1 #ifndef __NV50_CONTEXT_H__
2 #define __NV50_CONTEXT_H__
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
8 #include "util/u_memory.h"
9 #include "util/u_math.h"
10 #include "util/u_inlines.h"
11 #include "util/u_dynarray.h"
13 #include "nv50/nv50_winsys.h"
14 #include "nv50/nv50_stateobj.h"
15 #include "nv50/nv50_screen.h"
16 #include "nv50/nv50_program.h"
17 #include "nv50/nv50_resource.h"
18 #include "nv50/nv50_transfer.h"
20 #include "nouveau_context.h"
21 #include "nouveau_debug.h"
22 #include "nv_object.xml.h"
23 #include "nv_m2mf.xml.h"
24 #include "nv50/nv50_3ddefs.xml.h"
25 #include "nv50/nv50_3d.xml.h"
26 #include "nv50/nv50_2d.xml.h"
28 #define NV50_NEW_BLEND (1 << 0)
29 #define NV50_NEW_RASTERIZER (1 << 1)
30 #define NV50_NEW_ZSA (1 << 2)
31 #define NV50_NEW_VERTPROG (1 << 3)
32 #define NV50_NEW_GMTYPROG (1 << 6)
33 #define NV50_NEW_FRAGPROG (1 << 7)
34 #define NV50_NEW_BLEND_COLOUR (1 << 8)
35 #define NV50_NEW_STENCIL_REF (1 << 9)
36 #define NV50_NEW_CLIP (1 << 10)
37 #define NV50_NEW_SAMPLE_MASK (1 << 11)
38 #define NV50_NEW_FRAMEBUFFER (1 << 12)
39 #define NV50_NEW_STIPPLE (1 << 13)
40 #define NV50_NEW_SCISSOR (1 << 14)
41 #define NV50_NEW_VIEWPORT (1 << 15)
42 #define NV50_NEW_ARRAYS (1 << 16)
43 #define NV50_NEW_VERTEX (1 << 17)
44 #define NV50_NEW_CONSTBUF (1 << 18)
45 #define NV50_NEW_TEXTURES (1 << 19)
46 #define NV50_NEW_SAMPLERS (1 << 20)
47 #define NV50_NEW_STRMOUT (1 << 21)
48 #define NV50_NEW_MIN_SAMPLES (1 << 22)
49 #define NV50_NEW_CONTEXT (1 << 31)
51 #define NV50_BIND_FB 0
52 #define NV50_BIND_VERTEX 1
53 #define NV50_BIND_VERTEX_TMP 2
54 #define NV50_BIND_INDEX 3
55 #define NV50_BIND_TEXTURES 4
56 #define NV50_BIND_CB(s, i) (5 + 16 * (s) + (i))
57 #define NV50_BIND_SO 53
58 #define NV50_BIND_SCREEN 54
59 #define NV50_BIND_TLS 55
60 #define NV50_BIND_COUNT 56
61 #define NV50_BIND_2D 0
62 #define NV50_BIND_M2MF 0
63 #define NV50_BIND_FENCE 1
65 #define NV50_CB_TMP 123
66 /* fixed constant buffer binding points - low indices for user's constbufs */
67 #define NV50_CB_PVP 124
68 #define NV50_CB_PGP 126
69 #define NV50_CB_PFP 125
70 /* constant buffer permanently mapped in as c15[] */
71 #define NV50_CB_AUX 127
72 /* size of the buffer: 64k. not all taken up, can be reduced if needed. */
73 #define NV50_CB_AUX_SIZE (1 << 16)
74 /* 8 user clip planes, at 4 32-bit floats each */
75 #define NV50_CB_AUX_UCP_OFFSET 0x0000
76 #define NV50_CB_AUX_UCP_SIZE (8 * 4 * 4)
77 /* 16 textures * 3 shaders, each with ms_x, ms_y u32 pairs */
78 #define NV50_CB_AUX_TEX_MS_OFFSET 0x0080
79 #define NV50_CB_AUX_TEX_MS_SIZE (16 * 3 * 2 * 4)
80 /* For each MS level (4), 8 sets of 32-bit integer pairs sample offsets */
81 #define NV50_CB_AUX_MS_OFFSET 0x200
82 #define NV50_CB_AUX_MS_SIZE (4 * 8 * 4 * 2)
83 /* Sample position pairs for the current output MS level */
84 #define NV50_CB_AUX_SAMPLE_OFFSET 0x300
85 #define NV50_CB_AUX_SAMPLE_OFFSET_SIZE (4 * 8 * 2)
86 /* next spot: 0x340 */
87 /* 4 32-bit floats for the vertex runout, put at the end */
88 #define NV50_CB_AUX_RUNOUT_OFFSET (NV50_CB_AUX_SIZE - 0x10)
94 bool nv50_blitctx_create(struct nv50_context
*);
97 struct nouveau_context base
;
99 struct nv50_screen
*screen
;
101 struct nouveau_bufctx
*bufctx_3d
;
102 struct nouveau_bufctx
*bufctx
;
107 struct nv50_graph_state state
;
109 struct nv50_blend_stateobj
*blend
;
