gallium: the other drivers don't support ARB_buffer_storage
[mesa.git] / src / gallium / drivers / nouveau / nv30 / nv30_screen.c
1 /*
2 * Copyright 2012 Red Hat Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: Ben Skeggs
23 *
24 */
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28
29 #include "nv_object.xml.h"
30 #include "nv_m2mf.xml.h"
31 #include "nv30/nv30-40_3d.xml.h"
32 #include "nv30/nv01_2d.xml.h"
33
34 #include "nouveau_fence.h"
35 #include "nv30/nv30_screen.h"
36 #include "nv30/nv30_context.h"
37 #include "nv30/nv30_resource.h"
38 #include "nv30/nv30_format.h"
39
40 #define RANKINE_0397_CHIPSET 0x00000003
41 #define RANKINE_0497_CHIPSET 0x000001e0
42 #define RANKINE_0697_CHIPSET 0x00000010
43 #define CURIE_4097_CHIPSET 0x00000baf
44 #define CURIE_4497_CHIPSET 0x00005450
45 #define CURIE_4497_CHIPSET6X 0x00000088
46
47 static int
48 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
49 {
50 struct nv30_screen *screen = nv30_screen(pscreen);
51 struct nouveau_object *eng3d = screen->eng3d;
52
53 switch (param) {
54 /* non-boolean capabilities */
55 case PIPE_CAP_MAX_RENDER_TARGETS:
56 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
57 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 return 13;
59 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 return 10;
61 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 return 13;
63 case PIPE_CAP_GLSL_FEATURE_LEVEL:
64 return 120;
65 /* supported capabilities */
66 case PIPE_CAP_TWO_SIDED_STENCIL:
67 case PIPE_CAP_ANISOTROPIC_FILTER:
68 case PIPE_CAP_POINT_SPRITE:
69 case PIPE_CAP_OCCLUSION_QUERY:
70 case PIPE_CAP_QUERY_TIME_ELAPSED:
71 case PIPE_CAP_QUERY_TIMESTAMP:
72 case PIPE_CAP_TEXTURE_SHADOW_MAP:
73 case PIPE_CAP_TEXTURE_SWIZZLE:
74 case PIPE_CAP_DEPTH_CLIP_DISABLE:
75 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
76 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
77 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
78 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
79 case PIPE_CAP_TGSI_TEXCOORD:
80 case PIPE_CAP_USER_CONSTANT_BUFFERS:
81 case PIPE_CAP_USER_INDEX_BUFFERS:
82 return 1;
83 case PIPE_CAP_USER_VERTEX_BUFFERS:
84 return 0;
85 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
86 return 16;
87 case PIPE_CAP_MAX_VIEWPORTS:
88 return 1;
89 /* nv4x capabilities */
90 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
91 case PIPE_CAP_NPOT_TEXTURES:
92 case PIPE_CAP_CONDITIONAL_RENDER:
93 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
94 case PIPE_CAP_PRIMITIVE_RESTART:
95 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
96 /* unsupported */
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 case PIPE_CAP_SM3:
99 case PIPE_CAP_INDEP_BLEND_ENABLE:
100 case PIPE_CAP_INDEP_BLEND_FUNC:
101 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
102 case PIPE_CAP_SHADER_STENCIL_EXPORT:
103 case PIPE_CAP_TGSI_INSTANCEID:
104 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
105 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
106 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
107 case PIPE_CAP_MIN_TEXEL_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
110 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
111 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
112 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
113 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
114 case PIPE_CAP_TEXTURE_BARRIER:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP:
116 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
117 case PIPE_CAP_CUBE_MAP_ARRAY:
118 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
119 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
120 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
121 case PIPE_CAP_START_INSTANCE:
122 case PIPE_CAP_TEXTURE_MULTISAMPLE:
123 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
124 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
125 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
126 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
127 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
128 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
129 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
130 case PIPE_CAP_TGSI_VS_LAYER:
131 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
132 case PIPE_CAP_TEXTURE_GATHER_SM5:
133 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
134 return 0;
135 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
136 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
137 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
