gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
45
46 static boolean
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return FALSE;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return FALSE;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return FALSE;
59
60 if (!util_format_is_supported(format, bindings))
61 return FALSE;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return FALSE;
67 break;
68 default:
69 break;
70 }
71
72 /* transfers & shared are always supported */
73 bindings &= ~(PIPE_BIND_TRANSFER_READ |
74 PIPE_BIND_TRANSFER_WRITE |
75 PIPE_BIND_SHARED);
76
77 return (nv50_format_table[format].usage & bindings) == bindings;
78 }
79
80 static int
81 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
82 {
83 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
84 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
85
86 switch (param) {
87 /* non-boolean caps */
88 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
89 return 14;
90 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
91 return 12;
92 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
93 return 14;
94 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
95 return 512;
96 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
97 case PIPE_CAP_MIN_TEXEL_OFFSET:
98 return -8;
99 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
100 case PIPE_CAP_MAX_TEXEL_OFFSET:
101 return 7;
102 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
103 return 65536;
104 case PIPE_CAP_GLSL_FEATURE_LEVEL:
105 return 330;
106 case PIPE_CAP_MAX_RENDER_TARGETS:
107 return 8;
108 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
109 return 1;
110 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
111 return 4;
112 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
113 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
114 return 64;
115 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
116 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
117 return 1024;
118 case PIPE_CAP_MAX_VERTEX_STREAMS:
119 return 1;
120 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
121 return 2048;
122 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
123 return 256;
124 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
125 return 1; /* 256 for binding as RT, but that's not possible in GL */
126 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
127 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
128 case PIPE_CAP_MAX_VIEWPORTS:
129 return NV50_MAX_VIEWPORTS;
130 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
131 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
132 case PIPE_CAP_ENDIANNESS:
133 return PIPE_ENDIAN_LITTLE;
134 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
135 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
136
137 /* supported caps */
138 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
139 case PIPE_CAP_TEXTURE_SWIZZLE:
140 case PIPE_CAP_TEXTURE_SHADOW_MAP:
141 case PIPE_CAP_NPOT_TEXTURES:
142 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
143 case PIPE_CAP_ANISOTROPIC_FILTER:
144 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
145 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
146 case PIPE_CAP_TWO_SIDED_STENCIL:
147 case PIPE_CAP_DEPTH_CLIP_DISABLE:
148 case PIPE_CAP_POINT_SPRITE:
149 case PIPE_CAP_SM3:
150 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
151 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
152 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
153 case PIPE_CAP_QUERY_TIMESTAMP:
154 case PIPE_CAP_QUERY_TIME_ELAPSED:
155 case PIPE_CAP_OCCLUSION_QUERY:
156 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
157 case PIPE_CAP_INDEP_BLEND_ENABLE:
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 case PIPE_CAP_PRIMITIVE_RESTART:
161 case PIPE_CAP_TGSI_INSTANCEID:
162 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
163 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
164 case PIPE_CAP_CONDITIONAL_RENDER:
165 case PIPE_CAP_TEXTURE_BARRIER:
166 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
167 case PIPE_CAP_START_INSTANCE:
168 case PIPE_CAP_USER_CONSTANT_BUFFERS:
169 case PIPE_CAP_USER_INDEX_BUFFERS:
170 case PIPE_CAP_USER_VERTEX_BUFFERS:
171 case PIPE_CAP_TEXTURE_MULTISAMPLE:
172 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
173 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
174 case PIPE_CAP_SAMPLER_VIEW_TARGET:
175 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
176 case PIPE_CAP_CLIP_HALFZ:
177 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
178 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
179 return 1;
180 case PIPE_CAP_SEAMLESS_CUBE_MAP:
181 return 1; /* class_3d >= NVA0_3D_CLASS; */
182 /* supported on nva0+ */
183 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
184 return class_3d >= NVA0_3D_CLASS;
185 /* supported on nva3+ */
186 case PIPE_CAP_CUBE_MAP_ARRAY:
187 case PIPE_CAP_INDEP_BLEND_FUNC:
188 case PIPE_CAP_TEXTURE_QUERY_LOD:
