nv50: add PIPELINE_STATISTICS query support, based on nvc0
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
45
46 static boolean
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return FALSE;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return FALSE;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return FALSE;
59
60 if (!util_format_is_supported(format, bindings))
61 return FALSE;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return FALSE;
67 break;
68 default:
69 break;
70 }
71
72 /* transfers & shared are always supported */
73 bindings &= ~(PIPE_BIND_TRANSFER_READ |
74 PIPE_BIND_TRANSFER_WRITE |
75 PIPE_BIND_SHARED);
76
77 return (nv50_format_table[format].usage & bindings) == bindings;
78 }
79
80 static int
81 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
82 {
83 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
84 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
85
86 switch (param) {
87 /* non-boolean caps */
88 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
89 return 14;
90 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
91 return 12;
92 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
93 return 14;
94 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
95 return 512;
96 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
97 case PIPE_CAP_MIN_TEXEL_OFFSET:
98 return -8;
99 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
100 case PIPE_CAP_MAX_TEXEL_OFFSET:
101 return 7;
102 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
103 return 65536;
104 case PIPE_CAP_GLSL_FEATURE_LEVEL:
105 return 330;
106 case PIPE_CAP_MAX_RENDER_TARGETS:
107 return 8;
108 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
109 return 1;
110 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
111 return 4;
112 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
113 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
114 return 64;
115 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
116 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
117 return 1024;
118 case PIPE_CAP_MAX_VERTEX_STREAMS:
119 return 1;
120 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
121 return 2048;
122 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
123 return 256;
124 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
125 return 1; /* 256 for binding as RT, but that's not possible in GL */
126 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
127 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
128 case PIPE_CAP_MAX_VIEWPORTS:
129 return NV50_MAX_VIEWPORTS;
130 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
131 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
132 case PIPE_CAP_ENDIANNESS:
133 return PIPE_ENDIAN_LITTLE;
134 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
135 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
136
137 /* supported caps */
138 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
139 case PIPE_CAP_TEXTURE_SWIZZLE:
140 case PIPE_CAP_TEXTURE_SHADOW_MAP:
141 case PIPE_CAP_NPOT_TEXTURES:
142 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
143 case PIPE_CAP_ANISOTROPIC_FILTER:
144 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
145 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
146 case PIPE_CAP_TWO_SIDED_STENCIL:
147 case PIPE_CAP_DEPTH_CLIP_DISABLE:
148 case PIPE_CAP_POINT_SPRITE:
149 case PIPE_CAP_SM3:
150 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
151 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
152 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
153 case PIPE_CAP_QUERY_TIMESTAMP:
154 case PIPE_CAP_QUERY_TIME_ELAPSED:
155 case PIPE_CAP_OCCLUSION_QUERY:
156 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
157 case PIPE_CAP_INDEP_BLEND_ENABLE:
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 case PIPE_CAP_PRIMITIVE_RESTART:
161 case PIPE_CAP_TGSI_INSTANCEID:
162 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
163 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
164 case PIPE_CAP_CONDITIONAL_RENDER:
165 case PIPE_CAP_TEXTURE_BARRIER:
166 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
167 case PIPE_CAP_START_INSTANCE:
168 case PIPE_CAP_USER_CONSTANT_BUFFERS:
169 case PIPE_CAP_USER_INDEX_BUFFERS:
170 case PIPE_CAP_USER_VERTEX_BUFFERS:
171 case PIPE_CAP_TEXTURE_MULTISAMPLE:
172 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
173 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
174 case PIPE_CAP_SAMPLER_VIEW_TARGET:
175 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
176 case PIPE_CAP_CLIP_HALFZ:
177 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
178 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
179 return 1;
180 case PIPE_CAP_SEAMLESS_CUBE_MAP:
181 return 1; /* class_3d >= NVA0_3D_CLASS; */
182 /* supported on nva0+ */
183 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
