gallium: Add a cap for offset_units_unscaled
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* transfers & shared are always supported */
79 bindings &= ~(PIPE_BIND_TRANSFER_READ |
80 PIPE_BIND_TRANSFER_WRITE |
81 PIPE_BIND_LINEAR |
82 PIPE_BIND_SHARED);
83
84 return (( nv50_format_table[format].usage |
85 nv50_vertex_format[format].usage) & bindings) == bindings;
86 }
87
88 static int
89 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
92 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
93
94 switch (param) {
95 /* non-boolean caps */
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return 14;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return 12;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 14;
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 return 512;
104 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 return -8;
107 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 128 * 1024 * 1024;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL:
113 return 330;
114 case PIPE_CAP_MAX_RENDER_TARGETS:
115 return 8;
116 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
117 return 1;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
119 return 4;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
122 return 64;
123 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
124 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
125 return 1024;
126 case PIPE_CAP_MAX_VERTEX_STREAMS:
127 return 1;
128 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
129 return 2048;
130 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
131 return 256;
132 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
133 return 16; /* 256 for binding as RT, but that's not possible in GL */
134 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
135 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
136 case PIPE_CAP_MAX_VIEWPORTS:
137 return NV50_MAX_VIEWPORTS;
138 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
139 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
140 case PIPE_CAP_ENDIANNESS:
141 return PIPE_ENDIAN_LITTLE;
142 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
143 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
144 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
145 return NV50_MAX_WINDOW_RECTANGLES;
146
147 /* supported caps */
148 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
149 case PIPE_CAP_TEXTURE_SWIZZLE:
150 case PIPE_CAP_TEXTURE_SHADOW_MAP:
151 case PIPE_CAP_NPOT_TEXTURES:
152 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
153 case PIPE_CAP_ANISOTROPIC_FILTER:
154 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
155 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
156 case PIPE_CAP_TWO_SIDED_STENCIL:
157 case PIPE_CAP_DEPTH_CLIP_DISABLE:
158 case PIPE_CAP_POINT_SPRITE:
159 case PIPE_CAP_SM3:
160 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
162 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
163 case PIPE_CAP_QUERY_TIMESTAMP:
164 case PIPE_CAP_QUERY_TIME_ELAPSED:
165 case PIPE_CAP_OCCLUSION_QUERY:
166 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
167 case PIPE_CAP_INDEP_BLEND_ENABLE:
168 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
169 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
170 case PIPE_CAP_PRIMITIVE_RESTART:
171 case PIPE_CAP_TGSI_INSTANCEID:
172 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
173 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
174 case PIPE_CAP_CONDITIONAL_RENDER:
175 case PIPE_CAP_TEXTURE_BARRIER:
176 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
177 case PIPE_CAP_START_INSTANCE:
178 case PIPE_CAP_USER_CONSTANT_BUFFERS:
179 case PIPE_CAP_USER_INDEX_BUFFERS:
180 case PIPE_CAP_USER_VERTEX_BUFFERS:
181 case PIPE_CAP_TEXTURE_MULTISAMPLE:
182 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
183 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
184 case PIPE_CAP_SAMPLER_VIEW_TARGET:
185 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
186 case PIPE_CAP_CLIP_HALFZ:
187 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
188 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
189 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
190 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
191 case PIPE_CAP_DEPTH_BOUNDS_TEST:
192 case PIPE_CAP_TGSI_TXQS:
193 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
194 case PIPE_CAP_SHAREABLE_SHADERS:
195 case PIPE_CAP_CLEAR_TEXTURE:
196 case PIPE_CAP_COMPUTE:
197 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
198 case PIPE_CAP_INVALIDATE_BUFFER:
199 case PIPE_CAP_STRING_MARKER:
200 case PIPE_CAP_CULL_DISTANCE:
201 return 1;
202 case PIPE_CAP_SEAMLESS_CUBE_MAP:
203 return 1; /* class_3d >= NVA0_3D_CLASS; */
204 /* supported on nva0+ */
205 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
206 return class_3d >= NVA0_3D_CLASS;
207 /* supported on nva3+ */
208 case PIPE_CAP_CUBE_MAP_ARRAY:
209 case PIPE_CAP_INDEP_BLEND_FUNC:
210 case PIPE_CAP_TEXTURE_QUERY_LOD:
211 case PIPE_CAP_SAMPLE_SHADING:
212 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
213 return class_3d >= NVA3_3D_CLASS;
214
215 /* unsupported caps */
216 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
217 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
218 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
219 case PIPE_CAP_SHADER_STENCIL_EXPORT:
220 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
221 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_TGSI_TEXCOORD:
225 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
226 case PIPE_CAP_TEXTURE_GATHER_SM5:
227 case PIPE_CAP_FAKE_SW_MSAA:
228 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
229 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
230 case PIPE_CAP_DRAW_INDIRECT:
231 case PIPE_CAP_MULTI_DRAW_INDIRECT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
233 case PIPE_CAP_VERTEXID_NOBASE:
234 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
235 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
236 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
237 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
238 case PIPE_CAP_DRAW_PARAMETERS:
239 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
240 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
241 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
242 case PIPE_CAP_GENERATE_MIPMAP:
243 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
244 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
245 case PIPE_CAP_QUERY_BUFFER_OBJECT:
246 case PIPE_CAP_QUERY_MEMORY_INFO:
247 case PIPE_CAP_PCI_GROUP:
248 case PIPE_CAP_PCI_BUS:
249 case PIPE_CAP_PCI_DEVICE:
250 case PIPE_CAP_PCI_FUNCTION:
251 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
252 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
253 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
254 case PIPE_CAP_TGSI_VOTE:
255 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
256 return 0;
257
258 case PIPE_CAP_VENDOR_ID:
259 return 0x10de;
260 case PIPE_CAP_DEVICE_ID: {
261 uint64_t device_id;
262 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
263 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
264 return -1;
265 }
266 return device_id;
267 }
268 case PIPE_CAP_ACCELERATED:
269 return 1;
270 case PIPE_CAP_VIDEO_MEMORY:
271 return dev->vram_size >> 20;
272 case PIPE_CAP_UMA:
273 return 0;
274 }
275
276 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
277 return 0;
278 }
279
280 static int
281 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
282 enum pipe_shader_cap param)
283 {
284 switch (shader) {
285 case PIPE_SHADER_VERTEX:
286 case PIPE_SHADER_GEOMETRY:
287 case PIPE_SHADER_FRAGMENT:
288 break;
289 case PIPE_SHADER_COMPUTE:
290 default:
291 return 0;
292 }
293
294 switch (param) {
295 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
296 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
297 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
298 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
299 return 16384;
300 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
301 return 4;
302 case PIPE_SHADER_CAP_MAX_INPUTS:
303 if (shader == PIPE_SHADER_VERTEX)
304 return 32;
305 return 15;
306 case PIPE_SHADER_CAP_MAX_OUTPUTS:
307 return 16;
308 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
309 return 65536;
310 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
311 return NV50_MAX_PIPE_CONSTBUFS;
312 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
313 return shader != PIPE_SHADER_FRAGMENT;
314 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
315 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
316 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
317 return 1;
318 case PIPE_SHADER_CAP_MAX_PREDS:
319 return 0;
320 case PIPE_SHADER_CAP_MAX_TEMPS:
321 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
322 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
323 return 1;
324 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
325 return 1;
326 case PIPE_SHADER_CAP_SUBROUTINES:
327 return 0; /* please inline, or provide function declarations */
328 case PIPE_SHADER_CAP_INTEGERS:
329 return 1;
330 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
331 /* The chip could handle more sampler views than samplers */
332 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
333 return MIN2(16, PIPE_MAX_SAMPLERS);
334 case PIPE_SHADER_CAP_PREFERRED_IR:
335 return PIPE_SHADER_IR_TGSI;
336 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
337 return 32;
338 case PIPE_SHADER_CAP_DOUBLES:
339 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
340 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
341 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
342 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
343 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
344 case PIPE_SHADER_CAP_SUPPORTED_IRS:
345 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
346 return 0;
347 default:
348 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
349 return 0;
350 }
351 }
352
353 static float
354 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
355 {
356 switch (param) {
357 case PIPE_CAPF_MAX_LINE_WIDTH:
358 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
359 return 10.0f;
360 case PIPE_CAPF_MAX_POINT_WIDTH:
361 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
362 return 64.0f;
363 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
364 return 16.0f;
365 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
366 return 4.0f;
367 case PIPE_CAPF_GUARD_BAND_LEFT:
368 case PIPE_CAPF_GUARD_BAND_TOP:
369 return 0.0f;
370 case PIPE_CAPF_GUARD_BAND_RIGHT:
371 case PIPE_CAPF_GUARD_BAND_BOTTOM:
372 return 0.0f; /* that or infinity */
373 }
374
375 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
376 return 0.0f;
377 }
378
379 static int
380 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
381 enum pipe_shader_ir ir_type,
382 enum pipe_compute_cap param, void *data)
383 {
384 struct nv50_screen *screen = nv50_screen(pscreen);
385
386 #define RET(x) do { \
387 if (data) \
388 memcpy(data, x, sizeof(x)); \
389 return sizeof(x); \
390 } while (0)
391
392 switch (param) {
393 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
394 RET((uint64_t []) { 2 });
395 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
396 RET(((uint64_t []) { 65535, 65535 }));
397 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
398 RET(((uint64_t []) { 512, 512, 64 }));
399 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
400 RET((uint64_t []) { 512 });