189 case PIPE_CAP_SAMPLE_SHADING:
190 return class_3d >= NVA3_3D_CLASS;
191
192 /* unsupported caps */
193 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
194 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
195 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
196 case PIPE_CAP_SHADER_STENCIL_EXPORT:
197 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
198 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
199 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
200 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
201 case PIPE_CAP_TGSI_TEXCOORD:
202 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
203 case PIPE_CAP_TEXTURE_GATHER_SM5:
204 case PIPE_CAP_FAKE_SW_MSAA:
205 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
206 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
207 case PIPE_CAP_COMPUTE:
208 case PIPE_CAP_DRAW_INDIRECT:
209 case PIPE_CAP_VERTEXID_NOBASE:
210 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
211 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
212 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
213 return 0;
214
215 case PIPE_CAP_VENDOR_ID:
216 return 0x10de;
217 case PIPE_CAP_DEVICE_ID: {
218 uint64_t device_id;
219 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
220 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
221 return -1;
222 }
223 return device_id;
224 }
225 case PIPE_CAP_ACCELERATED:
226 return 1;
227 case PIPE_CAP_VIDEO_MEMORY:
228 return dev->vram_size >> 20;
229 case PIPE_CAP_UMA:
230 return 0;
231 }
232
233 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
234 return 0;
235 }
236
237 static int
238 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
239 enum pipe_shader_cap param)
240 {
241 switch (shader) {
242 case PIPE_SHADER_VERTEX:
243 case PIPE_SHADER_GEOMETRY:
244 case PIPE_SHADER_FRAGMENT:
245 break;
246 default:
247 return 0;
248 }
249
250 switch (param) {
251 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
252 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
253 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
254 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
255 return 16384;
256 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
257 return 4;
258 case PIPE_SHADER_CAP_MAX_INPUTS:
259 if (shader == PIPE_SHADER_VERTEX)
260 return 32;
261 return 15;
262 case PIPE_SHADER_CAP_MAX_OUTPUTS:
263 return 16;
264 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
265 return 65536;
266 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
267 return NV50_MAX_PIPE_CONSTBUFS;
268 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
269 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
270 return shader != PIPE_SHADER_FRAGMENT;
271 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
272 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
273 return 1;
274 case PIPE_SHADER_CAP_MAX_PREDS:
275 return 0;
276 case PIPE_SHADER_CAP_MAX_TEMPS:
277 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
278 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
279 return 1;
280 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
281 return 0;
282 case PIPE_SHADER_CAP_SUBROUTINES:
283 return 0; /* please inline, or provide function declarations */
284 case PIPE_SHADER_CAP_INTEGERS:
285 return 1;
286 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
287 /* The chip could handle more sampler views than samplers */
288 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
289 return MIN2(32, PIPE_MAX_SAMPLERS);
290 case PIPE_SHADER_CAP_DOUBLES:
291 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
292 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
293 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
294 return 0;
295 default:
296 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
297 return 0;
298 }
299 }
300
301 static float
302 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
303 {
304 switch (param) {
305 case PIPE_CAPF_MAX_LINE_WIDTH:
306 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
307 return 10.0f;
308 case PIPE_CAPF_MAX_POINT_WIDTH:
309 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
310 return 64.0f;
311 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
312 return 16.0f;
313 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
314 return 4.0f;
315 case PIPE_CAPF_GUARD_BAND_LEFT:
316 case PIPE_CAPF_GUARD_BAND_TOP:
317 return 0.0f;
318 case PIPE_CAPF_GUARD_BAND_RIGHT:
319 case PIPE_CAPF_GUARD_BAND_BOTTOM:
320 return 0.0f; /* that or infinity */
321 }
322
323 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
324 return 0.0f;
325 }
326
327 static void
328 nv50_screen_destroy(struct pipe_screen *pscreen)
329 {
330 struct nv50_screen *screen = nv50_screen(pscreen);
331
332 if (!nouveau_drm_screen_unref(&screen->base))
333 return;
334
335 if (screen->base.fence.current) {
336 struct nouveau_fence *current = NULL;
337
338 /* nouveau_fence_wait will create a new current fence, so wait on the
339 * _current_ one, and remove both.