184 return class_3d >= NVA0_3D_CLASS;
185 /* supported on nva3+ */
186 case PIPE_CAP_CUBE_MAP_ARRAY:
187 case PIPE_CAP_INDEP_BLEND_FUNC:
188 case PIPE_CAP_TEXTURE_QUERY_LOD:
189 case PIPE_CAP_SAMPLE_SHADING:
190 return class_3d >= NVA3_3D_CLASS;
191
192 /* unsupported caps */
193 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
194 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
195 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
196 case PIPE_CAP_SHADER_STENCIL_EXPORT:
197 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
198 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
199 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
200 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
201 case PIPE_CAP_TGSI_TEXCOORD:
202 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
203 case PIPE_CAP_TEXTURE_GATHER_SM5:
204 case PIPE_CAP_FAKE_SW_MSAA:
205 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
206 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
207 case PIPE_CAP_COMPUTE:
208 case PIPE_CAP_DRAW_INDIRECT:
209 case PIPE_CAP_VERTEXID_NOBASE:
210 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
211 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
212 return 0;
213
214 case PIPE_CAP_VENDOR_ID:
215 return 0x10de;
216 case PIPE_CAP_DEVICE_ID: {
217 uint64_t device_id;
218 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
219 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
220 return -1;
221 }
222 return device_id;
223 }
224 case PIPE_CAP_ACCELERATED:
225 return 1;
226 case PIPE_CAP_VIDEO_MEMORY:
227 return dev->vram_size >> 20;
228 case PIPE_CAP_UMA:
229 return 0;
230 }
231
232 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
233 return 0;
234 }
235
236 static int
237 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
238 enum pipe_shader_cap param)
239 {
240 switch (shader) {
241 case PIPE_SHADER_VERTEX:
242 case PIPE_SHADER_GEOMETRY:
243 case PIPE_SHADER_FRAGMENT:
244 break;
245 default:
246 return 0;
247 }
248
249 switch (param) {
250 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
251 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
252 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
253 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
254 return 16384;
255 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
256 return 4;
257 case PIPE_SHADER_CAP_MAX_INPUTS:
258 if (shader == PIPE_SHADER_VERTEX)
259 return 32;
260 return 15;
261 case PIPE_SHADER_CAP_MAX_OUTPUTS:
262 return 16;
263 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
264 return 65536;
265 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
266 return NV50_MAX_PIPE_CONSTBUFS;
267 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
268 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
269 return shader != PIPE_SHADER_FRAGMENT;
270 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
271 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
272 return 1;
273 case PIPE_SHADER_CAP_MAX_PREDS:
274 return 0;
275 case PIPE_SHADER_CAP_MAX_TEMPS:
276 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
277 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
278 return 1;
279 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
280 return 0;
281 case PIPE_SHADER_CAP_SUBROUTINES:
282 return 0; /* please inline, or provide function declarations */
283 case PIPE_SHADER_CAP_INTEGERS:
284 return 1;
285 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
286 /* The chip could handle more sampler views than samplers */
287 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
288 return MIN2(32, PIPE_MAX_SAMPLERS);
289 default:
290 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
291 return 0;
292 }
293 }
294
295 static float
296 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
297 {
298 switch (param) {
299 case PIPE_CAPF_MAX_LINE_WIDTH:
300 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
301 return 10.0f;
302 case PIPE_CAPF_MAX_POINT_WIDTH:
303 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
304 return 64.0f;
305 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
306 return 16.0f;
307 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
308 return 4.0f;
309 case PIPE_CAPF_GUARD_BAND_LEFT:
310 case PIPE_CAPF_GUARD_BAND_TOP:
311 return 0.0f;
312 case PIPE_CAPF_GUARD_BAND_RIGHT:
313 case PIPE_CAPF_GUARD_BAND_BOTTOM:
314 return 0.0f; /* that or infinity */
315 }
316
317 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
318 return 0.0f;
319 }
320
321 static void
322 nv50_screen_destroy(struct pipe_screen *pscreen)
323 {
324 struct nv50_screen *screen = nv50_screen(pscreen);
325
326 if (!nouveau_drm_screen_unref(&screen->base))
327 return;
328
329 if (screen->base.fence.current) {
330 struct nouveau_fence *current = NULL;
331
332 /* nouveau_fence_wait will create a new current fence, so wait on the
333 * _current_ one, and remove both.
