nouveau: create only 1 shared screen between vdpau and opengl
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50/nv50_context.h"
28 #include "nv50/nv50_screen.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nv_object.xml.h"
33 #include <errno.h>
34
35 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
36 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
37 #endif
38
39 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
40 #define LOCAL_WARPS_ALLOC 32
41 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
42 #define STACK_WARPS_ALLOC 32
43
44 #define THREADS_IN_WARP 32
45
46 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
47
48 static boolean
49 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
50 enum pipe_format format,
51 enum pipe_texture_target target,
52 unsigned sample_count,
53 unsigned bindings)
54 {
55 if (sample_count > 8)
56 return FALSE;
57 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
58 return FALSE;
59 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
60 return FALSE;
61
62 if (!util_format_is_supported(format, bindings))
63 return FALSE;
64
65 switch (format) {
66 case PIPE_FORMAT_Z16_UNORM:
67 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
68 return FALSE;
69 break;
70 default:
71 break;
72 }
73
74 /* transfers & shared are always supported */
75 bindings &= ~(PIPE_BIND_TRANSFER_READ |
76 PIPE_BIND_TRANSFER_WRITE |
77 PIPE_BIND_SHARED);
78
79 return (nv50_format_table[format].usage & bindings) == bindings;
80 }
81
82 static int
83 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
84 {
85 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
86
87 switch (param) {
88 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
89 return 14;
90 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
91 return 12;
92 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
93 return 14;
94 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
95 return 512;
96 case PIPE_CAP_MIN_TEXEL_OFFSET:
97 return -8;
98 case PIPE_CAP_MAX_TEXEL_OFFSET:
99 return 7;
100 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
101 case PIPE_CAP_TEXTURE_SWIZZLE:
102 case PIPE_CAP_TEXTURE_SHADOW_MAP:
103 case PIPE_CAP_NPOT_TEXTURES:
104 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
105 case PIPE_CAP_ANISOTROPIC_FILTER:
106 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
107 return 1;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 65536;
110 case PIPE_CAP_SEAMLESS_CUBE_MAP:
111 return 1; /* nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS; */
112 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
113 return 0;
114 case PIPE_CAP_CUBE_MAP_ARRAY:
115 return 0;
116 /*
117 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
118 */
119 case PIPE_CAP_TWO_SIDED_STENCIL:
120 case PIPE_CAP_DEPTH_CLIP_DISABLE:
121 case PIPE_CAP_POINT_SPRITE:
122 return 1;
123 case PIPE_CAP_SM3:
124 return 1;
125 case PIPE_CAP_GLSL_FEATURE_LEVEL:
126 return 330;
127 case PIPE_CAP_MAX_RENDER_TARGETS:
128 return 8;
129 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
130 return 1;
131 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
132 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
133 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
134 return 1;
135 case PIPE_CAP_QUERY_TIMESTAMP:
136 case PIPE_CAP_QUERY_TIME_ELAPSED:
137 case PIPE_CAP_OCCLUSION_QUERY:
138 return 1;
139 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
140 return 4;
141 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
142 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
143 return 64;
144 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
145 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
146 return 1024;
147 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
148 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
149 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
150 case PIPE_CAP_INDEP_BLEND_ENABLE:
151 return 1;
152 case PIPE_CAP_INDEP_BLEND_FUNC:
153 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
154 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
155 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
156 return 1;
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
159 return 0;
160 case PIPE_CAP_SHADER_STENCIL_EXPORT:
161 return 0;
162 case PIPE_CAP_PRIMITIVE_RESTART:
163 case PIPE_CAP_TGSI_INSTANCEID:
164 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
165 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
166 case PIPE_CAP_CONDITIONAL_RENDER:
167 case PIPE_CAP_TEXTURE_BARRIER:
168 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
169 case PIPE_CAP_START_INSTANCE:
170 return 1;
171 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
172 return 0; /* state trackers will know better */
173 case PIPE_CAP_USER_CONSTANT_BUFFERS:
174 case PIPE_CAP_USER_INDEX_BUFFERS:
175 case PIPE_CAP_USER_VERTEX_BUFFERS:
176 return 1;
177 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
178 return 256;
179 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
180 return 1; /* 256 for binding as RT, but that's not possible in GL */
181 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
182 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
183 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
184 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
185 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
186 case PIPE_CAP_TGSI_TEXCOORD:
187 return 0;
188 case PIPE_CAP_TEXTURE_MULTISAMPLE:
189 return 1;
190 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
191 return 1;
192 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
193 return 0;
194 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
195 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
196 case PIPE_CAP_ENDIANNESS:
197 return PIPE_ENDIAN_LITTLE;
198 case PIPE_CAP_TGSI_VS_LAYER:
199 return 0;
200 default:
201 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
202 return 0;
203 }
204 }
205
206 static int
207 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
208 enum pipe_shader_cap param)
