gallium: add texture gather support to gallium (v3)
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include "util/u_format.h"
24 #include "util/u_format_s3tc.h"
25 #include "pipe/p_screen.h"
26
27 #include "nv50/nv50_context.h"
28 #include "nv50/nv50_screen.h"
29
30 #include "nouveau_vp3_video.h"
31
32 #include "nv_object.xml.h"
33 #include <errno.h>
34
35 #ifndef NOUVEAU_GETPARAM_GRAPH_UNITS
36 # define NOUVEAU_GETPARAM_GRAPH_UNITS 13
37 #endif
38
39 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
40 #define LOCAL_WARPS_ALLOC 32
41 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
42 #define STACK_WARPS_ALLOC 32
43
44 #define THREADS_IN_WARP 32
45
46 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float))
47
48 static boolean
49 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
50 enum pipe_format format,
51 enum pipe_texture_target target,
52 unsigned sample_count,
53 unsigned bindings)
54 {
55 if (sample_count > 8)
56 return FALSE;
57 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
58 return FALSE;
59 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
60 return FALSE;
61
62 if (!util_format_is_supported(format, bindings))
63 return FALSE;
64
65 switch (format) {
66 case PIPE_FORMAT_Z16_UNORM:
67 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
68 return FALSE;
69 break;
70 default:
71 break;
72 }
73
74 /* transfers & shared are always supported */
75 bindings &= ~(PIPE_BIND_TRANSFER_READ |
76 PIPE_BIND_TRANSFER_WRITE |
77 PIPE_BIND_SHARED);
78
79 return (nv50_format_table[format].usage & bindings) == bindings;
80 }
81
82 static int
83 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
84 {
85 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
86
87 switch (param) {
88 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
89 return 14;
90 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
91 return 12;
92 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
93 return 14;
94 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
95 return 512;
96 case PIPE_CAP_MIN_TEXEL_OFFSET:
97 return -8;
98 case PIPE_CAP_MAX_TEXEL_OFFSET:
99 return 7;
100 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
101 case PIPE_CAP_TEXTURE_SWIZZLE:
102 case PIPE_CAP_TEXTURE_SHADOW_MAP:
103 case PIPE_CAP_NPOT_TEXTURES:
104 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
105 case PIPE_CAP_ANISOTROPIC_FILTER:
106 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
107 return 1;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 65536;
110 case PIPE_CAP_SEAMLESS_CUBE_MAP:
111 return 1; /* nv50_screen(pscreen)->tesla->oclass >= NVA0_3D_CLASS; */
112 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
113 return 0;
114 case PIPE_CAP_CUBE_MAP_ARRAY:
115 return 0;
116 /*
117 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
118 */
119 case PIPE_CAP_TWO_SIDED_STENCIL:
120 case PIPE_CAP_DEPTH_CLIP_DISABLE:
121 case PIPE_CAP_POINT_SPRITE:
122 return 1;
123 case PIPE_CAP_SM3:
124 return 1;
125 case PIPE_CAP_GLSL_FEATURE_LEVEL:
126 return 330;
127 case PIPE_CAP_MAX_RENDER_TARGETS:
128 return 8;
129 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
130 return 1;
131 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
132 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
133 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
134 return 1;
135 case PIPE_CAP_QUERY_TIMESTAMP:
136 case PIPE_CAP_QUERY_TIME_ELAPSED:
137 case PIPE_CAP_OCCLUSION_QUERY:
138 return 1;
139 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
140 return 4;
141 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
142 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
143 return 64;
144 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
145 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
146 return 1024;
147 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
148 return (class_3d >= NVA0_3D_CLASS) ? 1 : 0;
149 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
150 case PIPE_CAP_INDEP_BLEND_ENABLE:
151 return 1;
152 case PIPE_CAP_INDEP_BLEND_FUNC:
153 return nv50_screen(pscreen)->tesla->oclass >= NVA3_3D_CLASS;
154 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
155 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
156 return 1;
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
159 return 0;
160 case PIPE_CAP_SHADER_STENCIL_EXPORT:
161 return 0;
162 case PIPE_CAP_PRIMITIVE_RESTART:
163 case PIPE_CAP_TGSI_INSTANCEID:
164 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
165 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
166 case PIPE_CAP_CONDITIONAL_RENDER:
167 case PIPE_CAP_TEXTURE_BARRIER:
168 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
169 case PIPE_CAP_START_INSTANCE:
170 return 1;
171 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
172 return 0; /* state trackers will know better */
173 case PIPE_CAP_USER_CONSTANT_BUFFERS:
174 case PIPE_CAP_USER_INDEX_BUFFERS:
175 case PIPE_CAP_USER_VERTEX_BUFFERS:
176 return 1;
177 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
178 return 256;
179 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
