2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
23 #include "pipe/p_defines.h"
24 #include "util/u_framebuffer.h"
26 #ifdef NV50_WITH_DRAW_MODULE
27 #include "draw/draw_context.h"
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32 #include "nv50/nv50_resource.h"
35 nv50_flush(struct pipe_context
*pipe
,
36 struct pipe_fence_handle
**fence
,
39 struct nouveau_screen
*screen
= nouveau_screen(pipe
->screen
);
42 nouveau_fence_ref(screen
->fence
.current
, (struct nouveau_fence
**)fence
);
44 PUSH_KICK(screen
->pushbuf
);
46 nouveau_context_update_frame_stats(nouveau_context(pipe
));
50 nv50_texture_barrier(struct pipe_context
*pipe
)
52 struct nouveau_pushbuf
*push
= nv50_context(pipe
)->base
.pushbuf
;
54 BEGIN_NV04(push
, SUBC_3D(NV50_GRAPH_SERIALIZE
), 1);
56 BEGIN_NV04(push
, NV50_3D(TEX_CACHE_CTL
), 1);
57 PUSH_DATA (push
, 0x20);
61 nv50_default_kick_notify(struct nouveau_pushbuf
*push
)
63 struct nv50_screen
*screen
= push
->user_priv
;
66 nouveau_fence_next(&screen
->base
);
67 nouveau_fence_update(&screen
->base
, TRUE
);
69 screen
->cur_ctx
->state
.flushed
= TRUE
;
74 nv50_context_unreference_resources(struct nv50_context
*nv50
)
78 nouveau_bufctx_del(&nv50
->bufctx_3d
);
79 nouveau_bufctx_del(&nv50
->bufctx
);
81 util_unreference_framebuffer_state(&nv50
->framebuffer
);
83 assert(nv50
->num_vtxbufs
<= PIPE_MAX_ATTRIBS
);
84 for (i
= 0; i
< nv50
->num_vtxbufs
; ++i
)
85 pipe_resource_reference(&nv50
->vtxbuf
[i
].buffer
, NULL
);
87 pipe_resource_reference(&nv50
->idxbuf
.buffer
, NULL
);
89 for (s
= 0; s
< 3; ++s
) {
90 assert(nv50
->num_textures
[s
] <= PIPE_MAX_SAMPLERS
);
91 for (i
= 0; i
< nv50
->num_textures
[s
]; ++i
)
92 pipe_sampler_view_reference(&nv50
->textures
[s
][i
], NULL
);
94 for (i
= 0; i
< NV50_MAX_PIPE_CONSTBUFS
; ++i
)
95 if (!nv50
->constbuf
[s
][i
].user
)
96 pipe_resource_reference(&nv50
->constbuf
[s
][i
].u
.buf
, NULL
);
101 nv50_destroy(struct pipe_context
*pipe
)
103 struct nv50_context
*nv50
= nv50_context(pipe
);
105 if (nv50_context_screen(nv50
)->cur_ctx
== nv50
) {
106 nv50
->base
.pushbuf
->kick_notify
= NULL
;
107 nv50_context_screen(nv50
)->cur_ctx
= NULL
;
108 nouveau_pushbuf_bufctx(nv50
->base
.pushbuf
, NULL
);
110 /* need to flush before destroying the bufctx */
111 nouveau_pushbuf_kick(nv50
->base
.pushbuf
, nv50
->base
.pushbuf
->channel
);
113 nv50_context_unreference_resources(nv50
);
115 #ifdef NV50_WITH_DRAW_MODULE
116 draw_destroy(nv50
->draw
);
121 nouveau_context_destroy(&nv50
->base
);
125 nv50_invalidate_resource_storage(struct nouveau_context
*ctx
,
126 struct pipe_resource
*res
,
129 struct nv50_context
*nv50
= nv50_context(&ctx
->pipe
);
132 if (res
->bind
& PIPE_BIND_RENDER_TARGET
) {
133 assert(nv50
->framebuffer
.nr_cbufs
<= PIPE_MAX_COLOR_BUFS
);
134 for (i
= 0; i
< nv50
->framebuffer
.nr_cbufs
; ++i
) {
135 if (nv50
->framebuffer
.cbufs
[i
] &&
136 nv50
->framebuffer
.cbufs
[i
]->texture
== res
) {
137 nv50
->dirty
|= NV50_NEW_FRAMEBUFFER
;
138 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_FB
);
144 if (res
->bind
