nv50,nvc0: enable ARB_texture_view
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
45
46 static boolean
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return FALSE;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return FALSE;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return FALSE;
59
60 if (!util_format_is_supported(format, bindings))
61 return FALSE;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return FALSE;
67 break;
68 default:
69 break;
70 }
71
72 /* transfers & shared are always supported */
73 bindings &= ~(PIPE_BIND_TRANSFER_READ |
74 PIPE_BIND_TRANSFER_WRITE |
75 PIPE_BIND_SHARED);
76
77 return (nv50_format_table[format].usage & bindings) == bindings;
78 }
79
80 static int
81 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
82 {
83 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
84 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
85
86 switch (param) {
87 /* non-boolean caps */
88 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
89 return 14;
90 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
91 return 12;
92 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
93 return 14;
94 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
95 return 512;
96 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
97 case PIPE_CAP_MIN_TEXEL_OFFSET:
98 return -8;
99 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
100 case PIPE_CAP_MAX_TEXEL_OFFSET:
101 return 7;
102 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
103 return 65536;
104 case PIPE_CAP_GLSL_FEATURE_LEVEL:
105 return 330;
106 case PIPE_CAP_MAX_RENDER_TARGETS:
107 return 8;
108 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
109 return 1;
110 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
111 return 4;
112 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
113 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
114 return 64;
115 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
116 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
117 return 1024;
118 case PIPE_CAP_MAX_VERTEX_STREAMS:
119 return 1;
120 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
121 return 2048;
122 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
123 return 256;
124 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
125 return 1; /* 256 for binding as RT, but that's not possible in GL */
126 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
127 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
128 case PIPE_CAP_MAX_VIEWPORTS:
129 return NV50_MAX_VIEWPORTS;
130 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
131 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
132 case PIPE_CAP_ENDIANNESS:
133 return PIPE_ENDIAN_LITTLE;
134 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
135 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
136
137 /* supported caps */
138 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
139 case PIPE_CAP_TEXTURE_SWIZZLE:
140 case PIPE_CAP_TEXTURE_SHADOW_MAP:
141 case PIPE_CAP_NPOT_TEXTURES:
142 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
143 case PIPE_CAP_ANISOTROPIC_FILTER:
144 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
145 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
146 case PIPE_CAP_TWO_SIDED_STENCIL:
147 case PIPE_CAP_DEPTH_CLIP_DISABLE:
148 case PIPE_CAP_POINT_SPRITE:
149 case PIPE_CAP_SM3:
150 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
151 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
152 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
153 case PIPE_CAP_QUERY_TIMESTAMP:
154 case PIPE_CAP_QUERY_TIME_ELAPSED:
155 case PIPE_CAP_OCCLUSION_QUERY:
156 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
157 case PIPE_CAP_INDEP_BLEND_ENABLE:
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 case PIPE_CAP_PRIMITIVE_RESTART:
161 case PIPE_CAP_TGSI_INSTANCEID:
162 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
163 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
164 case PIPE_CAP_CONDITIONAL_RENDER:
165 case PIPE_CAP_TEXTURE_BARRIER:
166 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
167 case PIPE_CAP_START_INSTANCE:
168 case PIPE_CAP_USER_CONSTANT_BUFFERS:
169 case PIPE_CAP_USER_INDEX_BUFFERS:
170 case PIPE_CAP_USER_VERTEX_BUFFERS:
171 case PIPE_CAP_TEXTURE_MULTISAMPLE:
172 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
173 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
174 case PIPE_CAP_SAMPLER_VIEW_TARGET:
175 return 1;
176 case PIPE_CAP_SEAMLESS_CUBE_MAP:
177 return 1; /* class_3d >= NVA0_3D_CLASS; */
178 /* supported on nva0+ */
179 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
180 return class_3d >= NVA0_3D_CLASS;
181 /* supported on nva3+ */
