gallium: plumb context priority through to driver
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 case PIPE_CAP_TGSI_TEX_TXF_LZ:
202 case PIPE_CAP_TGSI_CLOCK:
203 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
204 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
205 return 1;
206 case PIPE_CAP_SEAMLESS_CUBE_MAP:
207 return 1; /* class_3d >= NVA0_3D_CLASS; */
208 /* supported on nva0+ */
209 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
210 return class_3d >= NVA0_3D_CLASS;
211 /* supported on nva3+ */
212 case PIPE_CAP_CUBE_MAP_ARRAY:
213 case PIPE_CAP_INDEP_BLEND_FUNC:
214 case PIPE_CAP_TEXTURE_QUERY_LOD:
215 case PIPE_CAP_SAMPLE_SHADING:
216 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
217 return class_3d >= NVA3_3D_CLASS;
218
219 /* unsupported caps */
220 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
221 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
222 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
223 case PIPE_CAP_SHADER_STENCIL_EXPORT:
224 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
225 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
227 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
228 case PIPE_CAP_TGSI_TEXCOORD:
229 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
230 case PIPE_CAP_TEXTURE_GATHER_SM5:
231 case PIPE_CAP_FAKE_SW_MSAA:
232 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
233 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
234 case PIPE_CAP_DRAW_INDIRECT:
235 case PIPE_CAP_MULTI_DRAW_INDIRECT:
236 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
237 case PIPE_CAP_VERTEXID_NOBASE:
238 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
239 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
240 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
241 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
242 case PIPE_CAP_DRAW_PARAMETERS:
243 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
244 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
245 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
246 case PIPE_CAP_GENERATE_MIPMAP:
247 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
248 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
249 case PIPE_CAP_QUERY_BUFFER_OBJECT:
250 case PIPE_CAP_QUERY_MEMORY_INFO:
251 case PIPE_CAP_PCI_GROUP:
252 case PIPE_CAP_PCI_BUS:
253 case PIPE_CAP_PCI_DEVICE:
254 case PIPE_CAP_PCI_FUNCTION:
255 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
256 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
257 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
258 case PIPE_CAP_TGSI_VOTE:
259 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
260 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
261 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
262 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
263 case PIPE_CAP_NATIVE_FENCE_FD:
264 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
265 case PIPE_CAP_TGSI_FS_FBFETCH:
266 case PIPE_CAP_DOUBLES:
267 case PIPE_CAP_INT64:
268 case PIPE_CAP_INT64_DIVMOD:
269 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
270 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
271 case PIPE_CAP_TGSI_BALLOT:
272 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
273 case PIPE_CAP_POST_DEPTH_COVERAGE:
274 case PIPE_CAP_BINDLESS_TEXTURE:
275 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
276 case PIPE_CAP_QUERY_SO_OVERFLOW:
277 case PIPE_CAP_MEMOBJ:
278 case PIPE_CAP_LOAD_CONSTBUF:
279 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
280 case PIPE_CAP_TILE_RASTER_ORDER:
281 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
282 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
283 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
284 return 0;
285
286 case PIPE_CAP_VENDOR_ID:
287 return 0x10de;
288 case PIPE_CAP_DEVICE_ID: {
289 uint64_t device_id;
290 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
291 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
292 return -1;
293 }
294 return device_id;
295 }
296 case PIPE_CAP_ACCELERATED:
297 return 1;
298 case PIPE_CAP_VIDEO_MEMORY:
299 return dev->vram_size >> 20;
300 case PIPE_CAP_UMA:
301 return 0;
302 }
303
304 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
305 return 0;
306 }
307
308 static int
309 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
310 enum pipe_shader_type shader,
311 enum pipe_shader_cap param)
312 {
313 switch (shader) {
314 case PIPE_SHADER_VERTEX:
315 case PIPE_SHADER_GEOMETRY:
316 case PIPE_SHADER_FRAGMENT:
317 break;
318 case PIPE_SHADER_COMPUTE:
319 default:
320 return 0;
321 }
322
323 switch (param) {
324 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
325 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
326 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
327 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
328 return 16384;
329 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
330 return 4;
331 case PIPE_SHADER_CAP_MAX_INPUTS:
332 if (shader == PIPE_SHADER_VERTEX)
333 return 32;
334 return 15;
335 case PIPE_SHADER_CAP_MAX_OUTPUTS:
336 return 16;
337 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
338 return 65536;
339 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
340 return NV50_MAX_PIPE_CONSTBUFS;
341 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
342 return shader != PIPE_SHADER_FRAGMENT;
343 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
344 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
345 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
346 return 1;
347 case PIPE_SHADER_CAP_MAX_TEMPS:
348 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
349 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
350 return 1;
351 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
352 return 1;
353 case PIPE_SHADER_CAP_INT64_ATOMICS:
354 case PIPE_SHADER_CAP_FP16:
355 case PIPE_SHADER_CAP_SUBROUTINES:
356 return 0; /* please inline, or provide function declarations */
357 case PIPE_SHADER_CAP_INTEGERS:
358 return 1;
359 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
360 return 1;
361 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
362 /* The chip could handle more sampler views than samplers */
363 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
364 return MIN2(16, PIPE_MAX_SAMPLERS);
365 case PIPE_SHADER_CAP_PREFERRED_IR:
366 return PIPE_SHADER_IR_TGSI;
367 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
368 return 32;
369 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
370 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
371 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
372 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
373 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
374 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
375 case PIPE_SHADER_CAP_SUPPORTED_IRS:
376 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
377 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
378 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
379 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
380 return 0;
381 default:
382 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
383 return 0;
384 }
385 }
386
387 static float
388 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
389 {
390 switch (param) {
391 case PIPE_CAPF_MAX_LINE_WIDTH:
392 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
393 return 10.0f;
394 case PIPE_CAPF_MAX_POINT_WIDTH:
395 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
396 return 64.0f;
397 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
398 return 16.0f;
399 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
400 return 4.0f;
401 case PIPE_CAPF_GUARD_BAND_LEFT:
402 case PIPE_CAPF_GUARD_BAND_TOP:
403 return 0.0f;
404 case PIPE_CAPF_GUARD_BAND_RIGHT:
405 case PIPE_CAPF_GUARD_BAND_BOTTOM:
406 return 0.0f; /* that or infinity */
407 }
408
409 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
410 return 0.0f;
411 }
412
413 static int
414 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
415 enum pipe_shader_ir ir_type,
416 enum pipe_compute_cap param, void *data)
417 {
418 struct nv50_screen *screen = nv50_screen(pscreen);
419
420 #define RET(x) do { \
421 if (data) \
422 memcpy(data, x, sizeof(x)); \
423 return sizeof(x); \
424 } while (0)
425
426 switch (param) {
427 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
428 RET((uint64_t []) { 2 });
429 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
430 RET(((uint64_t []) { 65535, 65535 }));
431 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
432 RET(((uint64_t []) { 512, 512, 64 }));
433 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
434 RET((uint64_t []) { 512 });
435 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
436 RET((uint64_t []) { 1ULL << 32 });
437 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
438 RET((uint64_t []) { 16 << 10 });
439 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
440 RET((uint64_t []) { 16 << 10 });
441 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
442 RET((uint64_t []) { 4096 });
443 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
444 RET((uint32_t []) { 32 });
445 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
446 RET((uint64_t []) { 1ULL << 40 });
447 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
448 RET((uint32_t []) { 0 });
449 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
450 RET((uint32_t []) { screen->mp_count });
451 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
452 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
453 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
454 RET((uint32_t []) { 32 });
455 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
456 RET((uint64_t []) { 0 });
457 default:
458 return 0;
459 }
460
461 #undef RET
462 }
463
464 static void
465 nv50_screen_destroy(struct pipe_screen *pscreen)
466 {
467 struct nv50_screen *screen = nv50_screen(pscreen);
468
469 if (!nouveau_drm_screen_unref(&screen->base))
470 return;
471
472 if (screen->base.fence.current) {
473 struct nouveau_fence *current = NULL;
474
475 /* nouveau_fence_wait will create a new current fence, so wait on the
476 * _current_ one, and remove both.