334 */
335 nouveau_fence_ref(screen->base.fence.current, &current);
336 nouveau_fence_wait(current);
337 nouveau_fence_ref(NULL, &current);
338 nouveau_fence_ref(NULL, &screen->base.fence.current);
339 }
340 if (screen->base.pushbuf)
341 screen->base.pushbuf->user_priv = NULL;
342
343 if (screen->blitter)
344 nv50_blitter_destroy(screen);
345
346 nouveau_bo_ref(NULL, &screen->code);
347 nouveau_bo_ref(NULL, &screen->tls_bo);
348 nouveau_bo_ref(NULL, &screen->stack_bo);
349 nouveau_bo_ref(NULL, &screen->txc);
350 nouveau_bo_ref(NULL, &screen->uniforms);
351 nouveau_bo_ref(NULL, &screen->fence.bo);
352
353 nouveau_heap_destroy(&screen->vp_code_heap);
354 nouveau_heap_destroy(&screen->gp_code_heap);
355 nouveau_heap_destroy(&screen->fp_code_heap);
356
357 FREE(screen->tic.entries);
358
359 nouveau_object_del(&screen->tesla);
360 nouveau_object_del(&screen->eng2d);
361 nouveau_object_del(&screen->m2mf);
362 nouveau_object_del(&screen->sync);
363
364 nouveau_screen_fini(&screen->base);
365
366 FREE(screen);
367 }
368
369 static void
370 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
371 {
372 struct nv50_screen *screen = nv50_screen(pscreen);
373 struct nouveau_pushbuf *push = screen->base.pushbuf;
374
375 /* we need to do it after possible flush in MARK_RING */
376 *sequence = ++screen->base.fence.sequence;
377
378 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
379 PUSH_DATAh(push, screen->fence.bo->offset);
380 PUSH_DATA (push, screen->fence.bo->offset);
381 PUSH_DATA (push, *sequence);
382 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
383 NV50_3D_QUERY_GET_UNK4 |
384 NV50_3D_QUERY_GET_UNIT_CROP |
385 NV50_3D_QUERY_GET_TYPE_QUERY |
386 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
387 NV50_3D_QUERY_GET_SHORT);
388 }
389
390 static u32
391 nv50_screen_fence_update(struct pipe_screen *pscreen)
392 {
393 return nv50_screen(pscreen)->fence.map[0];
394 }
395
396 static void
397 nv50_screen_init_hwctx(struct nv50_screen *screen)
398 {
399 struct nouveau_pushbuf *push = screen->base.pushbuf;
400 struct nv04_fifo *fifo;
401 unsigned i;
402
403 fifo = (struct nv04_fifo *)screen->base.channel->data;
404
405 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
406 PUSH_DATA (push, screen->m2mf->handle);
407 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
408 PUSH_DATA (push, screen->sync->handle);
409 PUSH_DATA (push, fifo->vram);
410 PUSH_DATA (push, fifo->vram);
411
412 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
413 PUSH_DATA (push, screen->eng2d->handle);
414 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
415 PUSH_DATA (push, screen->sync->handle);
416 PUSH_DATA (push, fifo->vram);
417 PUSH_DATA (push, fifo->vram);
418 PUSH_DATA (push, fifo->vram);
419 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
420 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
421 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
422 PUSH_DATA (push, 0);
423 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
424 PUSH_DATA (push, 0);
425 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
426 PUSH_DATA (push, 1);
427 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
428 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
429
430 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
431 PUSH_DATA (push, screen->tesla->handle);
432
433 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
434 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
435
436 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
437 PUSH_DATA (push, screen->sync->handle);
438 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
439 for (i = 0; i < 11; ++i)
440 PUSH_DATA(push, fifo->vram);
441 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
442 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
443 PUSH_DATA(push, fifo->vram);
444
445 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
446 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
447 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
448 PUSH_DATA (push, 0xf);
449
450 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
451 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
452 PUSH_DATA (push, 0x18);
453 }
454
455 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
456 PUSH_DATA(push, screen->base.device->drm_version >= 0x01000101);
457
458 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
459 for (i = 0; i < 8; ++i)
460 PUSH_DATA(push, screen->base.device->drm_version >= 0x01000101);
461
462 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
463 PUSH_DATA (push, 1);
464
465 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
466 PUSH_DATA (push, 0);
467 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
468 PUSH_DATA (push, 0);
469 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
470 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
471 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
472 PUSH_DATA (push, 0);
473 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
474 PUSH_DATA (push, 1);
475 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
