nv50,nvc0: disable the TGSI merge registers pass
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 case PIPE_CAP_TGSI_TEX_TXF_LZ:
202 case PIPE_CAP_TGSI_CLOCK:
203 return 1;
204 case PIPE_CAP_SEAMLESS_CUBE_MAP:
205 return 1; /* class_3d >= NVA0_3D_CLASS; */
206 /* supported on nva0+ */
207 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
208 return class_3d >= NVA0_3D_CLASS;
209 /* supported on nva3+ */
210 case PIPE_CAP_CUBE_MAP_ARRAY:
211 case PIPE_CAP_INDEP_BLEND_FUNC:
212 case PIPE_CAP_TEXTURE_QUERY_LOD:
213 case PIPE_CAP_SAMPLE_SHADING:
214 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
215 return class_3d >= NVA3_3D_CLASS;
216
217 /* unsupported caps */
218 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
219 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
220 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
221 case PIPE_CAP_SHADER_STENCIL_EXPORT:
222 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
223 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
225 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_TGSI_TEXCOORD:
227 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
228 case PIPE_CAP_TEXTURE_GATHER_SM5:
229 case PIPE_CAP_FAKE_SW_MSAA:
230 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
231 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
232 case PIPE_CAP_DRAW_INDIRECT:
233 case PIPE_CAP_MULTI_DRAW_INDIRECT:
234 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
235 case PIPE_CAP_VERTEXID_NOBASE:
236 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
237 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
238 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
239 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
240 case PIPE_CAP_DRAW_PARAMETERS:
241 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
242 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
243 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
244 case PIPE_CAP_GENERATE_MIPMAP:
245 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
246 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
247 case PIPE_CAP_QUERY_BUFFER_OBJECT:
248 case PIPE_CAP_QUERY_MEMORY_INFO:
249 case PIPE_CAP_PCI_GROUP:
250 case PIPE_CAP_PCI_BUS:
251 case PIPE_CAP_PCI_DEVICE:
252 case PIPE_CAP_PCI_FUNCTION:
253 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
254 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
255 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
256 case PIPE_CAP_TGSI_VOTE:
257 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
258 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
259 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
260 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
261 case PIPE_CAP_NATIVE_FENCE_FD:
262 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
263 case PIPE_CAP_TGSI_FS_FBFETCH:
264 case PIPE_CAP_DOUBLES:
265 case PIPE_CAP_INT64:
266 case PIPE_CAP_INT64_DIVMOD:
267 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
268 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
269 case PIPE_CAP_TGSI_BALLOT:
270 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
271 return 0;
272
273 case PIPE_CAP_VENDOR_ID:
274 return 0x10de;
275 case PIPE_CAP_DEVICE_ID: {
276 uint64_t device_id;
277 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
278 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
279 return -1;
280 }
281 return device_id;
282 }
283 case PIPE_CAP_ACCELERATED:
284 return 1;
285 case PIPE_CAP_VIDEO_MEMORY:
286 return dev->vram_size >> 20;
287 case PIPE_CAP_UMA:
288 return 0;
289 }
290
291 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
292 return 0;
293 }
294
295 static int
296 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
297 enum pipe_shader_type shader,
298 enum pipe_shader_cap param)
299 {
300 switch (shader) {
301 case PIPE_SHADER_VERTEX:
302 case PIPE_SHADER_GEOMETRY:
303 case PIPE_SHADER_FRAGMENT:
304 break;
305 case PIPE_SHADER_COMPUTE:
306 default:
307 return 0;
308 }
309
310 switch (param) {
311 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
312 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
313 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
314 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
315 return 16384;
316 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
317 return 4;
318 case PIPE_SHADER_CAP_MAX_INPUTS:
319 if (shader == PIPE_SHADER_VERTEX)
320 return 32;
321 return 15;
322 case PIPE_SHADER_CAP_MAX_OUTPUTS:
323 return 16;
324 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
325 return 65536;
326 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
327 return NV50_MAX_PIPE_CONSTBUFS;
328 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
329 return shader != PIPE_SHADER_FRAGMENT;
330 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
331 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
332 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
333 return 1;
334 case PIPE_SHADER_CAP_MAX_TEMPS:
335 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
336 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
337 return 1;
338 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
339 return 1;
340 case PIPE_SHADER_CAP_SUBROUTINES:
341 return 0; /* please inline, or provide function declarations */
342 case PIPE_SHADER_CAP_INTEGERS:
343 return 1;
344 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
345 return 1;
346 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
347 /* The chip could handle more sampler views than samplers */
348 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
349 return MIN2(16, PIPE_MAX_SAMPLERS);
350 case PIPE_SHADER_CAP_PREFERRED_IR:
351 return PIPE_SHADER_IR_TGSI;
352 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
353 return 32;
354 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
355 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
356 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
357 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
358 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
359 case PIPE_SHADER_CAP_SUPPORTED_IRS:
360 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
361 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
362 return 0;
363 default:
364 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
365 return 0;
366 }
367 }
368
369 static float
370 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
371 {
372 switch (param) {
373 case PIPE_CAPF_MAX_LINE_WIDTH:
374 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
375 return 10.0f;
