nv50,nvc0: implement half_pixel_center
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
45
46 static boolean
47 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
48 enum pipe_format format,
49 enum pipe_texture_target target,
50 unsigned sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return FALSE;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return FALSE;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return FALSE;
59
60 if (!util_format_is_supported(format, bindings))
61 return FALSE;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return FALSE;
67 break;
68 default:
69 break;
70 }
71
72 /* transfers & shared are always supported */
73 bindings &= ~(PIPE_BIND_TRANSFER_READ |
74 PIPE_BIND_TRANSFER_WRITE |
75 PIPE_BIND_SHARED);
76
77 return (nv50_format_table[format].usage & bindings) == bindings;
78 }
79
80 static int
81 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
82 {
83 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
84 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
85
86 switch (param) {
87 /* non-boolean caps */
88 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
89 return 14;
90 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
91 return 12;
92 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
93 return 14;
94 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
95 return 512;
96 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
97 case PIPE_CAP_MIN_TEXEL_OFFSET:
98 return -8;
99 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
100 case PIPE_CAP_MAX_TEXEL_OFFSET:
101 return 7;
102 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
103 return 65536;
104 case PIPE_CAP_GLSL_FEATURE_LEVEL:
105 return 330;
106 case PIPE_CAP_MAX_RENDER_TARGETS:
107 return 8;
108 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
109 return 1;
110 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
111 return 4;
112 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
113 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
114 return 64;
115 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
116 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
117 return 1024;
118 case PIPE_CAP_MAX_VERTEX_STREAMS:
119 return 1;
120 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
121 return 2048;
122 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
123 return 256;
124 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
125 return 1; /* 256 for binding as RT, but that's not possible in GL */
126 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
127 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
128 case PIPE_CAP_MAX_VIEWPORTS:
129 return NV50_MAX_VIEWPORTS;
130 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
131 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
132 case PIPE_CAP_ENDIANNESS:
133 return PIPE_ENDIAN_LITTLE;
134 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
135 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
136
137 /* supported caps */
138 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
139 case PIPE_CAP_TEXTURE_SWIZZLE:
140 case PIPE_CAP_TEXTURE_SHADOW_MAP:
141 case PIPE_CAP_NPOT_TEXTURES:
142 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
143 case PIPE_CAP_ANISOTROPIC_FILTER:
144 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
145 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
146 case PIPE_CAP_TWO_SIDED_STENCIL:
147 case PIPE_CAP_DEPTH_CLIP_DISABLE:
148 case PIPE_CAP_POINT_SPRITE:
149 case PIPE_CAP_SM3:
150 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
151 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
152 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
153 case PIPE_CAP_QUERY_TIMESTAMP:
154 case PIPE_CAP_QUERY_TIME_ELAPSED:
155 case PIPE_CAP_OCCLUSION_QUERY:
156 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
157 case PIPE_CAP_INDEP_BLEND_ENABLE:
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 case PIPE_CAP_PRIMITIVE_RESTART:
161 case PIPE_CAP_TGSI_INSTANCEID:
162 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
163 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
164 case PIPE_CAP_CONDITIONAL_RENDER:
165 case PIPE_CAP_TEXTURE_BARRIER:
166 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
167 case PIPE_CAP_START_INSTANCE:
168 case PIPE_CAP_USER_CONSTANT_BUFFERS:
169 case PIPE_CAP_USER_INDEX_BUFFERS:
170 case PIPE_CAP_USER_VERTEX_BUFFERS:
171 case PIPE_CAP_TEXTURE_MULTISAMPLE:
172 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
173 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
174 case PIPE_CAP_SAMPLER_VIEW_TARGET:
175 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
176 case PIPE_CAP_CLIP_HALFZ:
177 return 1;
178 case PIPE_CAP_SEAMLESS_CUBE_MAP:
179 return 1; /* class_3d >= NVA0_3D_CLASS; */
180 /* supported on nva0+ */
181 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
