gallium: remove PIPE_CAP_SCALED_RESOLVE
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50/nv50_context.h"
28 #include "nv50/nv50_screen.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nv_object.xml.h"
33 #include <errno.h>
34
35 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
36 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
37 #endif
38
39 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
40 #define LOCAL_WARPS_ALLOC 32
41 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
42 #define STACK_WARPS_ALLOC 32
43
44 #define THREADS_IN_WARP 32
45
46 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
47
48 static boolean
49 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
50 enum pipe_format format,
51 enum pipe_texture_target target,
52 unsigned sample_count,
53 unsigned bindings)
54 {
55 if (sample_count > 8)
56 return FALSE;
57 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
58 return FALSE;
59 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
60 return FALSE;
61
62 if (!util_format_is_supported(format, bindings))
63 return FALSE;
64
65 switch (format) {
66 case PIPE_FORMAT_Z16_UNORM:
67 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
68 return FALSE;
69 break;
70 default:
71 break;
72 }
73
74 /* transfers & shared are always supported */
75 bindings &= ~(PIPE_BIND_TRANSFER_READ |
76 PIPE_BIND_TRANSFER_WRITE |
77 PIPE_BIND_SHARED);
78
79 return (nv50_format_table[format].usage & bindings) == bindings;
80 }
81
82 static int
83 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
84 {
85 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
86
87 switch (param) {
88 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
89 return 64;
90 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
91 return 14;
92 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
93 return 12;
94 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
97 return 512;
98 case PIPE_CAP_MIN_TEXEL_OFFSET:
99 return -8;
100 case PIPE_CAP_MAX_TEXEL_OFFSET:
101 return 7;
102 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
103 case PIPE_CAP_TEXTURE_SWIZZLE:
104 case PIPE_CAP_TEXTURE_SHADOW_MAP:
105 case PIPE_CAP_NPOT_TEXTURES:
106 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
107 case PIPE_CAP_ANISOTROPIC_FILTER:
108 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
109 return 1;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 65536;
112 case PIPE_CAP_SEAMLESS_CUBE_MAP:
113 return nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS;
114 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
115 return 0;
116 case PIPE_CAP_CUBE_MAP_ARRAY:
117 return 0;
118 /*
119 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
120 */
121 case PIPE_CAP_TWO_SIDED_STENCIL:
122 case PIPE_CAP_DEPTH_CLIP_DISABLE:
123 case PIPE_CAP_POINT_SPRITE:
124 return 1;
125 case PIPE_CAP_SM3:
126 return 1;
127 case PIPE_CAP_GLSL_FEATURE_LEVEL:
128 return 140;
129 case PIPE_CAP_MAX_RENDER_TARGETS:
130 return 8;
131 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
132 return 1;
133 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
134 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
135 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
136 return 1;
137 case PIPE_CAP_QUERY_TIMESTAMP:
138 case PIPE_CAP_QUERY_TIME_ELAPSED:
139 case PIPE_CAP_OCCLUSION_QUERY:
140 return 1;
141 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
142 return 4;
143 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
144 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
145 return 64;
146 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
147 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
148 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
149 case PIPE_CAP_INDEP_BLEND_ENABLE:
150 return 1;
151 case PIPE_CAP_INDEP_BLEND_FUNC:
152 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
153 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
154 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
155 return 1;
156 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
157 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
158 return 0;
159 case PIPE_CAP_SHADER_STENCIL_EXPORT:
160 return 0;
161 case PIPE_CAP_PRIMITIVE_RESTART:
162 case PIPE_CAP_TGSI_INSTANCEID:
163 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
164 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
165 case PIPE_CAP_CONDITIONAL_RENDER:
166 case PIPE_CAP_TEXTURE_BARRIER:
167 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
168 case PIPE_CAP_START_INSTANCE:
169 return 1;
170 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
171 return 0; /* state trackers will know better */
172 case PIPE_CAP_USER_CONSTANT_BUFFERS:
173 case PIPE_CAP_USER_INDEX_BUFFERS:
174 case PIPE_CAP_USER_VERTEX_BUFFERS:
175 return 1;
176 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
177 return 256;
178 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
179 return 1; /* 256 for binding as RT, but that's not possible in GL */
180 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
181 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
182 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
183 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
184 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
185 case PIPE_CAP_TGSI_TEXCOORD:
186 case PIPE_CAP_TEXTURE_MULTISAMPLE:
187 return 0;
188 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
189 return 1;
190 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
191 return 0;
192 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
193 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
194 case PIPE_CAP_ENDIANNESS:
195 return PIPE_ENDIAN_LITTLE;
196 case PIPE_CAP_TGSI_VS_LAYER:
197 return 0;
198 default:
199 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
200 return 0;
201 }
202 }
203
204 static int
205 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
206 enum pipe_shader_cap param)
207 {
208 switch (shader) {