209 {
210 switch (shader) {
211 case PIPE_SHADER_VERTEX:
212 case PIPE_SHADER_GEOMETRY:
213 case PIPE_SHADER_FRAGMENT:
214 break;
215 default:
216 return 0;
217 }
218
219 switch (param) {
220 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
221 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
222 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
223 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
224 return 16384;
225 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
226 return 4;
227 case PIPE_SHADER_CAP_MAX_INPUTS:
228 if (shader == PIPE_SHADER_VERTEX)
229 return 32;
230 return 15;
231 case PIPE_SHADER_CAP_MAX_CONSTS:
232 return 65536 / 16;
233 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
234 return NV50_MAX_PIPE_CONSTBUFS;
235 case PIPE_SHADER_CAP_MAX_ADDRS:
236 return 1;
237 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
238 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
239 return shader != PIPE_SHADER_FRAGMENT;
240 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
241 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
242 return 1;
243 case PIPE_SHADER_CAP_MAX_PREDS:
244 return 0;
245 case PIPE_SHADER_CAP_MAX_TEMPS:
246 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
247 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
248 return 1;
249 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
250 return 0;
251 case PIPE_SHADER_CAP_SUBROUTINES:
252 return 0; /* please inline, or provide function declarations */
253 case PIPE_SHADER_CAP_INTEGERS:
254 return 1;
255 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
256 /* The chip could handle more sampler views than samplers */
257 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
258 return MIN2(32, PIPE_MAX_SAMPLERS);
259 default:
260 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
261 return 0;
262 }
263 }
264
265 static float
266 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
267 {
268 switch (param) {
269 case PIPE_CAPF_MAX_LINE_WIDTH:
270 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
271 return 10.0f;
272 case PIPE_CAPF_MAX_POINT_WIDTH:
273 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
274 return 64.0f;
275 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
276 return 16.0f;
277 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
278 return 4.0f;
279 default:
280 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
281 return 0.0f;
282 }
283 }
284
285 static void
286 nv50_screen_destroy(struct pipe_screen *pscreen)
287 {
288 struct nv50_screen *screen = nv50_screen(pscreen);
289
290 if (!nouveau_drm_screen_unref(&screen->base))
291 return;
292
293 if (screen->base.fence.current) {
294 nouveau_fence_wait(screen->base.fence.current);
295 nouveau_fence_ref (NULL, &screen->base.fence.current);
296 }
297 if (screen->base.pushbuf)
298 screen->base.pushbuf->user_priv = NULL;
299
300 if (screen->blitter)
301 nv50_blitter_destroy(screen);
302
303 nouveau_bo_ref(NULL, &screen->code);
304 nouveau_bo_ref(NULL, &screen->tls_bo);
305 nouveau_bo_ref(NULL, &screen->stack_bo);
306 nouveau_bo_ref(NULL, &screen->txc);
307 nouveau_bo_ref(NULL, &screen->uniforms);
308 nouveau_bo_ref(NULL, &screen->fence.bo);
309
310 nouveau_heap_destroy(&screen->vp_code_heap);
311 nouveau_heap_destroy(&screen->gp_code_heap);
312 nouveau_heap_destroy(&screen->fp_code_heap);
313
314 FREE(screen->tic.entries);
315
316 nouveau_object_del(&screen->tesla);
317 nouveau_object_del(&screen->eng2d);
318 nouveau_object_del(&screen->m2mf);
319 nouveau_object_del(&screen->sync);
320
321 nouveau_screen_fini(&screen->base);
322
323 FREE(screen);
324 }
325
326 static void
327 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
328 {
329 struct nv50_screen *screen = nv50_screen(pscreen);
330 struct nouveau_pushbuf *push = screen->base.pushbuf;
331
332 /* we need to do it after possible flush in MARK_RING */
333 *sequence = ++screen->base.fence.sequence;
334
335 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
336 PUSH_DATAh(push, screen->fence.bo->offset);
337 PUSH_DATA (push, screen->fence.bo->offset);
338 PUSH_DATA (push, *sequence);
339 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
340 NV50_3D_QUERY_GET_UNK4 |
341 NV50_3D_QUERY_GET_UNIT_CROP |
342 NV50_3D_QUERY_GET_TYPE_QUERY |
343 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
344 NV50_3D_QUERY_GET_SHORT);
345 }
346
347 static u32
348 nv50_screen_fence_update(struct pipe_screen *pscreen)
349 {
350 return nv50_screen(pscreen)->fence.map[0];
351 }
352
353 static void
354 nv50_screen_init_hwctx(struct nv50_screen *screen)
355 {
356 struct nouveau_pushbuf *push = screen->base.pushbuf;
357 struct nv04_fifo *fifo;
358 unsigned i;
359
360 fifo = (struct nv04_fifo *)screen->base.channel->data;
361
362 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
363 PUSH_DATA (push, screen->m2mf->handle);
364 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
365 PUSH_DATA (push, screen->sync->handle);
366 PUSH_DATA (push, fifo->vram);
367 PUSH_DATA (push, fifo->vram);
368
369 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
370 PUSH_DATA (push, screen->eng2d->handle);
371 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
372 PUSH_DATA (push, screen->sync->handle);
373 PUSH_DATA (push, fifo->vram);
374 PUSH_DATA (push, fifo->vram);
375 PUSH_DATA (push, fifo->vram);
376 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
377 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
378 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
379 PUSH_DATA (push, 0);
380 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
381 PUSH_DATA (push, 0);
382 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
383 PUSH_DATA (push, 1);
384
385 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
386 PUSH_DATA (push, screen->tesla->handle);
387
388 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
389 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
390
391 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
392 PUSH_DATA (push, screen->sync->handle);