182 return class_3d >= NVA0_3D_CLASS;
183 /* supported on nva3+ */
184 case PIPE_CAP_CUBE_MAP_ARRAY:
185 case PIPE_CAP_INDEP_BLEND_FUNC:
186 case PIPE_CAP_TEXTURE_QUERY_LOD:
187 case PIPE_CAP_SAMPLE_SHADING:
188 return class_3d >= NVA3_3D_CLASS;
189
190 /* unsupported caps */
191 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
192 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
193 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
194 case PIPE_CAP_SHADER_STENCIL_EXPORT:
195 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
196 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
197 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
198 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
199 case PIPE_CAP_TGSI_TEXCOORD:
200 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
201 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
202 case PIPE_CAP_TEXTURE_GATHER_SM5:
203 case PIPE_CAP_FAKE_SW_MSAA:
204 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
205 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
206 case PIPE_CAP_COMPUTE:
207 case PIPE_CAP_DRAW_INDIRECT:
208 case PIPE_CAP_VERTEXID_NOBASE:
209 return 0;
210
211 case PIPE_CAP_VENDOR_ID:
212 return 0x10de;
213 case PIPE_CAP_DEVICE_ID: {
214 uint64_t device_id;
215 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
216 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
217 return -1;
218 }
219 return device_id;
220 }
221 case PIPE_CAP_ACCELERATED:
222 return 1;
223 case PIPE_CAP_VIDEO_MEMORY:
224 return dev->vram_size >> 20;
225 case PIPE_CAP_UMA:
226 return 0;
227 }
228
229 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
230 return 0;
231 }
232
233 static int
234 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
235 enum pipe_shader_cap param)
236 {
237 switch (shader) {
238 case PIPE_SHADER_VERTEX:
239 case PIPE_SHADER_GEOMETRY:
240 case PIPE_SHADER_FRAGMENT:
241 break;
242 default:
243 return 0;
244 }
245
246 switch (param) {
247 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
248 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
249 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
250 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
251 return 16384;
252 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
253 return 4;
254 case PIPE_SHADER_CAP_MAX_INPUTS:
255 if (shader == PIPE_SHADER_VERTEX)
256 return 32;
257 return 15;
258 case PIPE_SHADER_CAP_MAX_OUTPUTS:
259 return 16;
260 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
261 return 65536;
262 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
263 return NV50_MAX_PIPE_CONSTBUFS;
264 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
265 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
266 return shader != PIPE_SHADER_FRAGMENT;
267 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
268 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
269 return 1;
270 case PIPE_SHADER_CAP_MAX_PREDS:
271 return 0;
272 case PIPE_SHADER_CAP_MAX_TEMPS:
273 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
274 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
275 return 1;
276 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
277 return 0;
278 case PIPE_SHADER_CAP_SUBROUTINES:
279 return 0; /* please inline, or provide function declarations */
280 case PIPE_SHADER_CAP_INTEGERS:
281 return 1;
282 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
283 /* The chip could handle more sampler views than samplers */
284 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
285 return MIN2(32, PIPE_MAX_SAMPLERS);
286 default:
287 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
288 return 0;
289 }
290 }
291
292 static float
293 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
294 {
295 switch (param) {
296 case PIPE_CAPF_MAX_LINE_WIDTH:
297 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
298 return 10.0f;
299 case PIPE_CAPF_MAX_POINT_WIDTH:
300 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
301 return 64.0f;
302 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
303 return 16.0f;
304 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
305 return 4.0f;
306 case PIPE_CAPF_GUARD_BAND_LEFT:
307 case PIPE_CAPF_GUARD_BAND_TOP:
308 return 0.0f;
309 case PIPE_CAPF_GUARD_BAND_RIGHT:
310 case PIPE_CAPF_GUARD_BAND_BOTTOM:
311 return 0.0f; /* that or infinity */
312 }
313
314 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
315 return 0.0f;
316 }
317
318 static void
319 nv50_screen_destroy(struct pipe_screen *pscreen)
320 {
321 struct nv50_screen *screen = nv50_screen(pscreen);
322
323 if (!nouveau_drm_screen_unref(&screen->base))
324 return;
325
326 if (screen->base.fence.current) {
327 struct nouveau_fence *current = NULL;
328
329 /* nouveau_fence_wait will create a new current fence, so wait on the
330 * _current_ one, and remove both.