138 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
139 return 1;
140 case PIPE_CAP_ENDIANNESS:
141 return PIPE_ENDIAN_LITTLE;
142 default:
143 debug_printf("unknown param %d\n", param);
144 return 0;
145 }
146 }
147
148 static float
149 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
150 {
151 struct nv30_screen *screen = nv30_screen(pscreen);
152 struct nouveau_object *eng3d = screen->eng3d;
153
154 switch (param) {
155 case PIPE_CAPF_MAX_LINE_WIDTH:
156 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
157 return 10.0;
158 case PIPE_CAPF_MAX_POINT_WIDTH:
159 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
160 return 64.0;
161 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
162 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
163 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
164 return 15.0;
165 default:
166 debug_printf("unknown paramf %d\n", param);
167 return 0;
168 }
169 }
170
171 static int
172 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
173 enum pipe_shader_cap param)
174 {
175 struct nv30_screen *screen = nv30_screen(pscreen);
176 struct nouveau_object *eng3d = screen->eng3d;
177
178 switch (shader) {
179 case PIPE_SHADER_VERTEX:
180 switch (param) {
181 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
182 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
183 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
184 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
185 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
186 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
187 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
188 return 0;
189 case PIPE_SHADER_CAP_MAX_INPUTS:
190 return 16;
191 case PIPE_SHADER_CAP_MAX_CONSTS:
192 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
193 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
194 return 1;
195 case PIPE_SHADER_CAP_MAX_TEMPS:
196 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
197 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
198 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
199 return 0;
200 case PIPE_SHADER_CAP_MAX_ADDRS:
201 return 2;
202 case PIPE_SHADER_CAP_MAX_PREDS:
203 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
204 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
205 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
206 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
207 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
208 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
209 case PIPE_SHADER_CAP_SUBROUTINES:
210 case PIPE_SHADER_CAP_INTEGERS:
211 return 0;
212 default:
213 debug_printf("unknown vertex shader param %d\n", param);
214 return 0;
215 }
216 break;
217 case PIPE_SHADER_FRAGMENT:
218 switch (param) {
219 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
220 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
221 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
222 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
223 return 4096;
224 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
225 return 0;
226 case PIPE_SHADER_CAP_MAX_INPUTS:
227 return 8; /* should be possible to do 10 with nv4x */
228 case PIPE_SHADER_CAP_MAX_CONSTS:
229 return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
230 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
231 return 1;
232 case PIPE_SHADER_CAP_MAX_TEMPS:
233 return 32;
234 case PIPE_SHADER_CAP_MAX_ADDRS:
235 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
236 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
237 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
238 return 16;
239 case PIPE_SHADER_CAP_MAX_PREDS:
240 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
241 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
242 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
243 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
244 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
245 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
246 case PIPE_SHADER_CAP_SUBROUTINES:
247 return 0;
248 default:
249 debug_printf("unknown fragment shader param %d\n", param);
250 return 0;
251 }
252 break;
253 default:
254 return 0;
255 }
256 }
257
258 static boolean
259 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
260 enum pipe_format format,
261 enum pipe_texture_target target,
262 unsigned sample_count,
263 unsigned bindings)
264 {
265 if (sample_count > 4)
266 return FALSE;
267 if (!(0x00000017 & (1 << sample_count)))
268 return FALSE;
269