180 return 1; /* 256 for binding as RT, but that's not possible in GL */
181 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
182 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
183 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
184 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
185 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
186 case PIPE_CAP_TGSI_TEXCOORD:
187 return 0;
188 case PIPE_CAP_TEXTURE_MULTISAMPLE:
189 return 1;
190 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
191 return 1;
192 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
193 return 0;
194 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
195 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
196 case PIPE_CAP_ENDIANNESS:
197 return PIPE_ENDIAN_LITTLE;
198 case PIPE_CAP_TGSI_VS_LAYER:
199 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
200 case PIPE_CAP_TEXTURE_GATHER_SM5:
201 return 0;
202 case PIPE_CAP_MAX_VIEWPORTS:
203 return NV50_MAX_VIEWPORTS;
204 default:
205 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
206 return 0;
207 }
208 }
209
210 static int
211 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
212 enum pipe_shader_cap param)
213 {
214 switch (shader) {
215 case PIPE_SHADER_VERTEX:
216 case PIPE_SHADER_GEOMETRY:
217 case PIPE_SHADER_FRAGMENT:
218 break;
219 default:
220 return 0;
221 }
222
223 switch (param) {
224 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
225 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
226 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
227 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
228 return 16384;
229 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
230 return 4;
231 case PIPE_SHADER_CAP_MAX_INPUTS:
232 if (shader == PIPE_SHADER_VERTEX)
233 return 32;
234 return 15;
235 case PIPE_SHADER_CAP_MAX_CONSTS:
236 return 65536 / 16;
237 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
238 return NV50_MAX_PIPE_CONSTBUFS;
239 case PIPE_SHADER_CAP_MAX_ADDRS:
240 return 1;
241 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
242 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
243 return shader != PIPE_SHADER_FRAGMENT;
244 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
245 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
246 return 1;
247 case PIPE_SHADER_CAP_MAX_PREDS:
248 return 0;
249 case PIPE_SHADER_CAP_MAX_TEMPS:
250 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
251 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
252 return 1;
253 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
254 return 0;
255 case PIPE_SHADER_CAP_SUBROUTINES:
256 return 0; /* please inline, or provide function declarations */
257 case PIPE_SHADER_CAP_INTEGERS:
258 return 1;
259 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
260 /* The chip could handle more sampler views than samplers */
261 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
262 return MIN2(32, PIPE_MAX_SAMPLERS);
263 default:
264 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
265 return 0;
266 }
267 }
268
269 static float
270 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
271 {
272 switch (param) {
273 case PIPE_CAPF_MAX_LINE_WIDTH:
274 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
275 return 10.0f;
276 case PIPE_CAPF_MAX_POINT_WIDTH:
277 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
278 return 64.0f;
279 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
280 return 16.0f;
281 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
282 return 4.0f;
283 default:
284 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
285 return 0.0f;
286 }
287 }
288
289 static void
290 nv50_screen_destroy(struct pipe_screen *pscreen)
291 {
292 struct nv50_screen *screen = nv50_screen(pscreen);
293
294 if (!nouveau_drm_screen_unref(&screen->base))
295 return;
296
297 if (screen->base.fence.current) {
298 nouveau_fence_wait(screen->base.fence.current);
299 nouveau_fence_ref (NULL, &screen->base.fence.current);
300 }
301 if (screen->base.pushbuf)
302 screen->base.pushbuf->user_priv = NULL;
303
304 if (screen->blitter)
305 nv50_blitter_destroy(screen);
306
307 nouveau_bo_ref(NULL, &screen->code);
308 nouveau_bo_ref(NULL, &screen->tls_bo);
309 nouveau_bo_ref(NULL, &screen->stack_bo);
310 nouveau_bo_ref(NULL, &screen->txc);
311 nouveau_bo_ref(NULL, &screen->uniforms);
312 nouveau_bo_ref(NULL, &screen->fence.bo);
313
314 nouveau_heap_destroy(&screen->vp_code_heap);
315 nouveau_heap_destroy(&screen->gp_code_heap);
316 nouveau_heap_destroy(&screen->fp_code_heap);
317
318 FREE(screen->tic.entries);
319
320 nouveau_object_del(&screen->tesla);
321 nouveau_object_del(&screen->eng2d);
322 nouveau_object_del(&screen->m2mf);
323 nouveau_object_del(&screen->sync);
324
325 nouveau_screen_fini(&screen->base);
326
327 FREE(screen);
328 }
329
330 static void
331 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
332 {
333 struct nv50_screen *screen = nv50_screen(pscreen);
334 struct nouveau_pushbuf *push = screen->base.pushbuf;
335
336 /* we need to do it after possible flush in MARK_RING */
337 *sequence = ++screen->base.fence.sequence;
338
