nv50: report max lod bias of 15.0
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/format/u_format.h"
27 #include "util/format/u_format_s3tc.h"
28 #include "util/u_screen.h"
29 #include "pipe/p_screen.h"
30 #include "compiler/nir/nir.h"
31
32 #include "nv50/nv50_context.h"
33 #include "nv50/nv50_screen.h"
34
35 #include "nouveau_vp3_video.h"
36
37 #include "nv_object.xml.h"
38
39 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
40 #define LOCAL_WARPS_ALLOC 32
41 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
42 #define STACK_WARPS_ALLOC 32
43
44 #define THREADS_IN_WARP 32
45
46 static bool
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned storage_sample_count,
52 unsigned bindings)
53 {
54 if (sample_count > 8)
55 return false;
56 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
57 return false;
58 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
59 return false;
60
61 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
62 return false;
63
64 switch (format) {
65 case PIPE_FORMAT_Z16_UNORM:
66 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
67 return false;
68 break;
69 default:
70 break;
71 }
72
73 if (bindings & PIPE_BIND_LINEAR)
74 if (util_format_is_depth_or_stencil(format) ||
75 (target != PIPE_TEXTURE_1D &&
76 target != PIPE_TEXTURE_2D &&
77 target != PIPE_TEXTURE_RECT) ||
78 sample_count > 1)
79 return false;
80
81 /* shared is always supported */
82 bindings &= ~(PIPE_BIND_LINEAR |
83 PIPE_BIND_SHARED);
84
85 return (( nv50_format_table[format].usage |
86 nv50_vertex_format[format].usage) & bindings) == bindings;
87 }
88
89 static int
90 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
91 {
92 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
93 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
94
95 switch (param) {
96 /* non-boolean caps */
97 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
98 return 8192;
99 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
100 return 12;
101 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
102 return 14;
103 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
104 return 512;
105 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MIN_TEXEL_OFFSET:
107 return -8;
108 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
109 case PIPE_CAP_MAX_TEXEL_OFFSET:
110 return 7;
111 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
112 return 128 * 1024 * 1024;
113 case PIPE_CAP_GLSL_FEATURE_LEVEL:
114 return 330;
115 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
116 return 330;
117 case PIPE_CAP_MAX_RENDER_TARGETS:
118 return 8;
119 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
120 return 1;
121 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
122 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
123 return 8;
124 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
125 return 4;
126 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
127 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
128 return 64;
129 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
130 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
131 return 1024;
132 case PIPE_CAP_MAX_VERTEX_STREAMS:
133 return 1;
134 case PIPE_CAP_MAX_GS_INVOCATIONS:
135 return 0;
136 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
137 return 0;
138 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
139 return 2048;
140 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
141 return 2047;
142 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
143 return 256;
144 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
145 return 16; /* 256 for binding as RT, but that's not possible in GL */
146 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
147 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
148 case PIPE_CAP_MAX_VIEWPORTS:
149 return NV50_MAX_VIEWPORTS;
150 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
151 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
152 case PIPE_CAP_ENDIANNESS:
153 return PIPE_ENDIAN_LITTLE;
154 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
155 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
156 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
157 return NV50_MAX_WINDOW_RECTANGLES;
158 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
159 return 16 * 1024 * 1024;
160 case PIPE_CAP_MAX_VARYINGS:
161 return 15;
162
163 /* supported caps */
164 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
165 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
166 case PIPE_CAP_TEXTURE_SWIZZLE:
167 case PIPE_CAP_NPOT_TEXTURES:
168 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
169 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
170 case PIPE_CAP_ANISOTROPIC_FILTER:
171 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
172 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
173 case PIPE_CAP_DEPTH_CLIP_DISABLE:
174 case PIPE_CAP_POINT_SPRITE:
175 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
176 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
177 case PIPE_CAP_VERTEX_SHADER_SATURATE:
178 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
