2479cbd664e7abbbbc860f78e6dec8d22667542f
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
45
46 static boolean
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return false;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return false;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return false;
59
60 if (!util_format_is_supported(format, bindings))
61 return false;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return false;
67 break;
68 default:
69 break;
70 }
71
72 /* transfers & shared are always supported */
73 bindings &= ~(PIPE_BIND_TRANSFER_READ |
74 PIPE_BIND_TRANSFER_WRITE |
75 PIPE_BIND_SHARED);
76
77 return (nv50_format_table[format].usage & bindings) == bindings;
78 }
79
80 static int
81 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
82 {
83 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
84 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
85
86 switch (param) {
87 /* non-boolean caps */
88 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
89 return 14;
90 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
91 return 12;
92 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
93 return 14;
94 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
95 return 512;
96 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
97 case PIPE_CAP_MIN_TEXEL_OFFSET:
98 return -8;
99 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
100 case PIPE_CAP_MAX_TEXEL_OFFSET:
101 return 7;
102 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
103 return 65536;
104 case PIPE_CAP_GLSL_FEATURE_LEVEL:
105 return 330;
106 case PIPE_CAP_MAX_RENDER_TARGETS:
107 return 8;
108 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
109 return 1;
110 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
111 return 4;
112 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
113 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
114 return 64;
115 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
116 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
117 return 1024;
118 case PIPE_CAP_MAX_VERTEX_STREAMS:
119 return 1;
120 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
121 return 2048;
122 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
123 return 256;
124 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
125 return 1; /* 256 for binding as RT, but that's not possible in GL */
126 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
127 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
128 case PIPE_CAP_MAX_VIEWPORTS:
129 return NV50_MAX_VIEWPORTS;
130 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
131 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
132 case PIPE_CAP_ENDIANNESS:
133 return PIPE_ENDIAN_LITTLE;
134 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
135 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
136
137 /* supported caps */
138 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
139 case PIPE_CAP_TEXTURE_SWIZZLE:
140 case PIPE_CAP_TEXTURE_SHADOW_MAP:
141 case PIPE_CAP_NPOT_TEXTURES:
142 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
143 case PIPE_CAP_ANISOTROPIC_FILTER:
144 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
145 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
146 case PIPE_CAP_TWO_SIDED_STENCIL:
147 case PIPE_CAP_DEPTH_CLIP_DISABLE:
148 case PIPE_CAP_POINT_SPRITE:
149 case PIPE_CAP_SM3:
150 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
151 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
152 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
153 case PIPE_CAP_QUERY_TIMESTAMP:
154 case PIPE_CAP_QUERY_TIME_ELAPSED:
155 case PIPE_CAP_OCCLUSION_QUERY:
156 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
157 case PIPE_CAP_INDEP_BLEND_ENABLE:
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 case PIPE_CAP_PRIMITIVE_RESTART:
161 case PIPE_CAP_TGSI_INSTANCEID:
162 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
163 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
164 case PIPE_CAP_CONDITIONAL_RENDER:
165 case PIPE_CAP_TEXTURE_BARRIER:
166 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
167 case PIPE_CAP_START_INSTANCE:
168 case PIPE_CAP_USER_CONSTANT_BUFFERS:
169 case PIPE_CAP_USER_INDEX_BUFFERS:
170 case PIPE_CAP_USER_VERTEX_BUFFERS:
171 case PIPE_CAP_TEXTURE_MULTISAMPLE:
172 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
173 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
174 case PIPE_CAP_SAMPLER_VIEW_TARGET:
175 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
176 case PIPE_CAP_CLIP_HALFZ:
177 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
178 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
179 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
180 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
181 return 1;
182 case PIPE_CAP_SEAMLESS_CUBE_MAP:
183 return 1; /* class_3d >= NVA0_3D_CLASS; */
184 /* supported on nva0+ */
185 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
186 return class_3d >= NVA0_3D_CLASS;
187 /* supported on nva3+ */
188 case PIPE_CAP_CUBE_MAP_ARRAY:
189 case PIPE_CAP_INDEP_BLEND_FUNC:
190 case PIPE_CAP_TEXTURE_QUERY_LOD:
191 case PIPE_CAP_SAMPLE_SHADING:
192 return class_3d >= NVA3_3D_CLASS;
193
194 /* unsupported caps */
195 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
196 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
197 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
198 case PIPE_CAP_SHADER_STENCIL_EXPORT:
199 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
200 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
201 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
202 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
203 case PIPE_CAP_TGSI_TEXCOORD:
204 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
205 case PIPE_CAP_TEXTURE_GATHER_SM5:
206 case PIPE_CAP_FAKE_SW_MSAA:
207 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
208 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
209 case PIPE_CAP_COMPUTE:
210 case PIPE_CAP_DRAW_INDIRECT:
211 case PIPE_CAP_VERTEXID_NOBASE:
212 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
213 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
214 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
215 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
216 case PIPE_CAP_DEPTH_BOUNDS_TEST:
217 return 0;
218
219 case PIPE_CAP_VENDOR_ID:
220 return 0x10de;
221 case PIPE_CAP_DEVICE_ID: {
222 uint64_t device_id;
223 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
224 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
225 return -1;
226 }
227 return device_id;
228 }
229 case PIPE_CAP_ACCELERATED:
230 return 1;
231 case PIPE_CAP_VIDEO_MEMORY:
232 return dev->vram_size >> 20;
233 case PIPE_CAP_UMA:
234 return 0;
235 }
236
237 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
238 return 0;
239 }
240
241 static int
242 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
243 enum pipe_shader_cap param)
244 {
245 switch (shader) {
246 case PIPE_SHADER_VERTEX:
247 case PIPE_SHADER_GEOMETRY:
248 case PIPE_SHADER_FRAGMENT:
249 break;
250 default:
251 return 0;
252 }
253
254 switch (param) {
255 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
256 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
257 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
258 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
259 return 16384;
260 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
261 return 4;
262 case PIPE_SHADER_CAP_MAX_INPUTS:
263 if (shader == PIPE_SHADER_VERTEX)
264 return 32;
265 return 15;
266 case PIPE_SHADER_CAP_MAX_OUTPUTS:
267 return 16;
268 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
269 return 65536;
270 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
271 return NV50_MAX_PIPE_CONSTBUFS;
272 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
273 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
274 return shader != PIPE_SHADER_FRAGMENT;
275 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
276 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
277 return 1;
278 case PIPE_SHADER_CAP_MAX_PREDS:
279 return 0;
280 case PIPE_SHADER_CAP_MAX_TEMPS:
281 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
282 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
283 return 1;
284 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
285 return 0;
286 case PIPE_SHADER_CAP_SUBROUTINES:
287 return 0; /* please inline, or provide function declarations */
288 case PIPE_SHADER_CAP_INTEGERS:
289 return 1;
290 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
291 /* The chip could handle more sampler views than samplers */
292 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
293 return MIN2(16, PIPE_MAX_SAMPLERS);
294 case PIPE_SHADER_CAP_DOUBLES:
295 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
296 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
297 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
298 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
299 return 0;
300 default:
301 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
302 return 0;
303 }
304 }
305
306 static float
307 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
308 {
309 switch (param) {
310 case PIPE_CAPF_MAX_LINE_WIDTH:
311 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
312 return 10.0f;
313 case PIPE_CAPF_MAX_POINT_WIDTH:
314 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
315 return 64.0f;
316 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
317 return 16.0f;
318 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
319 return 4.0f;
320 case PIPE_CAPF_GUARD_BAND_LEFT:
321 case PIPE_CAPF_GUARD_BAND_TOP:
322 return 0.0f;
323 case PIPE_CAPF_GUARD_BAND_RIGHT:
324 case PIPE_CAPF_GUARD_BAND_BOTTOM:
325 return 0.0f; /* that or infinity */
326 }
327
328 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
329 return 0.0f;
330 }
331
332 static void
333 nv50_screen_destroy(struct pipe_screen *pscreen)
334 {
335 struct nv50_screen *screen = nv50_screen(pscreen);
336
337 if (!nouveau_drm_screen_unref(&screen->base))
338 return;
339
340 if (screen->base.fence.current) {
341 struct nouveau_fence *current = NULL;
342
343 /* nouveau_fence_wait will create a new current fence, so wait on the
344 * _current_ one, and remove both.