477 */
478 nouveau_fence_ref(screen->base.fence.current, &current);
479 nouveau_fence_wait(current, NULL);
480 nouveau_fence_ref(NULL, &current);
481 nouveau_fence_ref(NULL, &screen->base.fence.current);
482 }
483 if (screen->base.pushbuf)
484 screen->base.pushbuf->user_priv = NULL;
485
486 if (screen->blitter)
487 nv50_blitter_destroy(screen);
488 if (screen->pm.prog) {
489 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
490 nv50_program_destroy(NULL, screen->pm.prog);
491 FREE(screen->pm.prog);
492 }
493
494 nouveau_bo_ref(NULL, &screen->code);
495 nouveau_bo_ref(NULL, &screen->tls_bo);
496 nouveau_bo_ref(NULL, &screen->stack_bo);
497 nouveau_bo_ref(NULL, &screen->txc);
498 nouveau_bo_ref(NULL, &screen->uniforms);
499 nouveau_bo_ref(NULL, &screen->fence.bo);
500
501 nouveau_heap_destroy(&screen->vp_code_heap);
502 nouveau_heap_destroy(&screen->gp_code_heap);
503 nouveau_heap_destroy(&screen->fp_code_heap);
504
505 FREE(screen->tic.entries);
506
507 nouveau_object_del(&screen->tesla);
508 nouveau_object_del(&screen->eng2d);
509 nouveau_object_del(&screen->m2mf);
510 nouveau_object_del(&screen->compute);
511 nouveau_object_del(&screen->sync);
512
513 nouveau_screen_fini(&screen->base);
514
515 FREE(screen);
516 }
517
518 static void
519 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
520 {
521 struct nv50_screen *screen = nv50_screen(pscreen);
522 struct nouveau_pushbuf *push = screen->base.pushbuf;
523
524 /* we need to do it after possible flush in MARK_RING */
525 *sequence = ++screen->base.fence.sequence;
526
527 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
528 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
529 PUSH_DATAh(push, screen->fence.bo->offset);
530 PUSH_DATA (push, screen->fence.bo->offset);
531 PUSH_DATA (push, *sequence);
532 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
533 NV50_3D_QUERY_GET_UNK4 |
534 NV50_3D_QUERY_GET_UNIT_CROP |
535 NV50_3D_QUERY_GET_TYPE_QUERY |
536 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
537 NV50_3D_QUERY_GET_SHORT);
538 }
539
540 static u32
541 nv50_screen_fence_update(struct pipe_screen *pscreen)
542 {
543 return nv50_screen(pscreen)->fence.map[0];
544 }
545
546 static void
547 nv50_screen_init_hwctx(struct nv50_screen *screen)
548 {
549 struct nouveau_pushbuf *push = screen->base.pushbuf;
550 struct nv04_fifo *fifo;
551 unsigned i;
552
553 fifo = (struct nv04_fifo *)screen->base.channel->data;
554
555 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
556 PUSH_DATA (push, screen->m2mf->handle);
557 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
558 PUSH_DATA (push, screen->sync->handle);
559 PUSH_DATA (push, fifo->vram);
560 PUSH_DATA (push, fifo->vram);
561
562 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
563 PUSH_DATA (push, screen->eng2d->handle);
564 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
565 PUSH_DATA (push, screen->sync->handle);
566 PUSH_DATA (push, fifo->vram);
567 PUSH_DATA (push, fifo->vram);
568 PUSH_DATA (push, fifo->vram);
569 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
570 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
571 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
572 PUSH_DATA (push, 0);
573 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
574 PUSH_DATA (push, 0);
575 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
576 PUSH_DATA (push, 1);
577 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
578 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
579
580 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
581 PUSH_DATA (push, screen->tesla->handle);
582
583 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
584 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
585
586 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
587 PUSH_DATA (push, screen->sync->handle);
588 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
589 for (i = 0; i < 11; ++i)
590 PUSH_DATA(push, fifo->vram);
591 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
592 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
593 PUSH_DATA(push, fifo->vram);
594
595 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
596 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
597 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
598 PUSH_DATA (push, 0xf);
599
600 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
601 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
602 PUSH_DATA (push, 0x18);
603 }
604
605 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
606 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
607
608 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
609 for (i = 0; i < 8; ++i)
610 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
611
612 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
613 PUSH_DATA (push, 1);
614
615 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
616 PUSH_DATA (push, 0);
617 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
618 PUSH_DATA (push, 0);
619 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
620 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
621 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