340 */
341 nouveau_fence_ref(screen->base.fence.current, &current);
342 nouveau_fence_wait(current);
343 nouveau_fence_ref(NULL, &current);
344 nouveau_fence_ref(NULL, &screen->base.fence.current);
345 }
346 if (screen->base.pushbuf)
347 screen->base.pushbuf->user_priv = NULL;
348
349 if (screen->blitter)
350 nv50_blitter_destroy(screen);
351
352 nouveau_bo_ref(NULL, &screen->code);
353 nouveau_bo_ref(NULL, &screen->tls_bo);
354 nouveau_bo_ref(NULL, &screen->stack_bo);
355 nouveau_bo_ref(NULL, &screen->txc);
356 nouveau_bo_ref(NULL, &screen->uniforms);
357 nouveau_bo_ref(NULL, &screen->fence.bo);
358
359 nouveau_heap_destroy(&screen->vp_code_heap);
360 nouveau_heap_destroy(&screen->gp_code_heap);
361 nouveau_heap_destroy(&screen->fp_code_heap);
362
363 FREE(screen->tic.entries);
364
365 nouveau_object_del(&screen->tesla);
366 nouveau_object_del(&screen->eng2d);
367 nouveau_object_del(&screen->m2mf);
368 nouveau_object_del(&screen->sync);
369
370 nouveau_screen_fini(&screen->base);
371
372 FREE(screen);
373 }
374
375 static void
376 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
377 {
378 struct nv50_screen *screen = nv50_screen(pscreen);
379 struct nouveau_pushbuf *push = screen->base.pushbuf;
380
381 /* we need to do it after possible flush in MARK_RING */
382 *sequence = ++screen->base.fence.sequence;
383
384 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
385 PUSH_DATAh(push, screen->fence.bo->offset);
386 PUSH_DATA (push, screen->fence.bo->offset);
387 PUSH_DATA (push, *sequence);
388 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
389 NV50_3D_QUERY_GET_UNK4 |
390 NV50_3D_QUERY_GET_UNIT_CROP |
391 NV50_3D_QUERY_GET_TYPE_QUERY |
392 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
393 NV50_3D_QUERY_GET_SHORT);
394 }
395
396 static u32
397 nv50_screen_fence_update(struct pipe_screen *pscreen)
398 {
399 return nv50_screen(pscreen)->fence.map[0];
400 }
401
402 static void
403 nv50_screen_init_hwctx(struct nv50_screen *screen)
404 {
405 struct nouveau_pushbuf *push = screen->base.pushbuf;
406 struct nv04_fifo *fifo;
407 unsigned i;
408
409 fifo = (struct nv04_fifo *)screen->base.channel->data;
410
411 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
412 PUSH_DATA (push, screen->m2mf->handle);
413 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
414 PUSH_DATA (push, screen->sync->handle);
415 PUSH_DATA (push, fifo->vram);
416 PUSH_DATA (push, fifo->vram);
417
418 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
419 PUSH_DATA (push, screen->eng2d->handle);
420 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
421 PUSH_DATA (push, screen->sync->handle);
422 PUSH_DATA (push, fifo->vram);
423 PUSH_DATA (push, fifo->vram);
424 PUSH_DATA (push, fifo->vram);
425 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
426 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
427 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
428 PUSH_DATA (push, 0);
429 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
430 PUSH_DATA (push, 0);
431 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
432 PUSH_DATA (push, 1);
433 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
434 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
435
436 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
437 PUSH_DATA (push, screen->tesla->handle);
438
439 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
440 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
441
442 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
443 PUSH_DATA (push, screen->sync->handle);
444 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
445 for (i = 0; i < 11; ++i)
446 PUSH_DATA(push, fifo->vram);
447 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
448 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
449 PUSH_DATA(push, fifo->vram);
450
451 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
452 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
453 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
454 PUSH_DATA (push, 0xf);
455
456 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
457 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
458 PUSH_DATA (push, 0x18);
459 }
460
461 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
462 PUSH_DATA(push, screen->base.device->drm_version >= 0x01000101);
463
464 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
465 for (i = 0; i < 8; ++i)
466 PUSH_DATA(push, screen->base.device->drm_version >= 0x01000101);
467
468 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
469 PUSH_DATA (push, 1);
470
471 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
472 PUSH_DATA (push, 0);
473 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
474 PUSH_DATA (push, 0);
475 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
476 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
477 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
478 PUSH_DATA (push, 0);
479 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
480 PUSH_DATA (push, 1);
481 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