345 */
346 nouveau_fence_ref(screen->base.fence.current, &current);
347 nouveau_fence_wait(current);
348 nouveau_fence_ref(NULL, &current);
349 nouveau_fence_ref(NULL, &screen->base.fence.current);
350 }
351 if (screen->base.pushbuf)
352 screen->base.pushbuf->user_priv = NULL;
353
354 if (screen->blitter)
355 nv50_blitter_destroy(screen);
356
357 nouveau_bo_ref(NULL, &screen->code);
358 nouveau_bo_ref(NULL, &screen->tls_bo);
359 nouveau_bo_ref(NULL, &screen->stack_bo);
360 nouveau_bo_ref(NULL, &screen->txc);
361 nouveau_bo_ref(NULL, &screen->uniforms);
362 nouveau_bo_ref(NULL, &screen->fence.bo);
363
364 nouveau_heap_destroy(&screen->vp_code_heap);
365 nouveau_heap_destroy(&screen->gp_code_heap);
366 nouveau_heap_destroy(&screen->fp_code_heap);
367
368 FREE(screen->tic.entries);
369
370 nouveau_object_del(&screen->tesla);
371 nouveau_object_del(&screen->eng2d);
372 nouveau_object_del(&screen->m2mf);
373 nouveau_object_del(&screen->sync);
374
375 nouveau_screen_fini(&screen->base);
376
377 FREE(screen);
378 }
379
380 static void
381 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
382 {
383 struct nv50_screen *screen = nv50_screen(pscreen);
384 struct nouveau_pushbuf *push = screen->base.pushbuf;
385
386 /* we need to do it after possible flush in MARK_RING */
387 *sequence = ++screen->base.fence.sequence;
388
389 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
390 PUSH_DATAh(push, screen->fence.bo->offset);
391 PUSH_DATA (push, screen->fence.bo->offset);
392 PUSH_DATA (push, *sequence);
393 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
394 NV50_3D_QUERY_GET_UNK4 |
395 NV50_3D_QUERY_GET_UNIT_CROP |
396 NV50_3D_QUERY_GET_TYPE_QUERY |
397 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
398 NV50_3D_QUERY_GET_SHORT);
399 }
400
401 static u32
402 nv50_screen_fence_update(struct pipe_screen *pscreen)
403 {
404 return nv50_screen(pscreen)->fence.map[0];
405 }
406
407 static void
408 nv50_screen_init_hwctx(struct nv50_screen *screen)
409 {
410 struct nouveau_pushbuf *push = screen->base.pushbuf;
411 struct nv04_fifo *fifo;
412 unsigned i;
413
414 fifo = (struct nv04_fifo *)screen->base.channel->data;
415
416 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
417 PUSH_DATA (push, screen->m2mf->handle);
418 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
419 PUSH_DATA (push, screen->sync->handle);
420 PUSH_DATA (push, fifo->vram);
421 PUSH_DATA (push, fifo->vram);
422
423 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
424 PUSH_DATA (push, screen->eng2d->handle);
425 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
426 PUSH_DATA (push, screen->sync->handle);
427 PUSH_DATA (push, fifo->vram);
428 PUSH_DATA (push, fifo->vram);
429 PUSH_DATA (push, fifo->vram);
430 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
431 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
432 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
433 PUSH_DATA (push, 0);
434 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
435 PUSH_DATA (push, 0);
436 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
437 PUSH_DATA (push, 1);
438 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
439 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
440
441 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
442 PUSH_DATA (push, screen->tesla->handle);
443
444 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
445 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
446
447 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
448 PUSH_DATA (push, screen->sync->handle);
449 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
450 for (i = 0; i < 11; ++i)
451 PUSH_DATA(push, fifo->vram);
452 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
453 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
454 PUSH_DATA(push, fifo->vram);
455
456 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
457 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
458 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
459 PUSH_DATA (push, 0xf);
460
461 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
462 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
463 PUSH_DATA (push, 0x18);
464 }
465
466 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
467 PUSH_DATA(push, screen->base.device->drm_version >= 0x01000101);
468
469 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
470 for (i = 0; i < 8; ++i)
471 PUSH_DATA(push, screen->base.device->drm_version >= 0x01000101);
472
473 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
474 PUSH_DATA (push, 1);
475
476 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
477 PUSH_DATA (push, 0);
478 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
479 PUSH_DATA (push, 0);
480 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
481 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
482 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
483 PUSH_DATA (push, 0);
484 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
485 PUSH_DATA (push, 1);
486 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
