gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all drivers
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* transfers & shared are always supported */
79 bindings &= ~(PIPE_BIND_TRANSFER_READ |
80 PIPE_BIND_TRANSFER_WRITE |
81 PIPE_BIND_LINEAR |
82 PIPE_BIND_SHARED);
83
84 return (( nv50_format_table[format].usage |
85 nv50_vertex_format[format].usage) & bindings) == bindings;
86 }
87
88 static int
89 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
92 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
93
94 switch (param) {
95 /* non-boolean caps */
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return 14;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return 12;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 14;
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 return 512;
104 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 return -8;
107 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 128 * 1024 * 1024;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL:
113 return 330;
114 case PIPE_CAP_MAX_RENDER_TARGETS:
115 return 8;
116 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
117 return 1;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
119 return 4;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
122 return 64;
123 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
124 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
125 return 1024;
126 case PIPE_CAP_MAX_VERTEX_STREAMS:
127 return 1;
128 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
129 return 2048;
130 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
131 return 256;
132 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
133 return 16; /* 256 for binding as RT, but that's not possible in GL */
134 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
135 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
136 case PIPE_CAP_MAX_VIEWPORTS:
137 return NV50_MAX_VIEWPORTS;
138 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
139 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
140 case PIPE_CAP_ENDIANNESS:
141 return PIPE_ENDIAN_LITTLE;
142 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
143 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_ANISOTROPIC_FILTER:
152 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
153 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
154 case PIPE_CAP_TWO_SIDED_STENCIL:
155 case PIPE_CAP_DEPTH_CLIP_DISABLE:
156 case PIPE_CAP_POINT_SPRITE:
157 case PIPE_CAP_SM3:
158 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
159 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
161 case PIPE_CAP_QUERY_TIMESTAMP:
162 case PIPE_CAP_QUERY_TIME_ELAPSED:
163 case PIPE_CAP_OCCLUSION_QUERY:
164 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
165 case PIPE_CAP_INDEP_BLEND_ENABLE:
166 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
167 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
168 case PIPE_CAP_PRIMITIVE_RESTART:
169 case PIPE_CAP_TGSI_INSTANCEID:
170 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
171 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
172 case PIPE_CAP_CONDITIONAL_RENDER:
173 case PIPE_CAP_TEXTURE_BARRIER:
174 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
175 case PIPE_CAP_START_INSTANCE:
176 case PIPE_CAP_USER_CONSTANT_BUFFERS:
177 case PIPE_CAP_USER_INDEX_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 return 1;
200 case PIPE_CAP_SEAMLESS_CUBE_MAP:
201 return 1; /* class_3d >= NVA0_3D_CLASS; */
202 /* supported on nva0+ */
203 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
204 return class_3d >= NVA0_3D_CLASS;
205 /* supported on nva3+ */
206 case PIPE_CAP_CUBE_MAP_ARRAY:
207 case PIPE_CAP_INDEP_BLEND_FUNC:
208 case PIPE_CAP_TEXTURE_QUERY_LOD:
209 case PIPE_CAP_SAMPLE_SHADING:
210 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
211 return class_3d >= NVA3_3D_CLASS;
212
213 /* unsupported caps */
214 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
215 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
216 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
217 case PIPE_CAP_SHADER_STENCIL_EXPORT:
218 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
219 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
220 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_TGSI_TEXCOORD:
223 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
224 case PIPE_CAP_TEXTURE_GATHER_SM5:
225 case PIPE_CAP_FAKE_SW_MSAA:
226 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
227 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
228 case PIPE_CAP_DRAW_INDIRECT:
229 case PIPE_CAP_MULTI_DRAW_INDIRECT:
230 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
231 case PIPE_CAP_VERTEXID_NOBASE:
232 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
233 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
234 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
235 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
236 case PIPE_CAP_DRAW_PARAMETERS:
237 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
238 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
239 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
240 case PIPE_CAP_GENERATE_MIPMAP:
241 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
242 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
243 case PIPE_CAP_QUERY_BUFFER_OBJECT:
244 case PIPE_CAP_QUERY_MEMORY_INFO:
245 case PIPE_CAP_PCI_GROUP:
246 case PIPE_CAP_PCI_BUS:
247 case PIPE_CAP_PCI_DEVICE:
248 case PIPE_CAP_PCI_FUNCTION:
249 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
250 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
251 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
252 case PIPE_CAP_TGSI_VOTE:
253 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
254 return 0;
255
256 case PIPE_CAP_VENDOR_ID:
257 return 0x10de;
258 case PIPE_CAP_DEVICE_ID: {
