nv50,nvc0: add explicit handling of PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "util/u_screen.h"
29 #include "pipe/p_screen.h"
30
31 #include "nv50/nv50_context.h"
32 #include "nv50/nv50_screen.h"
33
34 #include "nouveau_vp3_video.h"
35
36 #include "nv_object.xml.h"
37
38 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
39 #define LOCAL_WARPS_ALLOC 32
40 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
41 #define STACK_WARPS_ALLOC 32
42
43 #define THREADS_IN_WARP 32
44
45 static boolean
46 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
47 enum pipe_format format,
48 enum pipe_texture_target target,
49 unsigned sample_count,
50 unsigned storage_sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return false;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return false;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return false;
59
60 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
61 return false;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return false;
67 break;
68 default:
69 break;
70 }
71
72 if (bindings & PIPE_BIND_LINEAR)
73 if (util_format_is_depth_or_stencil(format) ||
74 (target != PIPE_TEXTURE_1D &&
75 target != PIPE_TEXTURE_2D &&
76 target != PIPE_TEXTURE_RECT) ||
77 sample_count > 1)
78 return false;
79
80 /* shared is always supported */
81 bindings &= ~(PIPE_BIND_LINEAR |
82 PIPE_BIND_SHARED);
83
84 return (( nv50_format_table[format].usage |
85 nv50_vertex_format[format].usage) & bindings) == bindings;
86 }
87
88 static int
89 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
92 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
93
94 switch (param) {
95 /* non-boolean caps */
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return 14;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return 12;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 14;
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 return 512;
104 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 return -8;
107 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 128 * 1024 * 1024;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL:
113 return 330;
114 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
115 return 330;
116 case PIPE_CAP_MAX_RENDER_TARGETS:
117 return 8;
118 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119 return 1;
120 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
121 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
122 return 8;
123 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
124 return 4;
125 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
126 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
127 return 64;
128 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
129 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
130 return 1024;
131 case PIPE_CAP_MAX_VERTEX_STREAMS:
132 return 1;
133 case PIPE_CAP_MAX_GS_INVOCATIONS:
134 return 0;
135 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
136 return 0;
137 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
138 return 2048;
139 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
140 return 2047;
141 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
142 return 256;
143 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
144 return 16; /* 256 for binding as RT, but that's not possible in GL */
145 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
146 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
147 case PIPE_CAP_MAX_VIEWPORTS:
148 return NV50_MAX_VIEWPORTS;
149 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
150 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
151 case PIPE_CAP_ENDIANNESS:
152 return PIPE_ENDIAN_LITTLE;
153 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
154 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
155 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
156 return NV50_MAX_WINDOW_RECTANGLES;
157
158 /* supported caps */
159 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
160 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
161 case PIPE_CAP_TEXTURE_SWIZZLE:
162 case PIPE_CAP_NPOT_TEXTURES:
163 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
164 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
165 case PIPE_CAP_ANISOTROPIC_FILTER:
166 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
167 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
168 case PIPE_CAP_DEPTH_CLIP_DISABLE:
169 case PIPE_CAP_POINT_SPRITE:
170 case PIPE_CAP_SM3:
171 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
172 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
173 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
174 case PIPE_CAP_QUERY_TIMESTAMP:
175 case PIPE_CAP_QUERY_TIME_ELAPSED:
176 case PIPE_CAP_OCCLUSION_QUERY:
177 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
178 case PIPE_CAP_INDEP_BLEND_ENABLE:
179 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
180 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
181 case PIPE_CAP_PRIMITIVE_RESTART:
182 case PIPE_CAP_TGSI_INSTANCEID:
183 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
184 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
185 case PIPE_CAP_CONDITIONAL_RENDER:
186 case PIPE_CAP_TEXTURE_BARRIER:
187 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
188 case PIPE_CAP_START_INSTANCE:
189 case PIPE_CAP_USER_VERTEX_BUFFERS:
190 case PIPE_CAP_TEXTURE_MULTISAMPLE:
191 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
192 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
193 case PIPE_CAP_SAMPLER_VIEW_TARGET:
194 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
195 case PIPE_CAP_CLIP_HALFZ:
196 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
197 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
198 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