476 PUSH_DATA (push, 1);
477
478 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
479 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
480 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
481 }
482
483 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
484 PUSH_DATA (push, 0);
485 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
486 PUSH_DATA (push, 0);
487 PUSH_DATA (push, 0);
488 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
489 PUSH_DATA (push, 0x3f);
490
491 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
492 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
493 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
494
495 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
496 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
497 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
498
499 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
500 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
501 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
502
503 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
504 PUSH_DATAh(push, screen->tls_bo->offset);
505 PUSH_DATA (push, screen->tls_bo->offset);
506 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
507
508 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
509 PUSH_DATAh(push, screen->stack_bo->offset);
510 PUSH_DATA (push, screen->stack_bo->offset);
511 PUSH_DATA (push, 4);
512
513 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
514 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
515 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
516 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
517
518 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
519 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
520 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
521 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
522
523 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
524 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
525 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
526 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
527
528 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
529 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
530 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
531 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
532
533 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
534 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
535 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
536 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
537
538 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
539 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
540 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
541 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
542 PUSH_DATAf(push, 0.0f);
543 PUSH_DATAf(push, 0.0f);
544 PUSH_DATAf(push, 0.0f);
545 PUSH_DATAf(push, 0.0f);
546 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
547 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
548 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
549
550 nv50_upload_ms_info(push);
551
552 /* max TIC (bits 4:8) & TSC bindings, per program type */
553 for (i = 0; i < 3; ++i) {
554 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
555 PUSH_DATA (push, 0x54);
556 }
557
558 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
559 PUSH_DATAh(push, screen->txc->offset);
560 PUSH_DATA (push, screen->txc->offset);
561 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
562
563 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
564 PUSH_DATAh(push, screen->txc->offset + 65536);
565 PUSH_DATA (push, screen->txc->offset + 65536);
566 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
567
568 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
569 PUSH_DATA (push, 0);
570
571 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
572 PUSH_DATA (push, 0);
573 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
574 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
575 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
576 for (i = 0; i < 8 * 2; ++i)
577 PUSH_DATA(push, 0);
578 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
579 PUSH_DATA (push, 0);
580
581 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
582 PUSH_DATA (push, 1);
583 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
584 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
585 PUSH_DATAf(push, 0.0f);
586 PUSH_DATAf(push, 1.0f);
587 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
588 PUSH_DATA (push, 8192 << 16);
589 PUSH_DATA (push, 8192 << 16);
590 }
591
592 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
593 #ifdef NV50_SCISSORS_CLIPPING
594 PUSH_DATA (push, 0x0000);
595 #else
596 PUSH_DATA (push, 0x1080);
597 #endif
598
599 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
600 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
601
602 /* We use scissors instead of exact view volume clipping,
603 * so they're always enabled.