376 case PIPE_CAPF_MAX_POINT_WIDTH:
377 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
378 return 64.0f;
379 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
380 return 16.0f;
381 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
382 return 4.0f;
383 case PIPE_CAPF_GUARD_BAND_LEFT:
384 case PIPE_CAPF_GUARD_BAND_TOP:
385 return 0.0f;
386 case PIPE_CAPF_GUARD_BAND_RIGHT:
387 case PIPE_CAPF_GUARD_BAND_BOTTOM:
388 return 0.0f; /* that or infinity */
389 }
390
391 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
392 return 0.0f;
393 }
394
395 static int
396 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
397 enum pipe_shader_ir ir_type,
398 enum pipe_compute_cap param, void *data)
399 {
400 struct nv50_screen *screen = nv50_screen(pscreen);
401
402 #define RET(x) do { \
403 if (data) \
404 memcpy(data, x, sizeof(x)); \
405 return sizeof(x); \
406 } while (0)
407
408 switch (param) {
409 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
410 RET((uint64_t []) { 2 });
411 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
412 RET(((uint64_t []) { 65535, 65535 }));
413 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
414 RET(((uint64_t []) { 512, 512, 64 }));
415 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
416 RET((uint64_t []) { 512 });
417 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
418 RET((uint64_t []) { 1ULL << 32 });
419 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
420 RET((uint64_t []) { 16 << 10 });
421 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
422 RET((uint64_t []) { 16 << 10 });
423 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
424 RET((uint64_t []) { 4096 });
425 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
426 RET((uint32_t []) { 32 });
427 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
428 RET((uint64_t []) { 1ULL << 40 });
429 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
430 RET((uint32_t []) { 0 });
431 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
432 RET((uint32_t []) { screen->mp_count });
433 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
434 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
435 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
436 RET((uint32_t []) { 32 });
437 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
438 RET((uint64_t []) { 0 });
439 default:
440 return 0;
441 }
442
443 #undef RET
444 }
445
446 static void
447 nv50_screen_destroy(struct pipe_screen *pscreen)
448 {
449 struct nv50_screen *screen = nv50_screen(pscreen);
450
451 if (!nouveau_drm_screen_unref(&screen->base))
452 return;
453
454 if (screen->base.fence.current) {
455 struct nouveau_fence *current = NULL;
456
457 /* nouveau_fence_wait will create a new current fence, so wait on the
458 * _current_ one, and remove both.
459 */
460 nouveau_fence_ref(screen->base.fence.current, &current);
461 nouveau_fence_wait(current, NULL);
462 nouveau_fence_ref(NULL, &current);
463 nouveau_fence_ref(NULL, &screen->base.fence.current);
464 }
465 if (screen->base.pushbuf)
466 screen->base.pushbuf->user_priv = NULL;
467
468 if (screen->blitter)
469 nv50_blitter_destroy(screen);
470 if (screen->pm.prog) {
471 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
472 nv50_program_destroy(NULL, screen->pm.prog);
473 FREE(screen->pm.prog);
474 }
475
476 nouveau_bo_ref(NULL, &screen->code);
477 nouveau_bo_ref(NULL, &screen->tls_bo);
478 nouveau_bo_ref(NULL, &screen->stack_bo);
479 nouveau_bo_ref(NULL, &screen->txc);
480 nouveau_bo_ref(NULL, &screen->uniforms);
481 nouveau_bo_ref(NULL, &screen->fence.bo);
482
483 nouveau_heap_destroy(&screen->vp_code_heap);
484 nouveau_heap_destroy(&screen->gp_code_heap);
485 nouveau_heap_destroy(&screen->fp_code_heap);
486
487 FREE(screen->tic.entries);
488
489 nouveau_object_del(&screen->tesla);
490 nouveau_object_del(&screen->eng2d);
491 nouveau_object_del(&screen->m2mf);
492 nouveau_object_del(&screen->compute);
493 nouveau_object_del(&screen->sync);
494
495 nouveau_screen_fini(&screen->base);
496
497 FREE(screen);
498 }
499
500 static void
501 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
502 {
503 struct nv50_screen *screen = nv50_screen(pscreen);
504 struct nouveau_pushbuf *push = screen->base.pushbuf;
505
506 /* we need to do it after possible flush in MARK_RING */
507 *sequence = ++screen->base.fence.sequence;
508
509 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
510 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
511 PUSH_DATAh(push, screen->fence.bo->offset);
512 PUSH_DATA (push, screen->fence.bo->offset);
513 PUSH_DATA (push, *sequence);
514 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
515 NV50_3D_QUERY_GET_UNK4 |
516 NV50_3D_QUERY_GET_UNIT_CROP |
517 NV50_3D_QUERY_GET_TYPE_QUERY |
518 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
519 NV50_3D_QUERY_GET_SHORT);
520 }
521
522 static u32
523 nv50_screen_fence_update(struct pipe_screen *pscreen)
524 {
525 return nv50_screen(pscreen)->fence.map[0];
526 }
527
528 static void
529 nv50_screen_init_hwctx(struct nv50_screen *screen)
530 {
531 struct nouveau_pushbuf *push = screen->base.pushbuf;
532 struct nv04_fifo *fifo;
533 unsigned i;
534
535 fifo = (struct nv04_fifo *)screen->base.channel->data;
536
537 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
538 PUSH_DATA (push, screen->m2mf->handle);
539 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
540 PUSH_DATA (push, screen->sync->handle);
541 PUSH_DATA (push, fifo->vram);
542 PUSH_DATA (push, fifo->vram);
543
544 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
545 PUSH_DATA (push, screen->eng2d->handle);
546 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
547 PUSH_DATA (push, screen->sync->handle);
548 PUSH_DATA (push, fifo->vram);
549 PUSH_DATA (push, fifo->vram);
550 PUSH_DATA (push, fifo->vram);
551 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
552 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
553 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
554 PUSH_DATA (push, 0);
555 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
556 PUSH_DATA (push, 0);
557 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
558 PUSH_DATA (push, 1);
559 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
560 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
561
562 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
563 PUSH_DATA (push, screen->tesla->handle);
564
565 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
566 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
567
568 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