199 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
200 case PIPE_CAP_DEPTH_BOUNDS_TEST:
201 case PIPE_CAP_TGSI_TXQS:
202 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
203 case PIPE_CAP_SHAREABLE_SHADERS:
204 case PIPE_CAP_CLEAR_TEXTURE:
205 case PIPE_CAP_COMPUTE:
206 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
207 case PIPE_CAP_INVALIDATE_BUFFER:
208 case PIPE_CAP_STRING_MARKER:
209 case PIPE_CAP_CULL_DISTANCE:
210 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
211 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
212 case PIPE_CAP_TGSI_TEX_TXF_LZ:
213 case PIPE_CAP_TGSI_CLOCK:
214 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
215 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
216 return 1;
217 case PIPE_CAP_SEAMLESS_CUBE_MAP:
218 return 1; /* class_3d >= NVA0_3D_CLASS; */
219 /* supported on nva0+ */
220 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
221 return class_3d >= NVA0_3D_CLASS;
222 /* supported on nva3+ */
223 case PIPE_CAP_CUBE_MAP_ARRAY:
224 case PIPE_CAP_INDEP_BLEND_FUNC:
225 case PIPE_CAP_TEXTURE_QUERY_LOD:
226 case PIPE_CAP_SAMPLE_SHADING:
227 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
228 return class_3d >= NVA3_3D_CLASS;
229
230 /* unsupported caps */
231 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
232 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
233 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
234 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
235 case PIPE_CAP_SHADER_STENCIL_EXPORT:
236 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
237 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
238 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
239 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
240 case PIPE_CAP_TGSI_TEXCOORD:
241 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
242 case PIPE_CAP_TEXTURE_GATHER_SM5:
243 case PIPE_CAP_FAKE_SW_MSAA:
244 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
245 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
246 case PIPE_CAP_DRAW_INDIRECT:
247 case PIPE_CAP_MULTI_DRAW_INDIRECT:
248 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
249 case PIPE_CAP_VERTEXID_NOBASE:
250 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
251 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
252 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
253 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
254 case PIPE_CAP_DRAW_PARAMETERS:
255 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
256 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
257 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
258 case PIPE_CAP_GENERATE_MIPMAP:
259 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
260 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
261 case PIPE_CAP_QUERY_BUFFER_OBJECT:
262 case PIPE_CAP_QUERY_MEMORY_INFO:
263 case PIPE_CAP_PCI_GROUP:
264 case PIPE_CAP_PCI_BUS:
265 case PIPE_CAP_PCI_DEVICE:
266 case PIPE_CAP_PCI_FUNCTION:
267 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
268 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
269 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
270 case PIPE_CAP_TGSI_VOTE:
271 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
272 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
273 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
274 case PIPE_CAP_NATIVE_FENCE_FD:
275 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
276 case PIPE_CAP_TGSI_FS_FBFETCH:
277 case PIPE_CAP_DOUBLES:
278 case PIPE_CAP_INT64:
279 case PIPE_CAP_INT64_DIVMOD:
280 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
281 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
282 case PIPE_CAP_TGSI_BALLOT:
283 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
284 case PIPE_CAP_POST_DEPTH_COVERAGE:
285 case PIPE_CAP_BINDLESS_TEXTURE:
286 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
287 case PIPE_CAP_QUERY_SO_OVERFLOW:
288 case PIPE_CAP_MEMOBJ:
289 case PIPE_CAP_LOAD_CONSTBUF:
290 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
291 case PIPE_CAP_TILE_RASTER_ORDER:
292 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
293 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
294 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
295 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
296 case PIPE_CAP_FENCE_SIGNAL:
297 case PIPE_CAP_CONSTBUF0_FLAGS:
298 case PIPE_CAP_PACKED_UNIFORMS:
299 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
300 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
301 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
302 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
303 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
304 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
305 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
306 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
307 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
308 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
309 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
310 return 0;
311
312 case PIPE_CAP_VENDOR_ID:
313 return 0x10de;
314 case PIPE_CAP_DEVICE_ID: {
315 uint64_t device_id;
316 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
317 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
318 return -1;
319 }
320 return device_id;
321 }
322 case PIPE_CAP_ACCELERATED:
323 return 1;
324 case PIPE_CAP_VIDEO_MEMORY:
325 return dev->vram_size >> 20;
326 case PIPE_CAP_UMA:
327 return 0;
328 default:
329 debug_printf("%s: unhandled cap %d\n", __func__, param);
330 return u_pipe_screen_get_param_defaults(pscreen, param);
331 }
332 }
333
334 static int
335 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
336 enum pipe_shader_type shader,
337 enum pipe_shader_cap param)
338 {
339 switch (shader) {
