORY:
175 return dev->vram_size >> 20;
176 case PIPE_CAP_UMA:
177 return 0;
178 }
179
180 debug_printf("unknown param %d\n", param);
181 return 0;
182 }
183
184 static float
185 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
186 {
187 struct nv30_screen *screen = nv30_screen(pscreen);
188 struct nouveau_object *eng3d = screen->eng3d;
189
190 switch (param) {
191 case PIPE_CAPF_MAX_LINE_WIDTH:
192 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
193 return 10.0;
194 case PIPE_CAPF_MAX_POINT_WIDTH:
195 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
196 return 64.0;
197 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
198 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
199 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
200 return 15.0;
201 default:
202 debug_printf("unknown paramf %d\n", param);
203 return 0;
204 }
205 }
206
207 static int
208 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
209 enum pipe_shader_cap param)
210 {
211 struct nv30_screen *screen = nv30_screen(pscreen);
212 struct nouveau_object *eng3d = screen->eng3d;
213
214 switch (shader) {
215 case PIPE_SHADER_VERTEX:
216 switch (param) {
217 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
218 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
219 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
220 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
221 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
222 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
223 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
224 return 0;
225 case PIPE_SHADER_CAP_MAX_INPUTS:
226 case PIPE_SHADER_CAP_MAX_OUTPUTS:
227 return 16;
228 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
229 return ((eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6)) * sizeof(float[4]);
230 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
231 return 1;
232 case PIPE_SHADER_CAP_MAX_TEMPS:
233 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
234 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
235 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
236 return 0;
237 case PIPE_SHADER_CAP_MAX_PREDS:
238 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
239 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
240 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
241 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
242 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
243 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
244 case PIPE_SHADER_CAP_SUBROUTINES:
245 case PIPE_SHADER_CAP_INTEGERS:
246 return 0;
247 default:
248 debug_printf("unknown vertex shader param %d\n", param);
249 return 0;
250 }
251 break;
252 case PIPE_SHADER_FRAGMENT:
253 switch (param) {
254 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
255 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
256 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
257 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
258 return 4096;
259 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
260 return 0;
261 case PIPE_SHADER_CAP_MAX_INPUTS:
262 return 8; /* should be possible to do 10 with nv4x */
263 case PIPE_SHADER_CAP_MAX_OUTPUTS:
264 return 4;
265 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
266 return ((eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32) * sizeof(float[4]);
267 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
268 return 1;
269 case PIPE_SHADER_CAP_MAX_TEMPS:
270 return 32;
271 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
272 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
273 return 16;
274 case PIPE_SHADER_CAP_MAX_PREDS:
275 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
276 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
277 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
278 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
279 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
280 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
281 case PIPE_SHADER_CAP_SUBROUTINES:
282 return 0;
283 default:
284 debug_printf("unknown fragment shader param %d\n", param);
285 return 0;
286 }
287 break;
288 default:
289 return 0;
290 }
291 }
292
293 static boolean
294 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
295 enum pipe_format format,
296 enum pipe_texture_target target,
297 unsigned sample_count,
298 unsigned bindings)
299 {
300 if (sample_count > 4)
301 return FALSE;
302 if (!(0x00000017 & (1 << sample_count)))
303 return FALSE;
304
305 if (!util_format_is_supported(format, bindings)) {
306 return FALSE;
307 }
308
309 /* transfers & shared are always supported */
310 bindings &= ~(PIPE_BIND_TRANSFER_READ |
311 PIPE_BIND_TRANSFER_WRITE |
312 PIPE_BIND_SHARED);
313
314 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
315 }
316
317 static void
318 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
319 {
320 struct nv30_screen *screen = nv30_screen(pscreen);
321 struct nouveau_pushbuf *push = screen->base.pushbuf;
322
323 *sequence = ++screen->base.fence.sequence;
324
325 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
326 PUSH_DATA (push, 0);
327 PUSH_DATA (push, *sequence);
328 }
329
330 static uint32_t
331 nv30_screen_fence_update(struct pipe_screen *pscreen)
332 {
333 struct nv30_screen *screen = nv30_screen(pscreen);
334 struct nv04_notify *fence = screen->fence->data;
335 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
336 }
337
338 static void
339 nv30_screen_destroy(struct pipe_screen *pscreen)
340 {
341 struct nv30_screen *screen = nv30_screen(pscreen);
342
343 if (!nouveau_drm_screen_unref(&screen->base))
344 return;
345
346 if (screen->base.fence.current) {
347 struct nouveau_fence *current = NULL;
348
349 /* nouveau_fence_wait will create a new current fence, so wait on the
350 * _current_ one, and remove both.
