nv50: make sure to clear _all_ layers of all attachments
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_context.h
1 #ifndef __NV50_CONTEXT_H__
2 #define __NV50_CONTEXT_H__
3
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
7
8 #include "util/u_memory.h"
9 #include "util/u_math.h"
10 #include "util/u_inlines.h"
11 #include "util/u_dynarray.h"
12
13 #ifdef NV50_WITH_DRAW_MODULE
14 #include "draw/draw_vertex.h"
15 #endif
16
17 #include "nv50/nv50_debug.h"
18 #include "nv50/nv50_winsys.h"
19 #include "nv50/nv50_stateobj.h"
20 #include "nv50/nv50_screen.h"
21 #include "nv50/nv50_program.h"
22 #include "nv50/nv50_resource.h"
23 #include "nv50/nv50_transfer.h"
24
25 #include "nouveau_context.h"
26 #include "nv_object.xml.h"
27 #include "nv_m2mf.xml.h"
28 #include "nv50/nv50_3ddefs.xml.h"
29 #include "nv50/nv50_3d.xml.h"
30 #include "nv50/nv50_2d.xml.h"
31
32 #define NV50_NEW_BLEND (1 << 0)
33 #define NV50_NEW_RASTERIZER (1 << 1)
34 #define NV50_NEW_ZSA (1 << 2)
35 #define NV50_NEW_VERTPROG (1 << 3)
36 #define NV50_NEW_GMTYPROG (1 << 6)
37 #define NV50_NEW_FRAGPROG (1 << 7)
38 #define NV50_NEW_BLEND_COLOUR (1 << 8)
39 #define NV50_NEW_STENCIL_REF (1 << 9)
40 #define NV50_NEW_CLIP (1 << 10)
41 #define NV50_NEW_SAMPLE_MASK (1 << 11)
42 #define NV50_NEW_FRAMEBUFFER (1 << 12)
43 #define NV50_NEW_STIPPLE (1 << 13)
44 #define NV50_NEW_SCISSOR (1 << 14)
45 #define NV50_NEW_VIEWPORT (1 << 15)
46 #define NV50_NEW_ARRAYS (1 << 16)
47 #define NV50_NEW_VERTEX (1 << 17)
48 #define NV50_NEW_CONSTBUF (1 << 18)
49 #define NV50_NEW_TEXTURES (1 << 19)
50 #define NV50_NEW_SAMPLERS (1 << 20)
51 #define NV50_NEW_STRMOUT (1 << 21)
52 #define NV50_NEW_CONTEXT (1 << 31)
53
54 #define NV50_BIND_FB 0
55 #define NV50_BIND_VERTEX 1
56 #define NV50_BIND_VERTEX_TMP 2
57 #define NV50_BIND_INDEX 3
58 #define NV50_BIND_TEXTURES 4
59 #define NV50_BIND_CB(s, i) (5 + 16 * (s) + (i))
60 #define NV50_BIND_SO 53
61 #define NV50_BIND_SCREEN 54
62 #define NV50_BIND_TLS 55
63 #define NV50_BIND_COUNT 56
64 #define NV50_BIND_2D 0
65 #define NV50_BIND_M2MF 0
66 #define NV50_BIND_FENCE 1
67
68 #define NV50_CB_TMP 123
69 /* fixed constant buffer binding points - low indices for user's constbufs */
70 #define NV50_CB_PVP 124
71 #define NV50_CB_PGP 126
72 #define NV50_CB_PFP 125
73 /* constant buffer permanently mapped in as c15[] */
74 #define NV50_CB_AUX 127
75 /* size of the buffer: 64k. not all taken up, can be reduced if needed. */
76 #define NV50_CB_AUX_SIZE (1 << 16)
77 /* 8 user clip planes, at 4 32-bit floats each */
78 #define NV50_CB_AUX_UCP_OFFSET 0x0000
79 #define NV50_CB_AUX_UCP_SIZE (8 * 4 * 4)
80 /* 256 textures, each with ms_x, ms_y u32 pairs */
81 #define NV50_CB_AUX_TEX_MS_OFFSET 0x0080
82 #define NV50_CB_AUX_TEX_MS_SIZE (256 * 2 * 4)
83 /* For each MS level (4), 8 sets of 32-bit integer pairs sample offsets */
84 #define NV50_CB_AUX_MS_OFFSET 0x880
85 #define NV50_CB_AUX_MS_SIZE (4 * 8 * 4 * 2)
86 /* next spot: 0x980 */
87 /* 4 32-bit floats for the vertex runout, put at the end */
88 #define NV50_CB_AUX_RUNOUT_OFFSET (NV50_CB_AUX_SIZE - 0x10)
89
90
91
92 struct nv50_blitctx;
93
94 boolean nv50_blitctx_create(struct nv50_context *);
95
96 struct nv50_context {
97 struct nouveau_context base;
98
99 struct nv50_screen *screen;
100
101 struct nouveau_bufctx *bufctx_3d;
102 struct nouveau_bufctx *bufctx;
103
104 uint32_t dirty;
105
106 struct {
107 uint32_t instance_elts; /* bitmask of per-instance elements */
108 uint32_t instance_base;
109 uint32_t interpolant_ctrl;
110 uint32_t semantic_color;
111 uint32_t semantic_psize;
112 int32_t index_bias;
113 boolean uniform_buffer_bound[3];
114 boolean prim_restart;
115 boolean point_sprite;
116 boolean rt_serialize;
117 boolean flushed;
118 boolean rasterizer_discard;