622 PUSH_DATA (push, 0);
623 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
624 PUSH_DATA (push, 1);
625 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
626 PUSH_DATA (push, 1);
627
628 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
629 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
630 PUSH_DATA (push, 0);
631 }
632
633 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
634 PUSH_DATA (push, 0);
635 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
636 PUSH_DATA (push, 0);
637 PUSH_DATA (push, 0);
638 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
639 PUSH_DATA (push, 0x3f);
640
641 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
642 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
643 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
644
645 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
646 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
647 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
648
649 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
650 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
651 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
652
653 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
654 PUSH_DATAh(push, screen->tls_bo->offset);
655 PUSH_DATA (push, screen->tls_bo->offset);
656 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
657
658 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
659 PUSH_DATAh(push, screen->stack_bo->offset);
660 PUSH_DATA (push, screen->stack_bo->offset);
661 PUSH_DATA (push, 4);
662
663 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
664 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
665 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
666 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
667
668 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
669 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
670 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
671 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
672
673 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
674 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
675 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
676 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
677
678 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
679 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
680 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
681 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
682
683 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
684 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
685 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
686 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
687
688 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
689 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
690 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
691 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
692 PUSH_DATAf(push, 0.0f);
693 PUSH_DATAf(push, 0.0f);
694 PUSH_DATAf(push, 0.0f);
695 PUSH_DATAf(push, 0.0f);
696 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
697 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
698 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
699
700 nv50_upload_ms_info(push);
701
702 /* max TIC (bits 4:8) & TSC bindings, per program type */
703 for (i = 0; i < 3; ++i) {
704 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
705 PUSH_DATA (push, 0x54);
706 }
707
708 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
709 PUSH_DATAh(push, screen->txc->offset);
710 PUSH_DATA (push, screen->txc->offset);
711 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
712
713 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
714 PUSH_DATAh(push, screen->txc->offset + 65536);
715 PUSH_DATA (push, screen->txc->offset + 65536);
716 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
717
718 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
719 PUSH_DATA (push, 0);
720
721 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
722 PUSH_DATA (push, 0);
723 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
724 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
725 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
726 for (i = 0; i < 8 * 2; ++i)
727 PUSH_DATA(push, 0);
728 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
729 PUSH_DATA (push, 0);
730
731 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
732 PUSH_DATA (push, 1);
733 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
734 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
735 PUSH_DATAf(push, 0.0f);
736 PUSH_DATAf(push, 1.0f);
737 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
738 PUSH_DATA (push, 8192 << 16);
739 PUSH_DATA (push, 8192 << 16);
740 }
741
742 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
743 #ifdef NV50_SCISSORS_CLIPPING
744 PUSH_DATA (push, 0x0000);
745 #else
746 PUSH_DATA (push, 0x1080);
747 #endif
748
749 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
750 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
751
752 /* We use scissors instead of exact view volume clipping,
753 * so they're always enabled.