351 */
352 nouveau_fence_ref(screen->base.fence.current, &current);
353 nouveau_fence_wait(current);
354 nouveau_fence_ref(NULL, &current);
355 nouveau_fence_ref(NULL, &screen->base.fence.current);
356 }
357
358 nouveau_bo_ref(NULL, &screen->notify);
359
360 nouveau_heap_destroy(&screen->query_heap);
361 nouveau_heap_destroy(&screen->vp_exec_heap);
362 nouveau_heap_destroy(&screen->vp_data_heap);
363
364 nouveau_object_del(&screen->query);
365 nouveau_object_del(&screen->fence);
366 nouveau_object_del(&screen->ntfy);
367
368 nouveau_object_del(&screen->sifm);
369 nouveau_object_del(&screen->swzsurf);
370 nouveau_object_del(&screen->surf2d);
371 nouveau_object_del(&screen->m2mf);
372 nouveau_object_del(&screen->eng3d);
373 nouveau_object_del(&screen->null);
374
375 nouveau_screen_fini(&screen->base);
376 FREE(screen);
377 }
378
379 #define FAIL_SCREEN_INIT(str, err) \
380 do { \
381 NOUVEAU_ERR(str, err); \
382 nv30_screen_destroy(pscreen); \
383 return NULL; \
384 } while(0)
385
386 struct pipe_screen *
387 nv30_screen_create(struct nouveau_device *dev)
388 {
389 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
390 struct pipe_screen *pscreen;
391 struct nouveau_pushbuf *push;
392 struct nv04_fifo *fifo;
393 unsigned oclass = 0;
394 int ret, i;
395
396 if (!screen)
397 return NULL;
398
399 switch (dev->chipset & 0xf0) {
400 case 0x30:
401 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
402 oclass = NV30_3D_CLASS;
403 else
404 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
405 oclass = NV34_3D_CLASS;
406 else
407 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
408 oclass = NV35_3D_CLASS;
409 break;
410 case 0x40:
411 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
412 oclass = NV40_3D_CLASS;
413 else
414 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
415 oclass = NV44_3D_CLASS;
416 break;
417 case 0x60:
418 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
419 oclass = NV44_3D_CLASS;
420 break;
421 default:
422 break;
423 }
424
425 if (!oclass) {
426 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
427 FREE(screen);
428 return NULL;
429 }
430
431 pscreen = &screen->base.base;
432 pscreen->destroy = nv30_screen_destroy;
433 pscreen->get_param = nv30_screen_get_param;
434 pscreen->get_paramf = nv30_screen_get_paramf;
435 pscreen->get_shader_param = nv30_screen_get_shader_param;
436 pscreen->context_create = nv30_context_create;
437 pscreen->is_format_supported = nv30_screen_is_format_supported;
438 nv30_resource_screen_init(pscreen);
439 nouveau_screen_init_vdec(&screen->base);
440
441 screen->base.fence.emit = nv30_screen_fence_emit;
442 screen->base.fence.update = nv30_screen_fence_update;
443
444 ret = nouveau_screen_init(&screen->base, dev);
445 if (ret)
446 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
447
448 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
449 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
450 if (oclass == NV40_3D_CLASS) {
451 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
452 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
453 }
454
455 fifo = screen->base.channel->data;
456 push = screen->base.pushbuf;
457 push->rsvd_kick = 16;
458
459 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
460 NULL, 0, &screen->null);
461 if (ret)
462 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
463
464 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
465 * this means that the address pointed at by the DMA object must
466 * be 4KiB aligned, which means this object needs to be the first
467 * one allocated on the channel.