604 */
605 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
606 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
607 PUSH_DATA (push, 1);
608 PUSH_DATA (push, 8192 << 16);
609 PUSH_DATA (push, 8192 << 16);
610 }
611
612 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
613 PUSH_DATA (push, 1);
614 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
615 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
616 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
617 PUSH_DATA (push, 0x11111111);
618 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
619 PUSH_DATA (push, 1);
620
621 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
622 PUSH_DATA (push, 0);
623 if (screen->base.class_3d >= NV84_3D_CLASS) {
624 BEGIN_NV04(push, SUBC_3D(NV84_3D_VERTEX_ID_BASE), 1);
625 PUSH_DATA (push, 0);
626 }
627
628 PUSH_KICK (push);
629 }
630
631 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
632 uint64_t *tls_size)
633 {
634 struct nouveau_device *dev = screen->base.device;
635 int ret;
636
637 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
638 ONE_TEMP_SIZE;
639 if (nouveau_mesa_debug)
640 debug_printf("allocating space for %u temps\n",
641 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
642 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
643 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
644
645 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
646 *tls_size, NULL, &screen->tls_bo);
647 if (ret) {
648 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
649 return ret;
650 }
651
652 return 0;
653 }
654
655 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
656 {
657 struct nouveau_pushbuf *push = screen->base.pushbuf;
658 int ret;
659 uint64_t tls_size;
660
661 if (tls_space < screen->cur_tls_space)
662 return 0;
663 if (tls_space > screen->max_tls_space) {
664 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
665 * LOCAL_WARPS_NO_CLAMP) */
666 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
667 (unsigned)(tls_space / ONE_TEMP_SIZE),
668 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
669 return -ENOMEM;
670 }
671
672 nouveau_bo_ref(NULL, &screen->tls_bo);
673 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
674 if (ret)
675 return ret;
676
677 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
678 PUSH_DATAh(push, screen->tls_bo->offset);
679 PUSH_DATA (push, screen->tls_bo->offset);
680 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
681
682 return 1;
683 }
684
685 struct pipe_screen *
686 nv50_screen_create(struct nouveau_device *dev)
687 {
688 struct nv50_screen *screen;
689 struct pipe_screen *pscreen;
690 struct nouveau_object *chan;
691 uint64_t value;
692 uint32_t tesla_class;
693 unsigned stack_size;
694 int ret;
695
696 screen = CALLOC_STRUCT(nv50_screen);
697 if (!screen)
698 return NULL;
699 pscreen = &screen->base.base;
700
701 ret = nouveau_screen_init(&screen->base, dev);
702 if (ret) {
703 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
704 goto fail;
705 }
706
707 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
708 * admit them to VRAM.
709 */
710 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
711 PIPE_BIND_VERTEX_BUFFER;
712 screen->base.sysmem_bindings |=
713 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
714
715 screen->base.pushbuf->user_priv = screen;
716 screen->base.pushbuf->rsvd_kick = 5;
717
718 chan = screen->base.channel;
719
720 pscreen->destroy = nv50_screen_destroy;
721 pscreen->context_create = nv50_create;
722 pscreen->is_format_supported = nv50_screen_is_format_supported;
723 pscreen->get_param = nv50_screen_get_param;
724 pscreen->get_shader_param = nv50_screen_get_shader_param;
725 pscreen->get_paramf = nv50_screen_get_paramf;
726
727 nv50_screen_init_resource_functions(pscreen);
728
729 if (screen->base.device->chipset < 0x84 ||
730 debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
731 /* PMPEG */
732 nouveau_screen_init_vdec(&screen->base);
733 } else if (screen->base.device->chipset < 0x98 ||
734 screen->base.device->chipset == 0xa0) {
735 /* VP2 */
736 screen->base.base.get_video_param = nv84_screen_get_video_param;
737 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
738 } else {
739 /* VP3/4 */
740 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
741 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
742 }
743
744 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
745 NULL, &screen->fence.bo);
746 if (ret) {
747 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
748 goto fail;
749 }
750
751 nouveau_bo_map(screen->fence.bo, 0, NULL);
752 screen->fence.map = screen->fence.bo->map;
753 screen->base.fence.emit = nv50_screen_fence_emit;
754 screen->base.fence.update = nv50_screen_fence_update;