401 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
402 RET((uint64_t []) { 1ULL << 32 });
403 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
404 RET((uint64_t []) { 16 << 10 });
405 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
406 RET((uint64_t []) { 16 << 10 });
407 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
408 RET((uint64_t []) { 4096 });
409 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
410 RET((uint32_t []) { 32 });
411 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
412 RET((uint64_t []) { 1ULL << 40 });
413 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
414 RET((uint32_t []) { 0 });
415 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
416 RET((uint32_t []) { screen->mp_count });
417 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
418 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
419 default:
420 return 0;
421 }
422
423 #undef RET
424 }
425
426 static void
427 nv50_screen_destroy(struct pipe_screen *pscreen)
428 {
429 struct nv50_screen *screen = nv50_screen(pscreen);
430
431 if (!nouveau_drm_screen_unref(&screen->base))
432 return;
433
434 if (screen->base.fence.current) {
435 struct nouveau_fence *current = NULL;
436
437 /* nouveau_fence_wait will create a new current fence, so wait on the
438 * _current_ one, and remove both.
439 */
440 nouveau_fence_ref(screen->base.fence.current, &current);
441 nouveau_fence_wait(current, NULL);
442 nouveau_fence_ref(NULL, &current);
443 nouveau_fence_ref(NULL, &screen->base.fence.current);
444 }
445 if (screen->base.pushbuf)
446 screen->base.pushbuf->user_priv = NULL;
447
448 if (screen->blitter)
449 nv50_blitter_destroy(screen);
450 if (screen->pm.prog) {
451 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
452 nv50_program_destroy(NULL, screen->pm.prog);
453 FREE(screen->pm.prog);
454 }
455
456 nouveau_bo_ref(NULL, &screen->code);
457 nouveau_bo_ref(NULL, &screen->tls_bo);
458 nouveau_bo_ref(NULL, &screen->stack_bo);
459 nouveau_bo_ref(NULL, &screen->txc);
460 nouveau_bo_ref(NULL, &screen->uniforms);
461 nouveau_bo_ref(NULL, &screen->fence.bo);
462
463 nouveau_heap_destroy(&screen->vp_code_heap);
464 nouveau_heap_destroy(&screen->gp_code_heap);
465 nouveau_heap_destroy(&screen->fp_code_heap);
466
467 FREE(screen->tic.entries);
468
469 nouveau_object_del(&screen->tesla);
470 nouveau_object_del(&screen->eng2d);
471 nouveau_object_del(&screen->m2mf);
472 nouveau_object_del(&screen->compute);
473 nouveau_object_del(&screen->sync);
474
475 nouveau_screen_fini(&screen->base);
476
477 FREE(screen);
478 }
479
480 static void
481 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
482 {
483 struct nv50_screen *screen = nv50_screen(pscreen);
484 struct nouveau_pushbuf *push = screen->base.pushbuf;
485
486 /* we need to do it after possible flush in MARK_RING */
487 *sequence = ++screen->base.fence.sequence;
488
489 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
490 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
491 PUSH_DATAh(push, screen->fence.bo->offset);
492 PUSH_DATA (push, screen->fence.bo->offset);
493 PUSH_DATA (push, *sequence);
494 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
495 NV50_3D_QUERY_GET_UNK4 |
496 NV50_3D_QUERY_GET_UNIT_CROP |
497 NV50_3D_QUERY_GET_TYPE_QUERY |
498 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
499 NV50_3D_QUERY_GET_SHORT);
500 }
501
502 static u32
503 nv50_screen_fence_update(struct pipe_screen *pscreen)
504 {
505 return nv50_screen(pscreen)->fence.map[0];
506 }
507
508 static void
509 nv50_screen_init_hwctx(struct nv50_screen *screen)
510 {
511 struct nouveau_pushbuf *push = screen->base.pushbuf;
512 struct nv04_fifo *fifo;
513 unsigned i;
514
515 fifo = (struct nv04_fifo *)screen->base.channel->data;
516
517 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
518 PUSH_DATA (push, screen->m2mf->handle);
519 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
520 PUSH_DATA (push, screen->sync->handle);
521 PUSH_DATA (push, fifo->vram);
522 PUSH_DATA (push, fifo->vram);
523
524 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
525 PUSH_DATA (push, screen->eng2d->handle);
526 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
527 PUSH_DATA (push, screen->sync->handle);
528 PUSH_DATA (push, fifo->vram);
529 PUSH_DATA (push, fifo->vram);
530 PUSH_DATA (push, fifo->vram);
531 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
532 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
533 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
534 PUSH_DATA (push, 0);
535 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
536 PUSH_DATA (push, 0);
537 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
538 PUSH_DATA (push, 1);
539 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
540 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
541
542 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
543 PUSH_DATA (push, screen->tesla->handle);
544
545 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
546 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
547
548 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
549 PUSH_DATA (push, screen->sync->handle);
550 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
551 for (i = 0; i < 11; ++i)
552 PUSH_DATA(push, fifo->vram);
553 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
554 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
555 PUSH_DATA(push, fifo->vram);
556
557 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
558 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
559 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
560 PUSH_DATA (push, 0xf);
561
562 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
563 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
564 PUSH_DATA (push, 0x18);
565 }
566
567 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