209 case PIPE_SHADER_VERTEX:
210 case PIPE_SHADER_GEOMETRY:
211 case PIPE_SHADER_FRAGMENT:
212 break;
213 default:
214 return 0;
215 }
216
217 switch (param) {
218 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
219 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
220 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
221 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
222 return 16384;
223 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
224 return 4;
225 case PIPE_SHADER_CAP_MAX_INPUTS:
226 if (shader == PIPE_SHADER_VERTEX)
227 return 32;
228 return 15;
229 case PIPE_SHADER_CAP_MAX_CONSTS:
230 return 65536 / 16;
231 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
232 return NV50_MAX_PIPE_CONSTBUFS;
233 case PIPE_SHADER_CAP_MAX_ADDRS:
234 return 1;
235 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
236 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
237 return shader != PIPE_SHADER_FRAGMENT;
238 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
239 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
240 return 1;
241 case PIPE_SHADER_CAP_MAX_PREDS:
242 return 0;
243 case PIPE_SHADER_CAP_MAX_TEMPS:
244 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
245 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
246 return 1;
247 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
248 return 0;
249 case PIPE_SHADER_CAP_SUBROUTINES:
250 return 0; /* please inline, or provide function declarations */
251 case PIPE_SHADER_CAP_INTEGERS:
252 return 1;
253 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
254 /* The chip could handle more sampler views than samplers */
255 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
256 return MIN2(32, PIPE_MAX_SAMPLERS);
257 default:
258 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
259 return 0;
260 }
261 }
262
263 static float
264 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
265 {
266 switch (param) {
267 case PIPE_CAPF_MAX_LINE_WIDTH:
268 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
269 return 10.0f;
270 case PIPE_CAPF_MAX_POINT_WIDTH:
271 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
272 return 64.0f;
273 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
274 return 16.0f;
275 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
276 return 4.0f;
277 default:
278 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
279 return 0.0f;
280 }
281 }
282
283 static void
284 nv50_screen_destroy(struct pipe_screen *pscreen)
285 {
286 struct nv50_screen *screen = nv50_screen(pscreen);
287
288 if (screen->base.fence.current) {
289 nouveau_fence_wait(screen->base.fence.current);
290 nouveau_fence_ref (NULL, &screen->base.fence.current);
291 }
292 if (screen->base.pushbuf)
293 screen->base.pushbuf->user_priv = NULL;
294
295 if (screen->blitter)
296 nv50_blitter_destroy(screen);
297
298 nouveau_bo_ref(NULL, &screen->code);
299 nouveau_bo_ref(NULL, &screen->tls_bo);
300 nouveau_bo_ref(NULL, &screen->stack_bo);
301 nouveau_bo_ref(NULL, &screen->txc);
302 nouveau_bo_ref(NULL, &screen->uniforms);
303 nouveau_bo_ref(NULL, &screen->fence.bo);
304
305 nouveau_heap_destroy(&screen->vp_code_heap);
306 nouveau_heap_destroy(&screen->gp_code_heap);
307 nouveau_heap_destroy(&screen->fp_code_heap);
308
309 FREE(screen->tic.entries);
310
311 nouveau_object_del(&screen->tesla);
312 nouveau_object_del(&screen->eng2d);
313 nouveau_object_del(&screen->m2mf);
314 nouveau_object_del(&screen->sync);
315
316 nouveau_screen_fini(&screen->base);
317
318 FREE(screen);
319 }
320
321 static void
322 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
323 {
324 struct nv50_screen *screen = nv50_screen(pscreen);
325 struct nouveau_pushbuf *push = screen->base.pushbuf;
326
327 /* we need to do it after possible flush in MARK_RING */
328 *sequence = ++screen->base.fence.sequence;
329
330 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
331 PUSH_DATAh(push, screen->fence.bo->offset);
332 PUSH_DATA (push, screen->fence.bo->offset);
333 PUSH_DATA (push, *sequence);
334 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
335 NV50_3D_QUERY_GET_UNK4 |
336 NV50_3D_QUERY_GET_UNIT_CROP |
337 NV50_3D_QUERY_GET_TYPE_QUERY |
338 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
339 NV50_3D_QUERY_GET_SHORT);
340 }
341
342 static u32
343 nv50_screen_fence_update(struct pipe_screen *pscreen)
344 {
345 return nv50_screen(pscreen)->fence.map[0];
346 }
347
348 static void
349 nv50_screen_init_hwctx(struct nv50_screen *screen)
350 {
351 struct nouveau_pushbuf *push = screen->base.pushbuf;
352 struct nv04_fifo *fifo;
353 unsigned i;
354
355 fifo = (struct nv04_fifo *)screen->base.channel->data;
356
357 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
358 PUSH_DATA (push, screen->m2mf->handle);
359 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
360 PUSH_DATA (push, screen->sync->handle);
361 PUSH_DATA (push, fifo->vram);
362 PUSH_DATA (push, fifo->vram);
363
364 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
365 PUSH_DATA (push, screen->eng2d->handle);
366 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
367 PUSH_DATA (push, screen->sync->handle);
368 PUSH_DATA (push, fifo->vram);
369 PUSH_DATA (push, fifo->vram);
370 PUSH_DATA (push, fifo->vram);
371 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
372 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
373 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
374 PUSH_DATA (push, 0);
375 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
376 PUSH_DATA (push, 0);
377 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
378 PUSH_DATA (push, 1);
379
380 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
381 PUSH_DATA (push, screen->tesla->handle);
382
383 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
384 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
385
386 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
387 PUSH_DATA (push, screen->sync->handle);
388 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
