10fe5274b10164f5fb1d38c9ea8eb539031b76c4
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_blit.h
1
2 #ifndef __NV50_BLIT_H__
3 #define __NV50_BLIT_H__
4
5 #include "util/u_inlines.h"
6 #include "util/u_format.h"
7
8 void *
9 nv50_blitter_make_fp(struct pipe_context *,
10 unsigned mode,
11 enum pipe_texture_target);
12
13 unsigned
14 nv50_blit_select_mode(const struct pipe_blit_info *);
15
16 /* Converted to a pipe->blit. */
17 void
18 nv50_resource_resolve(struct pipe_context *, const struct pipe_resolve_info *);
19
20 #define NV50_BLIT_MODE_PASS 0 /* pass through TEX $t0/$s0 output */
21 #define NV50_BLIT_MODE_Z24S8 1 /* encode ZS values for RGBA unorm8 */
22 #define NV50_BLIT_MODE_S8Z24 2
23 #define NV50_BLIT_MODE_X24S8 3
24 #define NV50_BLIT_MODE_S8X24 4
25 #define NV50_BLIT_MODE_Z24X8 5
26 #define NV50_BLIT_MODE_X8Z24 6
27 #define NV50_BLIT_MODE_ZS 7 /* put $t0/$s0 into R, $t1/$s1 into G */
28 #define NV50_BLIT_MODE_XS 8 /* put $t1/$s1 into G */
29 #define NV50_BLIT_MODES 9
30
31 /* CUBE and RECT textures are reinterpreted as 2D(_ARRAY) */
32 #define NV50_BLIT_TEXTURE_BUFFER 0
33 #define NV50_BLIT_TEXTURE_1D 1
34 #define NV50_BLIT_TEXTURE_2D 2
35 #define NV50_BLIT_TEXTURE_3D 3
36 #define NV50_BLIT_TEXTURE_1D_ARRAY 4
37 #define NV50_BLIT_TEXTURE_2D_ARRAY 5
38 #define NV50_BLIT_MAX_TEXTURE_TYPES 6
39
40 static inline unsigned
41 nv50_blit_texture_type(enum pipe_texture_target target)
42 {
43 switch (target) {
44 case PIPE_TEXTURE_1D: return NV50_BLIT_TEXTURE_1D;
45 case PIPE_TEXTURE_2D: return NV50_BLIT_TEXTURE_2D;
46 case PIPE_TEXTURE_3D: return NV50_BLIT_TEXTURE_3D;
47 case PIPE_TEXTURE_1D_ARRAY: return NV50_BLIT_TEXTURE_1D_ARRAY;
48 case PIPE_TEXTURE_2D_ARRAY: return NV50_BLIT_TEXTURE_2D_ARRAY;
49 default:
50 assert(target == PIPE_BUFFER);
51 return NV50_BLIT_TEXTURE_BUFFER;
52 }
53 }
54
55 static inline unsigned
56 nv50_blit_get_tgsi_texture_target(enum pipe_texture_target target)
57 {
58 switch (target) {
59 case PIPE_TEXTURE_1D: return TGSI_TEXTURE_1D;
60 case PIPE_TEXTURE_2D: return TGSI_TEXTURE_2D;
61 case PIPE_TEXTURE_3D: return TGSI_TEXTURE_3D;
62 case PIPE_TEXTURE_1D_ARRAY: return TGSI_TEXTURE_1D_ARRAY;
63 case PIPE_TEXTURE_2D_ARRAY: return TGSI_TEXTURE_2D_ARRAY;
64 default:
65 assert(target == PIPE_BUFFER);
66 return TGSI_TEXTURE_BUFFER;
67 }
68 }
69
70 static inline enum pipe_texture_target
71 nv50_blit_reinterpret_pipe_texture_target(enum pipe_texture_target target)
72 {
73 switch (target) {
74 case PIPE_TEXTURE_CUBE:
75 case PIPE_TEXTURE_CUBE_ARRAY:
76 return PIPE_TEXTURE_2D_ARRAY;
77 case PIPE_TEXTURE_RECT:
78 return PIPE_TEXTURE_2D;
79 default:
80 return target;
81 }
82 }
83
84 static inline unsigned
85 nv50_blit_get_filter(const struct pipe_blit_info *info)
86 {
87 if (info->dst.resource->nr_samples < info->src.resource->nr_samples)
88 return (util_format_is_depth_or_stencil(info->src.format) ||
89 util_format_is_pure_integer(info->src.format)) ? 0 : 1;
90
91 if (info->filter != PIPE_TEX_FILTER_LINEAR)
92 return 0;
93
94 if ((info->dst.box.width == info->src.box.width ||
95 info->dst.box.width == -info->src.box.width) &&
96 (info->dst.box.height == info->src.box.height ||
97 info->dst.box.height == -info->src.box.height))
98 return 0;
99
100 return 1;
101 }
102
103 /* Since shaders cannot export stencil, we cannot copy stencil values when
104 * rendering to ZETA, so we attach the ZS surface to a colour render target.