& PIPE_BIND_DEPTH_STENCIL
) {
145 if (nv50
->framebuffer
.zsbuf
&&
146 nv50
->framebuffer
.zsbuf
->texture
== res
) {
147 nv50
->dirty
|= NV50_NEW_FRAMEBUFFER
;
148 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_FB
);
154 if (res
->bind
& PIPE_BIND_VERTEX_BUFFER
) {
155 assert(nv50
->num_vtxbufs
<= PIPE_MAX_ATTRIBS
);
156 for (i
= 0; i
< nv50
->num_vtxbufs
; ++i
) {
157 if (nv50
->vtxbuf
[i
].buffer
== res
) {
158 nv50
->dirty
|= NV50_NEW_ARRAYS
;
159 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_VERTEX
);
165 if (res
->bind
& PIPE_BIND_INDEX_BUFFER
) {
166 if (nv50
->idxbuf
.buffer
== res
)
171 if (res
->bind
& PIPE_BIND_SAMPLER_VIEW
) {
172 for (s
= 0; s
< 3; ++s
) {
173 assert(nv50
->num_textures
[s
] <= PIPE_MAX_SAMPLERS
);
174 for (i
= 0; i
< nv50
->num_textures
[s
]; ++i
) {
175 if (nv50
->textures
[s
][i
] &&
176 nv50
->textures
[s
][i
]->texture
== res
) {
177 nv50
->dirty
|= NV50_NEW_TEXTURES
;
178 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_TEXTURES
);
186 if (res
->bind
& PIPE_BIND_CONSTANT_BUFFER
) {
187 for (s
= 0; s
< 3; ++s
) {
188 assert(nv50
->num_vtxbufs
<= NV50_MAX_PIPE_CONSTBUFS
);
189 for (i
= 0; i
< nv50
->num_vtxbufs
; ++i
) {
190 if (!nv50
->constbuf
[s
][i
].user
&&
191 nv50
->constbuf
[s
][i
].u
.buf
== res
) {
192 nv50
->dirty
|= NV50_NEW_CONSTBUF
;
193 nv50
->constbuf_dirty
[s
] |= 1 << i
;
194 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_CB(s
, i
));
206 nv50_context_get_sample_position(struct pipe_context
*, unsigned, unsigned,
209 struct pipe_context
*
210 nv50_create(struct pipe_screen
*pscreen
, void *priv
)
212 struct nv50_screen
*screen
= nv50_screen(pscreen
);
213 struct nv50_context
*nv50
;
214 struct pipe_context
*pipe
;
218 nv50
= CALLOC_STRUCT(nv50_context
);
221 pipe
= &nv50
->base
.pipe
;
223 if (!nv50_blitctx_create(nv50
))
226 nv50
->base
.pushbuf
= screen
->base
.pushbuf
;
227 nv50
->base
.client
= screen
->base
.client
;
229 ret
= nouveau_bufctx_new(screen
->base
.client
, NV50_BIND_COUNT
,
232 ret
= nouveau_bufctx_new(screen
->base
.client
, 2, &nv50
->bufctx
);
236 nv50
->base
.screen
= &screen
->base
;
237 nv50
->base
.copy_data
= nv50_m2mf_copy_linear
;
238 nv50
->base
.push_data
= nv50_sifc_linear_u8
;
239 nv50
->base
.push_cb
= nv50_cb_push
;
241 nv50
->screen
= screen
;
242 pipe
->screen
= pscreen
;
245 pipe
->destroy
= nv50_destroy
;
247 pipe
->draw_vbo
= nv50_draw_vbo
;
248 pipe
->clear
= nv50_clear
;
250 pipe
->flush
= nv50_flush
;
251 pipe
->texture_barrier
= nv50_texture_barrier
;
252 pipe
->get_sample_position
= nv50_context_get_sample_position
;
254 if (!screen
->cur_ctx
) {
255 screen
->cur_ctx
= nv50
;
256 nouveau_pushbuf_bufctx(screen
->base
.pushbuf
, nv50
->bufctx
);
258 nv50
->base
.pushbuf
->kick_notify
= nv50_default_kick_notify
;
260 nv50_init_query_functions(nv50
);
261 nv50_init_surface_functions(nv50
);
262 nv50_init_state_functions(nv50
);
263 nv50_init_resource_functions(pipe
);
265 nv50
->base
.invalidate_resource_storage
= nv50_invalidate_resource_storage
;
267 #ifdef NV50_WITH_DRAW_MODULE
