1 #ifndef __NV50_CONTEXT_H__
2 #define __NV50_CONTEXT_H__
4 #include "pipe/p_context.h"
5 #include "pipe/p_defines.h"
6 #include "pipe/p_state.h"
8 #include "util/u_memory.h"
9 #include "util/u_math.h"
10 #include "util/u_inlines.h"
11 #include "util/u_dynarray.h"
13 #ifdef NV50_WITH_DRAW_MODULE
14 #include "draw/draw_vertex.h"
17 #include "nv50/nv50_debug.h"
18 #include "nv50/nv50_winsys.h"
19 #include "nv50/nv50_stateobj.h"
20 #include "nv50/nv50_screen.h"
21 #include "nv50/nv50_program.h"
22 #include "nv50/nv50_resource.h"
23 #include "nv50/nv50_transfer.h"
25 #include "nouveau_context.h"
26 #include "nv_object.xml.h"
27 #include "nv_m2mf.xml.h"
28 #include "nv50/nv50_3ddefs.xml.h"
29 #include "nv50/nv50_3d.xml.h"
30 #include "nv50/nv50_2d.xml.h"
32 #define NV50_NEW_BLEND (1 << 0)
33 #define NV50_NEW_RASTERIZER (1 << 1)
34 #define NV50_NEW_ZSA (1 << 2)
35 #define NV50_NEW_VERTPROG (1 << 3)
36 #define NV50_NEW_GMTYPROG (1 << 6)
37 #define NV50_NEW_FRAGPROG (1 << 7)
38 #define NV50_NEW_BLEND_COLOUR (1 << 8)
39 #define NV50_NEW_STENCIL_REF (1 << 9)
40 #define NV50_NEW_CLIP (1 << 10)
41 #define NV50_NEW_SAMPLE_MASK (1 << 11)
42 #define NV50_NEW_FRAMEBUFFER (1 << 12)
43 #define NV50_NEW_STIPPLE (1 << 13)
44 #define NV50_NEW_SCISSOR (1 << 14)
45 #define NV50_NEW_VIEWPORT (1 << 15)
46 #define NV50_NEW_ARRAYS (1 << 16)
47 #define NV50_NEW_VERTEX (1 << 17)
48 #define NV50_NEW_CONSTBUF (1 << 18)
49 #define NV50_NEW_TEXTURES (1 << 19)
50 #define NV50_NEW_SAMPLERS (1 << 20)
51 #define NV50_NEW_STRMOUT (1 << 21)
52 #define NV50_NEW_CONTEXT (1 << 31)
54 #define NV50_BIND_FB 0
55 #define NV50_BIND_VERTEX 1
56 #define NV50_BIND_VERTEX_TMP 2
57 #define NV50_BIND_INDEX 3
58 #define NV50_BIND_TEXTURES 4
59 #define NV50_BIND_CB(s, i) (5 + 16 * (s) + (i))
60 #define NV50_BIND_SO 53
61 #define NV50_BIND_SCREEN 54
62 #define NV50_BIND_TLS 55
63 #define NV50_BIND_COUNT 56
64 #define NV50_BIND_2D 0
65 #define NV50_BIND_M2MF 0
66 #define NV50_BIND_FENCE 1
68 #define NV50_CB_TMP 123
69 /* fixed constant buffer binding points - low indices for user's constbufs */
70 #define NV50_CB_PVP 124
71 #define NV50_CB_PGP 126
72 #define NV50_CB_PFP 125
73 /* constant buffer permanently mapped in as c15[] */
74 #define NV50_CB_AUX 127
75 /* size of the buffer: 64k. not all taken up, can be reduced if needed. */
76 #define NV50_CB_AUX_SIZE (1 << 16)
77 /* 8 user clip planes, at 4 32-bit floats each */
78 #define NV50_CB_AUX_UCP_OFFSET 0x0000
79 #define NV50_CB_AUX_UCP_SIZE (8 * 4 * 4)
80 /* 256 textures, each with ms_x, ms_y u32 pairs */
81 #define NV50_CB_AUX_TEX_MS_OFFSET 0x0080
82 #define NV50_CB_AUX_TEX_MS_SIZE (256 * 2 * 4)
83 /* For each MS level (4), 8 sets of 32-bit integer pairs sample offsets */
84 #define NV50_CB_AUX_MS_OFFSET 0x880
85 #define NV50_CB_AUX_MS_SIZE (4 * 8 * 4 * 2)
86 /* next spot: 0x980 */
87 /* 4 32-bit floats for the vertex runout, put at the end */
88 #define NV50_CB_AUX_RUNOUT_OFFSET (NV50_CB_AUX_SIZE - 0x10)
94 boolean
nv50_blitctx_create(struct nv50_context
*);
97 struct nouveau_context base
;
99 struct nv50_screen
*screen
;
101 struct nouveau_bufctx
*bufctx_3d
;
102 struct nouveau_bufctx
*bufctx
;
107 uint32_t instance_elts
; /* bitmask of per-instance elements */
108 uint32_t instance_base
;
109 uint32_t interpolant_ctrl
;
110 uint32_t semantic_color
;
111 uint32_t semantic_psize
;
113 boolean uniform_buffer_bound
[3];
114 boolean prim_restart
;
115 boolean point_sprite
;
116 boolean rt_serialize
;
118 boolean rasterizer_discard