179 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
180 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
181 case PIPE_CAP_QUERY_TIMESTAMP:
182 case PIPE_CAP_QUERY_TIME_ELAPSED:
183 case PIPE_CAP_OCCLUSION_QUERY:
184 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
185 case PIPE_CAP_INDEP_BLEND_ENABLE:
186 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
187 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
188 case PIPE_CAP_PRIMITIVE_RESTART:
189 case PIPE_CAP_TGSI_INSTANCEID:
190 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
191 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
192 case PIPE_CAP_CONDITIONAL_RENDER:
193 case PIPE_CAP_TEXTURE_BARRIER:
194 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
195 case PIPE_CAP_START_INSTANCE:
196 case PIPE_CAP_USER_VERTEX_BUFFERS:
197 case PIPE_CAP_TEXTURE_MULTISAMPLE:
198 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
199 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
200 case PIPE_CAP_SAMPLER_VIEW_TARGET:
201 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
202 case PIPE_CAP_CLIP_HALFZ:
203 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
204 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
205 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
206 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
207 case PIPE_CAP_DEPTH_BOUNDS_TEST:
208 case PIPE_CAP_TGSI_TXQS:
209 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
210 case PIPE_CAP_SHAREABLE_SHADERS:
211 case PIPE_CAP_CLEAR_TEXTURE:
212 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
213 case PIPE_CAP_INVALIDATE_BUFFER:
214 case PIPE_CAP_STRING_MARKER:
215 case PIPE_CAP_CULL_DISTANCE:
216 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
217 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
218 case PIPE_CAP_TGSI_TEX_TXF_LZ:
219 case PIPE_CAP_TGSI_CLOCK:
220 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
221 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
222 case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
223 case PIPE_CAP_TGSI_DIV:
224 return 1;
225 case PIPE_CAP_SEAMLESS_CUBE_MAP:
226 return 1; /* class_3d >= NVA0_3D_CLASS; */
227 /* supported on nva0+ */
228 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
229 return class_3d >= NVA0_3D_CLASS;
230 /* supported on nva3+ */
231 case PIPE_CAP_CUBE_MAP_ARRAY:
232 case PIPE_CAP_INDEP_BLEND_FUNC:
233 case PIPE_CAP_TEXTURE_QUERY_LOD:
234 case PIPE_CAP_SAMPLE_SHADING:
235 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
236 return class_3d >= NVA3_3D_CLASS;
237
238 /* unsupported caps */
239 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
240 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
241 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
242 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
243 case PIPE_CAP_SHADER_STENCIL_EXPORT:
244 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
245 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
246 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
247 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
248 case PIPE_CAP_TGSI_TEXCOORD:
249 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
250 case PIPE_CAP_TEXTURE_GATHER_SM5:
251 case PIPE_CAP_FAKE_SW_MSAA:
252 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
253 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
254 case PIPE_CAP_DRAW_INDIRECT:
255 case PIPE_CAP_MULTI_DRAW_INDIRECT:
256 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
257 case PIPE_CAP_VERTEXID_NOBASE:
258 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
259 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
260 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
261 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
262 case PIPE_CAP_DRAW_PARAMETERS:
263 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
264 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
265 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
266 case PIPE_CAP_GENERATE_MIPMAP:
267 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
268 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
269 case PIPE_CAP_QUERY_BUFFER_OBJECT:
270 case PIPE_CAP_QUERY_MEMORY_INFO:
271 case PIPE_CAP_PCI_GROUP:
272 case PIPE_CAP_PCI_BUS:
273 case PIPE_CAP_PCI_DEVICE:
274 case PIPE_CAP_PCI_FUNCTION:
275 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
276 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
277 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
278 case PIPE_CAP_TGSI_VOTE:
279 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
280 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
281 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
282 case PIPE_CAP_NATIVE_FENCE_FD:
283 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
284 case PIPE_CAP_FBFETCH:
285 case PIPE_CAP_DOUBLES:
286 case PIPE_CAP_INT64:
287 case PIPE_CAP_INT64_DIVMOD:
288 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
289 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
290 case PIPE_CAP_TGSI_BALLOT:
291 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
