60b603739607587a103c03826d8aeb750e990e68
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 case PIPE_CAP_TGSI_TEX_TXF_LZ:
202 case PIPE_CAP_TGSI_CLOCK:
203 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
204 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
205 return 1;
206 case PIPE_CAP_SEAMLESS_CUBE_MAP:
207 return 1; /* class_3d >= NVA0_3D_CLASS; */
208 /* supported on nva0+ */
209 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
210 return class_3d >= NVA0_3D_CLASS;
211 /* supported on nva3+ */
212 case PIPE_CAP_CUBE_MAP_ARRAY:
213 case PIPE_CAP_INDEP_BLEND_FUNC:
214 case PIPE_CAP_TEXTURE_QUERY_LOD:
215 case PIPE_CAP_SAMPLE_SHADING:
216 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
217 return class_3d >= NVA3_3D_CLASS;
218
219 /* unsupported caps */
220 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
221 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
222 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
223 case PIPE_CAP_SHADER_STENCIL_EXPORT:
224 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
225 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
227 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
228 case PIPE_CAP_TGSI_TEXCOORD:
229 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
230 case PIPE_CAP_TEXTURE_GATHER_SM5:
231 case PIPE_CAP_FAKE_SW_MSAA:
232 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
233 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
234 case PIPE_CAP_DRAW_INDIRECT:
235 case PIPE_CAP_MULTI_DRAW_INDIRECT:
236 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
237 case PIPE_CAP_VERTEXID_NOBASE:
238 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
239 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
240 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
241 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
242 case PIPE_CAP_DRAW_PARAMETERS:
243 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
244 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
245 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
246 case PIPE_CAP_GENERATE_MIPMAP:
247 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
248 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
249 case PIPE_CAP_QUERY_BUFFER_OBJECT:
250 case PIPE_CAP_QUERY_MEMORY_INFO:
251 case PIPE_CAP_PCI_GROUP:
252 case PIPE_CAP_PCI_BUS:
253 case PIPE_CAP_PCI_DEVICE:
254 case PIPE_CAP_PCI_FUNCTION:
255 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
256 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
257 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
258 case PIPE_CAP_TGSI_VOTE:
259 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
260 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
261 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
262 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
263 case PIPE_CAP_NATIVE_FENCE_FD:
264 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
265 case PIPE_CAP_TGSI_FS_FBFETCH:
266 case PIPE_CAP_DOUBLES:
267 case PIPE_CAP_INT64:
268 case PIPE_CAP_INT64_DIVMOD:
269 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
270 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
271 case PIPE_CAP_TGSI_BALLOT:
272 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
273 case PIPE_CAP_POST_DEPTH_COVERAGE:
274 case PIPE_CAP_BINDLESS_TEXTURE:
275 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
276 case PIPE_CAP_QUERY_SO_OVERFLOW:
277 case PIPE_CAP_MEMOBJ:
278 case PIPE_CAP_LOAD_CONSTBUF:
279 return 0;
280
281 case PIPE_CAP_VENDOR_ID:
282 return 0x10de;
283 case PIPE_CAP_DEVICE_ID: {
284 uint64_t device_id;
285 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
286 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
287 return -1;
288 }
289 return device_id;
290 }
291 case PIPE_CAP_ACCELERATED:
292 return 1;
293 case PIPE_CAP_VIDEO_MEMORY:
294 return dev->vram_size >> 20;
295 case PIPE_CAP_UMA:
296 return 0;
297 }
298
299 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
300 return 0;
301 }
302
303 static int
304 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
305 enum pipe_shader_type shader,
306 enum pipe_shader_cap param)
307 {
308 switch (shader) {
309 case PIPE_SHADER_VERTEX:
310 case PIPE_SHADER_GEOMETRY:
311 case PIPE_SHADER_FRAGMENT:
312 break;
313 case PIPE_SHADER_COMPUTE:
314 default:
315 return 0;
316 }
317
318 switch (param) {
319 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
320 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
321 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
322 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
323 return 16384;
324 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
325 return 4;
326 case PIPE_SHADER_CAP_MAX_INPUTS:
327 if (shader == PIPE_SHADER_VERTEX)
328 return 32;
329 return 15;
330 case PIPE_SHADER_CAP_MAX_OUTPUTS:
331 return 16;