182 case PIPE_CAP_CUBE_MAP_ARRAY:
183 case PIPE_CAP_INDEP_BLEND_FUNC:
184 case PIPE_CAP_TEXTURE_QUERY_LOD:
185 case PIPE_CAP_SAMPLE_SHADING:
186 return class_3d >= NVA3_3D_CLASS;
187
188 /* unsupported caps */
189 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
190 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
191 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
192 case PIPE_CAP_SHADER_STENCIL_EXPORT:
193 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
194 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
195 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
196 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
197 case PIPE_CAP_TGSI_TEXCOORD:
198 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
199 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
200 case PIPE_CAP_TEXTURE_GATHER_SM5:
201 case PIPE_CAP_FAKE_SW_MSAA:
202 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
203 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
204 case PIPE_CAP_COMPUTE:
205 case PIPE_CAP_DRAW_INDIRECT:
206 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
207 return 0;
208
209 case PIPE_CAP_VENDOR_ID:
210 return 0x10de;
211 case PIPE_CAP_DEVICE_ID: {
212 uint64_t device_id;
213 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
214 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
215 return -1;
216 }
217 return device_id;
218 }
219 case PIPE_CAP_ACCELERATED:
220 return 1;
221 case PIPE_CAP_VIDEO_MEMORY:
222 return dev->vram_size >> 20;
223 case PIPE_CAP_UMA:
224 return 0;
225 }
226
227 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
228 return 0;
229 }
230
231 static int
232 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
233 enum pipe_shader_cap param)
234 {
235 switch (shader) {
236 case PIPE_SHADER_VERTEX:
237 case PIPE_SHADER_GEOMETRY:
238 case PIPE_SHADER_FRAGMENT:
239 break;
240 default:
241 return 0;
242 }
243
244 switch (param) {
245 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
246 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
247 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
248 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
249 return 16384;
250 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
251 return 4;
252 case PIPE_SHADER_CAP_MAX_INPUTS:
253 if (shader == PIPE_SHADER_VERTEX)
254 return 32;
255 return 15;
256 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
257 return 65536;
258 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
259 return NV50_MAX_PIPE_CONSTBUFS;
260 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
261 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
262 return shader != PIPE_SHADER_FRAGMENT;
263 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
264 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
265 return 1;
266 case PIPE_SHADER_CAP_MAX_PREDS:
267 return 0;
268 case PIPE_SHADER_CAP_MAX_TEMPS:
269 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
270 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
271 return 1;
272 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
273 return 0;
274 case PIPE_SHADER_CAP_SUBROUTINES:
275 return 0; /* please inline, or provide function declarations */
276 case PIPE_SHADER_CAP_INTEGERS:
277 return 1;
278 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
279 /* The chip could handle more sampler views than samplers */
280 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
281 return MIN2(32, PIPE_MAX_SAMPLERS);
282 default:
283 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
284 return 0;
285 }
286 }
287
288 static float
289 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
290 {
291 switch (param) {
292 case PIPE_CAPF_MAX_LINE_WIDTH:
293 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
294 return 10.0f;
295 case PIPE_CAPF_MAX_POINT_WIDTH:
296 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
297 return 64.0f;
298 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
299 return 16.0f;
300 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
301 return 4.0f;
302 case PIPE_CAPF_GUARD_BAND_LEFT:
303 case PIPE_CAPF_GUARD_BAND_TOP:
304 return 0.0f;
305 case PIPE_CAPF_GUARD_BAND_RIGHT:
306 case PIPE_CAPF_GUARD_BAND_BOTTOM:
307 return 0.0f; /* that or infinity */
308 }
309
310 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
311 return 0.0f;
312 }
313
314 static void
315 nv50_screen_destroy(struct pipe_screen *pscreen)
316 {
317 struct nv50_screen *screen = nv50_screen(pscreen);
318
319 if (!nouveau_drm_screen_unref(&screen->base))
320 return;
321
322 if (screen->base.fence.current) {
323 struct nouveau_fence *current = NULL;
324
325 /* nouveau_fence_wait will create a new current fence, so wait on the
326 * _current_ one, and remove both.