389 for (i = 0; i < 11; ++i)
390 PUSH_DATA(push, fifo->vram);
391 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
392 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
393 PUSH_DATA(push, fifo->vram);
394
395 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
396 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
397 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
398 PUSH_DATA (push, 0xf);
399
400 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
401 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
402 PUSH_DATA (push, 0x18);
403 }
404
405 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
406 PUSH_DATA (push, 1);
407
408 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
409 PUSH_DATA (push, 0);
410 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
411 PUSH_DATA (push, 0);
412 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
413 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
414 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
415 PUSH_DATA (push, 0);
416 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
417 PUSH_DATA (push, 0);
418 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
419 PUSH_DATA (push, 1);
420
421 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
422 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
423 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
424 }
425
426 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
427 PUSH_DATA (push, 0);
428 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
429 PUSH_DATA (push, 0);
430 PUSH_DATA (push, 0);
431 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
432 PUSH_DATA (push, 0x3f);
433
434 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
435 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
436 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
437
438 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
439 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
440 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
441
442 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
443 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
444 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
445
446 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
447 PUSH_DATAh(push, screen->tls_bo->offset);
448 PUSH_DATA (push, screen->tls_bo->offset);
449 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
450
451 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
452 PUSH_DATAh(push, screen->stack_bo->offset);
453 PUSH_DATA (push, screen->stack_bo->offset);
454 PUSH_DATA (push, 4);
455
456 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
457 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
458 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
459 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
460
461 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
462 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
463 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
464 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
465
466 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
467 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
468 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
469 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
470
471 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
472 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
473 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
474 PUSH_DATA (push, (NV50_CB_AUX << 16) | 0x0200);
475
476 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
477 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
478 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
479 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
480
481 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
482 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
483 PUSH_DATA (push, ((1 << 9) << 6) | NV50_CB_AUX);
484 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
485 PUSH_DATAf(push, 0.0f);
486 PUSH_DATAf(push, 0.0f);
487 PUSH_DATAf(push, 0.0f);
488 PUSH_DATAf(push, 0.0f);
489 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
490 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + (1 << 9));
491 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + (1 << 9));
492
493 /* max TIC (bits 4:8) & TSC bindings, per program type */
494 for (i = 0; i < 3; ++i) {
495 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
496 PUSH_DATA (push, 0x54);
497 }
498
499 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
500 PUSH_DATAh(push, screen->txc->offset);
501 PUSH_DATA (push, screen->txc->offset);
502 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
503
504 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
505 PUSH_DATAh(push, screen->txc->offset + 65536);
506 PUSH_DATA (push, screen->txc->offset + 65536);
507 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
508
509 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
510 PUSH_DATA (push, 0);
511
512 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
513 PUSH_DATA (push, 0);
514 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
515 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
516 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
517 for (i = 0; i < 8 * 2; ++i)
518 PUSH_DATA(push, 0);
519 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
520 PUSH_DATA (push, 0);
521
522 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
523 PUSH_DATA (push, 1);
524 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
525 PUSH_DATAf(push, 0.0f);
526 PUSH_DATAf(push, 1.0f);
527
528 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
529 #ifdef NV50_SCISSORS_CLIPPING
530 PUSH_DATA (push, 0x0000);
531 #else
532 PUSH_DATA (push, 0x1080);
533 #endif
534
535 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
536 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
537
538 /* We use scissors instead of exact view volume clipping,
539 * so they're always enabled.