292 case PIPE_CAP_POST_DEPTH_COVERAGE:
293 case PIPE_CAP_BINDLESS_TEXTURE:
294 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
295 case PIPE_CAP_QUERY_SO_OVERFLOW:
296 case PIPE_CAP_MEMOBJ:
297 case PIPE_CAP_LOAD_CONSTBUF:
298 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
299 case PIPE_CAP_TILE_RASTER_ORDER:
300 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
301 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
302 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
303 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
304 case PIPE_CAP_FENCE_SIGNAL:
305 case PIPE_CAP_CONSTBUF0_FLAGS:
306 case PIPE_CAP_PACKED_UNIFORMS:
307 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
308 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
309 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
310 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
311 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
312 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
313 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
314 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
315 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
316 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
317 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
318 case PIPE_CAP_TGSI_ATOMFADD:
319 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
320 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
321 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
322 case PIPE_CAP_NIR_COMPACT_ARRAYS:
323 case PIPE_CAP_COMPUTE:
324 case PIPE_CAP_IMAGE_LOAD_FORMATTED:
325 case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
326 case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
327 case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
328 case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
329 case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
330 case PIPE_CAP_FBFETCH_COHERENT:
331 case PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS:
332 case PIPE_CAP_TGSI_ATOMINC_WRAP:
333 case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
334 return 0;
335
336 case PIPE_CAP_VENDOR_ID:
337 return 0x10de;
338 case PIPE_CAP_DEVICE_ID: {
339 uint64_t device_id;
340 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
341 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
342 return -1;
343 }
344 return device_id;
345 }
346 case PIPE_CAP_ACCELERATED:
347 return 1;
348 case PIPE_CAP_VIDEO_MEMORY:
349 return dev->vram_size >> 20;
350 case PIPE_CAP_UMA:
351 return 0;
352
353 default:
354 debug_printf("%s: unhandled cap %d\n", __func__, param);
355 /* fallthrough */
356 /* caps where we want the default value */
357 case PIPE_CAP_DMABUF:
358 case PIPE_CAP_ESSL_FEATURE_LEVEL:
359 case PIPE_CAP_THROTTLE:
360 return u_pipe_screen_get_param_defaults(pscreen, param);
361 }
362 }
363
364 static int
365 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
366 enum pipe_shader_type shader,
367 enum pipe_shader_cap param)
368 {
369 const struct nouveau_screen *screen = nouveau_screen(pscreen);
370
371 switch (shader) {
372 case PIPE_SHADER_VERTEX:
373 case PIPE_SHADER_GEOMETRY:
374 case PIPE_SHADER_FRAGMENT:
375 break;
376 case PIPE_SHADER_COMPUTE:
377 default:
378 return 0;
379 }
380
381 switch (param) {
382 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
383 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
384 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
385 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
386 return 16384;
387 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
388 return 4;
389 case PIPE_SHADER_CAP_MAX_INPUTS:
390 if (shader == PIPE_SHADER_VERTEX)
391 return 32;
392 return 15;
393 case PIPE_SHADER_CAP_MAX_OUTPUTS:
394 return 16;
395 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
396 return 65536;
397 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
398 return NV50_MAX_PIPE_CONSTBUFS;
399 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
400 return shader != PIPE_SHADER_FRAGMENT;
401 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
402 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
403 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
404 return 1;
405 case PIPE_SHADER_CAP_MAX_TEMPS:
406 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
407 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
408 return 1;
409 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
410 return 1;
411 case PIPE_SHADER_CAP_INT64_ATOMICS:
412 case PIPE_SHADER_CAP_FP16:
413 case PIPE_SHADER_CAP_SUBROUTINES:
414 return 0; /* please inline, or provide function declarations */
415 case PIPE_SHADER_CAP_INTEGERS:
416 return 1;
417 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
418 return 1;
419 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
420 /* The chip could handle more sampler views than samplers */
421 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
422 return MIN2(16, PIPE_MAX_SAMPLERS);
423 case PIPE_SHADER_CAP_PREFERRED_IR:
424 return screen->prefer_nir ? PIPE_SHADER_IR_NIR : PIPE_SHADER_IR_TGSI;