259 uint64_t device_id;
260 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
261 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
262 return -1;
263 }
264 return device_id;
265 }
266 case PIPE_CAP_ACCELERATED:
267 return 1;
268 case PIPE_CAP_VIDEO_MEMORY:
269 return dev->vram_size >> 20;
270 case PIPE_CAP_UMA:
271 return 0;
272 }
273
274 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
275 return 0;
276 }
277
278 static int
279 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
280 enum pipe_shader_cap param)
281 {
282 switch (shader) {
283 case PIPE_SHADER_VERTEX:
284 case PIPE_SHADER_GEOMETRY:
285 case PIPE_SHADER_FRAGMENT:
286 break;
287 case PIPE_SHADER_COMPUTE:
288 default:
289 return 0;
290 }
291
292 switch (param) {
293 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
294 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
295 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
296 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
297 return 16384;
298 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
299 return 4;
300 case PIPE_SHADER_CAP_MAX_INPUTS:
301 if (shader == PIPE_SHADER_VERTEX)
302 return 32;
303 return 15;
304 case PIPE_SHADER_CAP_MAX_OUTPUTS:
305 return 16;
306 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
307 return 65536;
308 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
309 return NV50_MAX_PIPE_CONSTBUFS;
310 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
311 return shader != PIPE_SHADER_FRAGMENT;
312 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
313 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
314 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
315 return 1;
316 case PIPE_SHADER_CAP_MAX_PREDS:
317 return 0;
318 case PIPE_SHADER_CAP_MAX_TEMPS:
319 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
320 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
321 return 1;
322 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
323 return 1;
324 case PIPE_SHADER_CAP_SUBROUTINES:
325 return 0; /* please inline, or provide function declarations */
326 case PIPE_SHADER_CAP_INTEGERS:
327 return 1;
328 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
329 /* The chip could handle more sampler views than samplers */
330 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
331 return MIN2(16, PIPE_MAX_SAMPLERS);
332 case PIPE_SHADER_CAP_PREFERRED_IR:
333 return PIPE_SHADER_IR_TGSI;
334 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
335 return 32;
336 case PIPE_SHADER_CAP_DOUBLES:
337 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
338 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
339 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
340 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
341 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
342 case PIPE_SHADER_CAP_SUPPORTED_IRS:
343 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
344 return 0;
345 default:
346 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
347 return 0;
348 }
349 }
350
351 static float
352 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
353 {
354 switch (param) {
355 case PIPE_CAPF_MAX_LINE_WIDTH:
356 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
357 return 10.0f;
358 case PIPE_CAPF_MAX_POINT_WIDTH:
359 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
360 return 64.0f;
361 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
362 return 16.0f;
363 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
364 return 4.0f;
365 case PIPE_CAPF_GUARD_BAND_LEFT:
366 case PIPE_CAPF_GUARD_BAND_TOP:
367 return 0.0f;
368 case PIPE_CAPF_GUARD_BAND_RIGHT:
369 case PIPE_CAPF_GUARD_BAND_BOTTOM:
370 return 0.0f; /* that or infinity */
371 }
372
373 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
374 return 0.0f;
375 }
376
377 static int
378 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
379 enum pipe_shader_ir ir_type,
380 enum pipe_compute_cap param, void *data)
381 {
382 struct nv50_screen *screen = nv50_screen(pscreen);
383
384 #define RET(x) do { \
385 if (data) \
386 memcpy(data, x, sizeof(x)); \
387 return sizeof(x); \
388 } while (0)
389
390 switch (param) {
391 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
392 RET((uint64_t []) { 2 });
393 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
394 RET(((uint64_t []) { 65535, 65535 }));
395 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
396 RET(((uint64_t []) { 512, 512, 64 }));
397 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
398 RET((uint64_t []) { 512 });
399 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
400 RET((uint64_t []) { 1ULL << 32 });
401 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
402 RET((uint64_t []) { 16 << 10 });
403 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
404 RET((uint64_t []) { 16 << 10 });
405 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
406 RET((uint64_t []) { 4096 });
407 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
408 RET((uint32_t []) { 32 });
409 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
410 RET((uint64_t []) { 1ULL << 40 });
411 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
412 RET((uint32_t []) { 0 });
413 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
414 RET((uint32_t []) { screen->mp_count });
415 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
416 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
417 default:
418 return 0;
419 }
420
421 #undef RET
422 }
423
424 static void
425 nv50_screen_destroy(struct pipe_screen *pscreen)
426 {
427 struct nv50_screen *screen = nv50_screen(pscreen);
428
429 if (!nouveau_drm_screen_unref(&screen->base))
430 return;
431
432 if (screen->base.fence.current) {
433 struct nouveau_fence *current = NULL;
434
435 /* nouveau_fence_wait will create a new current fence, so wait on the
436 * _current_ one, and remove both.
