gallium: remove PIPE_CAP_SCALED_RESOLVE
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28
29 #include "nv_object.xml.h"
30 #include "nv_m2mf.xml.h"
31 #include "nv30/nv30-40_3d.xml.h"
32 #include "nv30/nv01_2d.xml.h"
33
34 #include "nouveau_fence.h"
35 #include "nv30/nv30_screen.h"
36 #include "nv30/nv30_context.h"
37 #include "nv30/nv30_resource.h"
38 #include "nv30/nv30_format.h"
39
40 #define RANKINE_0397_CHIPSET 0x00000003
41 #define RANKINE_0497_CHIPSET 0x000001e0
42 #define RANKINE_0697_CHIPSET 0x00000010
43 #define CURIE_4097_CHIPSET 0x00000baf
44 #define CURIE_4497_CHIPSET 0x00005450
45 #define CURIE_4497_CHIPSET6X 0x00000088
46
47 static int
48 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49 {
50 struct nv30_screen *screen = nv30_screen(pscreen);
51 struct nouveau_object *eng3d = screen->eng3d;
52
53 switch (param) {
54 /* non-boolean capabilities */
55 case PIPE_CAP_MAX_RENDER_TARGETS:
56 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 return 13;
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 return 10;
61 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 return 13;
63 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
64 return 16;
65 case PIPE_CAP_GLSL_FEATURE_LEVEL:
66 return 120;
67 /* supported capabilities */
68 case PIPE_CAP_TWO_SIDED_STENCIL:
69 case PIPE_CAP_ANISOTROPIC_FILTER:
70 case PIPE_CAP_POINT_SPRITE:
71 case PIPE_CAP_OCCLUSION_QUERY:
72 case PIPE_CAP_QUERY_TIME_ELAPSED:
73 case PIPE_CAP_QUERY_TIMESTAMP:
74 case PIPE_CAP_TEXTURE_SHADOW_MAP:
75 case PIPE_CAP_TEXTURE_SWIZZLE:
76 case PIPE_CAP_DEPTH_CLIP_DISABLE:
77 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
78 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
79 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
80 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
81 case PIPE_CAP_TGSI_TEXCOORD:
82 case PIPE_CAP_USER_CONSTANT_BUFFERS:
83 case PIPE_CAP_USER_INDEX_BUFFERS:
84 return 1;
85 case PIPE_CAP_USER_VERTEX_BUFFERS:
86 return 0;
87 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
88 return 16;
89 /* nv4x capabilities */
90 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
91 case PIPE_CAP_NPOT_TEXTURES:
92 case PIPE_CAP_CONDITIONAL_RENDER:
93 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
94 case PIPE_CAP_PRIMITIVE_RESTART:
95 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
96 /* unsupported */
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 case PIPE_CAP_SM3:
99 case PIPE_CAP_INDEP_BLEND_ENABLE:
100 case PIPE_CAP_INDEP_BLEND_FUNC:
101 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
102 case PIPE_CAP_SHADER_STENCIL_EXPORT:
103 case PIPE_CAP_TGSI_INSTANCEID:
104 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
105 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
106 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
107 case PIPE_CAP_MIN_TEXEL_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
110 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
111 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
112 case PIPE_CAP_TEXTURE_BARRIER:
113 case PIPE_CAP_SEAMLESS_CUBE_MAP:
114 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
115 case PIPE_CAP_CUBE_MAP_ARRAY:
116 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
117 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
118 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
119 case PIPE_CAP_START_INSTANCE:
120 case PIPE_CAP_TEXTURE_MULTISAMPLE:
121 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
122 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
123 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
124 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
125 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
126 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
127 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
128 case PIPE_CAP_TGSI_VS_LAYER:
129 return 0;
130 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
131 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
132 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
133 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
134 return 1;
135 case PIPE_CAP_ENDIANNESS:
136 return PIPE_ENDIAN_LITTLE;
137 default:
138 debug_printf("unknown param %d\n", param);
139 return 0;
140 }
141 }
142
143 static float
144 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