331 */
332 nouveau_fence_ref(screen->base.fence.current, &current);
333 nouveau_fence_wait(current);
334 nouveau_fence_ref(NULL, &current);
335 nouveau_fence_ref(NULL, &screen->base.fence.current);
336 }
337 if (screen->base.pushbuf)
338 screen->base.pushbuf->user_priv = NULL;
339
340 if (screen->blitter)
341 nv50_blitter_destroy(screen);
342
343 nouveau_bo_ref(NULL, &screen->code);
344 nouveau_bo_ref(NULL, &screen->tls_bo);
345 nouveau_bo_ref(NULL, &screen->stack_bo);
346 nouveau_bo_ref(NULL, &screen->txc);
347 nouveau_bo_ref(NULL, &screen->uniforms);
348 nouveau_bo_ref(NULL, &screen->fence.bo);
349
350 nouveau_heap_destroy(&screen->vp_code_heap);
351 nouveau_heap_destroy(&screen->gp_code_heap);
352 nouveau_heap_destroy(&screen->fp_code_heap);
353
354 FREE(screen->tic.entries);
355
356 nouveau_object_del(&screen->tesla);
357 nouveau_object_del(&screen->eng2d);
358 nouveau_object_del(&screen->m2mf);
359 nouveau_object_del(&screen->sync);
360
361 nouveau_screen_fini(&screen->base);
362
363 FREE(screen);
364 }
365
366 static void
367 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
368 {
369 struct nv50_screen *screen = nv50_screen(pscreen);
370 struct nouveau_pushbuf *push = screen->base.pushbuf;
371
372 /* we need to do it after possible flush in MARK_RING */
373 *sequence = ++screen->base.fence.sequence;
374
375 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
376 PUSH_DATAh(push, screen->fence.bo->offset);
377 PUSH_DATA (push, screen->fence.bo->offset);
378 PUSH_DATA (push, *sequence);
379 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
380 NV50_3D_QUERY_GET_UNK4 |
381 NV50_3D_QUERY_GET_UNIT_CROP |
382 NV50_3D_QUERY_GET_TYPE_QUERY |
383 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
384 NV50_3D_QUERY_GET_SHORT);
385 }
386
387 static u32
388 nv50_screen_fence_update(struct pipe_screen *pscreen)
389 {
390 return nv50_screen(pscreen)->fence.map[0];
391 }
392
393 static void
394 nv50_screen_init_hwctx(struct nv50_screen *screen)
395 {
396 struct nouveau_pushbuf *push = screen->base.pushbuf;
397 struct nv04_fifo *fifo;
398 unsigned i;
399
400 fifo = (struct nv04_fifo *)screen->base.channel->data;
401
402 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
403 PUSH_DATA (push, screen->m2mf->handle);
404 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
405 PUSH_DATA (push, screen->sync->handle);
406 PUSH_DATA (push, fifo->vram);
407 PUSH_DATA (push, fifo->vram);
408
409 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
410 PUSH_DATA (push, screen->eng2d->handle);
411 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
412 PUSH_DATA (push, screen->sync->handle);
413 PUSH_DATA (push, fifo->vram);
414 PUSH_DATA (push, fifo->vram);
415 PUSH_DATA (push, fifo->vram);
416 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
417 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
418 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
419 PUSH_DATA (push, 0);
420 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
421 PUSH_DATA (push, 0);
422 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
423 PUSH_DATA (push, 1);
424 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
425 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
426
427 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
428 PUSH_DATA (push, screen->tesla->handle);
429
430 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
431 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
432
433 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
434 PUSH_DATA (push, screen->sync->handle);
435 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
436 for (i = 0; i < 11; ++i)
437 PUSH_DATA(push, fifo->vram);
438 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
439 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
440 PUSH_DATA(push, fifo->vram);
441
442 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
443 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
444 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
445 PUSH_DATA (push, 0xf);
446
447 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
448 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
449 PUSH_DATA (push, 0x18);
450 }
451
452 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
453 PUSH_DATA (push, 1);
454
455 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
456 PUSH_DATA (push, 0);
457 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
458 PUSH_DATA (push, 0);
459 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
460 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
461 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
462 PUSH_DATA (push, 0);
463 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
464 PUSH_DATA (push, 1);
465 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
466 PUSH_DATA (push, 1);
467
468 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
469 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
470 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
471 }
472
473 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
474 PUSH_DATA (push, 0);
475 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
476 PUSH_DATA (push, 0);
477 PUSH_DATA (push, 0);
478 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
479 PUSH_DATA (push, 0x3f);
480
481 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
482 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
483 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
484
485 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
486 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
487 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
488
489 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
490 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
491 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
492
493 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
494 PUSH_DATAh(push, screen->tls_bo->offset);
495 PUSH_DATA (push, screen->tls_bo->offset);
496 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
497
498 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
499 PUSH_DATAh(push, screen->stack_bo->offset);
500 PUSH_DATA (push, screen->stack_bo->offset);
501 PUSH_DATA (push, 4);
502
503 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
504 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
505 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