437 */
438 nouveau_fence_ref(screen->base.fence.current, &current);
439 nouveau_fence_wait(current, NULL);
440 nouveau_fence_ref(NULL, &current);
441 nouveau_fence_ref(NULL, &screen->base.fence.current);
442 }
443 if (screen->base.pushbuf)
444 screen->base.pushbuf->user_priv = NULL;
445
446 if (screen->blitter)
447 nv50_blitter_destroy(screen);
448 if (screen->pm.prog) {
449 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
450 nv50_program_destroy(NULL, screen->pm.prog);
451 FREE(screen->pm.prog);
452 }
453
454 nouveau_bo_ref(NULL, &screen->code);
455 nouveau_bo_ref(NULL, &screen->tls_bo);
456 nouveau_bo_ref(NULL, &screen->stack_bo);
457 nouveau_bo_ref(NULL, &screen->txc);
458 nouveau_bo_ref(NULL, &screen->uniforms);
459 nouveau_bo_ref(NULL, &screen->fence.bo);
460
461 nouveau_heap_destroy(&screen->vp_code_heap);
462 nouveau_heap_destroy(&screen->gp_code_heap);
463 nouveau_heap_destroy(&screen->fp_code_heap);
464
465 FREE(screen->tic.entries);
466
467 nouveau_object_del(&screen->tesla);
468 nouveau_object_del(&screen->eng2d);
469 nouveau_object_del(&screen->m2mf);
470 nouveau_object_del(&screen->compute);
471 nouveau_object_del(&screen->sync);
472
473 nouveau_screen_fini(&screen->base);
474
475 FREE(screen);
476 }
477
478 static void
479 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
480 {
481 struct nv50_screen *screen = nv50_screen(pscreen);
482 struct nouveau_pushbuf *push = screen->base.pushbuf;
483
484 /* we need to do it after possible flush in MARK_RING */
485 *sequence = ++screen->base.fence.sequence;
486
487 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
488 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
489 PUSH_DATAh(push, screen->fence.bo->offset);
490 PUSH_DATA (push, screen->fence.bo->offset);
491 PUSH_DATA (push, *sequence);
492 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
493 NV50_3D_QUERY_GET_UNK4 |
494 NV50_3D_QUERY_GET_UNIT_CROP |
495 NV50_3D_QUERY_GET_TYPE_QUERY |
496 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
497 NV50_3D_QUERY_GET_SHORT);
498 }
499
500 static u32
501 nv50_screen_fence_update(struct pipe_screen *pscreen)
502 {
503 return nv50_screen(pscreen)->fence.map[0];
504 }
505
506 static void
507 nv50_screen_init_hwctx(struct nv50_screen *screen)
508 {
509 struct nouveau_pushbuf *push = screen->base.pushbuf;
510 struct nv04_fifo *fifo;
511 unsigned i;
512
513 fifo = (struct nv04_fifo *)screen->base.channel->data;
514
515 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
516 PUSH_DATA (push, screen->m2mf->handle);
517 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
518 PUSH_DATA (push, screen->sync->handle);
519 PUSH_DATA (push, fifo->vram);
520 PUSH_DATA (push, fifo->vram);
521
522 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
523 PUSH_DATA (push, screen->eng2d->handle);
524 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
525 PUSH_DATA (push, screen->sync->handle);
526 PUSH_DATA (push, fifo->vram);
527 PUSH_DATA (push, fifo->vram);
528 PUSH_DATA (push, fifo->vram);
529 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
530 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
531 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
532 PUSH_DATA (push, 0);
533 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
534 PUSH_DATA (push, 0);
535 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
536 PUSH_DATA (push, 1);
537 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
538 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
539
540 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
541 PUSH_DATA (push, screen->tesla->handle);
542
543 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
544 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
545
546 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
547 PUSH_DATA (push, screen->sync->handle);
548 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
549 for (i = 0; i < 11; ++i)
550 PUSH_DATA(push, fifo->vram);
551 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
552 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
553 PUSH_DATA(push, fifo->vram);
554
555 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
556 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
557 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
558 PUSH_DATA (push, 0xf);
559
560 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
561 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
562 PUSH_DATA (push, 0x18);
563 }
564
565 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
566 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
567
568 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
569 for (i = 0; i < 8; ++i)
570 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
571
572 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
573 PUSH_DATA (push, 1);
574
575 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
576 PUSH_DATA (push, 0);
577 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
578 PUSH_DATA (push, 0);
579 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
580 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
581 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