540 */
541 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
542 PUSH_DATA (push, 1);
543 PUSH_DATA (push, 8192 << 16);
544 PUSH_DATA (push, 8192 << 16);
545
546 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
547 PUSH_DATA (push, 1);
548 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
549 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
550 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
551 PUSH_DATA (push, 0x11111111);
552 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
553 PUSH_DATA (push, 1);
554
555 PUSH_KICK (push);
556 }
557
558 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
559 uint64_t *tls_size)
560 {
561 struct nouveau_device *dev = screen->base.device;
562 int ret;
563
564 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
565 ONE_TEMP_SIZE;
566 if (nouveau_mesa_debug)
567 debug_printf("allocating space for %u temps\n",
568 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
569 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
570 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
571
572 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
573 *tls_size, NULL, &screen->tls_bo);
574 if (ret) {
575 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
576 return ret;
577 }
578
579 return 0;
580 }
581
582 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
583 {
584 struct nouveau_pushbuf *push = screen->base.pushbuf;
585 int ret;
586 uint64_t tls_size;
587
588 if (tls_space < screen->cur_tls_space)
589 return 0;
590 if (tls_space > screen->max_tls_space) {
591 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
592 * LOCAL_WARPS_NO_CLAMP) */
593 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
594 (unsigned)(tls_space / ONE_TEMP_SIZE),
595 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
596 return -ENOMEM;
597 }
598
599 nouveau_bo_ref(NULL, &screen->tls_bo);
600 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
601 if (ret)
602 return ret;
603
604 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
605 PUSH_DATAh(push, screen->tls_bo->offset);
606 PUSH_DATA (push, screen->tls_bo->offset);
607 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
608
609 return 1;
610 }
611
612 struct pipe_screen *
613 nv50_screen_create(struct nouveau_device *dev)
614 {
615 struct nv50_screen *screen;
616 struct pipe_screen *pscreen;
617 struct nouveau_object *chan;
618 uint64_t value;
619 uint32_t tesla_class;
620 unsigned stack_size;
621 int ret;
622
623 screen = CALLOC_STRUCT(nv50_screen);
624 if (!screen)
625 return NULL;
626 pscreen = &screen->base.base;
627
628 ret = nouveau_screen_init(&screen->base, dev);
629 if (ret) {
630 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
631 goto fail;
632 }
633
634 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
635 * admit them to VRAM.