425 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
426 return 32;
427 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
428 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
429 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
430 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
431 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
432 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
433 case PIPE_SHADER_CAP_SUPPORTED_IRS:
434 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
435 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
436 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
437 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
438 return 0;
439 default:
440 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
441 return 0;
442 }
443 }
444
445 static float
446 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
447 {
448 switch (param) {
449 case PIPE_CAPF_MAX_LINE_WIDTH:
450 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
451 return 10.0f;
452 case PIPE_CAPF_MAX_POINT_WIDTH:
453 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
454 return 64.0f;
455 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
456 return 16.0f;
457 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
458 return 15.0f;
459 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
460 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
461 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
462 return 0.0f;
463 }
464
465 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
466 return 0.0f;
467 }
468
469 static int
470 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
471 enum pipe_shader_ir ir_type,
472 enum pipe_compute_cap param, void *data)
473 {
474 struct nv50_screen *screen = nv50_screen(pscreen);
475
476 #define RET(x) do { \
477 if (data) \
478 memcpy(data, x, sizeof(x)); \
479 return sizeof(x); \
480 } while (0)
481
482 switch (param) {
483 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
484 RET((uint64_t []) { 2 });
485 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
486 RET(((uint64_t []) { 65535, 65535 }));
487 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
488 RET(((uint64_t []) { 512, 512, 64 }));
489 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
490 RET((uint64_t []) { 512 });
491 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
492 RET((uint64_t []) { 1ULL << 32 });
493 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
494 RET((uint64_t []) { 16 << 10 });
495 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
496 RET((uint64_t []) { 16 << 10 });
497 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
498 RET((uint64_t []) { 4096 });
499 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
500 RET((uint32_t []) { 32 });
501 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
502 RET((uint64_t []) { 1ULL << 40 });
503 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
504 RET((uint32_t []) { 0 });
505 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
506 RET((uint32_t []) { screen->mp_count });
507 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
508 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
509 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
510 RET((uint32_t []) { 32 });
511 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
512 RET((uint64_t []) { 0 });
513 default:
514 return 0;
515 }
516
517 #undef RET
518 }
519
520 static void
521 nv50_screen_destroy(struct pipe_screen *pscreen)
522 {
523 struct nv50_screen *screen = nv50_screen(pscreen);
524
525 if (!nouveau_drm_screen_unref(&screen->base))
526 return;
527
528 if (screen->base.fence.current) {
529 struct nouveau_fence *current = NULL;
530
531 /* nouveau_fence_wait will create a new current fence, so wait on the
532 * _current_ one, and remove both.
533 */
534 nouveau_fence_ref(screen->base.fence.current, &current);
535 nouveau_fence_wait(current, NULL);
536 nouveau_fence_ref(NULL, &current);
537 nouveau_fence_ref(NULL, &screen->base.fence.current);
538 }
539 if (screen->base.pushbuf)
540 screen->base.pushbuf->user_priv = NULL;
541
542 if (screen->blitter)
543 nv50_blitter_destroy(screen);
544 if (screen->pm.prog) {
545 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
546 nv50_program_destroy(NULL, screen->pm.prog);
547 FREE(screen->pm.prog);
548 }
549
550 nouveau_bo_ref(NULL, &screen->code);
551 nouveau_bo_ref(NULL, &screen->tls_bo);
552 nouveau_bo_ref(NULL, &screen->stack_bo);
553 nouveau_bo_ref(NULL, &screen->txc);
554 nouveau_bo_ref(NULL, &screen->uniforms);
555 nouveau_bo_ref(NULL, &screen->fence.bo);
556
557 nouveau_heap_destroy(&screen->vp_code_heap);
558 nouveau_heap_destroy(&screen->gp_code_heap);
559 nouveau_heap_destroy(&screen->fp_code_heap);
560
561 FREE(screen->tic.entries);
562
563 nouveau_object_del(&screen->tesla);
564 nouveau_object_del(&screen->eng2d);
565 nouveau_object_del(&screen->m2mf);
566 nouveau_object_del(&screen->compute);
567 nouveau_object_del(&screen->sync);
568
569 nouveau_screen_fini(&screen->base);
570
571 FREE(screen);
572 }
573
574 static void
575 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
576 {