327 */
328 nouveau_fence_ref(screen->base.fence.current, &current);
329 nouveau_fence_wait(current);
330 nouveau_fence_ref(NULL, &current);
331 nouveau_fence_ref(NULL, &screen->base.fence.current);
332 }
333 if (screen->base.pushbuf)
334 screen->base.pushbuf->user_priv = NULL;
335
336 if (screen->blitter)
337 nv50_blitter_destroy(screen);
338
339 nouveau_bo_ref(NULL, &screen->code);
340 nouveau_bo_ref(NULL, &screen->tls_bo);
341 nouveau_bo_ref(NULL, &screen->stack_bo);
342 nouveau_bo_ref(NULL, &screen->txc);
343 nouveau_bo_ref(NULL, &screen->uniforms);
344 nouveau_bo_ref(NULL, &screen->fence.bo);
345
346 nouveau_heap_destroy(&screen->vp_code_heap);
347 nouveau_heap_destroy(&screen->gp_code_heap);
348 nouveau_heap_destroy(&screen->fp_code_heap);
349
350 FREE(screen->tic.entries);
351
352 nouveau_object_del(&screen->tesla);
353 nouveau_object_del(&screen->eng2d);
354 nouveau_object_del(&screen->m2mf);
355 nouveau_object_del(&screen->sync);
356
357 nouveau_screen_fini(&screen->base);
358
359 FREE(screen);
360 }
361
362 static void
363 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
364 {
365 struct nv50_screen *screen = nv50_screen(pscreen);
366 struct nouveau_pushbuf *push = screen->base.pushbuf;
367
368 /* we need to do it after possible flush in MARK_RING */
369 *sequence = ++screen->base.fence.sequence;
370
371 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
372 PUSH_DATAh(push, screen->fence.bo->offset);
373 PUSH_DATA (push, screen->fence.bo->offset);
374 PUSH_DATA (push, *sequence);
375 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
376 NV50_3D_QUERY_GET_UNK4 |
377 NV50_3D_QUERY_GET_UNIT_CROP |
378 NV50_3D_QUERY_GET_TYPE_QUERY |
379 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
380 NV50_3D_QUERY_GET_SHORT);
381 }
382
383 static u32
384 nv50_screen_fence_update(struct pipe_screen *pscreen)
385 {
386 return nv50_screen(pscreen)->fence.map[0];
387 }
388
389 static void
390 nv50_screen_init_hwctx(struct nv50_screen *screen)
391 {
392 struct nouveau_pushbuf *push = screen->base.pushbuf;
393 struct nv04_fifo *fifo;
394 unsigned i;
395
396 fifo = (struct nv04_fifo *)screen->base.channel->data;
397
398 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
399 PUSH_DATA (push, screen->m2mf->handle);
400 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
401 PUSH_DATA (push, screen->sync->handle);
402 PUSH_DATA (push, fifo->vram);
403 PUSH_DATA (push, fifo->vram);
404
405 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
406 PUSH_DATA (push, screen->eng2d->handle);
407 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
408 PUSH_DATA (push, screen->sync->handle);
409 PUSH_DATA (push, fifo->vram);
410 PUSH_DATA (push, fifo->vram);
411 PUSH_DATA (push, fifo->vram);
412 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
413 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
414 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
415 PUSH_DATA (push, 0);
416 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
417 PUSH_DATA (push, 0);
418 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
419 PUSH_DATA (push, 1);
420 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
421 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
422
423 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
424 PUSH_DATA (push, screen->tesla->handle);
425
426 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
427 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
428
429 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
430 PUSH_DATA (push, screen->sync->handle);
431 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
432 for (i = 0; i < 11; ++i)
433 PUSH_DATA(push, fifo->vram);
434 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
435 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
436 PUSH_DATA(push, fifo->vram);
437
438 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
439 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
440 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
441 PUSH_DATA (push, 0xf);
442
443 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
444 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
445 PUSH_DATA (push, 0x18);
446 }
447
448 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
449 PUSH_DATA (push, 1);
450
451 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
452 PUSH_DATA (push, 0);
453 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
454 PUSH_DATA (push, 0);
455 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
456 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
457 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
458 PUSH_DATA (push, 0);
459 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
460 PUSH_DATA (push, 1);
461 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
462 PUSH_DATA (push, 0);
463 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
464 PUSH_DATA (push, 1);
465
466 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
467 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
468 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
469 }
470
471 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
472 PUSH_DATA (push, 0);
473 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
474 PUSH_DATA (push, 0);
475 PUSH_DATA (push, 0);
476 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
477 PUSH_DATA (push, 0x3f);
478
479 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
480 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
481 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
482
483 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
484 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
485 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
486
487 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
488 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
489 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
490
491 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
492 PUSH_DATAh(push, screen->tls_bo->offset);
493 PUSH_DATA (push, screen->tls_bo->offset);
494 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
495
496 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
497 PUSH_DATAh(push, screen->stack_bo->offset);
498 PUSH_DATA (push, screen->stack_bo->offset);
499 PUSH_DATA (push, 4);
500
501 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
502 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