268 /* no software fallbacks implemented */
269 nv50
->draw
= draw_create(pipe
);
271 draw_set_rasterize_stage(nv50
->draw
, nv50_draw_render_stage(nv50
));
274 if (screen
->base
.device
->chipset
< 0x84 ||
275 debug_get_bool_option("NOUVEAU_PMPEG", FALSE
)) {
277 nouveau_context_init_vdec(&nv50
->base
);
278 } else if (screen
->base
.device
->chipset
< 0x98 ||
279 screen
->base
.device
->chipset
== 0xa0) {
281 pipe
->create_video_codec
= nv84_create_decoder
;
282 pipe
->create_video_buffer
= nv84_video_buffer_create
;
285 pipe
->create_video_codec
= nv98_create_decoder
;
286 pipe
->create_video_buffer
= nv98_video_buffer_create
;
289 flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
;
291 BCTX_REFN_bo(nv50
->bufctx_3d
, SCREEN
, flags
, screen
->code
);
292 BCTX_REFN_bo(nv50
->bufctx_3d
, SCREEN
, flags
, screen
->uniforms
);
293 BCTX_REFN_bo(nv50
->bufctx_3d
, SCREEN
, flags
, screen
->txc
);
294 BCTX_REFN_bo(nv50
->bufctx_3d
, SCREEN
, flags
, screen
->stack_bo
);
296 flags
= NOUVEAU_BO_GART
| NOUVEAU_BO_WR
;
298 BCTX_REFN_bo(nv50
->bufctx_3d
, SCREEN
, flags
, screen
->fence
.bo
);
299 BCTX_REFN_bo(nv50
->bufctx
, FENCE
, flags
, screen
->fence
.bo
);
301 nv50
->base
.scratch
.bo_size
= 2 << 20;
307 nouveau_bufctx_del(&nv50
->bufctx_3d
);
309 nouveau_bufctx_del(&nv50
->bufctx
);
317 nv50_bufctx_fence(struct nouveau_bufctx
*bufctx
, boolean on_flush
)
319 struct nouveau_list
*list
= on_flush
? &bufctx
->current
: &bufctx
->pending
;
320 struct nouveau_list
*it
;
322 for (it
= list
->next
; it
!= list
; it
= it
->next
) {
323 struct nouveau_bufref
*ref
= (struct nouveau_bufref
*)it
;
324 struct nv04_resource
*res
= ref
->priv
;
326 nv50_resource_validate(res
, (unsigned)ref
->priv_data
);
331 nv50_context_get_sample_position(struct pipe_context
*pipe
,
332 unsigned sample_count
, unsigned sample_index
,
335 static const uint8_t ms1
[1][2] = { { 0x8, 0x8 } };
336 static const uint8_t ms2
[2][2] = {
337 { 0x4, 0x4 }, { 0xc, 0xc } }; /* surface coords (0,0), (1,0) */
338 static const uint8_t ms4
[4][2] = {
339 { 0x6, 0x2 }, { 0xe, 0x6 }, /* (0,0), (1,0) */
340 { 0x2, 0xa }, { 0xa, 0xe } }; /* (0,1), (1,1) */
341 static const uint8_t ms8
[8][2] = {
342 { 0x1, 0x7 }, { 0x5, 0x3 }, /* (0,0), (1,0) */
343 { 0x3, 0xd }, { 0x7, 0xb }, /* (0,1), (1,1) */
344 { 0x9, 0x5 }, { 0xf, 0x1 }, /* (2,0), (3,0) */
345 { 0xb, 0xf }, { 0xd, 0x9 } }; /* (2,1), (3,1) */
347 /* NOTE: there are alternative modes for MS2 and MS8, currently not used */
348 static const uint8_t ms8_alt
[8][2] = {
349 { 0x9, 0x5 }, { 0x7, 0xb }, /* (2,0), (1,1) */
350 { 0xd, 0x9 }, { 0x5, 0x3 }, /* (3,1), (1,0) */
351 { 0x3, 0xd }, { 0x1, 0x7 }, /* (0,1), (0,0) */
352 { 0xb, 0xf }, { 0xf, 0x1 } }; /* (2,1), (3,0) */
355 const uint8_t (*ptr
)[2];
357 switch (sample_count
) {
359 case 1: ptr
= ms1
; break;
360 case 2: ptr
= ms2
; break;
361 case 4: ptr
= ms4
; break;
362 case 8: ptr
= ms8
; break;
365 return; /* bad sample count -> undefined locations */
367 xy
[0] = ptr
[sample_index
][0] * 0.0625f
;
368 xy
[1] = ptr
[sample_index
][1] * 0.0625f
;