332 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
333 return 65536;
334 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
335 return NV50_MAX_PIPE_CONSTBUFS;
336 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
337 return shader != PIPE_SHADER_FRAGMENT;
338 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
339 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
340 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
341 return 1;
342 case PIPE_SHADER_CAP_MAX_TEMPS:
343 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
344 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
345 return 1;
346 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
347 return 1;
348 case PIPE_SHADER_CAP_FP16:
349 case PIPE_SHADER_CAP_SUBROUTINES:
350 return 0; /* please inline, or provide function declarations */
351 case PIPE_SHADER_CAP_INTEGERS:
352 return 1;
353 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
354 return 1;
355 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
356 /* The chip could handle more sampler views than samplers */
357 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
358 return MIN2(16, PIPE_MAX_SAMPLERS);
359 case PIPE_SHADER_CAP_PREFERRED_IR:
360 return PIPE_SHADER_IR_TGSI;
361 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
362 return 32;
363 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
364 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
365 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
366 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
367 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
368 case PIPE_SHADER_CAP_SUPPORTED_IRS:
369 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
370 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
371 return 0;
372 default:
373 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
374 return 0;
375 }
376 }
377
378 static float
379 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
380 {
381 switch (param) {
382 case PIPE_CAPF_MAX_LINE_WIDTH:
383 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
384 return 10.0f;
385 case PIPE_CAPF_MAX_POINT_WIDTH:
386 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
387 return 64.0f;
388 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
389 return 16.0f;
390 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
391 return 4.0f;
392 case PIPE_CAPF_GUARD_BAND_LEFT:
393 case PIPE_CAPF_GUARD_BAND_TOP:
394 return 0.0f;
395 case PIPE_CAPF_GUARD_BAND_RIGHT:
396 case PIPE_CAPF_GUARD_BAND_BOTTOM:
397 return 0.0f; /* that or infinity */
398 }
399
400 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
401 return 0.0f;
402 }
403
404 static int
405 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
406 enum pipe_shader_ir ir_type,
407 enum pipe_compute_cap param, void *data)
408 {
409 struct nv50_screen *screen = nv50_screen(pscreen);
410
411 #define RET(x) do { \
412 if (data) \
413 memcpy(data, x, sizeof(x)); \
414 return sizeof(x); \
415 } while (0)
416
417 switch (param) {
418 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
419 RET((uint64_t []) { 2 });
420 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
421 RET(((uint64_t []) { 65535, 65535 }));
422 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
423 RET(((uint64_t []) { 512, 512, 64 }));
424 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
425 RET((uint64_t []) { 512 });
426 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
427 RET((uint64_t []) { 1ULL << 32 });
428 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
429 RET((uint64_t []) { 16 << 10 });
430 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
431 RET((uint64_t []) { 16 << 10 });
432 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
433 RET((uint64_t []) { 4096 });
434 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
435 RET((uint32_t []) { 32 });
436 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
437 RET((uint64_t []) { 1ULL << 40 });
438 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
439 RET((uint32_t []) { 0 });
440 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
441 RET((uint32_t []) { screen->mp_count });
442 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
443 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
444 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
445 RET((uint32_t []) { 32 });
446 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
447 RET((uint64_t []) { 0 });
448 default:
449 return 0;
450 }
451
452 #undef RET
453 }
454
455 static void
456 nv50_screen_destroy(struct pipe_screen *pscreen)
457 {
458 struct nv50_screen *screen = nv50_screen(pscreen);
459
460 if (!nouveau_drm_screen_unref(&screen->base))
461 return;
462
463 if (screen->base.fence.current) {
464 struct nouveau_fence *current = NULL;
465
466 /* nouveau_fence_wait will create a new current fence, so wait on the
467 * _current_ one, and remove both.