503 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
504 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
505
506 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
507 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
508 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
509 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
510
511 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
512 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
513 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
514 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
515
516 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
517 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
518 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
519 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
520
521 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
522 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
523 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
524 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
525
526 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
527 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
528 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
529 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
530 PUSH_DATAf(push, 0.0f);
531 PUSH_DATAf(push, 0.0f);
532 PUSH_DATAf(push, 0.0f);
533 PUSH_DATAf(push, 0.0f);
534 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
535 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
536 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
537
538 nv50_upload_ms_info(push);
539
540 /* max TIC (bits 4:8) & TSC bindings, per program type */
541 for (i = 0; i < 3; ++i) {
542 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
543 PUSH_DATA (push, 0x54);
544 }
545
546 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
547 PUSH_DATAh(push, screen->txc->offset);
548 PUSH_DATA (push, screen->txc->offset);
549 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
550
551 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
552 PUSH_DATAh(push, screen->txc->offset + 65536);
553 PUSH_DATA (push, screen->txc->offset + 65536);
554 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
555
556 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
557 PUSH_DATA (push, 0);
558
559 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
560 PUSH_DATA (push, 0);
561 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
562 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
563 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
564 for (i = 0; i < 8 * 2; ++i)
565 PUSH_DATA(push, 0);
566 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
567 PUSH_DATA (push, 0);
568
569 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
570 PUSH_DATA (push, 1);
571 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
572 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
573 PUSH_DATAf(push, 0.0f);
574 PUSH_DATAf(push, 1.0f);
575 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
576 PUSH_DATA (push, 8192 << 16);
577 PUSH_DATA (push, 8192 << 16);
578 }
579
580 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
581 #ifdef NV50_SCISSORS_CLIPPING
582 PUSH_DATA (push, 0x0000);
583 #else
584 PUSH_DATA (push, 0x1080);
585 #endif
586
587 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
588 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
589
590 /* We use scissors instead of exact view volume clipping,
591 * so they're always enabled.
592 */
593 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
594 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
595 PUSH_DATA (push, 1);
596 PUSH_DATA (push, 8192 << 16);
597 PUSH_DATA (push, 8192 << 16);
598 }
599
600 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
601 PUSH_DATA (push, 1);
602 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
603 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
604 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
605 PUSH_DATA (push, 0x11111111);
606 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
607 PUSH_DATA (push, 1);
608
609 PUSH_KICK (push);
610 }
611
612 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
613 uint64_t *tls_size)
614 {
615 struct nouveau_device *dev = screen->base.device;
616 int ret;
617
618 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
619 ONE_TEMP_SIZE;
620 if (nouveau_mesa_debug)
621 debug_printf("allocating space for %u temps\n",
622 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
623 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
624 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
625
626 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
627 *tls_size, NULL, &screen->tls_bo);
628 if (ret) {
629 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
630 return ret;
631 }
632
633 return 0;
634 }
635
636 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
637 {
638 struct nouveau_pushbuf *push = screen->base.pushbuf;
639 int ret;
640 uint64_t tls_size;
641
642 if (tls_space < screen->cur_tls_space)
643 return 0;
644 if (tls_space > screen->max_tls_space) {
645 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
646 * LOCAL_WARPS_NO_CLAMP) */
647 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
648 (unsigned)(tls_space / ONE_TEMP_SIZE),
649 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
650 return -ENOMEM;
651 }
652
653 nouveau_bo_ref(NULL, &screen->tls_bo);
654 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
655 if (ret)
656 return ret;
657
658 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
659 PUSH_DATAh(push, screen->tls_bo->offset);
660 PUSH_DATA (push, screen->tls_bo->offset);
661 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
662
663 return 1;
664 }
665
666 struct pipe_screen *
667 nv50_screen_create(struct nouveau_device *dev)
668 {
669 struct nv50_screen *screen;
670 struct pipe_screen *pscreen;
671 struct nouveau_object *chan;
672 uint64_t value;
673 uint32_t tesla_class;
674 unsigned stack_size;
675 int ret;
676
677 screen = CALLOC_STRUCT(nv50_screen);
678 if (!screen)
679 return NULL;
680 pscreen = &screen->base.base;
681
682 ret = nouveau_screen_init(&screen->base, dev);
683 if (ret) {
684 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
685 goto fail;
686 }
687
688 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
689 * admit them to VRAM.