339 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
340 PUSH_DATAh(push, screen->fence.bo->offset);
341 PUSH_DATA (push, screen->fence.bo->offset);
342 PUSH_DATA (push, *sequence);
343 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
344 NV50_3D_QUERY_GET_UNK4 |
345 NV50_3D_QUERY_GET_UNIT_CROP |
346 NV50_3D_QUERY_GET_TYPE_QUERY |
347 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
348 NV50_3D_QUERY_GET_SHORT);
349 }
350
351 static u32
352 nv50_screen_fence_update(struct pipe_screen *pscreen)
353 {
354 return nv50_screen(pscreen)->fence.map[0];
355 }
356
357 static void
358 nv50_screen_init_hwctx(struct nv50_screen *screen)
359 {
360 struct nouveau_pushbuf *push = screen->base.pushbuf;
361 struct nv04_fifo *fifo;
362 unsigned i;
363
364 fifo = (struct nv04_fifo *)screen->base.channel->data;
365
366 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
367 PUSH_DATA (push, screen->m2mf->handle);
368 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
369 PUSH_DATA (push, screen->sync->handle);
370 PUSH_DATA (push, fifo->vram);
371 PUSH_DATA (push, fifo->vram);
372
373 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
374 PUSH_DATA (push, screen->eng2d->handle);
375 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
376 PUSH_DATA (push, screen->sync->handle);
377 PUSH_DATA (push, fifo->vram);
378 PUSH_DATA (push, fifo->vram);
379 PUSH_DATA (push, fifo->vram);
380 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
381 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
382 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
383 PUSH_DATA (push, 0);
384 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
385 PUSH_DATA (push, 0);
386 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
387 PUSH_DATA (push, 1);
388
389 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
390 PUSH_DATA (push, screen->tesla->handle);
391
392 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
393 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
394
395 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
396 PUSH_DATA (push, screen->sync->handle);
397 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
398 for (i = 0; i < 11; ++i)
399 PUSH_DATA(push, fifo->vram);
400 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
401 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
402 PUSH_DATA(push, fifo->vram);
403
404 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
405 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
406 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
407 PUSH_DATA (push, 0xf);
408
409 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", TRUE)) {
410 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
411 PUSH_DATA (push, 0x18);
412 }
413
414 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
415 PUSH_DATA (push, 1);
416
417 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
418 PUSH_DATA (push, 0);
419 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
420 PUSH_DATA (push, 0);
421 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
422 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
423 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
424 PUSH_DATA (push, 0);
425 BEGIN_NV04(push, NV50_3D(LINE_LAST_PIXEL), 1);
426 PUSH_DATA (push, 0);
427 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
428 PUSH_DATA (push, 1);
429
430 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
431 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
432 PUSH_DATA (push, NVA0_3D_TEX_MISC_SEAMLESS_CUBE_MAP);
433 }
434
435 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
436 PUSH_DATA (push, 0);
437 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
438 PUSH_DATA (push, 0);
439 PUSH_DATA (push, 0);
440 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
441 PUSH_DATA (push, 0x3f);
442
443 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
444 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
445 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
446
447 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
448 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
449 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
450
451 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
452 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
453 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
454
455 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
456 PUSH_DATAh(push, screen->tls_bo->offset);
457 PUSH_DATA (push, screen->tls_bo->offset);
458 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
459
460 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
461 PUSH_DATAh(push, screen->stack_bo->offset);
462 PUSH_DATA (push, screen->stack_bo->offset);
463 PUSH_DATA (push, 4);
464
465 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
466 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
467 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
468 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
469
470 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
471 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