340 case PIPE_SHADER_VERTEX:
341 case PIPE_SHADER_GEOMETRY:
342 case PIPE_SHADER_FRAGMENT:
343 break;
344 case PIPE_SHADER_COMPUTE:
345 default:
346 return 0;
347 }
348
349 switch (param) {
350 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
351 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
352 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
353 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
354 return 16384;
355 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
356 return 4;
357 case PIPE_SHADER_CAP_MAX_INPUTS:
358 if (shader == PIPE_SHADER_VERTEX)
359 return 32;
360 return 15;
361 case PIPE_SHADER_CAP_MAX_OUTPUTS:
362 return 16;
363 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
364 return 65536;
365 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
366 return NV50_MAX_PIPE_CONSTBUFS;
367 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
368 return shader != PIPE_SHADER_FRAGMENT;
369 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
370 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
371 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
372 return 1;
373 case PIPE_SHADER_CAP_MAX_TEMPS:
374 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
375 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
376 return 1;
377 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
378 return 1;
379 case PIPE_SHADER_CAP_INT64_ATOMICS:
380 case PIPE_SHADER_CAP_FP16:
381 case PIPE_SHADER_CAP_SUBROUTINES:
382 return 0; /* please inline, or provide function declarations */
383 case PIPE_SHADER_CAP_INTEGERS:
384 return 1;
385 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
386 return 1;
387 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
388 /* The chip could handle more sampler views than samplers */
389 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
390 return MIN2(16, PIPE_MAX_SAMPLERS);
391 case PIPE_SHADER_CAP_PREFERRED_IR:
392 return PIPE_SHADER_IR_TGSI;
393 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
394 return 32;
395 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
396 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
397 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
398 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
399 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
400 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
401 case PIPE_SHADER_CAP_SUPPORTED_IRS:
402 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
403 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
404 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
405 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
406 return 0;
407 case PIPE_SHADER_CAP_SCALAR_ISA:
408 return 1;
409 default:
410 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
411 return 0;
412 }
413 }
414
415 static float
416 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
417 {
418 switch (param) {
419 case PIPE_CAPF_MAX_LINE_WIDTH:
420 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
421 return 10.0f;
422 case PIPE_CAPF_MAX_POINT_WIDTH:
423 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
424 return 64.0f;
425 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
426 return 16.0f;
427 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
428 return 4.0f;
429 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
430 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
431 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
432 return 0.0f;
433 }
434
435 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
436 return 0.0f;
437 }
438
439 static int
440 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
441 enum pipe_shader_ir ir_type,
442 enum pipe_compute_cap param, void *data)
443 {
444 struct nv50_screen *screen = nv50_screen(pscreen);
445
446 #define RET(x) do { \
447 if (data) \
448 memcpy(data, x, sizeof(x)); \
449 return sizeof(x); \
450 } while (0)
451
452 switch (param) {
453 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
454 RET((uint64_t []) { 2 });
455 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
456 RET(((uint64_t []) { 65535, 65535 }));
457 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
458 RET(((uint64_t []) { 512, 512, 64 }));
459 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
460 RET((uint64_t []) { 512 });
461 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
462 RET((uint64_t []) { 1ULL << 32 });
463 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
464 RET((uint64_t []) { 16 << 10 });
465 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
466 RET((uint64_t []) { 16 << 10 });
467 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
468 RET((uint64_t []) { 4096 });
469 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
470 RET((uint32_t []) { 32 });
471 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
472 RET((uint64_t []) { 1ULL << 40 });
473 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
474 RET((uint32_t []) { 0 });
475 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
476 RET((uint32_t []) { screen->mp_count });
477 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
478 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
479 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
480 RET((uint32_t []) { 32 });
481 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
482 RET((uint64_t []) { 0 });
483 default:
484 return 0;
485 }
486
487 #undef RET
488 }
489
490 static void
491 nv50_screen_destroy(struct pipe_screen *pscreen)
492 {
493 struct nv50_screen *screen = nv50_screen(pscreen);
494
495 if (!nouveau_drm_screen_unref(&screen->base))
496 return;
497
498 if (screen->base.fence.current) {
499 struct nouveau_fence *current = NULL;
500
501 /* nouveau_fence_wait will create a new current fence, so wait on the
502 * _current_ one, and remove both.
