gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include <xf86drm.h>
27 #include <nouveau_drm.h>
28 #include "util/u_format.h"
29 #include "util/u_format_s3tc.h"
30
31 #include "nv_object.xml.h"
32 #include "nv_m2mf.xml.h"
33 #include "nv30/nv30-40_3d.xml.h"
34 #include "nv30/nv01_2d.xml.h"
35
36 #include "nouveau_fence.h"
37 #include "nv30/nv30_screen.h"
38 #include "nv30/nv30_context.h"
39 #include "nv30/nv30_resource.h"
40 #include "nv30/nv30_format.h"
41
42 #define RANKINE_0397_CHIPSET 0x00000003
43 #define RANKINE_0497_CHIPSET 0x000001e0
44 #define RANKINE_0697_CHIPSET 0x00000010
45 #define CURIE_4097_CHIPSET 0x00000baf
46 #define CURIE_4497_CHIPSET 0x00005450
47 #define CURIE_4497_CHIPSET6X 0x00000088
48
49 static int
50 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
51 {
52 struct nv30_screen *screen = nv30_screen(pscreen);
53 struct nouveau_object *eng3d = screen->eng3d;
54 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
55
56 switch (param) {
57 /* non-boolean capabilities */
58 case PIPE_CAP_MAX_RENDER_TARGETS:
59 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
60 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
61 return 13;
62 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
63 return 10;
64 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
65 return 13;
66 case PIPE_CAP_GLSL_FEATURE_LEVEL:
67 return 120;
68 case PIPE_CAP_ENDIANNESS:
69 return PIPE_ENDIAN_LITTLE;
70 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
71 return 16;
72 case PIPE_CAP_MAX_VIEWPORTS:
73 return 1;
74 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
75 return 2048;
76 /* supported capabilities */
77 case PIPE_CAP_TWO_SIDED_STENCIL:
78 case PIPE_CAP_ANISOTROPIC_FILTER:
79 case PIPE_CAP_POINT_SPRITE:
80 case PIPE_CAP_OCCLUSION_QUERY:
81 case PIPE_CAP_QUERY_TIME_ELAPSED:
82 case PIPE_CAP_QUERY_TIMESTAMP:
83 case PIPE_CAP_TEXTURE_SHADOW_MAP:
84 case PIPE_CAP_TEXTURE_SWIZZLE:
85 case PIPE_CAP_DEPTH_CLIP_DISABLE:
86 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
87 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
88 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
89 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
90 case PIPE_CAP_TGSI_TEXCOORD:
91 case PIPE_CAP_USER_CONSTANT_BUFFERS:
92 case PIPE_CAP_USER_INDEX_BUFFERS:
93 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
94 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
95 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
96 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
97 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
98 return 1;
99 /* nv4x capabilities */
100 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
101 case PIPE_CAP_NPOT_TEXTURES:
102 case PIPE_CAP_CONDITIONAL_RENDER:
103 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
104 case PIPE_CAP_PRIMITIVE_RESTART:
105 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
106 /* unsupported */
107 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
108 case PIPE_CAP_SM3:
109 case PIPE_CAP_INDEP_BLEND_ENABLE:
110 case PIPE_CAP_INDEP_BLEND_FUNC:
111 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
112 case PIPE_CAP_SHADER_STENCIL_EXPORT:
113 case PIPE_CAP_TGSI_INSTANCEID:
114 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
115 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
116 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
117 case PIPE_CAP_MIN_TEXEL_OFFSET:
118 case PIPE_CAP_MAX_TEXEL_OFFSET:
119 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
120 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
121 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
122 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
123 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
124 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
125 case PIPE_CAP_MAX_VERTEX_STREAMS:
126 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
127 case PIPE_CAP_TEXTURE_BARRIER:
128 case PIPE_CAP_SEAMLESS_CUBE_MAP:
129 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
130 case PIPE_CAP_CUBE_MAP_ARRAY:
131 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
132 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
133 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
134 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
135 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
136 case PIPE_CAP_START_INSTANCE:
137 case PIPE_CAP_TEXTURE_MULTISAMPLE:
138 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
139 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
140 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
141 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
142 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
143 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
144 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
145 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
146 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
147 case PIPE_CAP_TEXTURE_GATHER_SM5:
148 case PIPE_CAP_FAKE_SW_MSAA:
149 case PIPE_CAP_TEXTURE_QUERY_LOD:
150 case PIPE_CAP_SAMPLE_SHADING:
151 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
152 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
153 case PIPE_CAP_USER_VERTEX_BUFFERS:
154 case PIPE_CAP_COMPUTE:
155 case PIPE_CAP_DRAW_INDIRECT:
156 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
157 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
158 case PIPE_CAP_SAMPLER_VIEW_TARGET:
159 case PIPE_CAP_CLIP_HALFZ:
160 case PIPE_CAP_VERTEXID_NOBASE:
161 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
162 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
163 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
164 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
165 return 0;
166
167 case PIPE_CAP_VENDOR_ID:
168 return 0x10de;
169 case PIPE_CAP_DEVICE_ID: {
170 uint64_t device_id;
171 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
172 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
173 return -1;
174 }
175 return device_id;
176 }
177 case PIPE_CAP_ACCELERATED:
178 return 1;
179 case PIPE_CAP_VIDEO_MEMORY:
180 return dev->vram_size >> 20;
181 case PIPE_CAP_UMA:
182 return 0;
183 }
184
185 debug_printf("unknown param %d\n", param);
186 return 0;
187 }
188
189 static float
190 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
191 {
192 struct nv30_screen *screen = nv30_screen(pscreen);
193 struct nouveau_object *eng3d = screen->eng3d;
194
195 switch (param) {
196 case PIPE_CAPF_MAX_LINE_WIDTH:
197 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
198 return 10.0;
199 case PIPE_CAPF_MAX_POINT_WIDTH:
200 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
201 return 64.0;
202 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
203 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
204 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
205 return 15.0;
206 default:
207 debug_printf("unknown paramf %d\n", param);
208 return 0;
209 }
210 }
211
212 static int
213 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
214 enum pipe_shader_cap param)
215 {
216 struct nv30_screen *screen = nv30_screen(pscreen);
217 struct nouveau_object *eng3d = screen->eng3d;
218
219 switch (shader) {
220 case PIPE_SHADER_VERTEX:
221 switch (param) {
222 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
223 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
224 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
225 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
226 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
227 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
228 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
229 return 0;
230 case PIPE_SHADER_CAP_MAX_INPUTS:
231 case PIPE_SHADER_CAP_MAX_OUTPUTS:
232 return 16;
233 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
234 return ((eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6)) * sizeof(float[4]);
235 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
236 return 1;
237 case PIPE_SHADER_CAP_MAX_TEMPS:
238 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
239 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
240 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
241 return 0;
242 case PIPE_SHADER_CAP_MAX_PREDS:
243 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
244 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
245 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
246 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
247 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
248 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
249 case PIPE_SHADER_CAP_SUBROUTINES:
250 case PIPE_SHADER_CAP_INTEGERS:
251 case PIPE_SHADER_CAP_DOUBLES:
252 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
253 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
254 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
255 return 0;
256 default:
257 debug_printf("unknown vertex shader param %d\n", param);
258 return 0;
259 }
260 break;
261 case PIPE_SHADER_FRAGMENT:
262 switch (param) {
263 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
264 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
265 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
266 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
267 return 4096;
268 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
269 return 0;
270 case PIPE_SHADER_CAP_MAX_INPUTS:
271 return 8; /* should be possible to do 10 with nv4x */
272 case PIPE_SHADER_CAP_MAX_OUTPUTS:
273 return 4;
274 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
275 return ((eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32) * sizeof(float[4]);
276 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
277 return 1;
278 case PIPE_SHADER_CAP_MAX_TEMPS:
279 return 32;
280 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
281 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
282 return 16;
283 case PIPE_SHADER_CAP_MAX_PREDS:
284 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
285 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
286 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
287 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
288 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
289 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
290 case PIPE_SHADER_CAP_SUBROUTINES:
291 case PIPE_SHADER_CAP_DOUBLES:
292 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
293 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
294 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
295 return 0;
296 default:
297 debug_printf("unknown fragment shader param %d\n", param);
298 return 0;
299 }
300 break;
301 default:
302 return 0;
303 }
304 }
305
306 static boolean
307 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
308 enum pipe_format format,
309 enum pipe_texture_target target,
310 unsigned sample_count,
311 unsigned bindings)
312 {
313 if (sample_count > 4)
314 return FALSE;
315 if (!(0x00000017 & (1 << sample_count)))
316 return FALSE;
317
318 if (!util_format_is_supported(format, bindings)) {
319 return FALSE;
320 }
321
322 /* transfers & shared are always supported */
323 bindings &= ~(PIPE_BIND_TRANSFER_READ |
324 PIPE_BIND_TRANSFER_WRITE |
325 PIPE_BIND_SHARED);
326
327 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
328 }
329
330 static void
331 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
332 {
333 struct nv30_screen *screen = nv30_screen(pscreen);
334 struct nouveau_pushbuf *push = screen->base.pushbuf;
335
336 *sequence = ++screen->base.fence.sequence;
337
338 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
339 PUSH_DATA (push, 0);
340 PUSH_DATA (push, *sequence);
341 }
342
343 static uint32_t
344 nv30_screen_fence_update(struct pipe_screen *pscreen)
345 {
346 struct nv30_screen *screen = nv30_screen(pscreen);
347 struct nv04_notify *fence = screen->fence->data;
348 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
349 }
350
351 static void
352 nv30_screen_destroy(struct pipe_screen *pscreen)
353 {
354 struct nv30_screen *screen = nv30_screen(pscreen);
355
356 if (!nouveau_drm_screen_unref(&screen->base))
357 return;
358
359 if (screen->base.fence.current) {
360 struct nouveau_fence *current = NULL;
361
362 /* nouveau_fence_wait will create a new current fence, so wait on the
363 * _current_ one, and remove both.