393 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
394 for (i = 0; i < 11; ++i)
395 PUSH_DATA(push, fifo->vram);
396 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
397 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
398 PUSH_DATA(push, fifo->vram);
399
400 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
401 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
402 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
403 PUSH_DATA (push, 0xf);
404
405 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
406 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
407 PUSH_DATA (push, 0x18);
408 }
409
410 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
411 PUSH_DATA (push, 1);
412
413 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
414 PUSH_DATA (push, 0);
415 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
416 PUSH_DATA (push, 0);
417 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
418 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
419 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
420 PUSH_DATA (push, 0);
421 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
422 PUSH_DATA (push, 0);
423 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
424 PUSH_DATA (push, 1);
425
426 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
427 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
428 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
429 }
430
431 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
432 PUSH_DATA (push, 0);
433 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
434 PUSH_DATA (push, 0);
435 PUSH_DATA (push, 0);
436 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
437 PUSH_DATA (push, 0x3f);
438
439 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
440 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
441 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
442
443 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
444 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
445 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
446
447 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
448 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
449 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
450
451 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
452 PUSH_DATAh(push, screen->tls_bo->offset);
453 PUSH_DATA (push, screen->tls_bo->offset);
454 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
455
456 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
457 PUSH_DATAh(push, screen->stack_bo->offset);
458 PUSH_DATA (push, screen->stack_bo->offset);
459 PUSH_DATA (push, 4);
460
461 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
462 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
463 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
464 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
465
466 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
467 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
468 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
469 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
470
471 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
472 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
473 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
474 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
475
476 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
477 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
478 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
479 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
480
481 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
482 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
483 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
484 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
485
486 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
487 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
488 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
489 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
490 PUSH_DATAf(push, 0.0f);
491 PUSH_DATAf(push, 0.0f);
492 PUSH_DATAf(push, 0.0f);
493 PUSH_DATAf(push, 0.0f);
494 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
495 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
496 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
497
498 nv50_upload_ms_info(push);
499
500 /* max TIC (bits 4:8) & TSC bindings, per program type */
501 for (i = 0; i < 3; ++i) {
502 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
503 PUSH_DATA (push, 0x54);
504 }
505
506 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
507 PUSH_DATAh(push, screen->txc->offset);
508 PUSH_DATA (push, screen->txc->offset);
509 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
510
511 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
512 PUSH_DATAh(push, screen->txc->offset + 65536);
513 PUSH_DATA (push, screen->txc->offset + 65536);
514 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
515
516 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
517 PUSH_DATA (push, 0);
518
519 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
520 PUSH_DATA (push, 0);
521 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
522 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
523 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
524 for (i = 0; i < 8 * 2; ++i)
525 PUSH_DATA(push, 0);
526 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
527 PUSH_DATA (push, 0);
528
529 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
530 PUSH_DATA (push, 1);
531 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
532 PUSH_DATAf(push, 0.0f);
533 PUSH_DATAf(push, 1.0f);
534
535 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
536 #ifdef NV50_SCISSORS_CLIPPING
537 PUSH_DATA (push, 0x0000);
538 #else
539 PUSH_DATA (push, 0x1080);
540 #endif
541
542 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
543 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
544
545 /* We use scissors instead of exact view volume clipping,
546 * so they're always enabled.