755
756 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
757 &(struct nv04_notify){ .length = 32 },
758 sizeof(struct nv04_notify), &screen->sync);
759 if (ret) {
760 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
761 goto fail;
762 }
763
764 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
765 NULL, 0, &screen->m2mf);
766 if (ret) {
767 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
768 goto fail;
769 }
770
771 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
772 NULL, 0, &screen->eng2d);
773 if (ret) {
774 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
775 goto fail;
776 }
777
778 switch (dev->chipset & 0xf0) {
779 case 0x50:
780 tesla_class = NV50_3D_CLASS;
781 break;
782 case 0x80:
783 case 0x90:
784 tesla_class = NV84_3D_CLASS;
785 break;
786 case 0xa0:
787 switch (dev->chipset) {
788 case 0xa0:
789 case 0xaa:
790 case 0xac:
791 tesla_class = NVA0_3D_CLASS;
792 break;
793 case 0xaf:
794 tesla_class = NVAF_3D_CLASS;
795 break;
796 default:
797 tesla_class = NVA3_3D_CLASS;
798 break;
799 }
800 break;
801 default:
802 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
803 goto fail;
804 }
805 screen->base.class_3d = tesla_class;
806
807 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
808 NULL, 0, &screen->tesla);
809 if (ret) {
810 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
811 goto fail;
812 }
813
814 /* This over-allocates by a page. The GP, which would execute at the end of
815 * the last page, would trigger faults. The going theory is that it
816 * prefetches up to a certain amount.
817 */
818 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
819 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
820 NULL, &screen->code);
821 if (ret) {
822 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
823 goto fail;
824 }
825
826 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
827 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
828 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
829
830 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
831
832 screen->TPs = util_bitcount(value & 0xffff);
833 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
834
835 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
836 STACK_WARPS_ALLOC * 64 * 8;
837
838 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
839 &screen->stack_bo);
840 if (ret) {
841 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
842 goto fail;
843 }
844
845 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
846 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
847 ONE_TEMP_SIZE;
848 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
849 screen->max_tls_space /= 2; /* half of vram */
850
851 /* hw can address max 64 KiB */
852 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
853
854 uint64_t tls_size;
855 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
856 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
857 if (ret)
858 goto fail;
859
860 if (nouveau_mesa_debug)
861 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
862 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
863
864 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
865 &screen->uniforms);
866 if (ret) {
867 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
868 goto fail;
869 }
870
871 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
872 &screen->txc);
873 if (ret) {
874 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
875 goto fail;
876 }
877
878 screen->tic.entries = CALLOC(4096, sizeof(void *));
879 screen->tsc.entries = screen->tic.entries + 2048;
880
881 if (!nv50_blitter_create(screen))
882 goto fail;
883
884 nv50_screen_init_hwctx(screen);
885
886 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
887
888 return pscreen;
889
890 fail:
891 nv50_screen_destroy(pscreen);
892 return NULL;
893 }
894
895 int
896 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
897 {
898 int i = screen->tic.next;
899
900 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
901 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
902
903 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
904
905 if (screen->tic.entries[i])
906 nv50_tic_entry(screen->tic.entries[i])->id = -1;
907
908 screen->tic.entries[i] = entry;
909 return i;
910 }
911
912 int
913 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
914 {
915 int i = screen->tsc.next;
916
917 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
918 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
919
920 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
921
922 if (screen->tsc.entries[i])
923 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
924
925 screen->tsc.entries[i] = entry;
926 return i;
927 }