577 struct nv50_screen *screen = nv50_screen(pscreen);
578 struct nouveau_pushbuf *push = screen->base.pushbuf;
579
580 /* we need to do it after possible flush in MARK_RING */
581 *sequence = ++screen->base.fence.sequence;
582
583 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
584 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
585 PUSH_DATAh(push, screen->fence.bo->offset);
586 PUSH_DATA (push, screen->fence.bo->offset);
587 PUSH_DATA (push, *sequence);
588 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
589 NV50_3D_QUERY_GET_UNK4 |
590 NV50_3D_QUERY_GET_UNIT_CROP |
591 NV50_3D_QUERY_GET_TYPE_QUERY |
592 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
593 NV50_3D_QUERY_GET_SHORT);
594 }
595
596 static u32
597 nv50_screen_fence_update(struct pipe_screen *pscreen)
598 {
599 return nv50_screen(pscreen)->fence.map[0];
600 }
601
602 static void
603 nv50_screen_init_hwctx(struct nv50_screen *screen)
604 {
605 struct nouveau_pushbuf *push = screen->base.pushbuf;
606 struct nv04_fifo *fifo;
607 unsigned i;
608
609 fifo = (struct nv04_fifo *)screen->base.channel->data;
610
611 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
612 PUSH_DATA (push, screen->m2mf->handle);
613 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
614 PUSH_DATA (push, screen->sync->handle);
615 PUSH_DATA (push, fifo->vram);
616 PUSH_DATA (push, fifo->vram);
617
618 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
619 PUSH_DATA (push, screen->eng2d->handle);
620 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
621 PUSH_DATA (push, screen->sync->handle);
622 PUSH_DATA (push, fifo->vram);
623 PUSH_DATA (push, fifo->vram);
624 PUSH_DATA (push, fifo->vram);
625 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
626 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
627 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
628 PUSH_DATA (push, 0);
629 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
630 PUSH_DATA (push, 0);
631 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
632 PUSH_DATA (push, 1);
633 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
634 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
635
636 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
637 PUSH_DATA (push, screen->tesla->handle);
638
639 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
640 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
641
642 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
643 PUSH_DATA (push, screen->sync->handle);
644 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
645 for (i = 0; i < 11; ++i)
646 PUSH_DATA(push, fifo->vram);
647 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
648 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
649 PUSH_DATA(push, fifo->vram);
650
651 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
652 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
653 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
654 PUSH_DATA (push, 0xf);
655
656 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
657 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
658 PUSH_DATA (push, 0x18);
659 }
660
661 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
662 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
663
664 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
665 for (i = 0; i < 8; ++i)
666 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
667
668 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
669 PUSH_DATA (push, 1);
670
671 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
672 PUSH_DATA (push, 0);
673 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
674 PUSH_DATA (push, 0);
675 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
676 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
677 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
678 PUSH_DATA (push, 0);
679 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
680 PUSH_DATA (push, 1);
681 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
682 PUSH_DATA (push, 1);
683
684 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
685 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
686 PUSH_DATA (push, 0);
687 }
688
689 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
690 PUSH_DATA (push, 0);
691 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
692 PUSH_DATA (push, 0);
693 PUSH_DATA (push, 0);
694 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
695 PUSH_DATA (push, 0x3f);
696
697 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
698 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
699 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
700
701 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
702 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
703 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
704
705 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
706 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
707 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
708
709 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
710 PUSH_DATAh(push, screen->tls_bo->offset);
711 PUSH_DATA (push, screen->tls_bo->offset);