582 PUSH_DATA (push, 0);
583 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
584 PUSH_DATA (push, 1);
585 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
586 PUSH_DATA (push, 1);
587
588 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
589 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
590 PUSH_DATA (push, 0);
591 }
592
593 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
594 PUSH_DATA (push, 0);
595 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
596 PUSH_DATA (push, 0);
597 PUSH_DATA (push, 0);
598 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
599 PUSH_DATA (push, 0x3f);
600
601 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
602 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
603 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
604
605 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
606 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
607 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
608
609 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
610 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
611 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
612
613 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
614 PUSH_DATAh(push, screen->tls_bo->offset);
615 PUSH_DATA (push, screen->tls_bo->offset);
616 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
617
618 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
619 PUSH_DATAh(push, screen->stack_bo->offset);
620 PUSH_DATA (push, screen->stack_bo->offset);
621 PUSH_DATA (push, 4);
622
623 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
624 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
625 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
626 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
627
628 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
629 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
630 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
631 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
632
633 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
634 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
635 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
636 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
637
638 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
639 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
640 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
641 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
642
643 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
644 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
645 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
646 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
647
648 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
649 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
650 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
651 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
652 PUSH_DATAf(push, 0.0f);
653 PUSH_DATAf(push, 0.0f);
654 PUSH_DATAf(push, 0.0f);
655 PUSH_DATAf(push, 0.0f);
656 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
657 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
658 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
659
660 nv50_upload_ms_info(push);
661
662 /* max TIC (bits 4:8) & TSC bindings, per program type */
663 for (i = 0; i < 3; ++i) {
664 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
665 PUSH_DATA (push, 0x54);
666 }
667
668 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
669 PUSH_DATAh(push, screen->txc->offset);
670 PUSH_DATA (push, screen->txc->offset);
671 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
672
673 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
674 PUSH_DATAh(push, screen->txc->offset + 65536);
675 PUSH_DATA (push, screen->txc->offset + 65536);
676 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
677
678 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
679 PUSH_DATA (push, 0);
680
681 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
682 PUSH_DATA (push, 0);
683 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
684 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
685 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
686 for (i = 0; i < 8 * 2; ++i)
687 PUSH_DATA(push, 0);
688 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
689 PUSH_DATA (push, 0);
690
691 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
692 PUSH_DATA (push, 1);
693 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
694 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
695 PUSH_DATAf(push, 0.0f);
696 PUSH_DATAf(push, 1.0f);
697 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
698 PUSH_DATA (push, 8192 << 16);
699 PUSH_DATA (push, 8192 << 16);
700 }
701
702 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
703 #ifdef NV50_SCISSORS_CLIPPING
704 PUSH_DATA (push, 0x0000);
705 #else
706 PUSH_DATA (push, 0x1080);
707 #endif
708
709 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
710 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
711
712 /* We use scissors instead of exact view volume clipping,
713 * so they're always enabled.