754 */
755 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
756 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
757 PUSH_DATA (push, 1);
758 PUSH_DATA (push, 8192 << 16);
759 PUSH_DATA (push, 8192 << 16);
760 }
761
762 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
763 PUSH_DATA (push, 1);
764 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
765 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
766 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
767 PUSH_DATA (push, 0x11111111);
768 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
769 PUSH_DATA (push, 1);
770
771 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
772 PUSH_DATA (push, 0);
773 if (screen->base.class_3d >= NV84_3D_CLASS) {
774 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
775 PUSH_DATA (push, 0);
776 }
777
778 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
779 PUSH_DATA (push, 1);
780 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
781 PUSH_DATA (push, 1);
782
783 PUSH_KICK (push);
784 }
785
786 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
787 uint64_t *tls_size)
788 {
789 struct nouveau_device *dev = screen->base.device;
790 int ret;
791
792 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
793 ONE_TEMP_SIZE;
794 if (nouveau_mesa_debug)
795 debug_printf("allocating space for %u temps\n",
796 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
797 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
798 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
799
800 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
801 *tls_size, NULL, &screen->tls_bo);
802 if (ret) {
803 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
804 return ret;
805 }
806
807 return 0;
808 }
809
810 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
811 {
812 struct nouveau_pushbuf *push = screen->base.pushbuf;
813 int ret;
814 uint64_t tls_size;
815
816 if (tls_space < screen->cur_tls_space)
817 return 0;
818 if (tls_space > screen->max_tls_space) {
819 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
820 * LOCAL_WARPS_NO_CLAMP) */
821 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
822 (unsigned)(tls_space / ONE_TEMP_SIZE),
823 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
824 return -ENOMEM;
825 }
826
827 nouveau_bo_ref(NULL, &screen->tls_bo);
828 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
829 if (ret)
830 return ret;
831
832 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
833 PUSH_DATAh(push, screen->tls_bo->offset);
834 PUSH_DATA (push, screen->tls_bo->offset);
835 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
836
837 return 1;
838 }
839
840 struct nouveau_screen *
841 nv50_screen_create(struct nouveau_device *dev)
842 {
843 struct nv50_screen *screen;
844 struct pipe_screen *pscreen;
845 struct nouveau_object *chan;
846 uint64_t value;
847 uint32_t tesla_class;
848 unsigned stack_size;
849 int ret;
850
851 screen = CALLOC_STRUCT(nv50_screen);
852 if (!screen)
853 return NULL;
854 pscreen = &screen->base.base;
855 pscreen->destroy = nv50_screen_destroy;
856
857 ret = nouveau_screen_init(&screen->base, dev);
858 if (ret) {
859 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
860 goto fail;
861 }
862
863 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
864 * admit them to VRAM.
865 */
866 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
867 PIPE_BIND_VERTEX_BUFFER;
868 screen->base.sysmem_bindings |=
869 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
870
871 screen->base.pushbuf->user_priv = screen;
872 screen->base.pushbuf->rsvd_kick = 5;
873
874 chan = screen->base.channel;
875
876 pscreen->context_create = nv50_create;
877 pscreen->is_format_supported = nv50_screen_is_format_supported;
878 pscreen->get_param = nv50_screen_get_param;
879 pscreen->get_shader_param = nv50_screen_get_shader_param;
880 pscreen->get_paramf = nv50_screen_get_paramf;
881 pscreen->get_compute_param = nv50_screen_get_compute_param;
882 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
883 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
884
885 nv50_screen_init_resource_functions(pscreen);
886
887 if (screen->base.device->chipset < 0x84 ||
888 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
889 /* PMPEG */
890 nouveau_screen_init_vdec(&screen->base);
891 } else if (screen->base.device->chipset < 0x98 ||
892 screen->base.device->chipset == 0xa0) {
893 /* VP2 */
894 screen->base.base.get_video_param = nv84_screen_get_video_param;
895 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
896 } else {
897 /* VP3/4 */
898 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
899 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
900 }
901
902 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
903 NULL, &screen->fence.bo);
904 if (ret) {
905 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
906 goto fail;
907 }
908
909 nouveau_bo_map(screen->fence.bo, 0, NULL);
910 screen->fence.map = screen->fence.bo->map;
911 screen->base.fence.emit = nv50_screen_fence_emit;