712 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
713
714 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
715 PUSH_DATAh(push, screen->stack_bo->offset);
716 PUSH_DATA (push, screen->stack_bo->offset);
717 PUSH_DATA (push, 4);
718
719 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
720 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
721 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
722 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
723
724 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
725 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
726 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
727 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
728
729 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
730 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
731 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
732 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
733
734 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
735 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
736 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
737 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
738
739 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
740 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
741 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
742 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
743
744 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
745 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
746 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
747 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
748 PUSH_DATAf(push, 0.0f);
749 PUSH_DATAf(push, 0.0f);
750 PUSH_DATAf(push, 0.0f);
751 PUSH_DATAf(push, 0.0f);
752 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
753 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
754 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
755
756 nv50_upload_ms_info(push);
757
758 /* max TIC (bits 4:8) & TSC bindings, per program type */
759 for (i = 0; i < 3; ++i) {
760 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
761 PUSH_DATA (push, 0x54);
762 }
763
764 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
765 PUSH_DATAh(push, screen->txc->offset);
766 PUSH_DATA (push, screen->txc->offset);
767 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
768
769 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
770 PUSH_DATAh(push, screen->txc->offset + 65536);
771 PUSH_DATA (push, screen->txc->offset + 65536);
772 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
773
774 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
775 PUSH_DATA (push, 0);
776
777 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
778 PUSH_DATA (push, 0);
779 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
780 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
781 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
782 for (i = 0; i < 8 * 2; ++i)
783 PUSH_DATA(push, 0);
784 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
785 PUSH_DATA (push, 0);
786
787 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
788 PUSH_DATA (push, 1);
789 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
790 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
791 PUSH_DATAf(push, 0.0f);
792 PUSH_DATAf(push, 1.0f);
793 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
794 PUSH_DATA (push, 8192 << 16);
795 PUSH_DATA (push, 8192 << 16);
796 }
797
798 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
799 #ifdef NV50_SCISSORS_CLIPPING
800 PUSH_DATA (push, 0x0000);
801 #else
802 PUSH_DATA (push, 0x1080);
803 #endif
804
805 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
806 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
807
808 /* We use scissors instead of exact view volume clipping,
809 * so they're always enabled.
810 */
811 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
812 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
813 PUSH_DATA (push, 1);
814 PUSH_DATA (push, 8192 << 16);
815 PUSH_DATA (push, 8192 << 16);
816 }
817
818 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
819 PUSH_DATA (push, 1);
820 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
821 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
822 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
823 PUSH_DATA (push, 0x11111111);
824 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
825 PUSH_DATA (push, 1);
826
827 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
828 PUSH_DATA (push, 0);
829 if (screen->base.class_3d >= NV84_3D_CLASS) {
830 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
831 PUSH_DATA (push, 0);
832 }
833
834 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
835 PUSH_DATA (push, 1);
836 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
837 PUSH_DATA (push, 1);
838
839 PUSH_KICK (push);
840 }
841
842 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
843 uint64_t *tls_size)
844 {
845 struct nouveau_device *dev = screen->base.device;
846 int ret;
847
848 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