;
119 uint8_t tls_required
;
120 boolean new_tls_space
;
123 uint8_t num_textures
[3];
124 uint8_t num_samplers
[3];
129 struct nv50_blend_stateobj
*blend
;
130 struct nv50_rasterizer_stateobj
*rast
;
131 struct nv50_zsa_stateobj
*zsa
;
132 struct nv50_vertex_stateobj
*vertex
;
134 struct nv50_program
*vertprog
;
135 struct nv50_program
*gmtyprog
;
136 struct nv50_program
*fragprog
;
138 struct nv50_constbuf constbuf
[3][NV50_MAX_PIPE_CONSTBUFS
];
139 uint16_t constbuf_dirty
[3];
140 uint16_t constbuf_valid
[3];
142 struct pipe_vertex_buffer vtxbuf
[PIPE_MAX_ATTRIBS
];
143 unsigned num_vtxbufs
;
144 struct pipe_index_buffer idxbuf
;
145 uint32_t vbo_fifo
; /* bitmask of vertex elements to be pushed to FIFO */
146 uint32_t vbo_user
; /* bitmask of vertex buffers pointing to user memory */
147 uint32_t vbo_constant
; /* bitmask of user buffers with stride 0 */
148 uint32_t vb_elt_first
; /* from pipe_draw_info, for vertex upload */
149 uint32_t vb_elt_limit
; /* max - min element (count - 1) */
150 uint32_t instance_off
; /* base vertex for instanced arrays */
151 uint32_t instance_max
; /* max instance for current draw call */
153 struct pipe_sampler_view
*textures
[3][PIPE_MAX_SAMPLERS
];
154 unsigned num_textures
[3];
155 struct nv50_tsc_entry
*samplers
[3][PIPE_MAX_SAMPLERS
];
156 unsigned num_samplers
[3];
158 uint8_t num_so_targets
;
159 uint8_t so_targets_dirty
;
160 struct pipe_stream_output_target
*so_target
[4];
162 struct pipe_framebuffer_state framebuffer
;
163 struct pipe_blend_color blend_colour
;
164 struct pipe_stencil_ref stencil_ref
;
165 struct pipe_poly_stipple stipple
;
166 struct pipe_scissor_state scissors
[NV50_MAX_VIEWPORTS
];
167 unsigned scissors_dirty
;
168 struct pipe_viewport_state viewports
[NV50_MAX_VIEWPORTS
];
169 unsigned viewports_dirty
;
170 struct pipe_clip_state clip
;
172 unsigned sample_mask
;
174 boolean vbo_push_hint
;
176 uint32_t rt_array_mode
;
178 struct pipe_query
*cond_query
;
182 struct nv50_blitctx
*blit
;
184 #ifdef NV50_WITH_DRAW_MODULE
185 struct draw_context
*draw
;
189 static INLINE
struct nv50_context
*
190 nv50_context(struct pipe_context
*pipe
)
192 return (struct nv50_context
*)pipe
;
195 static INLINE
struct nv50_screen
*
196 nv50_context_screen(struct nv50_context
*nv50
)
198 return nv50_screen(&nv50
->base
.screen
->base
);
201 /* return index used in nv50_context arrays for a specific shader type */
202 static INLINE
unsigned
203 nv50_context_shader_stage(unsigned pipe
)
206 case PIPE_SHADER_VERTEX
: return 0;
207 case PIPE_SHADER_FRAGMENT
: return 1;
208 case PIPE_SHADER_GEOMETRY
: return 2;
209 case PIPE_SHADER_COMPUTE
: return 3;
211 assert(!"invalid/unhandled shader type");
217 struct pipe_context
*nv50_create(struct pipe_screen
*, void *);
219 void nv50_bufctx_fence(struct nouveau_bufctx
*, boolean on_flush
);
221 void nv50_default_kick_notify(struct nouveau_pushbuf
*);
224 extern struct draw_stage
*nv50_draw_render_stage(struct nv50_context
*);
227 void nv50_init_query_functions(struct nv50_context
*);
228 void nv50_query_pushbuf_submit(struct nouveau_pushbuf
*,
229 struct pipe_query
*, unsigned result_offset
);
230 void nv84_query_fifo_wait(struct nouveau_pushbuf
*, struct pipe_query
*);
231 void nva0_so_target_save_offset(struct pipe_context
*,
232 struct pipe_stream_output_target
*,
233 unsigned index
, boolean seralize
);
235 #define NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
237 /* nv50_shader_state.c */
