2 * Copyright 2010 Christoph Bumiller
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
23 #include "pipe/p_defines.h"
24 #include "util/u_framebuffer.h"
26 #ifdef NV50_WITH_DRAW_MODULE
27 #include "draw/draw_context.h"
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32 #include "nv50/nv50_resource.h"
35 nv50_flush(struct pipe_context
*pipe
,
36 struct pipe_fence_handle
**fence
,
39 struct nouveau_screen
*screen
= nouveau_screen(pipe
->screen
);
42 nouveau_fence_ref(screen
->fence
.current
, (struct nouveau_fence
**)fence
);
44 PUSH_KICK(screen
->pushbuf
);
46 nouveau_context_update_frame_stats(nouveau_context(pipe
));
50 nv50_texture_barrier(struct pipe_context
*pipe
)
52 struct nouveau_pushbuf
*push
= nv50_context(pipe
)->base
.pushbuf
;
54 BEGIN_NV04(push
, SUBC_3D(NV50_GRAPH_SERIALIZE
), 1);
56 BEGIN_NV04(push
, NV50_3D(TEX_CACHE_CTL
), 1);
57 PUSH_DATA (push
, 0x20);
61 nv50_memory_barrier(struct pipe_context
*pipe
, unsigned flags
)
63 struct nv50_context
*nv50
= nv50_context(pipe
);
66 if (flags
& PIPE_BARRIER_MAPPED_BUFFER
) {
67 for (i
= 0; i
< nv50
->num_vtxbufs
; ++i
) {
68 if (!nv50
->vtxbuf
[i
].buffer
)
70 if (nv50
->vtxbuf
[i
].buffer
->flags
& PIPE_RESOURCE_FLAG_MAP_PERSISTENT
)
71 nv50
->base
.vbo_dirty
= TRUE
;
74 if (nv50
->idxbuf
.buffer
&&
75 nv50
->idxbuf
.buffer
->flags
& PIPE_RESOURCE_FLAG_MAP_PERSISTENT
)
76 nv50
->base
.vbo_dirty
= TRUE
;
78 for (s
= 0; s
< 3 && !nv50
->cb_dirty
; ++s
) {
79 uint32_t valid
= nv50
->constbuf_valid
[s
];
81 while (valid
&& !nv50
->cb_dirty
) {
82 const unsigned i
= ffs(valid
) - 1;
83 struct pipe_resource
*res
;
86 if (nv50
->constbuf
[s
][i
].user
)
89 res
= nv50
->constbuf
[s
][i
].u
.buf
;
93 if (res
->flags
& PIPE_RESOURCE_FLAG_MAP_PERSISTENT
)
94 nv50
->cb_dirty
= TRUE
;
101 nv50_default_kick_notify(struct nouveau_pushbuf
*push
)
103 struct nv50_screen
*screen
= push
->user_priv
;
106 nouveau_fence_next(&screen
->base
);
107 nouveau_fence_update(&screen
->base
, TRUE
);
109 screen
->cur_ctx
->state
.flushed
= TRUE
;
114 nv50_context_unreference_resources(struct nv50_context
*nv50
)
118 nouveau_bufctx_del(&nv50
->bufctx_3d
);
119 nouveau_bufctx_del(&nv50
->bufctx
);
121 util_unreference_framebuffer_state(&nv50
->framebuffer
);
123 assert(nv50
->num_vtxbufs
<= PIPE_MAX_ATTRIBS
);
124 for (i
= 0; i
< nv50
->num_vtxbufs
; ++i
)
125 pipe_resource_reference(&nv50
->vtxbuf
[i
].buffer
, NULL
);
127 pipe_resource_reference(&nv50
->idxbuf
.buffer
, NULL
);
129 for (s
= 0; s
< 3; ++s
) {
130 assert(nv50
->num_textures
[s
] <= PIPE_MAX_SAMPLERS
);
131 for (i
= 0; i
< nv50
->num_textures
[s
]; ++i
)