119 uint8_t tls_required;
120 boolean new_tls_space;
121 uint8_t num_vtxbufs;
122 uint8_t num_vtxelts;
123 uint8_t num_textures[3];
124 uint8_t num_samplers[3];
125 uint8_t prim_size;
126 uint16_t scissor;
127 } state;
128
129 struct nv50_blend_stateobj *blend;
130 struct nv50_rasterizer_stateobj *rast;
131 struct nv50_zsa_stateobj *zsa;
132 struct nv50_vertex_stateobj *vertex;
133
134 struct nv50_program *vertprog;
135 struct nv50_program *gmtyprog;
136 struct nv50_program *fragprog;
137
138 struct nv50_constbuf constbuf[3][NV50_MAX_PIPE_CONSTBUFS];
139 uint16_t constbuf_dirty[3];
140 uint16_t constbuf_valid[3];
141
142 struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
143 unsigned num_vtxbufs;
144 struct pipe_index_buffer idxbuf;
145 uint32_t vbo_fifo; /* bitmask of vertex elements to be pushed to FIFO */
146 uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
147 uint32_t vbo_constant; /* bitmask of user buffers with stride 0 */
148 uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
149 uint32_t vb_elt_limit; /* max - min element (count - 1) */
150 uint32_t instance_off; /* base vertex for instanced arrays */
151 uint32_t instance_max; /* max instance for current draw call */
152
153 struct pipe_sampler_view *textures[3][PIPE_MAX_SAMPLERS];
154 unsigned num_textures[3];
155 struct nv50_tsc_entry *samplers[3][PIPE_MAX_SAMPLERS];
156 unsigned num_samplers[3];
157
158 uint8_t num_so_targets;
159 uint8_t so_targets_dirty;
160 struct pipe_stream_output_target *so_target[4];
161
162 struct pipe_framebuffer_state framebuffer;
163 struct pipe_blend_color blend_colour;
164 struct pipe_stencil_ref stencil_ref;
165 struct pipe_poly_stipple stipple;
166 struct pipe_scissor_state scissors[NV50_MAX_VIEWPORTS];
167 unsigned scissors_dirty;
168 struct pipe_viewport_state viewports[NV50_MAX_VIEWPORTS];
169 unsigned viewports_dirty;
170 struct pipe_clip_state clip;
171
172 unsigned sample_mask;
173
174 boolean vbo_push_hint;
175
176 uint32_t rt_array_mode;
177
178 struct pipe_query *cond_query;
179 boolean cond_cond;
180 uint cond_mode;
181
182 struct nv50_blitctx *blit;
183
184 #ifdef NV50_WITH_DRAW_MODULE
185 struct draw_context *draw;
186 #endif
187 };
188
189 static INLINE struct nv50_context *
190 nv50_context(struct pipe_context *pipe)
191 {
192 return (struct nv50_context *)pipe;
193 }
194
195 static INLINE struct nv50_screen *
196 nv50_context_screen(struct nv50_context *nv50)
197 {
198 return nv50_screen(&nv50->base.screen->base);
199 }
200
201 /* return index used in nv50_context arrays for a specific shader type */
202 static INLINE unsigned
203 nv50_context_shader_stage(unsigned pipe)
204 {
205 switch (pipe) {
206 case PIPE_SHADER_VERTEX: return 0;
207 case PIPE_SHADER_FRAGMENT: return 1;
208 case PIPE_SHADER_GEOMETRY: return 2;
209 case PIPE_SHADER_COMPUTE: return 3;
210 default:
211 assert(!"invalid/unhandled shader type");
212 return 0;
213 }
214 }
215
216 /* nv50_context.c */
217 struct pipe_context *nv50_create(struct pipe_screen *, void *);
218
219 void nv50_bufctx_fence(struct nouveau_bufctx *, boolean on_flush);
220
221 void nv50_default_kick_notify(struct nouveau_pushbuf *);
222
223 /* nv50_draw.c */
224 extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *);
225
226 /* nv50_query.c */
227 void nv50_init_query_functions(struct nv50_context *);
228 void nv50_query_pushbuf_submit(struct nouveau_pushbuf *,
229 struct pipe_query *, unsigned result_offset);
230 void nv84_query_fifo_wait(struct nouveau_pushbuf *, struct pipe_query *);
231 void nva0_so_target_save_offset(struct pipe_context *,
232 struct pipe_stream_output_target *,
233 unsigned index, boolean seralize);
234
235 #define NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
236
237 /* nv50_shader_state.c */