503 */
504 nouveau_fence_ref(screen->base.fence.current, &current);
505 nouveau_fence_wait(current, NULL);
506 nouveau_fence_ref(NULL, &current);
507 nouveau_fence_ref(NULL, &screen->base.fence.current);
508 }
509 if (screen->base.pushbuf)
510 screen->base.pushbuf->user_priv = NULL;
511
512 if (screen->blitter)
513 nv50_blitter_destroy(screen);
514 if (screen->pm.prog) {
515 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
516 nv50_program_destroy(NULL, screen->pm.prog);
517 FREE(screen->pm.prog);
518 }
519
520 nouveau_bo_ref(NULL, &screen->code);
521 nouveau_bo_ref(NULL, &screen->tls_bo);
522 nouveau_bo_ref(NULL, &screen->stack_bo);
523 nouveau_bo_ref(NULL, &screen->txc);
524 nouveau_bo_ref(NULL, &screen->uniforms);
525 nouveau_bo_ref(NULL, &screen->fence.bo);
526
527 nouveau_heap_destroy(&screen->vp_code_heap);
528 nouveau_heap_destroy(&screen->gp_code_heap);
529 nouveau_heap_destroy(&screen->fp_code_heap);
530
531 FREE(screen->tic.entries);
532
533 nouveau_object_del(&screen->tesla);
534 nouveau_object_del(&screen->eng2d);
535 nouveau_object_del(&screen->m2mf);
536 nouveau_object_del(&screen->compute);
537 nouveau_object_del(&screen->sync);
538
539 nouveau_screen_fini(&screen->base);
540
541 FREE(screen);
542 }
543
544 static void
545 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
546 {
547 struct nv50_screen *screen = nv50_screen(pscreen);
548 struct nouveau_pushbuf *push = screen->base.pushbuf;
549
550 /* we need to do it after possible flush in MARK_RING */
551 *sequence = ++screen->base.fence.sequence;
552
553 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
554 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
555 PUSH_DATAh(push, screen->fence.bo->offset);
556 PUSH_DATA (push, screen->fence.bo->offset);
557 PUSH_DATA (push, *sequence);
558 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
559 NV50_3D_QUERY_GET_UNK4 |
560 NV50_3D_QUERY_GET_UNIT_CROP |
561 NV50_3D_QUERY_GET_TYPE_QUERY |
562 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
563 NV50_3D_QUERY_GET_SHORT);
564 }
565
566 static u32
567 nv50_screen_fence_update(struct pipe_screen *pscreen)
568 {
569 return nv50_screen(pscreen)->fence.map[0];
570 }
571
572 static void
573 nv50_screen_init_hwctx(struct nv50_screen *screen)
574 {
575 struct nouveau_pushbuf *push = screen->base.pushbuf;
576 struct nv04_fifo *fifo;
577 unsigned i;
578
579 fifo = (struct nv04_fifo *)screen->base.channel->data;
580
581 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
582 PUSH_DATA (push, screen->m2mf->handle);
583 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
584 PUSH_DATA (push, screen->sync->handle);
585 PUSH_DATA (push, fifo->vram);
586 PUSH_DATA (push, fifo->vram);
587
588 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
589 PUSH_DATA (push, screen->eng2d->handle);
590 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
591 PUSH_DATA (push, screen->sync->handle);
592 PUSH_DATA (push, fifo->vram);
593 PUSH_DATA (push, fifo->vram);
594 PUSH_DATA (push, fifo->vram);
595 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
596 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
597 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
598 PUSH_DATA (push, 0);
599 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
600 PUSH_DATA (push, 0);
601 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
602 PUSH_DATA (push, 1);
603 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
604 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
605
606 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
607 PUSH_DATA (push, screen->tesla->handle);
608
609 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
610 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
611
612 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
613 PUSH_DATA (push, screen->sync->handle);
614 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
615 for (i = 0; i < 11; ++i)
616 PUSH_DATA(push, fifo->vram);
617 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
618 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
619 PUSH_DATA(push, fifo->vram);
620
621 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
622 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
623 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
624 PUSH_DATA (push, 0xf);
625
626 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
627 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
628 PUSH_DATA (push, 0x18);
629 }
630
631 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
632 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
633
634 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
635 for (i = 0; i < 8; ++i)
636 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
637
638 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
639 PUSH_DATA (push, 1);
640
641 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
642 PUSH_DATA (push, 0);
643 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
644 PUSH_DATA (push, 0);
645 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
646 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
647 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