468 */
469 nouveau_fence_ref(screen->base.fence.current, &current);
470 nouveau_fence_wait(current, NULL);
471 nouveau_fence_ref(NULL, &current);
472 nouveau_fence_ref(NULL, &screen->base.fence.current);
473 }
474 if (screen->base.pushbuf)
475 screen->base.pushbuf->user_priv = NULL;
476
477 if (screen->blitter)
478 nv50_blitter_destroy(screen);
479 if (screen->pm.prog) {
480 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
481 nv50_program_destroy(NULL, screen->pm.prog);
482 FREE(screen->pm.prog);
483 }
484
485 nouveau_bo_ref(NULL, &screen->code);
486 nouveau_bo_ref(NULL, &screen->tls_bo);
487 nouveau_bo_ref(NULL, &screen->stack_bo);
488 nouveau_bo_ref(NULL, &screen->txc);
489 nouveau_bo_ref(NULL, &screen->uniforms);
490 nouveau_bo_ref(NULL, &screen->fence.bo);
491
492 nouveau_heap_destroy(&screen->vp_code_heap);
493 nouveau_heap_destroy(&screen->gp_code_heap);
494 nouveau_heap_destroy(&screen->fp_code_heap);
495
496 FREE(screen->tic.entries);
497
498 nouveau_object_del(&screen->tesla);
499 nouveau_object_del(&screen->eng2d);
500 nouveau_object_del(&screen->m2mf);
501 nouveau_object_del(&screen->compute);
502 nouveau_object_del(&screen->sync);
503
504 nouveau_screen_fini(&screen->base);
505
506 FREE(screen);
507 }
508
509 static void
510 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
511 {
512 struct nv50_screen *screen = nv50_screen(pscreen);
513 struct nouveau_pushbuf *push = screen->base.pushbuf;
514
515 /* we need to do it after possible flush in MARK_RING */
516 *sequence = ++screen->base.fence.sequence;
517
518 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
519 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
520 PUSH_DATAh(push, screen->fence.bo->offset);
521 PUSH_DATA (push, screen->fence.bo->offset);
522 PUSH_DATA (push, *sequence);
523 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
524 NV50_3D_QUERY_GET_UNK4 |
525 NV50_3D_QUERY_GET_UNIT_CROP |
526 NV50_3D_QUERY_GET_TYPE_QUERY |
527 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
528 NV50_3D_QUERY_GET_SHORT);
529 }
530
531 static u32
532 nv50_screen_fence_update(struct pipe_screen *pscreen)
533 {
534 return nv50_screen(pscreen)->fence.map[0];
535 }
536
537 static void
538 nv50_screen_init_hwctx(struct nv50_screen *screen)
539 {
540 struct nouveau_pushbuf *push = screen->base.pushbuf;
541 struct nv04_fifo *fifo;
542 unsigned i;
543
544 fifo = (struct nv04_fifo *)screen->base.channel->data;
545
546 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
547 PUSH_DATA (push, screen->m2mf->handle);
548 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
549 PUSH_DATA (push, screen->sync->handle);
550 PUSH_DATA (push, fifo->vram);
551 PUSH_DATA (push, fifo->vram);
552
553 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
554 PUSH_DATA (push, screen->eng2d->handle);
555 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
556 PUSH_DATA (push, screen->sync->handle);
557 PUSH_DATA (push, fifo->vram);
558 PUSH_DATA (push, fifo->vram);
559 PUSH_DATA (push, fifo->vram);
560 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
561 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
562 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
563 PUSH_DATA (push, 0);
564 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
565 PUSH_DATA (push, 0);
566 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
567 PUSH_DATA (push, 1);
568 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
569 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
570
571 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
572 PUSH_DATA (push, screen->tesla->handle);
573
574 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
575 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
576
577 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
578 PUSH_DATA (push, screen->sync->handle);
579 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
580 for (i = 0; i < 11; ++i)
581 PUSH_DATA(push, fifo->vram);
582 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
583 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
584 PUSH_DATA(push, fifo->vram);
585
586 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
587 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
588 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
589 PUSH_DATA (push, 0xf);
590
591 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
592 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
593 PUSH_DATA (push, 0x18);
594 }
595
596 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
597 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
598
599 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
600 for (i = 0; i < 8; ++i)
601 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
602
603 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
604 PUSH_DATA (push, 1);
605
606 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
607 PUSH_DATA (push, 0);
608 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
609 PUSH_DATA (push, 0);
610 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
611 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
612 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