364 */
365 nouveau_fence_ref(screen->base.fence.current, &current);
366 nouveau_fence_wait(current);
367 nouveau_fence_ref(NULL, &current);
368 nouveau_fence_ref(NULL, &screen->base.fence.current);
369 }
370
371 nouveau_bo_ref(NULL, &screen->notify);
372
373 nouveau_heap_destroy(&screen->query_heap);
374 nouveau_heap_destroy(&screen->vp_exec_heap);
375 nouveau_heap_destroy(&screen->vp_data_heap);
376
377 nouveau_object_del(&screen->query);
378 nouveau_object_del(&screen->fence);
379 nouveau_object_del(&screen->ntfy);
380
381 nouveau_object_del(&screen->sifm);
382 nouveau_object_del(&screen->swzsurf);
383 nouveau_object_del(&screen->surf2d);
384 nouveau_object_del(&screen->m2mf);
385 nouveau_object_del(&screen->eng3d);
386 nouveau_object_del(&screen->null);
387
388 nouveau_screen_fini(&screen->base);
389 FREE(screen);
390 }
391
392 #define FAIL_SCREEN_INIT(str, err) \
393 do { \
394 NOUVEAU_ERR(str, err); \
395 nv30_screen_destroy(pscreen); \
396 return NULL; \
397 } while(0)
398
399 struct pipe_screen *
400 nv30_screen_create(struct nouveau_device *dev)
401 {
402 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
403 struct pipe_screen *pscreen;
404 struct nouveau_pushbuf *push;
405 struct nv04_fifo *fifo;
406 unsigned oclass = 0;
407 int ret, i;
408
409 if (!screen)
410 return NULL;
411
412 switch (dev->chipset & 0xf0) {
413 case 0x30:
414 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
415 oclass = NV30_3D_CLASS;
416 else
417 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
418 oclass = NV34_3D_CLASS;
419 else
420 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
421 oclass = NV35_3D_CLASS;
422 break;
423 case 0x40:
424 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
425 oclass = NV40_3D_CLASS;
426 else
427 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
428 oclass = NV44_3D_CLASS;
429 break;
430 case 0x60:
431 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
432 oclass = NV44_3D_CLASS;
433 break;
434 default:
435 break;
436 }
437
438 if (!oclass) {
439 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
440 FREE(screen);
441 return NULL;
442 }
443
444 pscreen = &screen->base.base;
445 pscreen->destroy = nv30_screen_destroy;
446 pscreen->get_param = nv30_screen_get_param;
447 pscreen->get_paramf = nv30_screen_get_paramf;
448 pscreen->get_shader_param = nv30_screen_get_shader_param;
449 pscreen->context_create = nv30_context_create;
450 pscreen->is_format_supported = nv30_screen_is_format_supported;
451 nv30_resource_screen_init(pscreen);
452 nouveau_screen_init_vdec(&screen->base);
453
454 screen->base.fence.emit = nv30_screen_fence_emit;
455 screen->base.fence.update = nv30_screen_fence_update;
456
457 ret = nouveau_screen_init(&screen->base, dev);
458 if (ret)
459 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
460
461 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
462 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
463 if (oclass == NV40_3D_CLASS) {
464 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
465 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
466 }
467
468 fifo = screen->base.channel->data;
469 push = screen->base.pushbuf;
470 push->rsvd_kick = 16;
471
472 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
473 NULL, 0, &screen->null);
474 if (ret)
475 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
476
477 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
478 * this means that the address pointed at by the DMA object must
479 * be 4KiB aligned, which means this object needs to be the first
480 * one allocated on the channel.