648 PUSH_DATA (push, 0);
649 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
650 PUSH_DATA (push, 1);
651 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
652 PUSH_DATA (push, 1);
653
654 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
655 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
656 PUSH_DATA (push, 0);
657 }
658
659 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
660 PUSH_DATA (push, 0);
661 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
662 PUSH_DATA (push, 0);
663 PUSH_DATA (push, 0);
664 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
665 PUSH_DATA (push, 0x3f);
666
667 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
668 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
669 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
670
671 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
672 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
673 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
674
675 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
676 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
677 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
678
679 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
680 PUSH_DATAh(push, screen->tls_bo->offset);
681 PUSH_DATA (push, screen->tls_bo->offset);
682 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
683
684 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
685 PUSH_DATAh(push, screen->stack_bo->offset);
686 PUSH_DATA (push, screen->stack_bo->offset);
687 PUSH_DATA (push, 4);
688
689 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
690 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
691 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
692 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
693
694 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
695 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
696 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
697 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
698
699 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
700 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
701 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
702 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
703
704 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
705 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
706 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
707 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
708
709 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
710 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
711 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
712 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
713
714 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
715 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
716 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
717 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
718 PUSH_DATAf(push, 0.0f);
719 PUSH_DATAf(push, 0.0f);
720 PUSH_DATAf(push, 0.0f);
721 PUSH_DATAf(push, 0.0f);
722 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
723 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
724 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
725
726 nv50_upload_ms_info(push);
727
728 /* max TIC (bits 4:8) & TSC bindings, per program type */
729 for (i = 0; i < 3; ++i) {
730 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
731 PUSH_DATA (push, 0x54);
732 }
733
734 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
735 PUSH_DATAh(push, screen->txc->offset);
736 PUSH_DATA (push, screen->txc->offset);
737 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
738
739 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
740 PUSH_DATAh(push, screen->txc->offset + 65536);
741 PUSH_DATA (push, screen->txc->offset + 65536);
742 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
743
744 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
745 PUSH_DATA (push, 0);
746
747 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
748 PUSH_DATA (push, 0);
749 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
750 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
751 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
752 for (i = 0; i < 8 * 2; ++i)
753 PUSH_DATA(push, 0);
754 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
755 PUSH_DATA (push, 0);
756
757 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
758 PUSH_DATA (push, 1);
759 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
760 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
761 PUSH_DATAf(push, 0.0f);
762 PUSH_DATAf(push, 1.0f);
763 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
764 PUSH_DATA (push, 8192 << 16);
765 PUSH_DATA (push, 8192 << 16);
766 }
767
768 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
769 #ifdef NV50_SCISSORS_CLIPPING
770 PUSH_DATA (push, 0x0000);
771 #else
772 PUSH_DATA (push, 0x1080);
773 #endif
774
775 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
776 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
777
778 /* We use scissors instead of exact view volume clipping,
779 * so they're always enabled.