849 ONE_TEMP_SIZE;
850 if (nouveau_mesa_debug)
851 debug_printf("allocating space for %u temps\n",
852 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
853 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
854 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
855
856 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
857 *tls_size, NULL, &screen->tls_bo);
858 if (ret) {
859 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
860 return ret;
861 }
862
863 return 0;
864 }
865
866 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
867 {
868 struct nouveau_pushbuf *push = screen->base.pushbuf;
869 int ret;
870 uint64_t tls_size;
871
872 if (tls_space < screen->cur_tls_space)
873 return 0;
874 if (tls_space > screen->max_tls_space) {
875 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
876 * LOCAL_WARPS_NO_CLAMP) */
877 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
878 (unsigned)(tls_space / ONE_TEMP_SIZE),
879 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
880 return -ENOMEM;
881 }
882
883 nouveau_bo_ref(NULL, &screen->tls_bo);
884 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
885 if (ret)
886 return ret;
887
888 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
889 PUSH_DATAh(push, screen->tls_bo->offset);
890 PUSH_DATA (push, screen->tls_bo->offset);
891 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
892
893 return 1;
894 }
895
896 static const nir_shader_compiler_options nir_options = {
897 .fuse_ffma = false, /* nir doesn't track mad vs fma */
898 .lower_flrp32 = true,
899 .lower_flrp64 = true,
900 .lower_fpow = false,
901 .lower_uadd_carry = true,
902 .lower_usub_borrow = true,
903 .lower_sub = true,
904 .lower_ffract = true,
905 .lower_pack_half_2x16 = true,
906 .lower_pack_unorm_2x16 = true,
907 .lower_pack_snorm_2x16 = true,
908 .lower_pack_unorm_4x8 = true,
909 .lower_pack_snorm_4x8 = true,
910 .lower_unpack_half_2x16 = true,
911 .lower_unpack_unorm_2x16 = true,
912 .lower_unpack_snorm_2x16 = true,
913 .lower_unpack_unorm_4x8 = true,
914 .lower_unpack_snorm_4x8 = true,
915 .lower_extract_byte = true,
916 .lower_extract_word = true,
917 .lower_all_io_to_temps = false,
918 .lower_cs_local_index_from_id = true,
919 .lower_rotate = true,
920 .lower_to_scalar = true,
921 .use_interpolated_input_intrinsics = true,
922 .max_unroll_iterations = 32,
923 };
924
925 static const void *
926 nv50_screen_get_compiler_options(struct pipe_screen *pscreen,
927 enum pipe_shader_ir ir,
928 enum pipe_shader_type shader)
929 {
930 if (ir == PIPE_SHADER_IR_NIR)
931 return &nir_options;
932 return NULL;
933 }
934
935 struct nouveau_screen *
936 nv50_screen_create(struct nouveau_device *dev)
937 {
938 struct nv50_screen *screen;
939 struct pipe_screen *pscreen;
940 struct nouveau_object *chan;
941 uint64_t value;
942 uint32_t tesla_class;
943 unsigned stack_size;
944 int ret;
945
946 screen = CALLOC_STRUCT(nv50_screen);
947 if (!screen)
948 return NULL;
949 pscreen = &screen->base.base;
950 pscreen->destroy = nv50_screen_destroy;
951
952 ret = nouveau_screen_init(&screen->base, dev);
953 if (ret) {
954 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
955 goto fail;
956 }
957
958 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
959 * admit them to VRAM.
960 */
961 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
962 PIPE_BIND_VERTEX_BUFFER;
963 screen->base.sysmem_bindings |=
964 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
965
966 screen->base.pushbuf->user_priv = screen;
967 screen->base.pushbuf->rsvd_kick = 5;
968
969 chan = screen->base.channel;
970
971 pscreen->context_create = nv50_create;
972 pscreen->is_format_supported = nv50_screen_is_format_supported;
973 pscreen->get_param = nv50_screen_get_param;
974 pscreen->get_shader_param = nv50_screen_get_shader_param;
975 pscreen->get_paramf = nv50_screen_get_paramf;
976 pscreen->get_compute_param = nv50_screen_get_compute_param;
977 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
978 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
979
980 /* nir stuff */
981 pscreen->get_compiler_options = nv50_screen_get_compiler_options;
982
983 nv50_screen_init_resource_functions(pscreen);
984
985 if (screen->base.device->chipset < 0x84 ||
986 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
987 /* PMPEG */
988 nouveau_screen_init_vdec(&screen->base);
989 } else if (screen->base.device->chipset < 0x98 ||
990 screen->base.device->chipset == 0xa0) {
991 /* VP2 */
992 screen->base.base.get_video_param = nv84_screen_get_video_param;
993 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
994 } else {
995 /* VP3/4 */
996 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
997 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
998 }
999
1000 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
1001 NULL, &screen->fence.bo);
1002 if (ret) {
1003 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
1004 goto fail;
1005 }
1006
1007 nouveau_bo_map(screen->fence.bo, 0, NULL);
1008 screen->fence.map = screen->fence.bo->map;
1009 screen->base.fence.emit = nv50_screen_fence_emit;
1010 screen->base.fence.update = nv50_screen_fence_update;