690 */
691 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
692 PIPE_BIND_VERTEX_BUFFER;
693 screen->base.sysmem_bindings |=
694 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
695
696 screen->base.pushbuf->user_priv = screen;
697 screen->base.pushbuf->rsvd_kick = 5;
698
699 chan = screen->base.channel;
700
701 pscreen->destroy = nv50_screen_destroy;
702 pscreen->context_create = nv50_create;
703 pscreen->is_format_supported = nv50_screen_is_format_supported;
704 pscreen->get_param = nv50_screen_get_param;
705 pscreen->get_shader_param = nv50_screen_get_shader_param;
706 pscreen->get_paramf = nv50_screen_get_paramf;
707
708 nv50_screen_init_resource_functions(pscreen);
709
710 if (screen->base.device->chipset < 0x84 ||
711 debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
712 /* PMPEG */
713 nouveau_screen_init_vdec(&screen->base);
714 } else if (screen->base.device->chipset < 0x98 ||
715 screen->base.device->chipset == 0xa0) {
716 /* VP2 */
717 screen->base.base.get_video_param = nv84_screen_get_video_param;
718 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
719 } else {
720 /* VP3/4 */
721 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
722 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
723 }
724
725 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
726 NULL, &screen->fence.bo);
727 if (ret) {
728 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
729 goto fail;
730 }
731
732 nouveau_bo_map(screen->fence.bo, 0, NULL);
733 screen->fence.map = screen->fence.bo->map;
734 screen->base.fence.emit = nv50_screen_fence_emit;
735 screen->base.fence.update = nv50_screen_fence_update;
736
737 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
738 &(struct nv04_notify){ .length = 32 },
739 sizeof(struct nv04_notify), &screen->sync);
740 if (ret) {
741 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
742 goto fail;
743 }
744
745 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
746 NULL, 0, &screen->m2mf);
747 if (ret) {
748 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
749 goto fail;
750 }
751
752 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
753 NULL, 0, &screen->eng2d);
754 if (ret) {
755 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
756 goto fail;
757 }
758
759 switch (dev->chipset & 0xf0) {
760 case 0x50:
761 tesla_class = NV50_3D_CLASS;
762 break;
763 case 0x80:
764 case 0x90:
765 tesla_class = NV84_3D_CLASS;
766 break;
767 case 0xa0:
768 switch (dev->chipset) {
769 case 0xa0:
770 case 0xaa:
771 case 0xac:
772 tesla_class = NVA0_3D_CLASS;
773 break;
774 case 0xaf:
775 tesla_class = NVAF_3D_CLASS;
776 break;
777 default:
778 tesla_class = NVA3_3D_CLASS;
779 break;
780 }
781 break;
782 default:
783 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
784 goto fail;
785 }
786 screen->base.class_3d = tesla_class;
787
788 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
789 NULL, 0, &screen->tesla);
790 if (ret) {
791 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
792 goto fail;
793 }
794
795 /* This over-allocates by a page. The GP, which would execute at the end of
796 * the last page, would trigger faults. The going theory is that it
797 * prefetches up to a certain amount.
798 */
799 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
800 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
801 NULL, &screen->code);
802 if (ret) {
803 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
804 goto fail;
805 }
806
807 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
808 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
809 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
810
811 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
812
813 screen->TPs = util_bitcount(value & 0xffff);
814 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
815
816 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
817 STACK_WARPS_ALLOC * 64 * 8;
818
819 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
820 &screen->stack_bo);
821 if (ret) {
822 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
823 goto fail;
824 }
825
826 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
827 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
828 ONE_TEMP_SIZE;
829 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
830 screen->max_tls_space /= 2; /* half of vram */
831
832 /* hw can address max 64 KiB */
833 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
834
835 uint64_t tls_size;
836 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
837 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
838 if (ret)
839 goto fail;
840
841 if (nouveau_mesa_debug)
842 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
843 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
844
845 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
846 &screen->uniforms);
847 if (ret) {
848 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
849 goto fail;
850 }
851
852 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
853 &screen->txc);
854 if (ret) {
855 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
856 goto fail;
857 }
858
859 screen->tic.entries = CALLOC(4096, sizeof(void *));
860 screen->tsc.entries = screen->tic.entries + 2048;
861
862 if (!nv50_blitter_create(screen))
863 goto fail;
864
865 nv50_screen_init_hwctx(screen);
866
867 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
868
869 return pscreen;
870
871 fail:
872 nv50_screen_destroy(pscreen);
873 return NULL;
874 }
875
876 int
877 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
878 {
879 int i = screen->tic.next;
880
881 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
882 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
883
884 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
885
886 if (screen->tic.entries[i])
887 nv50_tic_entry(screen->tic.entries[i])->id = -1;
888
889 screen->tic.entries[i] = entry;
890 return i;
891 }
892
893 int
894 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
895 {
896 int i = screen->tsc.next;
897
898 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
899 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
900
901 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
902
903 if (screen->tsc.entries[i])
904 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
905
906 screen->tsc.entries[i] = entry;
907 return i;
908 }