481 */
482 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
483 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
484 .length = 32 }, sizeof(struct nv04_notify),
485 &screen->fence);
486 if (ret)
487 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
488
489 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
490 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
491 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
492 .length = 32 }, sizeof(struct nv04_notify),
493 &screen->ntfy);
494 if (ret)
495 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
496
497 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
498 * the remainder of the "notifier block" assigned by the kernel for
499 * use as query objects
500 */
501 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
502 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
503 .length = 4096 - 128 }, sizeof(struct nv04_notify),
504 &screen->query);
505 if (ret)
506 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
507
508 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
509 if (ret)
510 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
511
512 LIST_INITHEAD(&screen->queries);
513
514 /* Vertex program resources (code/data), currently 6 of the constant
515 * slots are reserved to implement user clipping planes
516 */
517 if (oclass < NV40_3D_CLASS) {
518 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
519 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
520 } else {
521 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
522 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
523 }
524
525 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
526 if (ret == 0)
527 nouveau_bo_map(screen->notify, 0, screen->base.client);
528 if (ret)
529 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
530
531 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
532 NULL, 0, &screen->eng3d);
533 if (ret)
534 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
535
536 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
537 PUSH_DATA (push, screen->eng3d->handle);
538 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
539 PUSH_DATA (push, screen->ntfy->handle);
540 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
541 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
542 PUSH_DATA (push, fifo->vram); /* COLOR1 */
543 PUSH_DATA (push, screen->null->handle); /* UNK190 */
544 PUSH_DATA (push, fifo->vram); /* COLOR0 */
545 PUSH_DATA (push, fifo->vram); /* ZETA */
546 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
547 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
548 PUSH_DATA (push, screen->fence->handle); /* FENCE */
549 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
550 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
551 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
552 if (screen->eng3d->oclass < NV40_3D_CLASS) {
553 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
554 PUSH_DATA (push, 0x00100000);
555 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
556 PUSH_DATA (push, 3);
557
558 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
559 PUSH_DATA (push, 0);
560 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
561 PUSH_DATA (push, fui(0.0));
562 PUSH_DATA (push, fui(0.0));
563 PUSH_DATA (push, fui(1.0));
564 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
565 for (i = 0; i < 16; i++)
566 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
567
568 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
569 PUSH_DATA (push, 0);
570 } else {
571 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
572 PUSH_DATA (push, fifo->vram);
573 PUSH_DATA (push, fifo->vram); /* COLOR3 */
574
575 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
576 PUSH_DATA (push, 0x00000004);
577
578 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
579 PUSH_DATA (push, 0x00000010);
580 PUSH_DATA (push, 0x01000100);
581 PUSH_DATA (push, 0xff800006);
582
583 /* vtxprog output routing */
584 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
585 PUSH_DATA (push, 0x06144321);
586 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
587 PUSH_DATA (push, 0xedcba987);
588 PUSH_DATA (push, 0x0000006f);
589 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
590 PUSH_DATA (push, 0x00171615);
591 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
592 PUSH_DATA (push, 0x001b1a19);
593
594 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
595 PUSH_DATA (push, 0x0020ffff);
596 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
597 PUSH_DATA (push, 0x01d300d4);
598
599 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
600 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
601 }
602
603 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
604 NULL, 0, &screen->m2mf);
605 if (ret)
606 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
607
608 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
609 PUSH_DATA (push, screen->m2mf->handle);
610 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
611 PUSH_DATA (push, screen->ntfy->handle);
612
613 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
614 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
615 if (ret)
616 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
617
618 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
619 PUSH_DATA (push, screen->surf2d->handle);
620 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
621 PUSH_DATA (push, screen->ntfy->handle);
622
623 if (dev->chipset < 0x40)
624 oclass = NV30_SURFACE_SWZ_CLASS;
625 else
626 oclass = NV40_SURFACE_SWZ_CLASS;
627
628 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
629 NULL, 0, &screen->swzsurf);
630 if (ret)
631 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
632
633 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
634 PUSH_DATA (push, screen->swzsurf->handle);
635 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
636 PUSH_DATA (push, screen->ntfy->handle);
637
638 if (dev->chipset < 0x40)
639 oclass = NV30_SIFM_CLASS;
640 else
641 oclass = NV40_SIFM_CLASS;
642
643 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
644 NULL, 0, &screen->sifm);
645 if (ret)
646 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
647
648 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
649 PUSH_DATA (push, screen->sifm->handle);
650 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
651 PUSH_DATA (push, screen->ntfy->handle);
652 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
653 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
654
655 nouveau_pushbuf_kick(push, push->channel);
656
657 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
658 return pscreen;
659 }