132 pipe_sampler_view_reference(&nv50
->textures
[s
][i
], NULL
);
134 for (i
= 0; i
< NV50_MAX_PIPE_CONSTBUFS
; ++i
)
135 if (!nv50
->constbuf
[s
][i
].user
)
136 pipe_resource_reference(&nv50
->constbuf
[s
][i
].u
.buf
, NULL
);
141 nv50_destroy(struct pipe_context
*pipe
)
143 struct nv50_context
*nv50
= nv50_context(pipe
);
145 if (nv50_context_screen(nv50
)->cur_ctx
== nv50
)
146 nv50_context_screen(nv50
)->cur_ctx
= NULL
;
147 nouveau_pushbuf_bufctx(nv50
->base
.pushbuf
, NULL
);
148 nouveau_pushbuf_kick(nv50
->base
.pushbuf
, nv50
->base
.pushbuf
->channel
);
150 nv50_context_unreference_resources(nv50
);
152 #ifdef NV50_WITH_DRAW_MODULE
153 draw_destroy(nv50
->draw
);
158 nouveau_context_destroy(&nv50
->base
);
162 nv50_invalidate_resource_storage(struct nouveau_context
*ctx
,
163 struct pipe_resource
*res
,
166 struct nv50_context
*nv50
= nv50_context(&ctx
->pipe
);
169 if (res
->bind
& PIPE_BIND_RENDER_TARGET
) {
170 assert(nv50
->framebuffer
.nr_cbufs
<= PIPE_MAX_COLOR_BUFS
);
171 for (i
= 0; i
< nv50
->framebuffer
.nr_cbufs
; ++i
) {
172 if (nv50
->framebuffer
.cbufs
[i
] &&
173 nv50
->framebuffer
.cbufs
[i
]->texture
== res
) {
174 nv50
->dirty
|= NV50_NEW_FRAMEBUFFER
;
175 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_FB
);
181 if (res
->bind
& PIPE_BIND_DEPTH_STENCIL
) {
182 if (nv50
->framebuffer
.zsbuf
&&
183 nv50
->framebuffer
.zsbuf
->texture
== res
) {
184 nv50
->dirty
|= NV50_NEW_FRAMEBUFFER
;
185 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_FB
);
191 if (res
->bind
& PIPE_BIND_VERTEX_BUFFER
) {
192 assert(nv50
->num_vtxbufs
<= PIPE_MAX_ATTRIBS
);
193 for (i
= 0; i
< nv50
->num_vtxbufs
; ++i
) {
194 if (nv50
->vtxbuf
[i
].buffer
== res
) {
195 nv50
->dirty
|= NV50_NEW_ARRAYS
;
196 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_VERTEX
);
202 if (res
->bind
& PIPE_BIND_INDEX_BUFFER
) {
203 if (nv50
->idxbuf
.buffer
== res
)
208 if (res
->bind
& PIPE_BIND_SAMPLER_VIEW
) {
209 for (s
= 0; s
< 3; ++s
) {
210 assert(nv50
->num_textures
[s
] <= PIPE_MAX_SAMPLERS
);
211 for (i
= 0; i
< nv50
->num_textures
[s
]; ++i
) {
212 if (nv50
->textures
[s
][i
] &&
213 nv50
->textures
[s
][i
]->texture
== res
) {
214 nv50
->dirty
|= NV50_NEW_TEXTURES
;
215 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_TEXTURES
);
223 if (res
->bind
& PIPE_BIND_CONSTANT_BUFFER
) {
224 for (s
= 0; s
< 3; ++s
) {
225 assert(nv50
->num_vtxbufs
<= NV50_MAX_PIPE_CONSTBUFS
);
226 for (i
= 0; i
< nv50
->num_vtxbufs
; ++i
) {
227 if (!nv50
->constbuf
[s
][i
].user
&&
228 nv50
->constbuf
[s
][i
].u
.buf
== res
) {
229 nv50
->dirty
|= NV50_NEW_CONSTBUF
;
230 nv50