547 */
548 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 3);
549 PUSH_DATA (push, 1);
550 PUSH_DATA (push, 8192 << 16);
551 PUSH_DATA (push, 8192 << 16);
552
553 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
554 PUSH_DATA (push, 1);
555 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
556 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
557 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
558 PUSH_DATA (push, 0x11111111);
559 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
560 PUSH_DATA (push, 1);
561
562 PUSH_KICK (push);
563 }
564
565 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
566 uint64_t *tls_size)
567 {
568 struct nouveau_device *dev = screen->base.device;
569 int ret;
570
571 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
572 ONE_TEMP_SIZE;
573 if (nouveau_mesa_debug)
574 debug_printf("allocating space for %u temps\n",
575 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
576 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
577 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
578
579 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
580 *tls_size, NULL, &screen->tls_bo);
581 if (ret) {
582 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
583 return ret;
584 }
585
586 return 0;
587 }
588
589 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
590 {
591 struct nouveau_pushbuf *push = screen->base.pushbuf;
592 int ret;
593 uint64_t tls_size;
594
595 if (tls_space < screen->cur_tls_space)
596 return 0;
597 if (tls_space > screen->max_tls_space) {
598 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
599 * LOCAL_WARPS_NO_CLAMP) */
600 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
601 (unsigned)(tls_space / ONE_TEMP_SIZE),
602 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
603 return -ENOMEM;
604 }
605
606 nouveau_bo_ref(NULL, &screen->tls_bo);
607 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
608 if (ret)
609 return ret;
610
611 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
612 PUSH_DATAh(push, screen->tls_bo->offset);
613 PUSH_DATA (push, screen->tls_bo->offset);
614 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
615
616 return 1;
617 }
618
619 struct pipe_screen *
620 nv50_screen_create(struct nouveau_device *dev)
621 {
622 struct nv50_screen *screen;
623 struct pipe_screen *pscreen;
624 struct nouveau_object *chan;
625 uint64_t value;
626 uint32_t tesla_class;
627 unsigned stack_size;
628 int ret;
629
630 screen = CALLOC_STRUCT(nv50_screen);
631 if (!screen)
632 return NULL;
633 pscreen = &screen->base.base;
634
635 ret = nouveau_screen_init(&screen->base, dev);
636 if (ret) {
637 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
638 goto fail;
639 }
640
641 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
642 * admit them to VRAM.