468 */
469 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
470 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
471 .length = 32 }, sizeof(struct nv04_notify),
472 &screen->fence);
473 if (ret)
474 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
475
476 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
477 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
478 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
479 .length = 32 }, sizeof(struct nv04_notify),
480 &screen->ntfy);
481 if (ret)
482 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
483
484 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
485 * the remainder of the "notifier block" assigned by the kernel for
486 * use as query objects
487 */
488 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
489 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
490 .length = 4096 - 128 }, sizeof(struct nv04_notify),
491 &screen->query);
492 if (ret)
493 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
494
495 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
496 if (ret)
497 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
498
499 LIST_INITHEAD(&screen->queries);
500
501 /* Vertex program resources (code/data), currently 6 of the constant
502 * slots are reserved to implement user clipping planes
503 */
504 if (oclass < NV40_3D_CLASS) {
505 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
506 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
507 } else {
508 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
509 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
510 }
511
512 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
513 if (ret == 0)
514 nouveau_bo_map(screen->notify, 0, screen->base.client);
515 if (ret)
516 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
517
518 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
519 NULL, 0, &screen->eng3d);
520 if (ret)
521 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
522
523 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
524 PUSH_DATA (push, screen->eng3d->handle);
525 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
526 PUSH_DATA (push, screen->ntfy->handle);
527 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
528 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
529 PUSH_DATA (push, fifo->vram); /* COLOR1 */
530 PUSH_DATA (push, screen->null->handle); /* UNK190 */
531 PUSH_DATA (push, fifo->vram); /* COLOR0 */
532 PUSH_DATA (push, fifo->vram); /* ZETA */
533 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
534 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
535 PUSH_DATA (push, screen->fence->handle); /* FENCE */
536 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
537 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
538 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
539 if (screen->eng3d->oclass < NV40_3D_CLASS) {
540 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
541 PUSH_DATA (push, 0x00100000);
542 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
543 PUSH_DATA (push, 3);
544
545 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
546 PUSH_DATA (push, 0);
547 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
548 PUSH_DATA (push, fui(0.0));
549 PUSH_DATA (push, fui(0.0));
550 PUSH_DATA (push, fui(1.0));
551 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
552 for (i = 0; i < 16; i++)
553 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
554
555 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
556 PUSH_DATA (push, 0);
557 } else {
558 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
559 PUSH_DATA (push, fifo->vram);
560 PUSH_DATA (push, fifo->vram); /* COLOR3 */
561
562 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
563 PUSH_DATA (push, 0x00000004);
564
565 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
566 PUSH_DATA (push, 0x00000010);
567 PUSH_DATA (push, 0x01000100);
568 PUSH_DATA (push, 0xff800006);
569
570 /* vtxprog output routing */
571 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
572 PUSH_DATA (push, 0x06144321);
573 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
574 PUSH_DATA (push, 0xedcba987);
575 PUSH_DATA (push, 0x0000006f);
576 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
577 PUSH_DATA (push, 0x00171615);
578 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
579 PUSH_DATA (push, 0x001b1a19);
580
581 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
582 PUSH_DATA (push, 0x0020ffff);
583 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
584 PUSH_DATA (push, 0x01d300d4);
585
586 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
587 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
588 }
589
590 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
591 NULL, 0, &screen->m2mf);
592 if (ret)
593 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
594
595 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
596 PUSH_DATA (push, screen->m2mf->handle);
597 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
598 PUSH_DATA (push, screen->ntfy->handle);
599
600 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
601 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
602 if (ret)
603 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
604
605 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
606 PUSH_DATA (push, screen->surf2d->handle);
607 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
608 PUSH_DATA (push, screen->ntfy->handle);
609
610 if (dev->chipset < 0x40)
611 oclass = NV30_SURFACE_SWZ_CLASS;
612 else
613 oclass = NV40_SURFACE_SWZ_CLASS;
614
615 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
616 NULL, 0, &screen->swzsurf);
617 if (ret)
618 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
619
620 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
621 PUSH_DATA (push, screen->swzsurf->handle);
622 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
623 PUSH_DATA (push, screen->ntfy->handle);
624
625 if (dev->chipset < 0x40)
626 oclass = NV30_SIFM_CLASS;
627 else
628 oclass = NV40_SIFM_CLASS;
629
630 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
631 NULL, 0, &screen->sifm);
632 if (ret)
633 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
634
635 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
636 PUSH_DATA (push, screen->sifm->handle);
637 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
638 PUSH_DATA (push, screen->ntfy->handle);
639 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
640 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
641
642 nouveau_pushbuf_kick(push, push->channel);
643
644 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
645 return pscreen;
646 }