569 PUSH_DATA (push, screen->sync->handle);
570 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
571 for (i = 0; i < 11; ++i)
572 PUSH_DATA(push, fifo->vram);
573 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
574 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
575 PUSH_DATA(push, fifo->vram);
576
577 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
578 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
579 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
580 PUSH_DATA (push, 0xf);
581
582 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
583 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
584 PUSH_DATA (push, 0x18);
585 }
586
587 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
588 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
589
590 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
591 for (i = 0; i < 8; ++i)
592 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
593
594 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
595 PUSH_DATA (push, 1);
596
597 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
598 PUSH_DATA (push, 0);
599 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
600 PUSH_DATA (push, 0);
601 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
602 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
603 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
604 PUSH_DATA (push, 0);
605 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
606 PUSH_DATA (push, 1);
607 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
608 PUSH_DATA (push, 1);
609
610 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
611 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
612 PUSH_DATA (push, 0);
613 }
614
615 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
616 PUSH_DATA (push, 0);
617 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
618 PUSH_DATA (push, 0);
619 PUSH_DATA (push, 0);
620 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
621 PUSH_DATA (push, 0x3f);
622
623 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
624 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
625 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
626
627 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
628 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
629 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
630
631 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
632 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
633 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
634
635 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
636 PUSH_DATAh(push, screen->tls_bo->offset);
637 PUSH_DATA (push, screen->tls_bo->offset);
638 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
639
640 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
641 PUSH_DATAh(push, screen->stack_bo->offset);
642 PUSH_DATA (push, screen->stack_bo->offset);
643 PUSH_DATA (push, 4);
644
645 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
646 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
647 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
648 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
649
650 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
651 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
652 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
653 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
654
655 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
656 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
657 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
658 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
659
660 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
661 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
662 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
663 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
664
665 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
666 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
667 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
668 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
669
670 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
671 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
672 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
673 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
674 PUSH_DATAf(push, 0.0f);
675 PUSH_DATAf(push, 0.0f);
676 PUSH_DATAf(push, 0.0f);
677 PUSH_DATAf(push, 0.0f);
678 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
679 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
680 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
681
682 nv50_upload_ms_info(push);
683
684 /* max TIC (bits 4:8) & TSC bindings, per program type */
685 for (i = 0; i < 3; ++i) {
686 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
687 PUSH_DATA (push, 0x54);
688 }
689
690 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
691 PUSH_DATAh(push, screen->txc->offset);
692 PUSH_DATA (push, screen->txc->offset);
693 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
694
695 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
696 PUSH_DATAh(push, screen->txc->offset + 65536);
697 PUSH_DATA (push, screen->txc->offset + 65536);
698 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
699
700 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
701 PUSH_DATA (push, 0);
702
703 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
704 PUSH_DATA (push, 0);
705 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
706 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
707 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
708 for (i = 0; i < 8 * 2; ++i)
709 PUSH_DATA(push, 0);
710 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
711 PUSH_DATA (push, 0);
712
713 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
714 PUSH_DATA (push, 1);
715 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
716 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
717 PUSH_DATAf(push, 0.0f);
718 PUSH_DATAf(push, 1.0f);
719 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
720 PUSH_DATA (push, 8192 << 16);
721 PUSH_DATA (push, 8192 << 16);
722 }
723
724 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
725 #ifdef NV50_SCISSORS_CLIPPING
726 PUSH_DATA (push, 0x0000);
727 #else
728 PUSH_DATA (push, 0x1080);
729 #endif
730
731 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
732 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
733
734 /* We use scissors instead of exact view volume clipping,
735 * so they're always enabled.