780 */
781 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
782 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
783 PUSH_DATA (push, 1);
784 PUSH_DATA (push, 8192 << 16);
785 PUSH_DATA (push, 8192 << 16);
786 }
787
788 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
789 PUSH_DATA (push, 1);
790 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
791 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
792 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
793 PUSH_DATA (push, 0x11111111);
794 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
795 PUSH_DATA (push, 1);
796
797 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
798 PUSH_DATA (push, 0);
799 if (screen->base.class_3d >= NV84_3D_CLASS) {
800 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
801 PUSH_DATA (push, 0);
802 }
803
804 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
805 PUSH_DATA (push, 1);
806 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
807 PUSH_DATA (push, 1);
808
809 PUSH_KICK (push);
810 }
811
812 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
813 uint64_t *tls_size)
814 {
815 struct nouveau_device *dev = screen->base.device;
816 int ret;
817
818 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
819 ONE_TEMP_SIZE;
820 if (nouveau_mesa_debug)
821 debug_printf("allocating space for %u temps\n",
822 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
823 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
824 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
825
826 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
827 *tls_size, NULL, &screen->tls_bo);
828 if (ret) {
829 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
830 return ret;
831 }
832
833 return 0;
834 }
835
836 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
837 {
838 struct nouveau_pushbuf *push = screen->base.pushbuf;
839 int ret;
840 uint64_t tls_size;
841
842 if (tls_space < screen->cur_tls_space)
843 return 0;
844 if (tls_space > screen->max_tls_space) {
845 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
846 * LOCAL_WARPS_NO_CLAMP) */
847 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
848 (unsigned)(tls_space / ONE_TEMP_SIZE),
849 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
850 return -ENOMEM;
851 }
852
853 nouveau_bo_ref(NULL, &screen->tls_bo);
854 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
855 if (ret)
856 return ret;
857
858 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
859 PUSH_DATAh(push, screen->tls_bo->offset);
860 PUSH_DATA (push, screen->tls_bo->offset);
861 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
862
863 return 1;
864 }
865
866 struct nouveau_screen *
867 nv50_screen_create(struct nouveau_device *dev)
868 {
869 struct nv50_screen *screen;
870 struct pipe_screen *pscreen;
871 struct nouveau_object *chan;
872 uint64_t value;
873 uint32_t tesla_class;
874 unsigned stack_size;
875 int ret;
876
877 screen = CALLOC_STRUCT(nv50_screen);
878 if (!screen)
879 return NULL;
880 pscreen = &screen->base.base;
881 pscreen->destroy = nv50_screen_destroy;
882
883 ret = nouveau_screen_init(&screen->base, dev);
884 if (ret) {
885 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
886 goto fail;
887 }
888
889 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
890 * admit them to VRAM.
891 */
892 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
893 PIPE_BIND_VERTEX_BUFFER;
894 screen->base.sysmem_bindings |=
895 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
896
897 screen->base.pushbuf->user_priv = screen;
898 screen->base.pushbuf->rsvd_kick = 5;
899
900 chan = screen->base.channel;
901
902 pscreen->context_create = nv50_create;
903 pscreen->is_format_supported = nv50_screen_is_format_supported;
904 pscreen->get_param = nv50_screen_get_param;
905 pscreen->get_shader_param = nv50_screen_get_shader_param;
906 pscreen->get_paramf = nv50_screen_get_paramf;
907 pscreen->get_compute_param = nv50_screen_get_compute_param;
908 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
909 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
910
911 nv50_screen_init_resource_functions(pscreen);
912
913 if (screen->base.device->chipset < 0x84 ||
914 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
915 /* PMPEG */
916 nouveau_screen_init_vdec(&screen->base);
917 } else if (screen->base.device->chipset < 0x98 ||
918 screen->base.device->chipset == 0xa0) {
919 /* VP2 */
920 screen->base.base.get_video_param = nv84_screen_get_video_param;
921 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
922 } else {
923 /* VP3/4 */
924 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
925 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
926 }
927
928 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
929 NULL, &screen->fence.bo);
930 if (ret) {
931 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
932 goto fail;
933 }
934
935 nouveau_bo_map(screen->fence.bo, 0, NULL);
936 screen->fence.map = screen->fence.bo->map;
937 screen->base.fence.emit = nv50_screen_fence_emit;