506 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
507
508 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
509 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
510 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
511 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
512
513 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
514 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
515 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
516 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
517
518 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
519 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
520 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
521 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
522
523 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
524 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
525 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
526 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
527
528 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
529 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
530 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
531 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
532 PUSH_DATAf(push, 0.0f);
533 PUSH_DATAf(push, 0.0f);
534 PUSH_DATAf(push, 0.0f);
535 PUSH_DATAf(push, 0.0f);
536 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
537 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
538 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
539
540 nv50_upload_ms_info(push);
541
542 /* max TIC (bits 4:8) & TSC bindings, per program type */
543 for (i = 0; i < 3; ++i) {
544 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
545 PUSH_DATA (push, 0x54);
546 }
547
548 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
549 PUSH_DATAh(push, screen->txc->offset);
550 PUSH_DATA (push, screen->txc->offset);
551 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
552
553 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
554 PUSH_DATAh(push, screen->txc->offset + 65536);
555 PUSH_DATA (push, screen->txc->offset + 65536);
556 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
557
558 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
559 PUSH_DATA (push, 0);
560
561 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
562 PUSH_DATA (push, 0);
563 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
564 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
565 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
566 for (i = 0; i < 8 * 2; ++i)
567 PUSH_DATA(push, 0);
568 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
569 PUSH_DATA (push, 0);
570
571 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
572 PUSH_DATA (push, 1);
573 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
574 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
575 PUSH_DATAf(push, 0.0f);
576 PUSH_DATAf(push, 1.0f);
577 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
578 PUSH_DATA (push, 8192 << 16);
579 PUSH_DATA (push, 8192 << 16);
580 }
581
582 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
583 #ifdef NV50_SCISSORS_CLIPPING
584 PUSH_DATA (push, 0x0000);
585 #else
586 PUSH_DATA (push, 0x1080);
587 #endif
588
589 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
590 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
591
592 /* We use scissors instead of exact view volume clipping,
593 * so they're always enabled.
594 */
595 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
596 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
597 PUSH_DATA (push, 1);
598 PUSH_DATA (push, 8192 << 16);
599 PUSH_DATA (push, 8192 << 16);
600 }
601
602 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
603 PUSH_DATA (push, 1);
604 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
605 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
606 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
607 PUSH_DATA (push, 0x11111111);
608 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
609 PUSH_DATA (push, 1);
610
611 PUSH_KICK (push);
612 }
613
614 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
615 uint64_t *tls_size)
616 {
617 struct nouveau_device *dev = screen->base.device;
618 int ret;
619
620 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
621 ONE_TEMP_SIZE;
622 if (nouveau_mesa_debug)
623 debug_printf("allocating space for %u temps\n",
624 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
625 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
626 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
627
628 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
629 *tls_size, NULL, &screen->tls_bo);
630 if (ret) {
631 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
632 return ret;
633 }
634
635 return 0;
636 }
637
638 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
639 {
640 struct nouveau_pushbuf *push = screen->base.pushbuf;
641 int ret;
642 uint64_t tls_size;
643
644 if (tls_space < screen->cur_tls_space)
645 return 0;
646 if (tls_space > screen->max_tls_space) {
647 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
648 * LOCAL_WARPS_NO_CLAMP) */
649 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
650 (unsigned)(tls_space / ONE_TEMP_SIZE),
651 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
652 return -ENOMEM;
653 }
654
655 nouveau_bo_ref(NULL, &screen->tls_bo);
656 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
657 if (ret)
658 return ret;
659
660 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
661 PUSH_DATAh(push, screen->tls_bo->offset);
662 PUSH_DATA (push, screen->tls_bo->offset);
663 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
664
665 return 1;
666 }
667
668 struct pipe_screen *
669 nv50_screen_create(struct nouveau_device *dev)
670 {
671 struct nv50_screen *screen;
672 struct pipe_screen *pscreen;
673 struct nouveau_object *chan;
674 uint64_t value;
675 uint32_t tesla_class;
676 unsigned stack_size;
677 int ret;
678
679 screen = CALLOC_STRUCT(nv50_screen);
680 if (!screen)
681 return NULL;
682 pscreen = &screen->base.base;
683
684 ret = nouveau_screen_init(&screen->base, dev);
685 if (ret) {
686 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
687 goto fail;
688 }
689
690 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
691 * admit them to VRAM.