487 PUSH_DATA (push, 1);
488
489 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
490 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
491 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
492 }
493
494 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
495 PUSH_DATA (push, 0);
496 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
497 PUSH_DATA (push, 0);
498 PUSH_DATA (push, 0);
499 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
500 PUSH_DATA (push, 0x3f);
501
502 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
503 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
504 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
505
506 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
507 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
508 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
509
510 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
511 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
512 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
513
514 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
515 PUSH_DATAh(push, screen->tls_bo->offset);
516 PUSH_DATA (push, screen->tls_bo->offset);
517 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
518
519 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
520 PUSH_DATAh(push, screen->stack_bo->offset);
521 PUSH_DATA (push, screen->stack_bo->offset);
522 PUSH_DATA (push, 4);
523
524 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
525 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
526 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
527 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
528
529 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
530 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
531 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
532 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
533
534 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
535 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
536 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
537 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
538
539 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
540 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
541 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
542 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
543
544 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
545 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
546 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
547 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
548
549 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
550 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
551 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
552 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
553 PUSH_DATAf(push, 0.0f);
554 PUSH_DATAf(push, 0.0f);
555 PUSH_DATAf(push, 0.0f);
556 PUSH_DATAf(push, 0.0f);
557 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
558 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
559 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
560
561 nv50_upload_ms_info(push);
562
563 /* max TIC (bits 4:8) & TSC bindings, per program type */
564 for (i = 0; i < 3; ++i) {
565 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
566 PUSH_DATA (push, 0x54);
567 }
568
569 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
570 PUSH_DATAh(push, screen->txc->offset);
571 PUSH_DATA (push, screen->txc->offset);
572 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
573
574 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
575 PUSH_DATAh(push, screen->txc->offset + 65536);
576 PUSH_DATA (push, screen->txc->offset + 65536);
577 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
578
579 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
580 PUSH_DATA (push, 0);
581
582 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
583 PUSH_DATA (push, 0);
584 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
585 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
586 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
587 for (i = 0; i < 8 * 2; ++i)
588 PUSH_DATA(push, 0);
589 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
590 PUSH_DATA (push, 0);
591
592 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
593 PUSH_DATA (push, 1);
594 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
595 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
596 PUSH_DATAf(push, 0.0f);
597 PUSH_DATAf(push, 1.0f);
598 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
599 PUSH_DATA (push, 8192 << 16);
600 PUSH_DATA (push, 8192 << 16);
601 }
602
603 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
604 #ifdef NV50_SCISSORS_CLIPPING
605 PUSH_DATA (push, 0x0000);
606 #else
607 PUSH_DATA (push, 0x1080);
608 #endif
609
610 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
611 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
612
613 /* We use scissors instead of exact view volume clipping,
614 * so they're always enabled.