238 void nv50_vertprog_validate(struct nv50_context *);
239 void nv50_gmtyprog_validate(struct nv50_context *);
240 void nv50_fragprog_validate(struct nv50_context *);
241 void nv50_fp_linkage_validate(struct nv50_context *);
242 void nv50_gp_linkage_validate(struct nv50_context *);
243 void nv50_constbufs_validate(struct nv50_context *);
244 void nv50_validate_derived_rs(struct nv50_context *);
245 void nv50_stream_output_validate(struct nv50_context *);
246
247 /* nv50_state.c */
248 extern void nv50_init_state_functions(struct nv50_context *);
249
250 /* nv50_state_validate.c */
251 /* @words: check for space before emitting relocs */
252 extern boolean nv50_state_validate(struct nv50_context *, uint32_t state_mask,
253 unsigned space_words);
254
255 /* nv50_surface.c */
256 extern void nv50_clear(struct pipe_context *, unsigned buffers,
257 const union pipe_color_union *color,
258 double depth, unsigned stencil);
259 extern void nv50_init_surface_functions(struct nv50_context *);
260
261 /* nv50_tex.c */
262 void nv50_validate_textures(struct nv50_context *);
263 void nv50_validate_samplers(struct nv50_context *);
264 void nv50_upload_ms_info(struct nouveau_pushbuf *);
265
266 struct pipe_sampler_view *
267 nv50_create_texture_view(struct pipe_context *,
268 struct pipe_resource *,
269 const struct pipe_sampler_view *,
270 uint32_t flags,
271 enum pipe_texture_target);
272 struct pipe_sampler_view *
273 nv50_create_sampler_view(struct pipe_context *,
274 struct pipe_resource *,
275 const struct pipe_sampler_view *);
276
277 /* nv50_transfer.c */
278 void
279 nv50_m2mf_transfer_rect(struct nv50_context *,
280 const struct nv50_m2mf_rect *dst,
281 const struct nv50_m2mf_rect *src,
282 uint32_t nblocksx, uint32_t nblocksy);
283 void
284 nv50_sifc_linear_u8(struct nouveau_context *pipe,
285 struct nouveau_bo *dst, unsigned offset, unsigned domain,
286 unsigned size, const void *data);
287 void
288 nv50_m2mf_copy_linear(struct nouveau_context *pipe,
289 struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom,
290 struct nouveau_bo *src, unsigned srcoff, unsigned srcdom,
291 unsigned size);
292 void
293 nv50_cb_push(struct nouveau_context *nv,
294 struct nouveau_bo *bo, unsigned domain,
295 unsigned base, unsigned size,
296 unsigned offset, unsigned words, const uint32_t *data);
297
298 /* nv50_vbo.c */
299 void nv50_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
300
301 void *
302 nv50_vertex_state_create(struct pipe_context *pipe,
303 unsigned num_elements,
304 const struct pipe_vertex_element *elements);
305 void
306 nv50_vertex_state_delete(struct pipe_context *pipe, void *hwcso);
307
308 void nv50_vertex_arrays_validate(struct nv50_context *nv50);
309
310 /* nv50_push.c */
311 void nv50_push_vbo(struct nv50_context *, const struct pipe_draw_info *);
312
313 /* nv84_video.c */
314 struct pipe_video_codec *
315 nv84_create_decoder(struct pipe_context *context,
316 const struct pipe_video_codec *templ);
317
318 struct pipe_video_buffer *
319 nv84_video_buffer_create(struct pipe_context *pipe,
320 const struct pipe_video_buffer *template);
321
322 int
323 nv84_screen_get_video_param(struct pipe_screen *pscreen,
324 enum pipe_video_profile profile,
325 enum pipe_video_entrypoint entrypoint,
326 enum pipe_video_cap param);
327
328 boolean
329 nv84_screen_video_supported(struct pipe_screen *screen,
330 enum pipe_format format,
331 enum pipe_video_profile profile,
332 enum pipe_video_entrypoint entrypoint);
333
334 /* nv98_video.c */
335 struct pipe_video_codec *
336 nv98_create_decoder(struct pipe_context *context,
337 const struct pipe_video_codec *templ);
338
339 struct pipe_video_buffer *
340 nv98_video_buffer_create(struct pipe_context *pipe,
341 const struct pipe_video_buffer *template);
342
343 #endif