692 */
693 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
694 PIPE_BIND_VERTEX_BUFFER;
695 screen->base.sysmem_bindings |=
696 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
697
698 screen->base.pushbuf->user_priv = screen;
699 screen->base.pushbuf->rsvd_kick = 5;
700
701 chan = screen->base.channel;
702
703 pscreen->destroy = nv50_screen_destroy;
704 pscreen->context_create = nv50_create;
705 pscreen->is_format_supported = nv50_screen_is_format_supported;
706 pscreen->get_param = nv50_screen_get_param;
707 pscreen->get_shader_param = nv50_screen_get_shader_param;
708 pscreen->get_paramf = nv50_screen_get_paramf;
709
710 nv50_screen_init_resource_functions(pscreen);
711
712 if (screen->base.device->chipset < 0x84 ||
713 debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
714 /* PMPEG */
715 nouveau_screen_init_vdec(&screen->base);
716 } else if (screen->base.device->chipset < 0x98 ||
717 screen->base.device->chipset == 0xa0) {
718 /* VP2 */
719 screen->base.base.get_video_param = nv84_screen_get_video_param;
720 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
721 } else {
722 /* VP3/4 */
723 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
724 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
725 }
726
727 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
728 NULL, &screen->fence.bo);
729 if (ret) {
730 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
731 goto fail;
732 }
733
734 nouveau_bo_map(screen->fence.bo, 0, NULL);
735 screen->fence.map = screen->fence.bo->map;
736 screen->base.fence.emit = nv50_screen_fence_emit;
737 screen->base.fence.update = nv50_screen_fence_update;
738
739 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
740 &(struct nv04_notify){ .length = 32 },
741 sizeof(struct nv04_notify), &screen->sync);
742 if (ret) {
743 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
744 goto fail;
745 }
746
747 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
748 NULL, 0, &screen->m2mf);
749 if (ret) {
750 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
751 goto fail;
752 }
753
754 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
755 NULL, 0, &screen->eng2d);
756 if (ret) {
757 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
758 goto fail;
759 }
760
761 switch (dev->chipset & 0xf0) {
762 case 0x50:
763 tesla_class = NV50_3D_CLASS;
764 break;
765 case 0x80:
766 case 0x90:
767 tesla_class = NV84_3D_CLASS;
768 break;
769 case 0xa0:
770 switch (dev->chipset) {
771 case 0xa0:
772 case 0xaa:
773 case 0xac:
774 tesla_class = NVA0_3D_CLASS;
775 break;
776 case 0xaf:
777 tesla_class = NVAF_3D_CLASS;
778 break;
779 default:
780 tesla_class = NVA3_3D_CLASS;
781 break;
782 }
783 break;
784 default:
785 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
786 goto fail;
787 }
788 screen->base.class_3d = tesla_class;
789
790 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
791 NULL, 0, &screen->tesla);
792 if (ret) {
793 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
794 goto fail;
795 }
796
797 /* This over-allocates by a page. The GP, which would execute at the end of
798 * the last page, would trigger faults. The going theory is that it
799 * prefetches up to a certain amount.
800 */
801 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
802 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
803 NULL, &screen->code);
804 if (ret) {
805 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
806 goto fail;
807 }
808
809 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
810 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
811 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
812
813 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
814
815 screen->TPs = util_bitcount(value & 0xffff);
816 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
817
818 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
819 STACK_WARPS_ALLOC * 64 * 8;
820
821 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
822 &screen->stack_bo);
823 if (ret) {
824 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
825 goto fail;
826 }
827
828 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
829 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
830 ONE_TEMP_SIZE;
831 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
832 screen->max_tls_space /= 2; /* half of vram */
833
834 /* hw can address max 64 KiB */
835 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
836
837 uint64_t tls_size;
838 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
839 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
840 if (ret)
841 goto fail;
842
843 if (nouveau_mesa_debug)
844 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
845 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
846
847 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
848 &screen->uniforms);
849 if (ret) {
850 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
851 goto fail;
852 }
853
854 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
855 &screen->txc);
856 if (ret) {
857 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
858 goto fail;
859 }
860
861 screen->tic.entries = CALLOC(4096, sizeof(void *));
862 screen->tsc.entries = screen->tic.entries + 2048;
863
864 if (!nv50_blitter_create(screen))
865 goto fail;
866
867 nv50_screen_init_hwctx(screen);
868
869 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
870
871 return pscreen;
872
873 fail:
874 nv50_screen_destroy(pscreen);
875 return NULL;
876 }
877
878 int
879 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
880 {
881 int i = screen->tic.next;
882
883 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
884 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
885
886 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
887
888 if (screen->tic.entries[i])
889 nv50_tic_entry(screen->tic.entries[i])->id = -1;
890
891 screen->tic.entries[i] = entry;
892 return i;
893 }
894
895 int
896 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
897 {
898 int i = screen->tsc.next;
899
900 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
901 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
902
903 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
904
905 if (screen->tsc.entries[i])
906 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
907
908 screen->tsc.entries[i] = entry;
909 return i;
910 }