615 */
616 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
617 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
618 PUSH_DATA (push, 1);
619 PUSH_DATA (push, 8192 << 16);
620 PUSH_DATA (push, 8192 << 16);
621 }
622
623 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
624 PUSH_DATA (push, 1);
625 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
626 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
627 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
628 PUSH_DATA (push, 0x11111111);
629 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
630 PUSH_DATA (push, 1);
631
632 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
633 PUSH_DATA (push, 0);
634 if (screen->base.class_3d >= NV84_3D_CLASS) {
635 BEGIN_NV04(push, SUBC_3D(NV84_3D_VERTEX_ID_BASE), 1);
636 PUSH_DATA (push, 0);
637 }
638
639 PUSH_KICK (push);
640 }
641
642 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
643 uint64_t *tls_size)
644 {
645 struct nouveau_device *dev = screen->base.device;
646 int ret;
647
648 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
649 ONE_TEMP_SIZE;
650 if (nouveau_mesa_debug)
651 debug_printf("allocating space for %u temps\n",
652 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
653 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
654 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
655
656 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
657 *tls_size, NULL, &screen->tls_bo);
658 if (ret) {
659 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
660 return ret;
661 }
662
663 return 0;
664 }
665
666 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
667 {
668 struct nouveau_pushbuf *push = screen->base.pushbuf;
669 int ret;
670 uint64_t tls_size;
671
672 if (tls_space < screen->cur_tls_space)
673 return 0;
674 if (tls_space > screen->max_tls_space) {
675 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
676 * LOCAL_WARPS_NO_CLAMP) */
677 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
678 (unsigned)(tls_space / ONE_TEMP_SIZE),
679 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
680 return -ENOMEM;
681 }
682
683 nouveau_bo_ref(NULL, &screen->tls_bo);
684 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
685 if (ret)
686 return ret;
687
688 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
689 PUSH_DATAh(push, screen->tls_bo->offset);
690 PUSH_DATA (push, screen->tls_bo->offset);
691 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
692
693 return 1;
694 }
695
696 struct pipe_screen *
697 nv50_screen_create(struct nouveau_device *dev)
698 {
699 struct nv50_screen *screen;
700 struct pipe_screen *pscreen;
701 struct nouveau_object *chan;
702 uint64_t value;
703 uint32_t tesla_class;
704 unsigned stack_size;
705 int ret;
706
707 screen = CALLOC_STRUCT(nv50_screen);
708 if (!screen)
709 return NULL;
710 pscreen = &screen->base.base;
711
712 ret = nouveau_screen_init(&screen->base, dev);
713 if (ret) {
714 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
715 goto fail;
716 }
717
718 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
719 * admit them to VRAM.