643 */
644 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
645 PIPE_BIND_VERTEX_BUFFER;
646 screen->base.sysmem_bindings |=
647 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
648
649 screen->base.pushbuf->user_priv = screen;
650 screen->base.pushbuf->rsvd_kick = 5;
651
652 chan = screen->base.channel;
653
654 pscreen->destroy = nv50_screen_destroy;
655 pscreen->context_create = nv50_create;
656 pscreen->is_format_supported = nv50_screen_is_format_supported;
657 pscreen->get_param = nv50_screen_get_param;
658 pscreen->get_shader_param = nv50_screen_get_shader_param;
659 pscreen->get_paramf = nv50_screen_get_paramf;
660
661 nv50_screen_init_resource_functions(pscreen);
662
663 if (screen->base.device->chipset < 0x84 ||
664 debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
665 /* PMPEG */
666 nouveau_screen_init_vdec(&screen->base);
667 } else if (screen->base.device->chipset < 0x98 ||
668 screen->base.device->chipset == 0xa0) {
669 /* VP2 */
670 screen->base.base.get_video_param = nv84_screen_get_video_param;
671 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
672 } else {
673 /* VP3/4 */
674 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
675 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
676 }
677
678 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
679 NULL, &screen->fence.bo);
680 if (ret) {
681 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
682 goto fail;
683 }
684
685 nouveau_bo_map(screen->fence.bo, 0, NULL);
686 screen->fence.map = screen->fence.bo->map;
687 screen->base.fence.emit = nv50_screen_fence_emit;
688 screen->base.fence.update = nv50_screen_fence_update;
689
690 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
691 &(struct nv04_notify){ .length = 32 },
692 sizeof(struct nv04_notify), &screen->sync);
693 if (ret) {
694 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
695 goto fail;
696 }
697
698 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
699 NULL, 0, &screen->m2mf);
700 if (ret) {
701 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
702 goto fail;
703 }
704
705 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
706 NULL, 0, &screen->eng2d);
707 if (ret) {
708 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
709 goto fail;
710 }
711
712 switch (dev->chipset & 0xf0) {
713 case 0x50:
714 tesla_class = NV50_3D_CLASS;
715 break;
716 case 0x80:
717 case 0x90:
718 tesla_class = NV84_3D_CLASS;
719 break;
720 case 0xa0:
721 switch (dev->chipset) {
722 case 0xa0:
723 case 0xaa:
724 case 0xac:
725 tesla_class = NVA0_3D_CLASS;
726 break;
727 case 0xaf:
728 tesla_class = NVAF_3D_CLASS;
729 break;
730 default:
731 tesla_class = NVA3_3D_CLASS;
732 break;
733 }
734 break;
735 default:
736 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
737 goto fail;
738 }
739 screen->base.class_3d = tesla_class;
740
741 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
742 NULL, 0, &screen->tesla);
743 if (ret) {
744 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
745 goto fail;
746 }
747
748 /* This over-allocates by a page. The GP, which would execute at the end of
749 * the last page, would trigger faults. The going theory is that it
750 * prefetches up to a certain amount.
751 */
752 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
753 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
754 NULL, &screen->code);
755 if (ret) {
756 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
757 goto fail;
758 }
759
760 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
761 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
762 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
763
764 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
765
766 screen->TPs = util_bitcount(value & 0xffff);
767 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
768
769 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
770 STACK_WARPS_ALLOC * 64 * 8;
771
772 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
773 &screen->stack_bo);
774 if (ret) {
775 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
776 goto fail;
777 }
778
779 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
780 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
781 ONE_TEMP_SIZE;
782 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
783 screen->max_tls_space /= 2; /* half of vram */
784
785 /* hw can address max 64 KiB */
786 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
787
788 uint64_t tls_size;
789 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
790 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
791 if (ret)
792 goto fail;
793
794 if (nouveau_mesa_debug)
795 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
796 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
797
798 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
799 &screen->uniforms);
800 if (ret) {
801 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
802 goto fail;
803 }
804
805 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
806 &screen->txc);
807 if (ret) {
808 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
809 goto fail;
810 }
811
812 screen->tic.entries = CALLOC(4096, sizeof(void *));
813 screen->tsc.entries = screen->tic.entries + 2048;
814
815 if (!nv50_blitter_create(screen))
816 goto fail;
817
818 nv50_screen_init_hwctx(screen);
819
820 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
821
822 return pscreen;
823
824 fail:
825 nv50_screen_destroy(pscreen);
826 return NULL;
827 }
828
829 int
830 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
831 {
832 int i = screen->tic.next;
833
834 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
835 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
836
837 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
838
839 if (screen->tic.entries[i])
840 nv50_tic_entry(screen->tic.entries[i])->id = -1;
841
842 screen->tic.entries[i] = entry;
843 return i;
844 }
845
846 int
847 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
848 {
849 int i = screen->tsc.next;
850
851 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
852 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
853
854 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
855
856 if (screen->tsc.entries[i])
857 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
858
859 screen->tsc.entries[i] = entry;
860 return i;
861 }