270 if (!util_format_is_supported(format, bindings)) {
271 return FALSE;
272 }
273
274 /* transfers & shared are always supported */
275 bindings &= ~(PIPE_BIND_TRANSFER_READ |
276 PIPE_BIND_TRANSFER_WRITE |
277 PIPE_BIND_SHARED);
278
279 return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
280 }
281
282 static void
283 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
284 {
285 struct nv30_screen *screen = nv30_screen(pscreen);
286 struct nouveau_pushbuf *push = screen->base.pushbuf;
287
288 *sequence = ++screen->base.fence.sequence;
289
290 BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
291 PUSH_DATA (push, 0);
292 PUSH_DATA (push, *sequence);
293 }
294
295 static uint32_t
296 nv30_screen_fence_update(struct pipe_screen *pscreen)
297 {
298 struct nv30_screen *screen = nv30_screen(pscreen);
299 struct nv04_notify *fence = screen->fence->data;
300 return *(uint32_t *)((char *)screen->notify->map + fence->offset);
301 }
302
303 static void
304 nv30_screen_destroy(struct pipe_screen *pscreen)
305 {
306 struct nv30_screen *screen = nv30_screen(pscreen);
307
308 if (!nouveau_drm_screen_unref(&screen->base))
309 return;
310
311 if (screen->base.fence.current &&
312 screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
313 nouveau_fence_wait(screen->base.fence.current);
314 nouveau_fence_ref (NULL, &screen->base.fence.current);
315 }
316
317 nouveau_object_del(&screen->query);
318 nouveau_object_del(&screen->fence);
319 nouveau_object_del(&screen->ntfy);
320
321 nouveau_object_del(&screen->sifm);
322 nouveau_object_del(&screen->swzsurf);
323 nouveau_object_del(&screen->surf2d);
324 nouveau_object_del(&screen->m2mf);
325 nouveau_object_del(&screen->eng3d);
326 nouveau_object_del(&screen->null);
327
328 nouveau_screen_fini(&screen->base);
329 FREE(screen);
330 }
331
332 #define FAIL_SCREEN_INIT(str, err) \
333 do { \
334 NOUVEAU_ERR(str, err); \
335 nv30_screen_destroy(pscreen); \
336 return NULL; \
337 } while(0)
338
339 struct pipe_screen *
340 nv30_screen_create(struct nouveau_device *dev)
341 {
342 struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
343 struct pipe_screen *pscreen;
344 struct nouveau_pushbuf *push;
345 struct nv04_fifo *fifo;
346 unsigned oclass = 0;
347 int ret, i;
348
349 if (!screen)
350 return NULL;
351
352 switch (dev->chipset & 0xf0) {
353 case 0x30:
354 if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
355 oclass = NV30_3D_CLASS;
356 else
357 if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
358 oclass = NV34_3D_CLASS;
359 else
360 if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
361 oclass = NV35_3D_CLASS;
362 break;
363 case 0x40:
364 if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
365 oclass = NV40_3D_CLASS;
366 else
367 if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
368 oclass = NV44_3D_CLASS;
369 break;
370 case 0x60:
371 if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
372 oclass = NV44_3D_CLASS;
373 break;
374 default:
375 break;
376 }
377
378 if (!oclass) {
379 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
380 FREE(screen);
381 return NULL;
382 }
383
384 pscreen = &screen->base.base;
385 pscreen->destroy = nv30_screen_destroy;
386 pscreen->get_param = nv30_screen_get_param;
387 pscreen->get_paramf = nv30_screen_get_paramf;
388 pscreen->get_shader_param = nv30_screen_get_shader_param;
389 pscreen->context_create = nv30_context_create;
390 pscreen->is_format_supported = nv30_screen_is_format_supported;
391 nv30_resource_screen_init(pscreen);
392 nouveau_screen_init_vdec(&screen->base);
393
394 screen->base.fence.emit = nv30_screen_fence_emit;
395 screen->base.fence.update = nv30_screen_fence_update;
396
397 ret = nouveau_screen_init(&screen->base, dev);
398 if (ret)
399 FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
400
401 screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
402 screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
403 if (oclass == NV40_3D_CLASS) {
404 screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
405 screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
406 }
407
408 fifo = screen->base.channel->data;
409 push = screen->base.pushbuf;
410 push->rsvd_kick = 16;
411
412 ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
413 NULL, 0, &screen->null);
414 if (ret)
415 FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
416
417 /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
418 * this means that the address pointed at by the DMA object must
419 * be 4KiB aligned, which means this object needs to be the first
420 * one allocated on the channel.