736 */
737 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
738 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
739 PUSH_DATA (push, 1);
740 PUSH_DATA (push, 8192 << 16);
741 PUSH_DATA (push, 8192 << 16);
742 }
743
744 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
745 PUSH_DATA (push, 1);
746 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
747 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
748 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
749 PUSH_DATA (push, 0x11111111);
750 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
751 PUSH_DATA (push, 1);
752
753 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
754 PUSH_DATA (push, 0);
755 if (screen->base.class_3d >= NV84_3D_CLASS) {
756 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
757 PUSH_DATA (push, 0);
758 }
759
760 PUSH_KICK (push);
761 }
762
763 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
764 uint64_t *tls_size)
765 {
766 struct nouveau_device *dev = screen->base.device;
767 int ret;
768
769 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
770 ONE_TEMP_SIZE;
771 if (nouveau_mesa_debug)
772 debug_printf("allocating space for %u temps\n",
773 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
774 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
775 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
776
777 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
778 *tls_size, NULL, &screen->tls_bo);
779 if (ret) {
780 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
781 return ret;
782 }
783
784 return 0;
785 }
786
787 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
788 {
789 struct nouveau_pushbuf *push = screen->base.pushbuf;
790 int ret;
791 uint64_t tls_size;
792
793 if (tls_space < screen->cur_tls_space)
794 return 0;
795 if (tls_space > screen->max_tls_space) {
796 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
797 * LOCAL_WARPS_NO_CLAMP) */
798 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
799 (unsigned)(tls_space / ONE_TEMP_SIZE),
800 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
801 return -ENOMEM;
802 }
803
804 nouveau_bo_ref(NULL, &screen->tls_bo);
805 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
806 if (ret)
807 return ret;
808
809 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
810 PUSH_DATAh(push, screen->tls_bo->offset);
811 PUSH_DATA (push, screen->tls_bo->offset);
812 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
813
814 return 1;
815 }
816
817 struct nouveau_screen *
818 nv50_screen_create(struct nouveau_device *dev)
819 {
820 struct nv50_screen *screen;
821 struct pipe_screen *pscreen;
822 struct nouveau_object *chan;
823 uint64_t value;
824 uint32_t tesla_class;
825 unsigned stack_size;
826 int ret;
827
828 screen = CALLOC_STRUCT(nv50_screen);
829 if (!screen)
830 return NULL;
831 pscreen = &screen->base.base;
832 pscreen->destroy = nv50_screen_destroy;
833
834 ret = nouveau_screen_init(&screen->base, dev);
835 if (ret) {
836 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
837 goto fail;
838 }
839
840 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
841 * admit them to VRAM.