568 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
569
570 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
571 for (i = 0; i < 8; ++i)
572 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
573
574 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
575 PUSH_DATA (push, 1);
576
577 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
578 PUSH_DATA (push, 0);
579 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
580 PUSH_DATA (push, 0);
581 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
582 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
583 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
584 PUSH_DATA (push, 0);
585 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
586 PUSH_DATA (push, 1);
587 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
588 PUSH_DATA (push, 1);
589
590 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
591 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
592 PUSH_DATA (push, 0);
593 }
594
595 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
596 PUSH_DATA (push, 0);
597 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
598 PUSH_DATA (push, 0);
599 PUSH_DATA (push, 0);
600 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
601 PUSH_DATA (push, 0x3f);
602
603 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
604 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
605 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
606
607 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
608 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
609 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
610
611 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
612 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
613 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
614
615 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
616 PUSH_DATAh(push, screen->tls_bo->offset);
617 PUSH_DATA (push, screen->tls_bo->offset);
618 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
619
620 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
621 PUSH_DATAh(push, screen->stack_bo->offset);
622 PUSH_DATA (push, screen->stack_bo->offset);
623 PUSH_DATA (push, 4);
624
625 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
626 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
627 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
628 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
629
630 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
631 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
632 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
633 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
634
635 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
636 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
637 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
638 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
639
640 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
641 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
642 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
643 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
644
645 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
646 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
647 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
648 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
649
650 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
651 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
652 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
653 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
654 PUSH_DATAf(push, 0.0f);
655 PUSH_DATAf(push, 0.0f);
656 PUSH_DATAf(push, 0.0f);
657 PUSH_DATAf(push, 0.0f);
658 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
659 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
660 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
661
662 nv50_upload_ms_info(push);
663
664 /* max TIC (bits 4:8) & TSC bindings, per program type */
665 for (i = 0; i < 3; ++i) {
666 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
667 PUSH_DATA (push, 0x54);
668 }
669
670 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
671 PUSH_DATAh(push, screen->txc->offset);
672 PUSH_DATA (push, screen->txc->offset);
673 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
674
675 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
676 PUSH_DATAh(push, screen->txc->offset + 65536);
677 PUSH_DATA (push, screen->txc->offset + 65536);
678 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
679
680 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
681 PUSH_DATA (push, 0);
682
683 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
684 PUSH_DATA (push, 0);
685 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
686 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
687 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
688 for (i = 0; i < 8 * 2; ++i)
689 PUSH_DATA(push, 0);
690 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
691 PUSH_DATA (push, 0);
692
693 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
694 PUSH_DATA (push, 1);
695 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
696 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
697 PUSH_DATAf(push, 0.0f);
698 PUSH_DATAf(push, 1.0f);
699 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
700 PUSH_DATA (push, 8192 << 16);
701 PUSH_DATA (push, 8192 << 16);
702 }
703
704 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
705 #ifdef NV50_SCISSORS_CLIPPING
706 PUSH_DATA (push, 0x0000);
707 #else
708 PUSH_DATA (push, 0x1080);
709 #endif
710
711 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
712 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
713
714 /* We use scissors instead of exact view volume clipping,
715 * so they're always enabled.