938 screen->base.fence.update = nv50_screen_fence_update;
939
940 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
941 &(struct nv04_notify){ .length = 32 },
942 sizeof(struct nv04_notify), &screen->sync);
943 if (ret) {
944 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
945 goto fail;
946 }
947
948 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
949 NULL, 0, &screen->m2mf);
950 if (ret) {
951 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
952 goto fail;
953 }
954
955 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
956 NULL, 0, &screen->eng2d);
957 if (ret) {
958 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
959 goto fail;
960 }
961
962 switch (dev->chipset & 0xf0) {
963 case 0x50:
964 tesla_class = NV50_3D_CLASS;
965 break;
966 case 0x80:
967 case 0x90:
968 tesla_class = NV84_3D_CLASS;
969 break;
970 case 0xa0:
971 switch (dev->chipset) {
972 case 0xa0:
973 case 0xaa:
974 case 0xac:
975 tesla_class = NVA0_3D_CLASS;
976 break;
977 case 0xaf:
978 tesla_class = NVAF_3D_CLASS;
979 break;
980 default:
981 tesla_class = NVA3_3D_CLASS;
982 break;
983 }
984 break;
985 default:
986 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
987 goto fail;
988 }
989 screen->base.class_3d = tesla_class;
990
991 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
992 NULL, 0, &screen->tesla);
993 if (ret) {
994 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
995 goto fail;
996 }
997
998 /* This over-allocates by a page. The GP, which would execute at the end of
999 * the last page, would trigger faults. The going theory is that it
1000 * prefetches up to a certain amount.
1001 */
1002 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
1003 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
1004 NULL, &screen->code);
1005 if (ret) {
1006 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
1007 goto fail;
1008 }
1009
1010 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1011 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1012 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1013
1014 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1015
1016 screen->TPs = util_bitcount(value & 0xffff);
1017 screen->MPsInTP = util_bitcount(value & 0x0f000000);
1018
1019 screen->mp_count = screen->TPs * screen->MPsInTP;
1020
1021 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1022 STACK_WARPS_ALLOC * 64 * 8;
1023
1024 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1025 &screen->stack_bo);
1026 if (ret) {
1027 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1028 goto fail;
1029 }
1030
1031 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1032 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1033 ONE_TEMP_SIZE;
1034 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1035 screen->max_tls_space /= 2; /* half of vram */
1036
1037 /* hw can address max 64 KiB */
1038 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1039
1040 uint64_t tls_size;
1041 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1042 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1043 if (ret)
1044 goto fail;
1045
1046 if (nouveau_mesa_debug)
1047 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1048 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1049
1050 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1051 &screen->uniforms);
1052 if (ret) {
1053 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1054 goto fail;
1055 }
1056
1057 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1058 &screen->txc);
1059 if (ret) {
1060 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1061 goto fail;
1062 }
1063
1064 screen->tic.entries = CALLOC(4096, sizeof(void *));
1065 screen->tsc.entries = screen->tic.entries + 2048;
1066
1067 if (!nv50_blitter_create(screen))
1068 goto fail;
1069
1070 nv50_screen_init_hwctx(screen);
1071
1072 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1073 if (ret) {
1074 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1075 goto fail;
1076 }
1077
1078 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1079
1080 return &screen->base;
1081
1082 fail:
1083 screen->base.base.context_create = NULL;
1084 return &screen->base;
1085 }
1086
1087 int
1088 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1089 {
1090 int i = screen->tic.next;
1091
1092 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1093 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1094
1095 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1096
1097 if (screen->tic.entries[i])
1098 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1099
1100 screen->tic.entries[i] = entry;
1101 return i;
1102 }
1103
1104 int
1105 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1106 {
1107 int i = screen->tsc.next;
1108
1109 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1110 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1111
1112 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1113
1114 if (screen->tsc.entries[i])
1115 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1116
1117 screen->tsc.entries[i] = entry;
1118 return i;
1119 }