110 struct nv50_rasterizer_stateobj
*rast
;
111 struct nv50_zsa_stateobj
*zsa
;
112 struct nv50_vertex_stateobj
*vertex
;
114 struct nv50_program
*vertprog
;
115 struct nv50_program
*gmtyprog
;
116 struct nv50_program
*fragprog
;
118 struct nv50_constbuf constbuf
[3][NV50_MAX_PIPE_CONSTBUFS
];
119 uint16_t constbuf_dirty
[3];
120 uint16_t constbuf_valid
[3];
122 struct pipe_vertex_buffer vtxbuf
[PIPE_MAX_ATTRIBS
];
123 unsigned num_vtxbufs
;
124 struct pipe_index_buffer idxbuf
;
125 uint32_t vbo_fifo
; /* bitmask of vertex elements to be pushed to FIFO */
126 uint32_t vbo_user
; /* bitmask of vertex buffers pointing to user memory */
127 uint32_t vbo_constant
; /* bitmask of user buffers with stride 0 */
128 uint32_t vb_elt_first
; /* from pipe_draw_info, for vertex upload */
129 uint32_t vb_elt_limit
; /* max - min element (count - 1) */
130 uint32_t instance_off
; /* base vertex for instanced arrays */
131 uint32_t instance_max
; /* max instance for current draw call */
133 struct pipe_sampler_view
*textures
[3][PIPE_MAX_SAMPLERS
];
134 unsigned num_textures
[3];
135 struct nv50_tsc_entry
*samplers
[3][PIPE_MAX_SAMPLERS
];
136 unsigned num_samplers
[3];
138 uint8_t num_so_targets
;
139 uint8_t so_targets_dirty
;
140 struct pipe_stream_output_target
*so_target
[4];
142 struct pipe_framebuffer_state framebuffer
;
143 struct pipe_blend_color blend_colour
;
144 struct pipe_stencil_ref stencil_ref
;
145 struct pipe_poly_stipple stipple
;
146 struct pipe_scissor_state scissors
[NV50_MAX_VIEWPORTS
];
147 unsigned scissors_dirty
;
148 struct pipe_viewport_state viewports
[NV50_MAX_VIEWPORTS
];
149 unsigned viewports_dirty
;
150 struct pipe_clip_state clip
;
152 unsigned sample_mask
;
153 unsigned min_samples
;
157 uint32_t rt_array_mode
;
159 struct pipe_query
*cond_query
;
160 bool cond_cond
; /* inverted rendering condition */
162 uint32_t cond_condmode
; /* the calculated condition */
164 struct nv50_blitctx
*blit
;
167 static inline struct nv50_context
*
168 nv50_context(struct pipe_context
*pipe
)
170 return (struct nv50_context
*)pipe
;
173 /* return index used in nv50_context arrays for a specific shader type */
174 static inline unsigned
175 nv50_context_shader_stage(unsigned pipe
)
178 case PIPE_SHADER_VERTEX
: return 0;
179 case PIPE_SHADER_FRAGMENT
: return 1;
180 case PIPE_SHADER_GEOMETRY
: return 2;
181 case PIPE_SHADER_COMPUTE
: return 3;
183 assert(!"invalid/unhandled shader type");
189 struct pipe_context
*nv50_create(struct pipe_screen
*, void *, unsigned flags
);
191 void nv50_bufctx_fence(struct nouveau_bufctx
*, bool on_flush
);
193 void nv50_default_kick_notify(struct nouveau_pushbuf
*);
196 extern struct draw_stage
*nv50_draw_render_stage(struct nv50_context
*);
199 void nv50_init_query_functions(struct nv50_context
*);
200 void nv50_query_pushbuf_submit(struct nouveau_pushbuf
*, uint16_t method
,
201 struct pipe_query
*, unsigned result_offset
);
202 void nv84_query_fifo_wait(struct nouveau_pushbuf
*, struct pipe_query
*);
203 void nva0_so_target_save_offset(struct pipe_context
*,
204 struct pipe_stream_output_target
*,
205 unsigned index
, bool seralize
);
207 #define NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
209 /* nv50_shader_state.c */
210 void nv50_vertprog_validate(struct nv50_context
*);
211 void nv50_gmtyprog_validate(struct nv50_context
*);