145 {
146 struct nv30_screen *screen = nv30_screen(pscreen);
147 struct nouveau_object *eng3d = screen->eng3d;
148
149 switch (param) {
150 case PIPE_CAPF_MAX_LINE_WIDTH:
151 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
152 return 10.0;
153 case PIPE_CAPF_MAX_POINT_WIDTH:
154 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
155 return 64.0;
156 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
157 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
158 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
159 return 15.0;
160 default:
161 debug_printf("unknown paramf %d\n", param);
162 return 0;
163 }
164 }
165
166 static int
167 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
168 enum pipe_shader_cap param)
169 {
170 struct nv30_screen *screen = nv30_screen(pscreen);
171 struct nouveau_object *eng3d = screen->eng3d;
172
173 switch (shader) {
174 case PIPE_SHADER_VERTEX:
175 switch (param) {
176 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
177 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
178 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
179 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
180 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
181 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
182 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
183 return 0;
184 case PIPE_SHADER_CAP_MAX_INPUTS:
185 return 16;
186 case PIPE_SHADER_CAP_MAX_CONSTS:
187 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
188 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
189 return 1;
190 case PIPE_SHADER_CAP_MAX_TEMPS:
191 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
192 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
193 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
194 return 0;
195 case PIPE_SHADER_CAP_MAX_ADDRS:
196 return 2;
197 case PIPE_SHADER_CAP_MAX_PREDS:
198 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
199 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
200 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
201 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
202 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
203 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
204 case PIPE_SHADER_CAP_SUBROUTINES:
205 case PIPE_SHADER_CAP_INTEGERS:
206 return 0;
207 default:
208 debug_printf("unknown vertex shader param %d\n", param);
209 return 0;
210 }
211 break;
212 case PIPE_SHADER_FRAGMENT:
213 switch (param) {
214 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
215 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
216 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
217 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
218 return 4096;
219 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
220 return 0;
221 case PIPE_SHADER_CAP_MAX_INPUTS:
222 return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
223 case PIPE_SHADER_CAP_MAX_CONSTS:
224 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
225 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
226 return 1;
227 case PIPE_SHADER_CAP_MAX_TEMPS:
228 return 32;
229 case PIPE_SHADER_CAP_MAX_ADDRS:
230 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
231 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
232 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
233 return 16;
234 case PIPE_SHADER_CAP_MAX_PREDS:
235 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
236 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
237 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
238 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
239 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
240 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
241 case PIPE_SHADER_CAP_SUBROUTINES:
242 return 0;
243 default:
244 debug_printf("unknown fragment shader param %d\n", param);
245 return 0;
246 }
247 break;
248 default:
249 return 0;
250 }
251 }
252
253 static boolean
254 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
255 enum pipe_format format,
256 enum pipe_texture_target target,
257 unsigned sample_count,
258 unsigned bindings)
259 {
260 if (sample_count > 4)
261 return FALSE;
262 if (!(0x00000017 & (1 << sample_count)))
263 return FALSE;
264
265 if (!util_format_is_supported(format, bindings)) {
266 return FALSE;
267 }
268
269 /* transfers & shared are always supported */