->constbuf_dirty
[s
] |= 1 << i
;
231 nouveau_bufctx_reset(nv50
->bufctx_3d
, NV50_BIND_CB(s
, i
));
243 nv50_context_get_sample_position(struct pipe_context
*, unsigned, unsigned,
246 struct pipe_context
*
247 nv50_create(struct pipe_screen
*pscreen
, void *priv
)
249 struct nv50_screen
*screen
= nv50_screen(pscreen
);
250 struct nv50_context
*nv50
;
251 struct pipe_context
*pipe
;
255 nv50
= CALLOC_STRUCT(nv50_context
);
258 pipe
= &nv50
->base
.pipe
;
260 if (!nv50_blitctx_create(nv50
))
263 nv50
->base
.pushbuf
= screen
->base
.pushbuf
;
264 nv50
->base
.client
= screen
->base
.client
;
266 ret
= nouveau_bufctx_new(screen
->base
.client
, NV50_BIND_COUNT
,
269 ret
= nouveau_bufctx_new(screen
->base
.client
, 2, &nv50
->bufctx
);
273 nv50
->base
.screen
= &screen
->base
;
274 nv50
->base
.copy_data
= nv50_m2mf_copy_linear
;
275 nv50
->base
.push_data
= nv50_sifc_linear_u8
;
276 /* FIXME: Make it possible to use this again. The problem is that there is
277 * some clever logic in the card that allows for multiple renders to happen
278 * when there are only constbuf changes. However that relies on the
279 * constbuf updates happening to the right constbuf slots. Currently
280 * implementation just makes it go through a separate slot which doesn't
281 * properly update the right constbuf data.
282 nv50->base.push_cb = nv50_cb_push;
285 nv50
->screen
= screen
;
286 pipe
->screen
= pscreen
;
289 pipe
->destroy
= nv50_destroy
;
291 pipe
->draw_vbo
= nv50_draw_vbo
;
292 pipe
->clear
= nv50_clear
;
294 pipe
->flush
= nv50_flush
;
295 pipe
->texture_barrier
= nv50_texture_barrier
;
296 pipe
->memory_barrier
= nv50_memory_barrier
;
297 pipe
->get_sample_position
= nv50_context_get_sample_position
;
299 if (!screen
->cur_ctx
) {
300 screen
->cur_ctx
= nv50
;
301 nouveau_pushbuf_bufctx(screen
->base
.pushbuf
, nv50
->bufctx
);
303 nv50
->base
.pushbuf
->kick_notify
= nv50_default_kick_notify
;
305 nv50_init_query_functions(nv50
);
306 nv50_init_surface_functions(nv50
);
307 nv50_init_state_functions(nv50
);
308 nv50_init_resource_functions(pipe
);
310 nv50
->base
.invalidate_resource_storage
= nv50_invalidate_resource_storage
;
312 #ifdef NV50_WITH_DRAW_MODULE
313 /* no software fallbacks implemented */
314 nv50
->draw
= draw_create(pipe
);
316 draw_set_rasterize_stage(nv50
->draw
, nv50_draw_render_stage(nv50
));
319 if (screen
->base
.device
->chipset
< 0x84 ||
320 debug_get_bool_option("NOUVEAU_PMPEG", FALSE
)) {
322 nouveau_context_init_vdec(&nv50
->base
);
323 } else if (screen
->base
.device
->chipset
< 0x98 ||
324 screen
->base
.device
->chipset
== 0xa0) {
326 pipe
->create_video_codec