212 void nv50_fragprog_validate(struct nv50_context
*);
213 void nv50_fp_linkage_validate(struct nv50_context
*);
214 void nv50_gp_linkage_validate(struct nv50_context
*);
215 void nv50_constbufs_validate(struct nv50_context
*);
216 void nv50_validate_derived_rs(struct nv50_context
*);
217 void nv50_stream_output_validate(struct nv50_context
*);
220 extern void nv50_init_state_functions(struct nv50_context
*);
222 /* nv50_state_validate.c */
223 /* @words: check for space before emitting relocs */
224 extern bool nv50_state_validate(struct nv50_context
*, uint32_t state_mask
,
225 unsigned space_words
);
228 extern void nv50_clear(struct pipe_context
*, unsigned buffers
,
229 const union pipe_color_union
*color
,
230 double depth
, unsigned stencil
);
231 extern void nv50_init_surface_functions(struct nv50_context
*);
234 void nv50_validate_textures(struct nv50_context
*);
235 void nv50_validate_samplers(struct nv50_context
*);
236 void nv50_upload_ms_info(struct nouveau_pushbuf
*);
238 struct pipe_sampler_view
*
239 nv50_create_texture_view(struct pipe_context
*,
240 struct pipe_resource
*,
241 const struct pipe_sampler_view
*,
243 enum pipe_texture_target
);
244 struct pipe_sampler_view
*
245 nv50_create_sampler_view(struct pipe_context
*,
246 struct pipe_resource
*,
247 const struct pipe_sampler_view
*);
249 /* nv50_transfer.c */
251 nv50_m2mf_transfer_rect(struct nv50_context
*,
252 const struct nv50_m2mf_rect
*dst
,
253 const struct nv50_m2mf_rect
*src
,
254 uint32_t nblocksx
, uint32_t nblocksy
);
256 nv50_sifc_linear_u8(struct nouveau_context
*pipe
,
257 struct nouveau_bo
*dst
, unsigned offset
, unsigned domain
,
258 unsigned size
, const void *data
);
260 nv50_m2mf_copy_linear(struct nouveau_context
*pipe
,
261 struct nouveau_bo
*dst
, unsigned dstoff
, unsigned dstdom
,
262 struct nouveau_bo
*src
, unsigned srcoff
, unsigned srcdom
,
265 nv50_cb_push(struct nouveau_context
*nv
,
266 struct nouveau_bo
*bo
, unsigned domain
,
267 unsigned base
, unsigned size
,
268 unsigned offset
, unsigned words
, const uint32_t *data
);
271 void nv50_draw_vbo(struct pipe_context
*, const struct pipe_draw_info
*);
274 nv50_vertex_state_create(struct pipe_context
*pipe
,
275 unsigned num_elements
,
276 const struct pipe_vertex_element
*elements
);
278 nv50_vertex_state_delete(struct pipe_context
*pipe
, void *hwcso
);
280 void nv50_vertex_arrays_validate(struct nv50_context
*nv50
);
283 void nv50_push_vbo(struct nv50_context
*, const struct pipe_draw_info
*);
286 struct pipe_video_codec
*
287 nv84_create_decoder(struct pipe_context
*context
,
288 const struct pipe_video_codec
*templ
);
290 struct pipe_video_buffer
*
291 nv84_video_buffer_create(struct pipe_context
*pipe
,
292 const struct pipe_video_buffer
*template);
295 nv84_screen_get_video_param(struct pipe_screen
*pscreen
,
296 enum pipe_video_profile profile
,
297 enum pipe_video_entrypoint entrypoint
,
298 enum pipe_video_cap param
);
301 nv84_screen_video_supported(struct pipe_screen
*screen
,
302 enum pipe_format format
,
303 enum pipe_video_profile profile
,
304 enum pipe_video_entrypoint entrypoint
);
307 struct pipe_video_codec
*
308 nv98_create_decoder(struct pipe_context
*context
,
309 const struct pipe_video_codec
*templ
);
311 struct pipe_video_buffer
*
312 nv98_video_buffer_create(struct pipe_context
*pipe
,
313 const struct pipe_video_buffer
*template);