716 */
717 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
718 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
719 PUSH_DATA (push, 1);
720 PUSH_DATA (push, 8192 << 16);
721 PUSH_DATA (push, 8192 << 16);
722 }
723
724 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
725 PUSH_DATA (push, 1);
726 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
727 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
728 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
729 PUSH_DATA (push, 0x11111111);
730 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
731 PUSH_DATA (push, 1);
732
733 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
734 PUSH_DATA (push, 0);
735 if (screen->base.class_3d >= NV84_3D_CLASS) {
736 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
737 PUSH_DATA (push, 0);
738 }
739
740 PUSH_KICK (push);
741 }
742
743 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
744 uint64_t *tls_size)
745 {
746 struct nouveau_device *dev = screen->base.device;
747 int ret;
748
749 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
750 ONE_TEMP_SIZE;
751 if (nouveau_mesa_debug)
752 debug_printf("allocating space for %u temps\n",
753 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
754 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
755 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
756
757 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
758 *tls_size, NULL, &screen->tls_bo);
759 if (ret) {
760 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
761 return ret;
762 }
763
764 return 0;
765 }
766
767 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
768 {
769 struct nouveau_pushbuf *push = screen->base.pushbuf;
770 int ret;
771 uint64_t tls_size;
772
773 if (tls_space < screen->cur_tls_space)
774 return 0;
775 if (tls_space > screen->max_tls_space) {
776 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
777 * LOCAL_WARPS_NO_CLAMP) */
778 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
779 (unsigned)(tls_space / ONE_TEMP_SIZE),
780 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
781 return -ENOMEM;
782 }
783
784 nouveau_bo_ref(NULL, &screen->tls_bo);
785 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
786 if (ret)
787 return ret;
788
789 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
790 PUSH_DATAh(push, screen->tls_bo->offset);
791 PUSH_DATA (push, screen->tls_bo->offset);
792 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
793
794 return 1;
795 }
796
797 struct nouveau_screen *
798 nv50_screen_create(struct nouveau_device *dev)
799 {
800 struct nv50_screen *screen;
801 struct pipe_screen *pscreen;
802 struct nouveau_object *chan;
803 uint64_t value;
804 uint32_t tesla_class;
805 unsigned stack_size;
806 int ret;
807
808 screen = CALLOC_STRUCT(nv50_screen);
809 if (!screen)
810 return NULL;
811 pscreen = &screen->base.base;
812 pscreen->destroy = nv50_screen_destroy;
813
814 ret = nouveau_screen_init(&screen->base, dev);
815 if (ret) {
816 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
817 goto fail;
818 }
819
820 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
821 * admit them to VRAM.