714 */
715 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
716 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
717 PUSH_DATA (push, 1);
718 PUSH_DATA (push, 8192 << 16);
719 PUSH_DATA (push, 8192 << 16);
720 }
721
722 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
723 PUSH_DATA (push, 1);
724 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
725 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
726 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
727 PUSH_DATA (push, 0x11111111);
728 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
729 PUSH_DATA (push, 1);
730
731 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
732 PUSH_DATA (push, 0);
733 if (screen->base.class_3d >= NV84_3D_CLASS) {
734 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
735 PUSH_DATA (push, 0);
736 }
737
738 PUSH_KICK (push);
739 }
740
741 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
742 uint64_t *tls_size)
743 {
744 struct nouveau_device *dev = screen->base.device;
745 int ret;
746
747 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
748 ONE_TEMP_SIZE;
749 if (nouveau_mesa_debug)
750 debug_printf("allocating space for %u temps\n",
751 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
752 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
753 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
754
755 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
756 *tls_size, NULL, &screen->tls_bo);
757 if (ret) {
758 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
759 return ret;
760 }
761
762 return 0;
763 }
764
765 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
766 {
767 struct nouveau_pushbuf *push = screen->base.pushbuf;
768 int ret;
769 uint64_t tls_size;
770
771 if (tls_space < screen->cur_tls_space)
772 return 0;
773 if (tls_space > screen->max_tls_space) {
774 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
775 * LOCAL_WARPS_NO_CLAMP) */
776 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
777 (unsigned)(tls_space / ONE_TEMP_SIZE),
778 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
779 return -ENOMEM;
780 }
781
782 nouveau_bo_ref(NULL, &screen->tls_bo);
783 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
784 if (ret)
785 return ret;
786
787 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
788 PUSH_DATAh(push, screen->tls_bo->offset);
789 PUSH_DATA (push, screen->tls_bo->offset);
790 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
791
792 return 1;
793 }
794
795 struct nouveau_screen *
796 nv50_screen_create(struct nouveau_device *dev)
797 {
798 struct nv50_screen *screen;
799 struct pipe_screen *pscreen;
800 struct nouveau_object *chan;
801 uint64_t value;
802 uint32_t tesla_class;
803 unsigned stack_size;
804 int ret;
805
806 screen = CALLOC_STRUCT(nv50_screen);
807 if (!screen)
808 return NULL;
809 pscreen = &screen->base.base;
810 pscreen->destroy = nv50_screen_destroy;
811
812 ret = nouveau_screen_init(&screen->base, dev);
813 if (ret) {
814 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
815 goto fail;
816 }
817
818 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
819 * admit them to VRAM.