613 PUSH_DATA (push, 0);
614 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
615 PUSH_DATA (push, 1);
616 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
617 PUSH_DATA (push, 1);
618
619 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
620 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
621 PUSH_DATA (push, 0);
622 }
623
624 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
625 PUSH_DATA (push, 0);
626 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
627 PUSH_DATA (push, 0);
628 PUSH_DATA (push, 0);
629 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
630 PUSH_DATA (push, 0x3f);
631
632 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
633 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
634 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
635
636 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
637 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
638 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
639
640 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
641 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
642 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
643
644 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
645 PUSH_DATAh(push, screen->tls_bo->offset);
646 PUSH_DATA (push, screen->tls_bo->offset);
647 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
648
649 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
650 PUSH_DATAh(push, screen->stack_bo->offset);
651 PUSH_DATA (push, screen->stack_bo->offset);
652 PUSH_DATA (push, 4);
653
654 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
655 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
656 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
657 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
658
659 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
660 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
661 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
662 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
663
664 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
665 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
666 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
667 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
668
669 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
670 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
671 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
672 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
673
674 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
675 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
676 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
677 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
678
679 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
680 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
681 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
682 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
683 PUSH_DATAf(push, 0.0f);
684 PUSH_DATAf(push, 0.0f);
685 PUSH_DATAf(push, 0.0f);
686 PUSH_DATAf(push, 0.0f);
687 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
688 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
689 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
690
691 nv50_upload_ms_info(push);
692
693 /* max TIC (bits 4:8) & TSC bindings, per program type */
694 for (i = 0; i < 3; ++i) {
695 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
696 PUSH_DATA (push, 0x54);
697 }
698
699 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
700 PUSH_DATAh(push, screen->txc->offset);
701 PUSH_DATA (push, screen->txc->offset);
702 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
703
704 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
705 PUSH_DATAh(push, screen->txc->offset + 65536);
706 PUSH_DATA (push, screen->txc->offset + 65536);
707 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
708
709 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
710 PUSH_DATA (push, 0);
711
712 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
713 PUSH_DATA (push, 0);
714 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
715 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
716 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
717 for (i = 0; i < 8 * 2; ++i)
718 PUSH_DATA(push, 0);
719 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
720 PUSH_DATA (push, 0);
721
722 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
723 PUSH_DATA (push, 1);
724 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
725 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
726 PUSH_DATAf(push, 0.0f);
727 PUSH_DATAf(push, 1.0f);
728 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
729 PUSH_DATA (push, 8192 << 16);
730 PUSH_DATA (push, 8192 << 16);
731 }
732
733 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
734 #ifdef NV50_SCISSORS_CLIPPING
735 PUSH_DATA (push, 0x0000);
736 #else
737 PUSH_DATA (push, 0x1080);
738 #endif
739
740 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
741 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
742
743 /* We use scissors instead of exact view volume clipping,
744 * so they're always enabled.