482 PUSH_DATA (push, 1);
483
484 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
485 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
486 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
487 }
488
489 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
490 PUSH_DATA (push, 0);
491 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
492 PUSH_DATA (push, 0);
493 PUSH_DATA (push, 0);
494 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
495 PUSH_DATA (push, 0x3f);
496
497 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
498 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
499 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
500
501 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
502 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
503 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
504
505 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
506 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
507 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
508
509 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
510 PUSH_DATAh(push, screen->tls_bo->offset);
511 PUSH_DATA (push, screen->tls_bo->offset);
512 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
513
514 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
515 PUSH_DATAh(push, screen->stack_bo->offset);
516 PUSH_DATA (push, screen->stack_bo->offset);
517 PUSH_DATA (push, 4);
518
519 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
520 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
521 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
522 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
523
524 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
525 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
526 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
527 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
528
529 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
530 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
531 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
532 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
533
534 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
535 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
536 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
537 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
538
539 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
540 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
541 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
542 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
543
544 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
545 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
546 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
547 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
548 PUSH_DATAf(push, 0.0f);
549 PUSH_DATAf(push, 0.0f);
550 PUSH_DATAf(push, 0.0f);
551 PUSH_DATAf(push, 0.0f);
552 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
553 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
554 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
555
556 nv50_upload_ms_info(push);
557
558 /* max TIC (bits 4:8) & TSC bindings, per program type */
559 for (i = 0; i < 3; ++i) {
560 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
561 PUSH_DATA (push, 0x54);
562 }
563
564 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
565 PUSH_DATAh(push, screen->txc->offset);
566 PUSH_DATA (push, screen->txc->offset);
567 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
568
569 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
570 PUSH_DATAh(push, screen->txc->offset + 65536);
571 PUSH_DATA (push, screen->txc->offset + 65536);
572 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
573
574 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
575 PUSH_DATA (push, 0);
576
577 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
578 PUSH_DATA (push, 0);
579 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
580 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
581 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
582 for (i = 0; i < 8 * 2; ++i)
583 PUSH_DATA(push, 0);
584 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
585 PUSH_DATA (push, 0);
586
587 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
588 PUSH_DATA (push, 1);
589 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
590 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
591 PUSH_DATAf(push, 0.0f);
592 PUSH_DATAf(push, 1.0f);
593 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
594 PUSH_DATA (push, 8192 << 16);
595 PUSH_DATA (push, 8192 << 16);
596 }
597
598 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
599 #ifdef NV50_SCISSORS_CLIPPING
600 PUSH_DATA (push, 0x0000);
601 #else
602 PUSH_DATA (push, 0x1080);
603 #endif
604
605 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
606 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
607
608 /* We use scissors instead of exact view volume clipping,
609 * so they're always enabled.