270 bindings &= ~(PIPE_BIND_TRANSFER_READ |
271 PIPE_BIND_TRANSFER_WRITE |
272 PIPE_BIND_SHARED);
273
274 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
275 }
276
277 static void
278 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
279 {
280 struct nv30_screen *screen = nv30_screen(pscreen);
281 struct nouveau_pushbuf *push = screen->base.pushbuf;
282
283 *sequence = ++screen->base.fence.sequence;
284
285 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
286 PUSH_DATA (push, 0);
287 PUSH_DATA (push, *sequence);
288 }
289
290 static uint32_t
291 nv30_screen_fence_update(struct pipe_screen *pscreen)
292 {
293 struct nv30_screen *screen = nv30_screen(pscreen);
294 struct nv04_notify *fence = screen->fence->data;
295 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
296 }
297
298 static void
299 nv30_screen_destroy(struct pipe_screen *pscreen)
300 {
301 struct nv30_screen *screen = nv30_screen(pscreen);
302
303 if (screen->base.fence.current &&
304 screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
305 nouveau_fence_wait(screen->base.fence.current);
306 nouveau_fence_ref (NULL, &screen->base.fence.current);
307 }
308
309 nouveau_object_del(&screen->query);
310 nouveau_object_del(&screen->fence);
311 nouveau_object_del(&screen->ntfy);
312
313 nouveau_object_del(&screen->sifm);
314 nouveau_object_del(&screen->swzsurf);
315 nouveau_object_del(&screen->surf2d);
316 nouveau_object_del(&screen->m2mf);
317 nouveau_object_del(&screen->eng3d);
318 nouveau_object_del(&screen->null);
319
320 nouveau_screen_fini(&screen->base);
321 FREE(screen);
322 }
323
324 #define FAIL_SCREEN_INIT(str, err) \
325 do { \
326 NOUVEAU_ERR(str, err); \
327 nv30_screen_destroy(pscreen); \
328 return NULL; \
329 } while(0)
330
331 struct pipe_screen *
332 nv30_screen_create(struct nouveau_device *dev)
333 {
334 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
335 struct pipe_screen *pscreen;
336 struct nouveau_pushbuf *push;
337 struct nv04_fifo *fifo;
338 unsigned oclass = 0;
339 int ret, i;
340
341 if (!screen)
342 return NULL;
343
344 switch (dev->chipset & 0xf0) {
345 case 0x30:
346 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
347 oclass = NV30_3D_CLASS;
348 else
349 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
350 oclass = NV34_3D_CLASS;
351 else
352 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
353 oclass = NV35_3D_CLASS;
354 break;
355 case 0x40:
356 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
357 oclass = NV40_3D_CLASS;
358 else
359 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
360 oclass = NV44_3D_CLASS;
361 break;
362 case 0x60:
363 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
364 oclass = NV44_3D_CLASS;
365 break;
366 default:
367 break;
368 }
369
370 if (!oclass) {
371 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
372 FREE(screen);
373 return NULL;
374 }
375
376 pscreen = &screen->base.base;
377 pscreen->destroy = nv30_screen_destroy;
378 pscreen->get_param = nv30_screen_get_param;
379 pscreen->get_paramf = nv30_screen_get_paramf;
380 pscreen->get_shader_param = nv30_screen_get_shader_param;
381 pscreen->context_create = nv30_context_create;
382 pscreen->is_format_supported = nv30_screen_is_format_supported;
383 nv30_resource_screen_init(pscreen);
384 nouveau_screen_init_vdec(&screen->base);
385
386 screen->base.fence.emit = nv30_screen_fence_emit;
387 screen->base.fence.update = nv30_screen_fence_update;
388
389 ret = nouveau_screen_init(&screen->base, dev);
390 if (ret)
391 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
392
393 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
394 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
395 if (oclass == NV40_3D_CLASS) {
396 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
397 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
398 }
399
400 fifo = screen->base.channel->data;
401 push = screen->base.pushbuf;
402 push->rsvd_kick = 16;
403
404 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
405 NULL, 0, &screen->null);
406 if (ret)
407 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
408
409 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
410 * this means that the address pointed at by the DMA object must
411 * be 4KiB aligned, which means this object needs to be the first
412 * one allocated on the channel.