421 */
422 ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
423 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
424 .length = 32 }, sizeof(struct nv04_notify),
425 &screen->fence);
426 if (ret)
427 FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
428
429 /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
430 ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
431 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
432 .length = 32 }, sizeof(struct nv04_notify),
433 &screen->ntfy);
434 if (ret)
435 FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
436
437 /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
438 * the remainder of the "notifier block" assigned by the kernel for
439 * use as query objects
440 */
441 ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
442 NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
443 .length = 4096 - 128 }, sizeof(struct nv04_notify),
444 &screen->query);
445 if (ret)
446 FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
447
448 ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
449 if (ret)
450 FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
451
452 LIST_INITHEAD(&screen->queries);
453
454 /* Vertex program resources (code/data), currently 6 of the constant
455 * slots are reserved to implement user clipping planes
456 */
457 if (oclass < NV40_3D_CLASS) {
458 nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
459 nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
460 } else {
461 nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
462 nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
463 }
464
465 ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
466 if (ret == 0)
467 nouveau_bo_map(screen->notify, 0, screen->base.client);
468 if (ret)
469 FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
470
471 ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
472 NULL, 0, &screen->eng3d);
473 if (ret)
474 FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
475
476 BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
477 PUSH_DATA (push, screen->eng3d->handle);
478 BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
479 PUSH_DATA (push, screen->ntfy->handle);
480 PUSH_DATA (push, fifo->vram); /* TEXTURE0 */
481 PUSH_DATA (push, fifo->gart); /* TEXTURE1 */
482 PUSH_DATA (push, fifo->vram); /* COLOR1 */
483 PUSH_DATA (push, screen->null->handle); /* UNK190 */
484 PUSH_DATA (push, fifo->vram); /* COLOR0 */
485 PUSH_DATA (push, fifo->vram); /* ZETA */
486 PUSH_DATA (push, fifo->vram); /* VTXBUF0 */
487 PUSH_DATA (push, fifo->gart); /* VTXBUF1 */
488 PUSH_DATA (push, screen->fence->handle); /* FENCE */
489 PUSH_DATA (push, screen->query->handle); /* QUERY - intr 0x80 if nullobj */
490 PUSH_DATA (push, screen->null->handle); /* UNK1AC */
491 PUSH_DATA (push, screen->null->handle); /* UNK1B0 */
492 if (screen->eng3d->oclass < NV40_3D_CLASS) {
493 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
494 PUSH_DATA (push, 0x00100000);
495 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
496 PUSH_DATA (push, 3);
497
498 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
499 PUSH_DATA (push, 0);
500 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
501 PUSH_DATA (push, fui(0.0));
502 PUSH_DATA (push, fui(0.0));
503 PUSH_DATA (push, fui(1.0));
504 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
505 for (i = 0; i < 16; i++)
506 PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
507
508 BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
509 PUSH_DATA (push, 0);
510 } else {
511 BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
512 PUSH_DATA (push, fifo->vram);
513 PUSH_DATA (push, fifo->vram); /* COLOR3 */
514
515 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
516 PUSH_DATA (push, 0x00000004);
517
518 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
519 PUSH_DATA (push, 0x00000010);
520 PUSH_DATA (push, 0x01000100);
521 PUSH_DATA (push, 0xff800006);
522
523 /* vtxprog output routing */
524 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
525 PUSH_DATA (push, 0x06144321);
526 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
527 PUSH_DATA (push, 0xedcba987);
528 PUSH_DATA (push, 0x0000006f);
529 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
530 PUSH_DATA (push, 0x00171615);
531 BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
532 PUSH_DATA (push, 0x001b1a19);
533
534 BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
535 PUSH_DATA (push, 0x0020ffff);
536 BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
537 PUSH_DATA (push, 0x01d300d4);
538
539 BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
540 PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
541 }
542
543 ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
544 NULL, 0, &screen->m2mf);
545 if (ret)
546 FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
547
548 BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
549 PUSH_DATA (push, screen->m2mf->handle);
550 BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
551 PUSH_DATA (push, screen->ntfy->handle);
552
553 ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
554 NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
555 if (ret)
556 FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
557
558 BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
559 PUSH_DATA (push, screen->surf2d->handle);
560 BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
561 PUSH_DATA (push, screen->ntfy->handle);
562
563 if (dev->chipset < 0x40)
564 oclass = NV30_SURFACE_SWZ_CLASS;
565 else
566 oclass = NV40_SURFACE_SWZ_CLASS;
567
568 ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
569 NULL, 0, &screen->swzsurf);
570 if (ret)
571 FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
572
573 BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
574 PUSH_DATA (push, screen->swzsurf->handle);
575 BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
576 PUSH_DATA (push, screen->ntfy->handle);
577
578 if (dev->chipset < 0x40)
579 oclass = NV30_SIFM_CLASS;
580 else
581 oclass = NV40_SIFM_CLASS;
582
583 ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
584 NULL, 0, &screen->sifm);
585 if (ret)
586 FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
587
588 BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
589 PUSH_DATA (push, screen->sifm->handle);
590 BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
591 PUSH_DATA (push, screen->ntfy->handle);
592 BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
593 PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
594
595 nouveau_pushbuf_kick(push, push->channel);
596
597 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
598 return pscreen;
599 }