610 */
611 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
612 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
613 PUSH_DATA (push, 1);
614 PUSH_DATA (push, 8192 << 16);
615 PUSH_DATA (push, 8192 << 16);
616 }
617
618 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
619 PUSH_DATA (push, 1);
620 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
621 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
622 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
623 PUSH_DATA (push, 0x11111111);
624 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
625 PUSH_DATA (push, 1);
626
627 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
628 PUSH_DATA (push, 0);
629 if (screen->base.class_3d >= NV84_3D_CLASS) {
630 BEGIN_NV04(push, SUBC_3D(NV84_3D_VERTEX_ID_BASE), 1);
631 PUSH_DATA (push, 0);
632 }
633
634 PUSH_KICK (push);
635 }
636
637 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
638 uint64_t *tls_size)
639 {
640 struct nouveau_device *dev = screen->base.device;
641 int ret;
642
643 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
644 ONE_TEMP_SIZE;
645 if (nouveau_mesa_debug)
646 debug_printf("allocating space for %u temps\n",
647 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
648 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
649 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
650
651 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
652 *tls_size, NULL, &screen->tls_bo);
653 if (ret) {
654 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
655 return ret;
656 }
657
658 return 0;
659 }
660
661 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
662 {
663 struct nouveau_pushbuf *push = screen->base.pushbuf;
664 int ret;
665 uint64_t tls_size;
666
667 if (tls_space < screen->cur_tls_space)
668 return 0;
669 if (tls_space > screen->max_tls_space) {
670 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
671 * LOCAL_WARPS_NO_CLAMP) */
672 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
673 (unsigned)(tls_space / ONE_TEMP_SIZE),
674 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
675 return -ENOMEM;
676 }
677
678 nouveau_bo_ref(NULL, &screen->tls_bo);
679 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
680 if (ret)
681 return ret;
682
683 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
684 PUSH_DATAh(push, screen->tls_bo->offset);
685 PUSH_DATA (push, screen->tls_bo->offset);
686 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
687
688 return 1;
689 }
690
691 struct pipe_screen *
692 nv50_screen_create(struct nouveau_device *dev)
693 {
694 struct nv50_screen *screen;
695 struct pipe_screen *pscreen;
696 struct nouveau_object *chan;
697 uint64_t value;
698 uint32_t tesla_class;
699 unsigned stack_size;
700 int ret;
701
702 screen = CALLOC_STRUCT(nv50_screen);
703 if (!screen)
704 return NULL;
705 pscreen = &screen->base.base;
706
707 ret = nouveau_screen_init(&screen->base, dev);
708 if (ret) {
709 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
710 goto fail;
711 }
712
713 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
714 * admit them to VRAM.
715 */
716 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
717 PIPE_BIND_VERTEX_BUFFER;
718 screen->base.sysmem_bindings |=
719 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
720
721 screen->base.pushbuf->user_priv = screen;
722 screen->base.pushbuf->rsvd_kick = 5;
723
724 chan = screen->base.channel;
725
726 pscreen->destroy = nv50_screen_destroy;
727 pscreen->context_create = nv50_create;
728 pscreen->is_format_supported = nv50_screen_is_format_supported;
729 pscreen->get_param = nv50_screen_get_param;
730 pscreen->get_shader_param = nv50_screen_get_shader_param;
731 pscreen->get_paramf = nv50_screen_get_paramf;
732
733 nv50_screen_init_resource_functions(pscreen);
734
735 if (screen->base.device->chipset < 0x84 ||
736 debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
737 /* PMPEG */
738 nouveau_screen_init_vdec(&screen->base);
739 } else if (screen->base.device->chipset < 0x98 ||
740 screen->base.device->chipset == 0xa0) {
741 /* VP2 */
742 screen->base.base.get_video_param = nv84_screen_get_video_param;
743 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
744 } else {
745 /* VP3/4 */
746 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
747 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
748 }
749
750 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
751 NULL, &screen->fence.bo);
752 if (ret) {
753 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
754 goto fail;
755 }
756
757 nouveau_bo_map(screen->fence.bo, 0, NULL);
758 screen->fence.map = screen->fence.bo->map;
759 screen->base.fence.emit = nv50_screen_fence_emit;
760 screen->base.fence.update = nv50_screen_fence_update;