413 */
414 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
415 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
416 .length = 32 }, sizeof(struct nv04_notify),
417 &screen->fence);
418 if (ret)
419 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
420
421 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
422 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
423 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
424 .length = 32 }, sizeof(struct nv04_notify),
425 &screen->ntfy);
426 if (ret)
427 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
428
429 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
430 * the remainder of the "notifier block" assigned by the kernel for
431 * use as query objects
432 */
433 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
434 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
435 .length = 4096 - 128 }, sizeof(struct nv04_notify),
436 &screen->query);
437 if (ret)
438 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
439
440 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
441 if (ret)
442 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
443
444 LIST_INITHEAD(&screen->queries);
445
446 /* Vertex program resources (code/data), currently 6 of the constant
447 * slots are reserved to implement user clipping planes
448 */
449 if (oclass < NV40_3D_CLASS) {
450 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
451 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
452 } else {
453 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
454 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
455 }
456
457 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
458 if (ret == 0)
459 nouveau_bo_map(screen->notify, 0, screen->base.client);
460 if (ret)
461 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
462
463 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
464 NULL, 0, &screen->eng3d);
465 if (ret)
466 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
467
468 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
469 PUSH_DATA (push, screen->eng3d->handle);
470 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
471 PUSH_DATA (push, screen->ntfy->handle);
472 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
473 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
474 PUSH_DATA (push, fifo->vram); /* COLOR1 */
475 PUSH_DATA (push, screen->null->handle); /* UNK190 */
476 PUSH_DATA (push, fifo->vram); /* COLOR0 */
477 PUSH_DATA (push, fifo->vram); /* ZETA */
478 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
479 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
480 PUSH_DATA (push, screen->fence->handle); /* FENCE */
481 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
482 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
483 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
484 if (screen->eng3d->oclass < NV40_3D_CLASS) {
485 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
486 PUSH_DATA (push, 0x00100000);
487 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
488 PUSH_DATA (push, 3);
489
490 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
491 PUSH_DATA (push, 0);
492 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
493 PUSH_DATA (push, fui(0.0));
494 PUSH_DATA (push, fui(0.0));
495 PUSH_DATA (push, fui(1.0));
496 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
497 for (i = 0; i < 16; i++)
498 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
499
500 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
501 PUSH_DATA (push, 0);
502 } else {
503 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
504 PUSH_DATA (push, fifo->vram);
505 PUSH_DATA (push, fifo->vram); /* COLOR3 */
506
507 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
508 PUSH_DATA (push, 0x00000004);
509
510 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
511 PUSH_DATA (push, 0x00000010);
512 PUSH_DATA (push, 0x01000100);
513 PUSH_DATA (push, 0xff800006);
514
515 /* vtxprog output routing */
516 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
517 PUSH_DATA (push, 0x06144321);
518 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
519 PUSH_DATA (push, 0xedcba987);
520 PUSH_DATA (push, 0x0000006f);
521 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
522 PUSH_DATA (push, 0x00171615);
523 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
524 PUSH_DATA (push, 0x001b1a19);
525
526 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
527 PUSH_DATA (push, 0x0020ffff);
528 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
529 PUSH_DATA (push, 0x01d300d4);
530
531 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
532 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
533 }
534
535 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
536 NULL, 0, &screen->m2mf);
537 if (ret)
538 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
539
540 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
541 PUSH_DATA (push, screen->m2mf->handle);
542 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
543 PUSH_DATA (push, screen->ntfy->handle);
544
545 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
546 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
547 if (ret)
548 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
549
550 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
551 PUSH_DATA (push, screen->surf2d->handle);
552 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
553 PUSH_DATA (push, screen->ntfy->handle);
554
555 if (dev->chipset < 0x40)
556 oclass = NV30_SURFACE_SWZ_CLASS;
557 else
558 oclass = NV40_SURFACE_SWZ_CLASS;
559
560 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
561 NULL, 0, &screen->swzsurf);
562 if (ret)
563 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
564
565 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
566 PUSH_DATA (push, screen->swzsurf->handle);
567 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
568 PUSH_DATA (push, screen->ntfy->handle);
569
570 if (dev->chipset < 0x40)
571 oclass = NV30_SIFM_CLASS;
572 else
573 oclass = NV40_SIFM_CLASS;
574
575 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
576 NULL, 0, &screen->sifm);
577 if (ret)
578 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
579
580 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
581 PUSH_DATA (push, screen->sifm->handle);
582 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
583 PUSH_DATA (push, screen->ntfy->handle);
584 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
585 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
586
587 nouveau_pushbuf_kick(push, push->channel);
588
589 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
590 return pscreen;
591 }