nouveau: use bool instead of boolean
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_blit.h
1
2 #ifndef __NV50_BLIT_H__
3 #define __NV50_BLIT_H__
4
5 #include "util/u_inlines.h"
6 #include "util/u_format.h"
7
8 void *
9 nv50_blitter_make_fp(struct pipe_context *,
10 unsigned mode,
11 enum pipe_texture_target);
12
13 unsigned
14 nv50_blit_select_mode(const struct pipe_blit_info *);
15
16 /* Converted to a pipe->blit. */
17 void
18 nv50_resource_resolve(struct pipe_context *, const struct pipe_resolve_info *);
19
20 #define NV50_BLIT_MODE_PASS 0 /* pass through TEX $t0/$s0 output */
21 #define NV50_BLIT_MODE_Z24S8 1 /* encode ZS values for RGBA unorm8 */
22 #define NV50_BLIT_MODE_S8Z24 2
23 #define NV50_BLIT_MODE_X24S8 3
24 #define NV50_BLIT_MODE_S8X24 4
25 #define NV50_BLIT_MODE_Z24X8 5
26 #define NV50_BLIT_MODE_X8Z24 6
27 #define NV50_BLIT_MODE_ZS 7 /* put $t0/$s0 into R, $t1/$s1 into G */
28 #define NV50_BLIT_MODE_XS 8 /* put $t1/$s1 into G */
29 #define NV50_BLIT_MODES 9
30
31 /* CUBE and RECT textures are reinterpreted as 2D(_ARRAY) */
32 #define NV50_BLIT_TEXTURE_BUFFER 0
33 #define NV50_BLIT_TEXTURE_1D 1
34 #define NV50_BLIT_TEXTURE_2D 2
35 #define NV50_BLIT_TEXTURE_3D 3
36 #define NV50_BLIT_TEXTURE_1D_ARRAY 4
37 #define NV50_BLIT_TEXTURE_2D_ARRAY 5
38 #define NV50_BLIT_MAX_TEXTURE_TYPES 6
39
40 static INLINE unsigned
41 nv50_blit_texture_type(enum pipe_texture_target target)
42 {
43 switch (target) {
44 case PIPE_TEXTURE_1D: return NV50_BLIT_TEXTURE_1D;
45 case PIPE_TEXTURE_2D: return NV50_BLIT_TEXTURE_2D;
46 case PIPE_TEXTURE_3D: return NV50_BLIT_TEXTURE_3D;
47 case PIPE_TEXTURE_1D_ARRAY: return NV50_BLIT_TEXTURE_1D_ARRAY;
48 case PIPE_TEXTURE_2D_ARRAY: return NV50_BLIT_TEXTURE_2D_ARRAY;
49 default:
50 assert(target == PIPE_BUFFER);
51 return NV50_BLIT_TEXTURE_BUFFER;
52 }
53 }
54
55 static INLINE unsigned
56 nv50_blit_get_tgsi_texture_target(enum pipe_texture_target target)
57 {
58 switch (target) {
59 case PIPE_TEXTURE_1D: return TGSI_TEXTURE_1D;
60 case PIPE_TEXTURE_2D: return TGSI_TEXTURE_2D;
61 case PIPE_TEXTURE_3D: return TGSI_TEXTURE_3D;
62 case PIPE_TEXTURE_1D_ARRAY: return TGSI_TEXTURE_1D_ARRAY;
63 case PIPE_TEXTURE_2D_ARRAY: return TGSI_TEXTURE_2D_ARRAY;
64 default:
65 assert(target == PIPE_BUFFER);
66 return TGSI_TEXTURE_BUFFER;
67 }
68 }
69
70 static INLINE enum pipe_texture_target
71 nv50_blit_reinterpret_pipe_texture_target(enum pipe_texture_target target)
72 {
73 switch (target) {
74 case PIPE_TEXTURE_CUBE:
75 case PIPE_TEXTURE_CUBE_ARRAY:
76 return PIPE_TEXTURE_2D_ARRAY;
77 case PIPE_TEXTURE_RECT:
78 return PIPE_TEXTURE_2D;
79 default:
80 return target;
81 }
82 }
83
84 static INLINE unsigned
85 nv50_blit_get_filter(const struct pipe_blit_info *info)
86 {
87 if (info->dst.resource->nr_samples < info->src.resource->nr_samples)
88 return util_format_is_depth_or_stencil(info->src.format) ? 0 : 1;
89
90 if (info->filter != PIPE_TEX_FILTER_LINEAR)
91 return 0;
92
93 if ((info->dst.box.width == info->src.box.width ||
94 info->dst.box.width == -info->src.box.width) &&
95 (info->dst.box.height == info->src.box.height ||
96 info->dst.box.height == -info->src.box.height))
97 return 0;
98
99 return 1;
100 }
101
102 /* Since shaders cannot export stencil, we cannot copy stencil values when
103 * rendering to ZETA, so we attach the ZS surface to a colour render target.