105 */
106 static inline enum pipe_format
107 nv50_blit_zeta_to_colour_format(enum pipe_format format)
108 {
109 switch (format) {
110 case PIPE_FORMAT_Z16_UNORM:
111 return PIPE_FORMAT_R16_UNORM;
112 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
113 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
114 case PIPE_FORMAT_Z24X8_UNORM:
115 case PIPE_FORMAT_X8Z24_UNORM:
116 case PIPE_FORMAT_X24S8_UINT:
117 case PIPE_FORMAT_S8X24_UINT:
118 return PIPE_FORMAT_R8G8B8A8_UNORM;
119 case PIPE_FORMAT_Z32_FLOAT:
120 return PIPE_FORMAT_R32_FLOAT;
121 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
122 case PIPE_FORMAT_X32_S8X24_UINT:
123 return PIPE_FORMAT_R32G32_FLOAT;
124 default:
125 assert(0);
126 return PIPE_FORMAT_NONE;
127 }
128 }
129
130
131 static inline uint16_t
132 nv50_blit_derive_color_mask(const struct pipe_blit_info *info)
133 {
134 const unsigned mask = info->mask;
135
136 uint16_t color_mask = 0;
137
138 switch (info->dst.format) {
139 case PIPE_FORMAT_Z24X8_UNORM:
140 case PIPE_FORMAT_X24S8_UINT:
141 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
142 if (mask & PIPE_MASK_S)
143 color_mask |= 0x1000;
144 if (mask & PIPE_MASK_Z)
145 color_mask |= 0x0111;
146 break;
147 case PIPE_FORMAT_X8Z24_UNORM:
148 case PIPE_FORMAT_S8X24_UINT:
149 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
150 if (mask & PIPE_MASK_S)
151 color_mask |= 0x0001;
152 if (mask & PIPE_MASK_Z)
153 color_mask |= 0x1110;
154 break;
155 default:
156 if (mask & (PIPE_MASK_R | PIPE_MASK_Z)) color_mask |= 0x0001;
157 if (mask & (PIPE_MASK_G | PIPE_MASK_S)) color_mask |= 0x0010;
158 if (mask & PIPE_MASK_B) color_mask |= 0x0100;
159 if (mask & PIPE_MASK_A) color_mask |= 0x1000;
160 break;
161 }
162
163 return color_mask;
164 }
165
166 static inline uint32_t
167 nv50_blit_eng2d_get_mask(const struct pipe_blit_info *info)
168 {
169 uint32_t mask = 0;
170
171 switch (info->dst.format) {
172 case PIPE_FORMAT_Z24X8_UNORM:
173 case PIPE_FORMAT_X24S8_UINT:
174 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
175 if (info->mask & PIPE_MASK_Z) mask |= 0x00ffffff;
176 if (info->mask & PIPE_MASK_S) mask |= 0xff000000;
177 break;
178 case PIPE_FORMAT_X8Z24_UNORM:
179 case PIPE_FORMAT_S8X24_UINT:
180 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
181 if (info->mask & PIPE_MASK_Z) mask |= 0xffffff00;
182 if (info->mask & PIPE_MASK_S) mask |= 0x000000ff;
183 break;
184 default:
185 mask = 0xffffffff;
186 break;
187 }
188 return mask;
189 }
190
191 #if NOUVEAU_DRIVER == 0xc0
192 # define nv50_format_table nvc0_format_table
193 #endif
194
195 /* return true for formats that can be converted among each other by NVC0_2D */
196 static inline bool
197 nv50_2d_dst_format_faithful(enum pipe_format format)
198 {
199 const uint64_t mask =
200 NV50_ENG2D_SUPPORTED_FORMATS &
201 ~NV50_ENG2D_NOCONVERT_FORMATS;
202 uint8_t id = nv50_format_table[format].rt;
203 return (id >= 0xc0) && (mask & (1ULL << (id - 0xc0)));
204 }
205 static inline bool
206 nv50_2d_src_format_faithful(enum pipe_format format)
207 {
208 const uint64_t mask =
209 NV50_ENG2D_SUPPORTED_FORMATS &
210 ~(NV50_ENG2D_LUMINANCE_FORMATS | NV50_ENG2D_INTENSITY_FORMATS);
211 uint8_t id = nv50_format_table[format].rt;
212 return (id >= 0xc0) && (mask & (1ULL << (id - 0xc0)));
213 }
214
215 static inline bool
216 nv50_2d_format_supported(enum pipe_format format)
217 {
218 uint8_t id = nv50_format_table[format].rt;
219 return (id >= 0xc0) &&
220 (NV50_ENG2D_SUPPORTED_FORMATS & (1ULL << (id - 0xc0)));
221 }
222
223 static inline bool
224 nv50_2d_dst_format_ops_supported(enum pipe_format format)
225 {
226 uint8_t id = nv50_format_table[format].rt;
227 return (id >= 0xc0) &&
228 (NV50_ENG2D_OPERATION_FORMATS & (1ULL << (id - 0xc0)));
229 }
230
231 #endif /* __NV50_BLIT_H__ */