= nv84_create_decoder
;
327 pipe
->create_video_buffer
= nv84_video_buffer_create
;
330 pipe
->create_video_codec
= nv98_create_decoder
;
331 pipe
->create_video_buffer
= nv98_video_buffer_create
;
334 flags
= NOUVEAU_BO_VRAM
| NOUVEAU_BO_RD
;
336 BCTX_REFN_bo(nv50
->bufctx_3d
, SCREEN
, flags
, screen
->code
);
337 BCTX_REFN_bo(nv50
->bufctx_3d
, SCREEN
, flags
, screen
->uniforms
);
338 BCTX_REFN_bo(nv50
->bufctx_3d
, SCREEN
, flags
, screen
->txc
);
339 BCTX_REFN_bo(nv50
->bufctx_3d
, SCREEN
, flags
, screen
->stack_bo
);
341 flags
= NOUVEAU_BO_GART
| NOUVEAU_BO_WR
;
343 BCTX_REFN_bo(nv50
->bufctx_3d
, SCREEN
, flags
, screen
->fence
.bo
);
344 BCTX_REFN_bo(nv50
->bufctx
, FENCE
, flags
, screen
->fence
.bo
);
346 nv50
->base
.scratch
.bo_size
= 2 << 20;
352 nouveau_bufctx_del(&nv50
->bufctx_3d
);
354 nouveau_bufctx_del(&nv50
->bufctx
);
362 nv50_bufctx_fence(struct nouveau_bufctx
*bufctx
, boolean on_flush
)
364 struct nouveau_list
*list
= on_flush
? &bufctx
->current
: &bufctx
->pending
;
365 struct nouveau_list
*it
;
367 for (it
= list
->next
; it
!= list
; it
= it
->next
) {
368 struct nouveau_bufref
*ref
= (struct nouveau_bufref
*)it
;
369 struct nv04_resource
*res
= ref
->priv
;
371 nv50_resource_validate(res
, (unsigned)ref
->priv_data
);
376 nv50_context_get_sample_position(struct pipe_context
*pipe
,
377 unsigned sample_count
, unsigned sample_index
,
380 static const uint8_t ms1
[1][2] = { { 0x8, 0x8 } };
381 static const uint8_t ms2
[2][2] = {
382 { 0x4, 0x4 }, { 0xc, 0xc } }; /* surface coords (0,0), (1,0) */
383 static const uint8_t ms4
[4][2] = {
384 { 0x6, 0x2 }, { 0xe, 0x6 }, /* (0,0), (1,0) */
385 { 0x2, 0xa }, { 0xa, 0xe } }; /* (0,1), (1,1) */
386 static const uint8_t ms8
[8][2] = {
387 { 0x1, 0x7 }, { 0x5, 0x3 }, /* (0,0), (1,0) */
388 { 0x3, 0xd }, { 0x7, 0xb }, /* (0,1), (1,1) */
389 { 0x9, 0x5 }, { 0xf, 0x1 }, /* (2,0), (3,0) */
390 { 0xb, 0xf }, { 0xd, 0x9 } }; /* (2,1), (3,1) */
392 /* NOTE: there are alternative modes for MS2 and MS8, currently not used */
393 static const uint8_t ms8_alt
[8][2] = {
394 { 0x9, 0x5 }, { 0x7, 0xb }, /* (2,0), (1,1) */
395 { 0xd, 0x9 }, { 0x5, 0x3 }, /* (3,1), (1,0) */
396 { 0x3, 0xd }, { 0x1, 0x7 }, /* (0,1), (0,0) */
397 { 0xb, 0xf }, { 0xf, 0x1 } }; /* (2,1), (3,0) */
400 const uint8_t (*ptr
)[2];
402 switch (sample_count
) {
404 case 1: ptr
= ms1
; break;
405 case 2: ptr
= ms2
; break;
406 case 4: ptr
= ms4
; break;
407 case 8: ptr
= ms8
; break;
410 return; /* bad sample count -> undefined locations */
412 xy
[0] = ptr
[sample_index
][0] * 0.0625f
;
413 xy
[1] = ptr
[sample_index
][1] * 0.0625f
;