745 */
746 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
747 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
748 PUSH_DATA (push, 1);
749 PUSH_DATA (push, 8192 << 16);
750 PUSH_DATA (push, 8192 << 16);
751 }
752
753 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
754 PUSH_DATA (push, 1);
755 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
756 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
757 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
758 PUSH_DATA (push, 0x11111111);
759 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
760 PUSH_DATA (push, 1);
761
762 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
763 PUSH_DATA (push, 0);
764 if (screen->base.class_3d >= NV84_3D_CLASS) {
765 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
766 PUSH_DATA (push, 0);
767 }
768
769 PUSH_KICK (push);
770 }
771
772 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
773 uint64_t *tls_size)
774 {
775 struct nouveau_device *dev = screen->base.device;
776 int ret;
777
778 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
779 ONE_TEMP_SIZE;
780 if (nouveau_mesa_debug)
781 debug_printf("allocating space for %u temps\n",
782 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
783 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
784 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
785
786 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
787 *tls_size, NULL, &screen->tls_bo);
788 if (ret) {
789 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
790 return ret;
791 }
792
793 return 0;
794 }
795
796 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
797 {
798 struct nouveau_pushbuf *push = screen->base.pushbuf;
799 int ret;
800 uint64_t tls_size;
801
802 if (tls_space < screen->cur_tls_space)
803 return 0;
804 if (tls_space > screen->max_tls_space) {
805 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
806 * LOCAL_WARPS_NO_CLAMP) */
807 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
808 (unsigned)(tls_space / ONE_TEMP_SIZE),
809 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
810 return -ENOMEM;
811 }
812
813 nouveau_bo_ref(NULL, &screen->tls_bo);
814 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
815 if (ret)
816 return ret;
817
818 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
819 PUSH_DATAh(push, screen->tls_bo->offset);
820 PUSH_DATA (push, screen->tls_bo->offset);
821 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
822
823 return 1;
824 }
825
826 struct nouveau_screen *
827 nv50_screen_create(struct nouveau_device *dev)
828 {
829 struct nv50_screen *screen;
830 struct pipe_screen *pscreen;
831 struct nouveau_object *chan;
832 uint64_t value;
833 uint32_t tesla_class;
834 unsigned stack_size;
835 int ret;
836
837 screen = CALLOC_STRUCT(nv50_screen);
838 if (!screen)
839 return NULL;
840 pscreen = &screen->base.base;
841 pscreen->destroy = nv50_screen_destroy;
842
843 ret = nouveau_screen_init(&screen->base, dev);
844 if (ret) {
845 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
846 goto fail;
847 }
848
849 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
850 * admit them to VRAM.
851 */
852 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
853 PIPE_BIND_VERTEX_BUFFER;
854 screen->base.sysmem_bindings |=
855 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
856
857 screen->base.pushbuf->user_priv = screen;
858 screen->base.pushbuf->rsvd_kick = 5;
859
860 chan = screen->base.channel;
861
862 pscreen->context_create = nv50_create;
863 pscreen->is_format_supported = nv50_screen_is_format_supported;
864 pscreen->get_param = nv50_screen_get_param;
865 pscreen->get_shader_param = nv50_screen_get_shader_param;
866 pscreen->get_paramf = nv50_screen_get_paramf;
867 pscreen->get_compute_param = nv50_screen_get_compute_param;
868 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
869 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
870
871 nv50_screen_init_resource_functions(pscreen);
872
873 if (screen->base.device->chipset < 0x84 ||
874 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
875 /* PMPEG */
876 nouveau_screen_init_vdec(&screen->base);
877 } else if (screen->base.device->chipset < 0x98 ||
878 screen->base.device->chipset == 0xa0) {
879 /* VP2 */
880 screen->base.base.get_video_param = nv84_screen_get_video_param;
881 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
882 } else {
883 /* VP3/4 */
884 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
885 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
886 }
887
888 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
889 NULL, &screen->fence.bo);
890 if (ret) {
891 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
892 goto fail;
893 }
894
895 nouveau_bo_map(screen->fence.bo, 0, NULL);
896 screen->fence.map = screen->fence.bo->map;
897 screen->base.fence.emit = nv50_screen_fence_emit;
898 screen->base.fence.update = nv50_screen_fence_update;
899
900 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