912 screen->base.fence.update = nv50_screen_fence_update;
913
914 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
915 &(struct nv04_notify){ .length = 32 },
916 sizeof(struct nv04_notify), &screen->sync);
917 if (ret) {
918 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
919 goto fail;
920 }
921
922 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
923 NULL, 0, &screen->m2mf);
924 if (ret) {
925 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
926 goto fail;
927 }
928
929 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
930 NULL, 0, &screen->eng2d);
931 if (ret) {
932 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
933 goto fail;
934 }
935
936 switch (dev->chipset & 0xf0) {
937 case 0x50:
938 tesla_class = NV50_3D_CLASS;
939 break;
940 case 0x80:
941 case 0x90:
942 tesla_class = NV84_3D_CLASS;
943 break;
944 case 0xa0:
945 switch (dev->chipset) {
946 case 0xa0:
947 case 0xaa:
948 case 0xac:
949 tesla_class = NVA0_3D_CLASS;
950 break;
951 case 0xaf:
952 tesla_class = NVAF_3D_CLASS;
953 break;
954 default:
955 tesla_class = NVA3_3D_CLASS;
956 break;
957 }
958 break;
959 default:
960 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
961 goto fail;
962 }
963 screen->base.class_3d = tesla_class;
964
965 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
966 NULL, 0, &screen->tesla);
967 if (ret) {
968 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
969 goto fail;
970 }
971
972 /* This over-allocates by a page. The GP, which would execute at the end of
973 * the last page, would trigger faults. The going theory is that it
974 * prefetches up to a certain amount.
975 */
976 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
977 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
978 NULL, &screen->code);
979 if (ret) {
980 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
981 goto fail;
982 }
983
984 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
985 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
986 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
987
988 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
989
990 screen->TPs = util_bitcount(value & 0xffff);
991 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
992
993 screen->mp_count = screen->TPs * screen->MPsInTP;
994
995 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
996 STACK_WARPS_ALLOC * 64 * 8;
997
998 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
999 &screen->stack_bo);
1000 if (ret) {
1001 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1002 goto fail;
1003 }
1004
1005 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1006 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1007 ONE_TEMP_SIZE;
1008 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1009 screen->max_tls_space /= 2; /* half of vram */
1010
1011 /* hw can address max 64 KiB */
1012 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1013
1014 uint64_t tls_size;
1015 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1016 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1017 if (ret)
1018 goto fail;
1019
1020 if (nouveau_mesa_debug)
1021 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1022 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1023
1024 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1025 &screen->uniforms);
1026 if (ret) {
1027 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1028 goto fail;
1029 }
1030
1031 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1032 &screen->txc);
1033 if (ret) {
1034 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1035 goto fail;
1036 }
1037
1038 screen->tic.entries = CALLOC(4096, sizeof(void *));
1039 screen->tsc.entries = screen->tic.entries + 2048;
1040
1041 if (!nv50_blitter_create(screen))
1042 goto fail;
1043
1044 nv50_screen_init_hwctx(screen);
1045
1046 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1047 if (ret) {
1048 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1049 goto fail;
1050 }
1051
1052 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1053
1054 return &screen->base;
1055
1056 fail:
1057 screen->base.base.context_create = NULL;
1058 return &screen->base;
1059 }
1060
1061 int
1062 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1063 {
1064 int i = screen->tic.next;
1065
1066 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1067 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1068
1069 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1070
1071 if (screen->tic.entries[i])
1072 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1073
1074 screen->tic.entries[i] = entry;
1075 return i;
1076 }
1077
1078 int
1079 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1080 {
1081 int i = screen->tsc.next;
1082
1083 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1084 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1085
1086 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1087
1088 if (screen->tsc.entries[i])
1089 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1090
1091 screen->tsc.entries[i] = entry;
1092 return i;
1093 }