761
762 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
763 &(struct nv04_notify){ .length = 32 },
764 sizeof(struct nv04_notify), &screen->sync);
765 if (ret) {
766 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
767 goto fail;
768 }
769
770 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
771 NULL, 0, &screen->m2mf);
772 if (ret) {
773 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
774 goto fail;
775 }
776
777 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
778 NULL, 0, &screen->eng2d);
779 if (ret) {
780 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
781 goto fail;
782 }
783
784 switch (dev->chipset & 0xf0) {
785 case 0x50:
786 tesla_class = NV50_3D_CLASS;
787 break;
788 case 0x80:
789 case 0x90:
790 tesla_class = NV84_3D_CLASS;
791 break;
792 case 0xa0:
793 switch (dev->chipset) {
794 case 0xa0:
795 case 0xaa:
796 case 0xac:
797 tesla_class = NVA0_3D_CLASS;
798 break;
799 case 0xaf:
800 tesla_class = NVAF_3D_CLASS;
801 break;
802 default:
803 tesla_class = NVA3_3D_CLASS;
804 break;
805 }
806 break;
807 default:
808 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
809 goto fail;
810 }
811 screen->base.class_3d = tesla_class;
812
813 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
814 NULL, 0, &screen->tesla);
815 if (ret) {
816 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
817 goto fail;
818 }
819
820 /* This over-allocates by a page. The GP, which would execute at the end of
821 * the last page, would trigger faults. The going theory is that it
822 * prefetches up to a certain amount.
823 */
824 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
825 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
826 NULL, &screen->code);
827 if (ret) {
828 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
829 goto fail;
830 }
831
832 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
833 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
834 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
835
836 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
837
838 screen->TPs = util_bitcount(value & 0xffff);
839 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
840
841 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
842 STACK_WARPS_ALLOC * 64 * 8;
843
844 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
845 &screen->stack_bo);
846 if (ret) {
847 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
848 goto fail;
849 }
850
851 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
852 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
853 ONE_TEMP_SIZE;
854 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
855 screen->max_tls_space /= 2; /* half of vram */
856
857 /* hw can address max 64 KiB */
858 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
859
860 uint64_t tls_size;
861 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
862 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
863 if (ret)
864 goto fail;
865
866 if (nouveau_mesa_debug)
867 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
868 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
869
870 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
871 &screen->uniforms);
872 if (ret) {
873 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
874 goto fail;
875 }
876
877 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
878 &screen->txc);
879 if (ret) {
880 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
881 goto fail;
882 }
883
884 screen->tic.entries = CALLOC(4096, sizeof(void *));
885 screen->tsc.entries = screen->tic.entries + 2048;
886
887 if (!nv50_blitter_create(screen))
888 goto fail;
889
890 nv50_screen_init_hwctx(screen);
891
892 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
893
894 return pscreen;
895
896 fail:
897 nv50_screen_destroy(pscreen);
898 return NULL;
899 }
900
901 int
902 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
903 {
904 int i = screen->tic.next;
905
906 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
907 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
908
909 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
910
911 if (screen->tic.entries[i])
912 nv50_tic_entry(screen->tic.entries[i])->id = -1;
913
914 screen->tic.entries[i] = entry;
915 return i;
916 }
917
918 int
919 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
920 {
921 int i = screen->tsc.next;
922
923 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
924 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
925
926 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
927
928 if (screen->tsc.entries[i])
929 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
930
931 screen->tsc.entries[i] = entry;
932 return i;
933 }