901 &(struct nv04_notify){ .length = 32 },
902 sizeof(struct nv04_notify), &screen->sync);
903 if (ret) {
904 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
905 goto fail;
906 }
907
908 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
909 NULL, 0, &screen->m2mf);
910 if (ret) {
911 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
912 goto fail;
913 }
914
915 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
916 NULL, 0, &screen->eng2d);
917 if (ret) {
918 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
919 goto fail;
920 }
921
922 switch (dev->chipset & 0xf0) {
923 case 0x50:
924 tesla_class = NV50_3D_CLASS;
925 break;
926 case 0x80:
927 case 0x90:
928 tesla_class = NV84_3D_CLASS;
929 break;
930 case 0xa0:
931 switch (dev->chipset) {
932 case 0xa0:
933 case 0xaa:
934 case 0xac:
935 tesla_class = NVA0_3D_CLASS;
936 break;
937 case 0xaf:
938 tesla_class = NVAF_3D_CLASS;
939 break;
940 default:
941 tesla_class = NVA3_3D_CLASS;
942 break;
943 }
944 break;
945 default:
946 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
947 goto fail;
948 }
949 screen->base.class_3d = tesla_class;
950
951 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
952 NULL, 0, &screen->tesla);
953 if (ret) {
954 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
955 goto fail;
956 }
957
958 /* This over-allocates by a page. The GP, which would execute at the end of
959 * the last page, would trigger faults. The going theory is that it
960 * prefetches up to a certain amount.
961 */
962 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
963 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
964 NULL, &screen->code);
965 if (ret) {
966 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
967 goto fail;
968 }
969
970 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
971 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
972 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
973
974 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
975
976 screen->TPs = util_bitcount(value & 0xffff);
977 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
978
979 screen->mp_count = screen->TPs * screen->MPsInTP;
980
981 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
982 STACK_WARPS_ALLOC * 64 * 8;
983
984 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
985 &screen->stack_bo);
986 if (ret) {
987 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
988 goto fail;
989 }
990
991 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
992 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
993 ONE_TEMP_SIZE;
994 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
995 screen->max_tls_space /= 2; /* half of vram */
996
997 /* hw can address max 64 KiB */
998 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
999
1000 uint64_t tls_size;
1001 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1002 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1003 if (ret)
1004 goto fail;
1005
1006 if (nouveau_mesa_debug)
1007 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1008 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1009
1010 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1011 &screen->uniforms);
1012 if (ret) {
1013 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1014 goto fail;
1015 }
1016
1017 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1018 &screen->txc);
1019 if (ret) {
1020 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1021 goto fail;
1022 }
1023
1024 screen->tic.entries = CALLOC(4096, sizeof(void *));
1025 screen->tsc.entries = screen->tic.entries + 2048;
1026
1027 if (!nv50_blitter_create(screen))
1028 goto fail;
1029
1030 nv50_screen_init_hwctx(screen);
1031
1032 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1033 if (ret) {
1034 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1035 goto fail;
1036 }
1037
1038 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1039
1040 return &screen->base;
1041
1042 fail:
1043 screen->base.base.context_create = NULL;
1044 return &screen->base;
1045 }
1046
1047 int
1048 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1049 {
1050 int i = screen->tic.next;
1051
1052 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1053 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1054
1055 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1056
1057 if (screen->tic.entries[i])
1058 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1059
1060 screen->tic.entries[i] = entry;
1061 return i;
1062 }
1063
1064 int
1065 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1066 {
1067 int i = screen->tsc.next;
1068
1069 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1070 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1071
1072 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1073
1074 if (screen->tsc.entries[i])
1075 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1076
1077 screen->tsc.entries[i] = entry;
1078 return i;
1079 }