238 void nv50_vertprog_validate(struct nv50_context
*);
239 void nv50_gmtyprog_validate(struct nv50_context
*);
240 void nv50_fragprog_validate(struct nv50_context
*);
241 void nv50_fp_linkage_validate(struct nv50_context
*);
242 void nv50_gp_linkage_validate(struct nv50_context
*);
243 void nv50_constbufs_validate(struct nv50_context
*);
244 void nv50_validate_derived_rs(struct nv50_context
*);
245 void nv50_stream_output_validate(struct nv50_context
*);
248 extern void nv50_init_state_functions(struct nv50_context
*);
250 /* nv50_state_validate.c */
251 /* @words: check for space before emitting relocs */
252 extern boolean
nv50_state_validate(struct nv50_context
*, uint32_t state_mask
,
253 unsigned space_words
);
256 extern void nv50_clear(struct pipe_context
*, unsigned buffers
,
257 const union pipe_color_union
*color
,
258 double depth
, unsigned stencil
);
259 extern void nv50_init_surface_functions(struct nv50_context
*);
262 void nv50_validate_textures(struct nv50_context
*);
263 void nv50_validate_samplers(struct nv50_context
*);
264 void nv50_upload_ms_info(struct nouveau_pushbuf
*);
266 struct pipe_sampler_view
*
267 nv50_create_texture_view(struct pipe_context
*,
268 struct pipe_resource
*,
269 const struct pipe_sampler_view
*,
271 enum pipe_texture_target
);
272 struct pipe_sampler_view
*
273 nv50_create_sampler_view(struct pipe_context
*,
274 struct pipe_resource
*,
275 const struct pipe_sampler_view
*);
277 /* nv50_transfer.c */
279 nv50_m2mf_transfer_rect(struct nv50_context
*,
280 const struct nv50_m2mf_rect
*dst
,
281 const struct nv50_m2mf_rect
*src
,
282 uint32_t nblocksx
, uint32_t nblocksy
);
284 nv50_sifc_linear_u8(struct nouveau_context
*pipe
,
285 struct nouveau_bo
*dst
, unsigned offset
, unsigned domain
,
286 unsigned size
, const void *data
);
288 nv50_m2mf_copy_linear(struct nouveau_context
*pipe
,
289 struct nouveau_bo
*dst
, unsigned dstoff
, unsigned dstdom
,
290 struct nouveau_bo
*src
, unsigned srcoff
, unsigned srcdom
,
293 nv50_cb_push(struct nouveau_context
*nv
,
294 struct nouveau_bo
*bo
, unsigned domain
,
295 unsigned base
, unsigned size
,
296 unsigned offset
, unsigned words
, const uint32_t *data
);
299 void nv50_draw_vbo(struct pipe_context
*, const struct pipe_draw_info
*);
302 nv50_vertex_state_create(struct pipe_context
*pipe
,
303 unsigned num_elements
,
304 const struct pipe_vertex_element
*elements
);
306 nv50_vertex_state_delete(struct pipe_context
*pipe
, void *hwcso
);
308 void nv50_vertex_arrays_validate(struct nv50_context
*nv50
);
311 void nv50_push_vbo(struct nv50_context
*, const struct pipe_draw_info
*);
314 struct pipe_video_codec
*
315 nv84_create_decoder(struct pipe_context
*context
,
316 const struct pipe_video_codec
*templ
);
318 struct pipe_video_buffer
*
319 nv84_video_buffer_create(struct pipe_context
*pipe
,
320 const struct pipe_video_buffer
*template);
323 nv84_screen_get_video_param(struct pipe_screen
*pscreen
,
324 enum pipe_video_profile profile
,
325 enum pipe_video_entrypoint entrypoint
,
326 enum pipe_video_cap param
);
329 nv84_screen_video_supported(struct pipe_screen
*screen
,
330 enum pipe_format format
,
331 enum pipe_video_profile profile
,
332 enum pipe_video_entrypoint entrypoint
);
335 struct pipe_video_codec
*
336 nv98_create_decoder(struct pipe_context
*context
,
337 const struct pipe_video_codec
*templ
);
339 struct pipe_video_buffer
*
340 nv98_video_buffer_create(struct pipe_context
*pipe
,
341 const struct pipe_video_buffer
*template);