720 */
721 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
722 PIPE_BIND_VERTEX_BUFFER;
723 screen->base.sysmem_bindings |=
724 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
725
726 screen->base.pushbuf->user_priv = screen;
727 screen->base.pushbuf->rsvd_kick = 5;
728
729 chan = screen->base.channel;
730
731 pscreen->destroy = nv50_screen_destroy;
732 pscreen->context_create = nv50_create;
733 pscreen->is_format_supported = nv50_screen_is_format_supported;
734 pscreen->get_param = nv50_screen_get_param;
735 pscreen->get_shader_param = nv50_screen_get_shader_param;
736 pscreen->get_paramf = nv50_screen_get_paramf;
737
738 nv50_screen_init_resource_functions(pscreen);
739
740 if (screen->base.device->chipset < 0x84 ||
741 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
742 /* PMPEG */
743 nouveau_screen_init_vdec(&screen->base);
744 } else if (screen->base.device->chipset < 0x98 ||
745 screen->base.device->chipset == 0xa0) {
746 /* VP2 */
747 screen->base.base.get_video_param = nv84_screen_get_video_param;
748 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
749 } else {
750 /* VP3/4 */
751 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
752 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
753 }
754
755 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
756 NULL, &screen->fence.bo);
757 if (ret) {
758 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
759 goto fail;
760 }
761
762 nouveau_bo_map(screen->fence.bo, 0, NULL);
763 screen->fence.map = screen->fence.bo->map;
764 screen->base.fence.emit = nv50_screen_fence_emit;
765 screen->base.fence.update = nv50_screen_fence_update;
766
767 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
768 &(struct nv04_notify){ .length = 32 },
769 sizeof(struct nv04_notify), &screen->sync);
770 if (ret) {
771 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
772 goto fail;
773 }
774
775 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
776 NULL, 0, &screen->m2mf);
777 if (ret) {
778 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
779 goto fail;
780 }
781
782 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
783 NULL, 0, &screen->eng2d);
784 if (ret) {
785 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
786 goto fail;
787 }
788
789 switch (dev->chipset & 0xf0) {
790 case 0x50:
791 tesla_class = NV50_3D_CLASS;
792 break;
793 case 0x80:
794 case 0x90:
795 tesla_class = NV84_3D_CLASS;
796 break;
797 case 0xa0:
798 switch (dev->chipset) {
799 case 0xa0:
800 case 0xaa:
801 case 0xac:
802 tesla_class = NVA0_3D_CLASS;
803 break;
804 case 0xaf:
805 tesla_class = NVAF_3D_CLASS;
806 break;
807 default:
808 tesla_class = NVA3_3D_CLASS;
809 break;
810 }
811 break;
812 default:
813 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
814 goto fail;
815 }
816 screen->base.class_3d = tesla_class;
817
818 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
819 NULL, 0, &screen->tesla);
820 if (ret) {
821 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
822 goto fail;
823 }
824
825 /* This over-allocates by a page. The GP, which would execute at the end of
826 * the last page, would trigger faults. The going theory is that it
827 * prefetches up to a certain amount.
828 */
829 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
830 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
831 NULL, &screen->code);
832 if (ret) {
833 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
834 goto fail;
835 }
836
837 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
838 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
839 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
840
841 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
842
843 screen->TPs = util_bitcount(value & 0xffff);
844 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
845
846 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
847 STACK_WARPS_ALLOC * 64 * 8;
848
849 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
850 &screen->stack_bo);
851 if (ret) {
852 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
853 goto fail;
854 }
855
856 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
857 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
858 ONE_TEMP_SIZE;
859 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
860 screen->max_tls_space /= 2; /* half of vram */
861
862 /* hw can address max 64 KiB */
863 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
864
865 uint64_t tls_size;
866 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
867 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
868 if (ret)
869 goto fail;
870
871 if (nouveau_mesa_debug)
872 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
873 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
874
875 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
876 &screen->uniforms);
877 if (ret) {
878 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
879 goto fail;
880 }
881
882 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
883 &screen->txc);
884 if (ret) {
885 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
886 goto fail;
887 }
888
889 screen->tic.entries = CALLOC(4096, sizeof(void *));
890 screen->tsc.entries = screen->tic.entries + 2048;
891
892 if (!nv50_blitter_create(screen))
893 goto fail;
894
895 nv50_screen_init_hwctx(screen);
896
897 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
898
899 return pscreen;
900
901 fail:
902 nv50_screen_destroy(pscreen);
903 return NULL;
904 }
905
906 int
907 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
908 {
909 int i = screen->tic.next;
910
911 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
912 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
913
914 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
915
916 if (screen->tic.entries[i])
917 nv50_tic_entry(screen->tic.entries[i])->id = -1;
918
919 screen->tic.entries[i] = entry;
920 return i;
921 }
922
923 int
924 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
925 {
926 int i = screen->tsc.next;
927
928 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
929 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
930
931 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
932
933 if (screen->tsc.entries[i])
934 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
935
936 screen->tsc.entries[i] = entry;
937 return i;
938 }