636 */
637 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
638 PIPE_BIND_VERTEX_BUFFER;
639 screen->base.sysmem_bindings |=
640 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
641
642 screen->base.pushbuf->user_priv = screen;
643 screen->base.pushbuf->rsvd_kick = 5;
644
645 chan = screen->base.channel;
646
647 pscreen->destroy = nv50_screen_destroy;
648 pscreen->context_create = nv50_create;
649 pscreen->is_format_supported = nv50_screen_is_format_supported;
650 pscreen->get_param = nv50_screen_get_param;
651 pscreen->get_shader_param = nv50_screen_get_shader_param;
652 pscreen->get_paramf = nv50_screen_get_paramf;
653
654 nv50_screen_init_resource_functions(pscreen);
655
656 if (screen->base.device->chipset < 0x84 ||
657 debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
658 /* PMPEG */
659 nouveau_screen_init_vdec(&screen->base);
660 } else if (screen->base.device->chipset < 0x98 ||
661 screen->base.device->chipset == 0xa0) {
662 /* VP2 */
663 screen->base.base.get_video_param = nv84_screen_get_video_param;
664 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
665 } else {
666 /* VP3/4 */
667 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
668 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
669 }
670
671 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
672 NULL, &screen->fence.bo);
673 if (ret) {
674 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
675 goto fail;
676 }
677
678 nouveau_bo_map(screen->fence.bo, 0, NULL);
679 screen->fence.map = screen->fence.bo->map;
680 screen->base.fence.emit = nv50_screen_fence_emit;
681 screen->base.fence.update = nv50_screen_fence_update;
682
683 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
684 &(struct nv04_notify){ .length = 32 },
685 sizeof(struct nv04_notify), &screen->sync);
686 if (ret) {
687 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
688 goto fail;
689 }
690
691 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
692 NULL, 0, &screen->m2mf);
693 if (ret) {
694 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
695 goto fail;
696 }
697
698 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
699 NULL, 0, &screen->eng2d);
700 if (ret) {
701 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
702 goto fail;
703 }
704
705 switch (dev->chipset & 0xf0) {
706 case 0x50:
707 tesla_class = NV50_3D_CLASS;
708 break;
709 case 0x80:
710 case 0x90:
711 tesla_class = NV84_3D_CLASS;
712 break;
713 case 0xa0:
714 switch (dev->chipset) {
715 case 0xa0:
716 case 0xaa:
717 case 0xac:
718 tesla_class = NVA0_3D_CLASS;
719 break;
720 case 0xaf:
721 tesla_class = NVAF_3D_CLASS;
722 break;
723 default:
724 tesla_class = NVA3_3D_CLASS;
725 break;
726 }
727 break;
728 default:
729 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
730 goto fail;
731 }
732 screen->base.class_3d = tesla_class;
733
734 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
735 NULL, 0, &screen->tesla);
736 if (ret) {
737 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
738 goto fail;
739 }
740
741 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
742 3 << NV50_CODE_BO_SIZE_LOG2, NULL, &screen->code);
743 if (ret) {
744 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
745 goto fail;
746 }
747
748 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
749 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
750 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
751
752 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
753
754 screen->TPs = util_bitcount(value & 0xffff);
755 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
756
757 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
758 STACK_WARPS_ALLOC * 64 * 8;
759
760 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
761 &screen->stack_bo);
762 if (ret) {
763 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
764 goto fail;
765 }
766
767 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
768 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
769 ONE_TEMP_SIZE;
770 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
771 screen->max_tls_space /= 2; /* half of vram */
772
773 /* hw can address max 64 KiB */
774 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
775
776 uint64_t tls_size;
777 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
778 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
779 if (ret)
780 goto fail;
781
782 if (nouveau_mesa_debug)
783 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
784 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
785
786 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
787 &screen->uniforms);
788 if (ret) {
789 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
790 goto fail;
791 }
792
793 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
794 &screen->txc);
795 if (ret) {
796 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
797 goto fail;
798 }
799
800 screen->tic.entries = CALLOC(4096, sizeof(void *));
801 screen->tsc.entries = screen->tic.entries + 2048;
802
803 if (!nv50_blitter_create(screen))
804 goto fail;
805
806 nv50_screen_init_hwctx(screen);
807
808 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
809
810 return pscreen;
811
812 fail:
813 nv50_screen_destroy(pscreen);
814 return NULL;
815 }
816
817 int
818 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
819 {
820 int i = screen->tic.next;
821
822 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
823 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
824
825 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
826
827 if (screen->tic.entries[i])
828 nv50_tic_entry(screen->tic.entries[i])->id = -1;
829
830 screen->tic.entries[i] = entry;
831 return i;
832 }
833
834 int
835 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
836 {
837 int i = screen->tsc.next;
838
839 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
840 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
841
842 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
843
844 if (screen->tsc.entries[i])
845 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
846
847 screen->tsc.entries[i] = entry;
848 return i;
849 }