820 */
821 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
822 PIPE_BIND_VERTEX_BUFFER;
823 screen->base.sysmem_bindings |=
824 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
825
826 screen->base.pushbuf->user_priv = screen;
827 screen->base.pushbuf->rsvd_kick = 5;
828
829 chan = screen->base.channel;
830
831 pscreen->context_create = nv50_create;
832 pscreen->is_format_supported = nv50_screen_is_format_supported;
833 pscreen->get_param = nv50_screen_get_param;
834 pscreen->get_shader_param = nv50_screen_get_shader_param;
835 pscreen->get_paramf = nv50_screen_get_paramf;
836 pscreen->get_compute_param = nv50_screen_get_compute_param;
837 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
838 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
839
840 nv50_screen_init_resource_functions(pscreen);
841
842 if (screen->base.device->chipset < 0x84 ||
843 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
844 /* PMPEG */
845 nouveau_screen_init_vdec(&screen->base);
846 } else if (screen->base.device->chipset < 0x98 ||
847 screen->base.device->chipset == 0xa0) {
848 /* VP2 */
849 screen->base.base.get_video_param = nv84_screen_get_video_param;
850 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
851 } else {
852 /* VP3/4 */
853 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
854 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
855 }
856
857 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
858 NULL, &screen->fence.bo);
859 if (ret) {
860 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
861 goto fail;
862 }
863
864 nouveau_bo_map(screen->fence.bo, 0, NULL);
865 screen->fence.map = screen->fence.bo->map;
866 screen->base.fence.emit = nv50_screen_fence_emit;
867 screen->base.fence.update = nv50_screen_fence_update;
868
869 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
870 &(struct nv04_notify){ .length = 32 },
871 sizeof(struct nv04_notify), &screen->sync);
872 if (ret) {
873 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
874 goto fail;
875 }
876
877 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
878 NULL, 0, &screen->m2mf);
879 if (ret) {
880 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
881 goto fail;
882 }
883
884 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
885 NULL, 0, &screen->eng2d);
886 if (ret) {
887 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
888 goto fail;
889 }
890
891 switch (dev->chipset & 0xf0) {
892 case 0x50:
893 tesla_class = NV50_3D_CLASS;
894 break;
895 case 0x80:
896 case 0x90:
897 tesla_class = NV84_3D_CLASS;
898 break;
899 case 0xa0:
900 switch (dev->chipset) {
901 case 0xa0:
902 case 0xaa:
903 case 0xac:
904 tesla_class = NVA0_3D_CLASS;
905 break;
906 case 0xaf:
907 tesla_class = NVAF_3D_CLASS;
908 break;
909 default:
910 tesla_class = NVA3_3D_CLASS;
911 break;
912 }
913 break;
914 default:
915 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
916 goto fail;
917 }
918 screen->base.class_3d = tesla_class;
919
920 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
921 NULL, 0, &screen->tesla);
922 if (ret) {
923 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
924 goto fail;
925 }
926
927 /* This over-allocates by a page. The GP, which would execute at the end of
928 * the last page, would trigger faults. The going theory is that it
929 * prefetches up to a certain amount.
930 */
931 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
932 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
933 NULL, &screen->code);
934 if (ret) {
935 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
936 goto fail;
937 }
938
939 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
940 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
941 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
942
943 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
944
945 screen->TPs = util_bitcount(value & 0xffff);
946 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
947
948 screen->mp_count = screen->TPs * screen->MPsInTP;
949
950 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
951 STACK_WARPS_ALLOC * 64 * 8;
952
953 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
954 &screen->stack_bo);
955 if (ret) {
956 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
957 goto fail;
958 }
959
960 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
961 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
962 ONE_TEMP_SIZE;
963 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
964 screen->max_tls_space /= 2; /* half of vram */
965
966 /* hw can address max 64 KiB */
967 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
968
969 uint64_t tls_size;
970 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
971 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
972 if (ret)
973 goto fail;
974
975 if (nouveau_mesa_debug)
976 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
977 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
978
979 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
980 &screen->uniforms);
981 if (ret) {
982 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
983 goto fail;
984 }
985
986 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
987 &screen->txc);
988 if (ret) {
989 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
990 goto fail;
991 }
992
993 screen->tic.entries = CALLOC(4096, sizeof(void *));
994 screen->tsc.entries = screen->tic.entries + 2048;
995
996 if (!nv50_blitter_create(screen))
997 goto fail;
998
999 nv50_screen_init_hwctx(screen);
1000
1001 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1002 if (ret) {
1003 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1004 goto fail;
1005 }
1006
1007 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1008
1009 return &screen->base;
1010
1011 fail:
1012 screen->base.base.context_create = NULL;
1013 return &screen->base;
1014 }
1015
1016 int
1017 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1018 {
1019 int i = screen->tic.next;
1020
1021 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1022 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1023
1024 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1025
1026 if (screen->tic.entries[i])
1027 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1028
1029 screen->tic.entries[i] = entry;
1030 return i;
1031 }
1032
1033 int
1034 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1035 {
1036 int i = screen->tsc.next;
1037
1038 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1039 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1040
1041 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1042
1043 if (screen->tsc.entries[i])
1044 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1045
1046 screen->tsc.entries[i] = entry;
1047 return i;
1048 }