822 */
823 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
824 PIPE_BIND_VERTEX_BUFFER;
825 screen->base.sysmem_bindings |=
826 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
827
828 screen->base.pushbuf->user_priv = screen;
829 screen->base.pushbuf->rsvd_kick = 5;
830
831 chan = screen->base.channel;
832
833 pscreen->context_create = nv50_create;
834 pscreen->is_format_supported = nv50_screen_is_format_supported;
835 pscreen->get_param = nv50_screen_get_param;
836 pscreen->get_shader_param = nv50_screen_get_shader_param;
837 pscreen->get_paramf = nv50_screen_get_paramf;
838 pscreen->get_compute_param = nv50_screen_get_compute_param;
839 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
840 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
841
842 nv50_screen_init_resource_functions(pscreen);
843
844 if (screen->base.device->chipset < 0x84 ||
845 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
846 /* PMPEG */
847 nouveau_screen_init_vdec(&screen->base);
848 } else if (screen->base.device->chipset < 0x98 ||
849 screen->base.device->chipset == 0xa0) {
850 /* VP2 */
851 screen->base.base.get_video_param = nv84_screen_get_video_param;
852 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
853 } else {
854 /* VP3/4 */
855 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
856 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
857 }
858
859 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
860 NULL, &screen->fence.bo);
861 if (ret) {
862 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
863 goto fail;
864 }
865
866 nouveau_bo_map(screen->fence.bo, 0, NULL);
867 screen->fence.map = screen->fence.bo->map;
868 screen->base.fence.emit = nv50_screen_fence_emit;
869 screen->base.fence.update = nv50_screen_fence_update;
870
871 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
872 &(struct nv04_notify){ .length = 32 },
873 sizeof(struct nv04_notify), &screen->sync);
874 if (ret) {
875 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
876 goto fail;
877 }
878
879 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
880 NULL, 0, &screen->m2mf);
881 if (ret) {
882 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
883 goto fail;
884 }
885
886 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
887 NULL, 0, &screen->eng2d);
888 if (ret) {
889 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
890 goto fail;
891 }
892
893 switch (dev->chipset & 0xf0) {
894 case 0x50:
895 tesla_class = NV50_3D_CLASS;
896 break;
897 case 0x80:
898 case 0x90:
899 tesla_class = NV84_3D_CLASS;
900 break;
901 case 0xa0:
902 switch (dev->chipset) {
903 case 0xa0:
904 case 0xaa:
905 case 0xac:
906 tesla_class = NVA0_3D_CLASS;
907 break;
908 case 0xaf:
909 tesla_class = NVAF_3D_CLASS;
910 break;
911 default:
912 tesla_class = NVA3_3D_CLASS;
913 break;
914 }
915 break;
916 default:
917 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
918 goto fail;
919 }
920 screen->base.class_3d = tesla_class;
921
922 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
923 NULL, 0, &screen->tesla);
924 if (ret) {
925 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
926 goto fail;
927 }
928
929 /* This over-allocates by a page. The GP, which would execute at the end of
930 * the last page, would trigger faults. The going theory is that it
931 * prefetches up to a certain amount.
932 */
933 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
934 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
935 NULL, &screen->code);
936 if (ret) {
937 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
938 goto fail;
939 }
940
941 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
942 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
943 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
944
945 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
946
947 screen->TPs = util_bitcount(value & 0xffff);
948 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
949
950 screen->mp_count = screen->TPs * screen->MPsInTP;
951
952 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
953 STACK_WARPS_ALLOC * 64 * 8;
954
955 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
956 &screen->stack_bo);
957 if (ret) {
958 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
959 goto fail;
960 }
961
962 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
963 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
964 ONE_TEMP_SIZE;
965 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
966 screen->max_tls_space /= 2; /* half of vram */
967
968 /* hw can address max 64 KiB */
969 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
970
971 uint64_t tls_size;
972 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
973 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
974 if (ret)
975 goto fail;
976
977 if (nouveau_mesa_debug)
978 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
979 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
980
981 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
982 &screen->uniforms);
983 if (ret) {
984 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
985 goto fail;
986 }
987
988 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
989 &screen->txc);
990 if (ret) {
991 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
992 goto fail;
993 }
994
995 screen->tic.entries = CALLOC(4096, sizeof(void *));
996 screen->tsc.entries = screen->tic.entries + 2048;
997
998 if (!nv50_blitter_create(screen))
999 goto fail;
1000
1001 nv50_screen_init_hwctx(screen);
1002
1003 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1004 if (ret) {
1005 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1006 goto fail;
1007 }
1008
1009 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1010
1011 return &screen->base;
1012
1013 fail:
1014 screen->base.base.context_create = NULL;
1015 return &screen->base;
1016 }
1017
1018 int
1019 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1020 {
1021 int i = screen->tic.next;
1022
1023 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1024 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1025
1026 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1027
1028 if (screen->tic.entries[i])
1029 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1030
1031 screen->tic.entries[i] = entry;
1032 return i;
1033 }
1034
1035 int
1036 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1037 {
1038 int i = screen->tsc.next;
1039
1040 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1041 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1042
1043 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1044
1045 if (screen->tsc.entries[i])
1046 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1047
1048 screen->tsc.entries[i] = entry;
1049 return i;
1050 }