1011
1012 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
1013 &(struct nv04_notify){ .length = 32 },
1014 sizeof(struct nv04_notify), &screen->sync);
1015 if (ret) {
1016 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
1017 goto fail;
1018 }
1019
1020 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
1021 NULL, 0, &screen->m2mf);
1022 if (ret) {
1023 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
1024 goto fail;
1025 }
1026
1027 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
1028 NULL, 0, &screen->eng2d);
1029 if (ret) {
1030 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
1031 goto fail;
1032 }
1033
1034 switch (dev->chipset & 0xf0) {
1035 case 0x50:
1036 tesla_class = NV50_3D_CLASS;
1037 break;
1038 case 0x80:
1039 case 0x90:
1040 tesla_class = NV84_3D_CLASS;
1041 break;
1042 case 0xa0:
1043 switch (dev->chipset) {
1044 case 0xa0:
1045 case 0xaa:
1046 case 0xac:
1047 tesla_class = NVA0_3D_CLASS;
1048 break;
1049 case 0xaf:
1050 tesla_class = NVAF_3D_CLASS;
1051 break;
1052 default:
1053 tesla_class = NVA3_3D_CLASS;
1054 break;
1055 }
1056 break;
1057 default:
1058 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
1059 goto fail;
1060 }
1061 screen->base.class_3d = tesla_class;
1062
1063 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
1064 NULL, 0, &screen->tesla);
1065 if (ret) {
1066 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
1067 goto fail;
1068 }
1069
1070 /* This over-allocates by a page. The GP, which would execute at the end of
1071 * the last page, would trigger faults. The going theory is that it
1072 * prefetches up to a certain amount.
1073 */
1074 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
1075 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
1076 NULL, &screen->code);
1077 if (ret) {
1078 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
1079 goto fail;
1080 }
1081
1082 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1083 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1084 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1085
1086 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1087
1088 screen->TPs = util_bitcount(value & 0xffff);
1089 screen->MPsInTP = util_bitcount(value & 0x0f000000);
1090
1091 screen->mp_count = screen->TPs * screen->MPsInTP;
1092
1093 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1094 STACK_WARPS_ALLOC * 64 * 8;
1095
1096 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1097 &screen->stack_bo);
1098 if (ret) {
1099 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1100 goto fail;
1101 }
1102
1103 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1104 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1105 ONE_TEMP_SIZE;
1106 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1107 screen->max_tls_space /= 2; /* half of vram */
1108
1109 /* hw can address max 64 KiB */
1110 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1111
1112 uint64_t tls_size;
1113 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1114 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1115 if (ret)
1116 goto fail;
1117
1118 if (nouveau_mesa_debug)
1119 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1120 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1121
1122 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1123 &screen->uniforms);
1124 if (ret) {
1125 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1126 goto fail;
1127 }
1128
1129 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1130 &screen->txc);
1131 if (ret) {
1132 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1133 goto fail;
1134 }
1135
1136 screen->tic.entries = CALLOC(4096, sizeof(void *));
1137 screen->tsc.entries = screen->tic.entries + 2048;
1138
1139 if (!nv50_blitter_create(screen))
1140 goto fail;
1141
1142 nv50_screen_init_hwctx(screen);
1143
1144 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1145 if (ret) {
1146 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1147 goto fail;
1148 }
1149
1150 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1151
1152 return &screen->base;
1153
1154 fail:
1155 screen->base.base.context_create = NULL;
1156 return &screen->base;
1157 }
1158
1159 int
1160 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1161 {
1162 int i = screen->tic.next;
1163
1164 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1165 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1166
1167 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1168
1169 if (screen->tic.entries[i])
1170 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1171
1172 screen->tic.entries[i] = entry;
1173 return i;
1174 }
1175
1176 int
1177 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1178 {
1179 int i = screen->tsc.next;
1180
1181 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1182 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1183
1184 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1185
1186 if (screen->tsc.entries[i])
1187 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1188
1189 screen->tsc.entries[i] = entry;
1190 return i;
1191 }