842 */
843 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
844 PIPE_BIND_VERTEX_BUFFER;
845 screen->base.sysmem_bindings |=
846 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
847
848 screen->base.pushbuf->user_priv = screen;
849 screen->base.pushbuf->rsvd_kick = 5;
850
851 chan = screen->base.channel;
852
853 pscreen->context_create = nv50_create;
854 pscreen->is_format_supported = nv50_screen_is_format_supported;
855 pscreen->get_param = nv50_screen_get_param;
856 pscreen->get_shader_param = nv50_screen_get_shader_param;
857 pscreen->get_paramf = nv50_screen_get_paramf;
858 pscreen->get_compute_param = nv50_screen_get_compute_param;
859 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
860 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
861
862 nv50_screen_init_resource_functions(pscreen);
863
864 if (screen->base.device->chipset < 0x84 ||
865 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
866 /* PMPEG */
867 nouveau_screen_init_vdec(&screen->base);
868 } else if (screen->base.device->chipset < 0x98 ||
869 screen->base.device->chipset == 0xa0) {
870 /* VP2 */
871 screen->base.base.get_video_param = nv84_screen_get_video_param;
872 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
873 } else {
874 /* VP3/4 */
875 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
876 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
877 }
878
879 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
880 NULL, &screen->fence.bo);
881 if (ret) {
882 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
883 goto fail;
884 }
885
886 nouveau_bo_map(screen->fence.bo, 0, NULL);
887 screen->fence.map = screen->fence.bo->map;
888 screen->base.fence.emit = nv50_screen_fence_emit;
889 screen->base.fence.update = nv50_screen_fence_update;
890
891 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
892 &(struct nv04_notify){ .length = 32 },
893 sizeof(struct nv04_notify), &screen->sync);
894 if (ret) {
895 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
896 goto fail;
897 }
898
899 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
900 NULL, 0, &screen->m2mf);
901 if (ret) {
902 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
903 goto fail;
904 }
905
906 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
907 NULL, 0, &screen->eng2d);
908 if (ret) {
909 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
910 goto fail;
911 }
912
913 switch (dev->chipset & 0xf0) {
914 case 0x50:
915 tesla_class = NV50_3D_CLASS;
916 break;
917 case 0x80:
918 case 0x90:
919 tesla_class = NV84_3D_CLASS;
920 break;
921 case 0xa0:
922 switch (dev->chipset) {
923 case 0xa0:
924 case 0xaa:
925 case 0xac:
926 tesla_class = NVA0_3D_CLASS;
927 break;
928 case 0xaf:
929 tesla_class = NVAF_3D_CLASS;
930 break;
931 default:
932 tesla_class = NVA3_3D_CLASS;
933 break;
934 }
935 break;
936 default:
937 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
938 goto fail;
939 }
940 screen->base.class_3d = tesla_class;
941
942 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
943 NULL, 0, &screen->tesla);
944 if (ret) {
945 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
946 goto fail;
947 }
948
949 /* This over-allocates by a page. The GP, which would execute at the end of
950 * the last page, would trigger faults. The going theory is that it
951 * prefetches up to a certain amount.
952 */
953 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
954 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
955 NULL, &screen->code);
956 if (ret) {
957 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
958 goto fail;
959 }
960
961 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
962 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
963 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
964
965 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
966
967 screen->TPs = util_bitcount(value & 0xffff);
968 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
969
970 screen->mp_count = screen->TPs * screen->MPsInTP;
971
972 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
973 STACK_WARPS_ALLOC * 64 * 8;
974
975 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
976 &screen->stack_bo);
977 if (ret) {
978 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
979 goto fail;
980 }
981
982 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
983 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
984 ONE_TEMP_SIZE;
985 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
986 screen->max_tls_space /= 2; /* half of vram */
987
988 /* hw can address max 64 KiB */
989 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
990
991 uint64_t tls_size;
992 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
993 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
994 if (ret)
995 goto fail;
996
997 if (nouveau_mesa_debug)
998 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
999 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1000
1001 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1002 &screen->uniforms);
1003 if (ret) {
1004 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1005 goto fail;
1006 }
1007
1008 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1009 &screen->txc);
1010 if (ret) {
1011 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1012 goto fail;
1013 }
1014
1015 screen->tic.entries = CALLOC(4096, sizeof(void *));
1016 screen->tsc.entries = screen->tic.entries + 2048;
1017
1018 if (!nv50_blitter_create(screen))
1019 goto fail;
1020
1021 nv50_screen_init_hwctx(screen);
1022
1023 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1024 if (ret) {
1025 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1026 goto fail;
1027 }
1028
1029 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1030
1031 return &screen->base;
1032
1033 fail:
1034 screen->base.base.context_create = NULL;
1035 return &screen->base;
1036 }
1037
1038 int
1039 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1040 {
1041 int i = screen->tic.next;
1042
1043 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1044 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1045
1046 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1047
1048 if (screen->tic.entries[i])
1049 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1050
1051 screen->tic.entries[i] = entry;
1052 return i;
1053 }
1054
1055 int
1056 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1057 {
1058 int i = screen->tsc.next;
1059
1060 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1061 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1062
1063 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1064
1065 if (screen->tsc.entries[i])
1066 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1067
1068 screen->tsc.entries[i] = entry;
1069 return i;
1070 }