104 */
105 static INLINE enum pipe_format
106 nv50_blit_zeta_to_colour_format(enum pipe_format format)
107 {
108 switch (format) {
109 case PIPE_FORMAT_Z16_UNORM:
110 return PIPE_FORMAT_R16_UNORM;
111 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
112 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
113 case PIPE_FORMAT_Z24X8_UNORM:
114 case PIPE_FORMAT_X8Z24_UNORM:
115 case PIPE_FORMAT_X24S8_UINT:
116 case PIPE_FORMAT_S8X24_UINT:
117 return PIPE_FORMAT_R8G8B8A8_UNORM;
118 case PIPE_FORMAT_Z32_FLOAT:
119 return PIPE_FORMAT_R32_FLOAT;
120 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
121 case PIPE_FORMAT_X32_S8X24_UINT:
122 return PIPE_FORMAT_R32G32_FLOAT;
123 default:
124 assert(0);
125 return PIPE_FORMAT_NONE;
126 }
127 }
128
129
130 static INLINE uint16_t
131 nv50_blit_derive_color_mask(const struct pipe_blit_info *info)
132 {
133 const unsigned mask = info->mask;
134
135 uint16_t color_mask = 0;
136
137 switch (info->dst.format) {
138 case PIPE_FORMAT_Z24X8_UNORM:
139 case PIPE_FORMAT_X24S8_UINT:
140 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
141 if (mask & PIPE_MASK_S)
142 color_mask |= 0x1000;
143 if (mask & PIPE_MASK_Z)
144 color_mask |= 0x0111;
145 break;
146 case PIPE_FORMAT_X8Z24_UNORM:
147 case PIPE_FORMAT_S8X24_UINT:
148 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
149 if (mask & PIPE_MASK_S)
150 color_mask |= 0x0001;
151 if (mask & PIPE_MASK_Z)
152 color_mask |= 0x1110;
153 break;
154 default:
155 if (mask & (PIPE_MASK_R | PIPE_MASK_Z)) color_mask |= 0x0001;
156 if (mask & (PIPE_MASK_G | PIPE_MASK_S)) color_mask |= 0x0010;
157 if (mask & PIPE_MASK_B) color_mask |= 0x0100;
158 if (mask & PIPE_MASK_A) color_mask |= 0x1000;
159 break;
160 }
161
162 return color_mask;
163 }
164
165 static INLINE uint32_t
166 nv50_blit_eng2d_get_mask(const struct pipe_blit_info *info)
167 {
168 uint32_t mask = 0;
169
170 switch (info->dst.format) {
171 case PIPE_FORMAT_Z24X8_UNORM:
172 case PIPE_FORMAT_X24S8_UINT:
173 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
174 if (info->mask & PIPE_MASK_Z) mask |= 0x00ffffff;
175 if (info->mask & PIPE_MASK_S) mask |= 0xff000000;
176 break;
177 case PIPE_FORMAT_X8Z24_UNORM:
178 case PIPE_FORMAT_S8X24_UINT:
179 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
180 if (info->mask & PIPE_MASK_Z) mask |= 0xffffff00;
181 if (info->mask & PIPE_MASK_S) mask |= 0x000000ff;
182 break;
183 default:
184 mask = 0xffffffff;
185 break;
186 }
187 return mask;
188 }
189
190 #if NOUVEAU_DRIVER == 0xc0
191 # define nv50_format_table nvc0_format_table
192 #endif
193
194 /* return true for formats that can be converted among each other by NVC0_2D */
195 static INLINE bool
196 nv50_2d_dst_format_faithful(enum pipe_format format)
197 {
198 const uint64_t mask =
199 NV50_ENG2D_SUPPORTED_FORMATS &
200 ~NV50_ENG2D_NOCONVERT_FORMATS;
201 uint8_t id = nv50_format_table[format].rt;
202 return (id >= 0xc0) && (mask & (1ULL << (id - 0xc0)));
203 }
204 static INLINE bool
205 nv50_2d_src_format_faithful(enum pipe_format format)
206 {
207 const uint64_t mask =
208 NV50_ENG2D_SUPPORTED_FORMATS &
209 ~(NV50_ENG2D_LUMINANCE_FORMATS | NV50_ENG2D_INTENSITY_FORMATS);
210 uint8_t id = nv50_format_table[format].rt;
211 return (id >= 0xc0) && (mask & (1ULL << (id - 0xc0)));
212 }
213
214 static INLINE bool
215 nv50_2d_format_supported(enum pipe_format format)
216 {
217 uint8_t id = nv50_format_table[format].rt;
218 return (id >= 0xc0) &&
219 (NV50_ENG2D_SUPPORTED_FORMATS & (1ULL << (id - 0xc0)));
220 }
221
222 static INLINE bool
223 nv50_2d_dst_format_ops_supported(enum pipe_format format)
224 {
225 uint8_t id = nv50_format_table[format].rt;
226 return (id >= 0xc0) &&
227 (NV50_ENG2D_OPERATION_FORMATS & (1ULL << (id - 0xc0)));
228 }
229
230 #endif /* __NV50_BLIT_H__ */