472 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
473 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
474
475 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
476 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
477 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
478 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
479
480 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
481 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
482 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
483 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
484
485 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
486 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
487 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
488 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
489
490 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
491 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
492 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
493 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
494 PUSH_DATAf(push, 0.0f);
495 PUSH_DATAf(push, 0.0f);
496 PUSH_DATAf(push, 0.0f);
497 PUSH_DATAf(push, 0.0f);
498 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
499 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
500 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
501
502 nv50_upload_ms_info(push);
503
504 /* max TIC (bits 4:8) & TSC bindings, per program type */
505 for (i = 0; i < 3; ++i) {
506 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
507 PUSH_DATA (push, 0x54);
508 }
509
510 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
511 PUSH_DATAh(push, screen->txc->offset);
512 PUSH_DATA (push, screen->txc->offset);
513 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
514
515 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
516 PUSH_DATAh(push, screen->txc->offset + 65536);
517 PUSH_DATA (push, screen->txc->offset + 65536);
518 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
519
520 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
521 PUSH_DATA (push, 0);
522
523 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
524 PUSH_DATA (push, 0);
525 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
526 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
527 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
528 for (i = 0; i < 8 * 2; ++i)
529 PUSH_DATA(push, 0);
530 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
531 PUSH_DATA (push, 0);
532
533 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
534 PUSH_DATA (push, 1);
535 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
536 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
537 PUSH_DATAf(push, 0.0f);
538 PUSH_DATAf(push, 1.0f);
539 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
540 PUSH_DATA (push, 8192 << 16);
541 PUSH_DATA (push, 8192 << 16);
542 }
543
544 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
545 #ifdef NV50_SCISSORS_CLIPPING
546 PUSH_DATA (push, 0x0000);
547 #else
548 PUSH_DATA (push, 0x1080);
549 #endif
550
551 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
552 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
553
554 /* We use scissors instead of exact view volume clipping,
555 * so they're always enabled.
556 */
557 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
558 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
559 PUSH_DATA (push, 1);
560 PUSH_DATA (push, 8192 << 16);
561 PUSH_DATA (push, 8192 << 16);
562 }
563
564 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
565 PUSH_DATA (push, 1);
566 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
567 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
568 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
569 PUSH_DATA (push, 0x11111111);
570 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
571 PUSH_DATA (push, 1);
572
573 PUSH_KICK (push);
574 }
575
576 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
577 uint64_t *tls_size)
578 {
579 struct nouveau_device *dev = screen->base.device;
580 int ret;
581
582 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
583 ONE_TEMP_SIZE;
584 if (nouveau_mesa_debug)
585 debug_printf("allocating space for %u temps\n",
586 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
587 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
588 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
589
590 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
591 *tls_size, NULL, &screen->tls_bo);
592 if (ret) {
593 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
594 return ret;
595 }
596
597 return 0;
598 }
599
600 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
601 {
602 struct nouveau_pushbuf *push = screen->base.pushbuf;
603 int ret;
604 uint64_t tls_size;
605
606 if (tls_space < screen->cur_tls_space)
607 return 0;
608 if (tls_space > screen->max_tls_space) {
609 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
610 * LOCAL_WARPS_NO_CLAMP) */
611 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
612 (unsigned)(tls_space / ONE_TEMP_SIZE),
613 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
614 return -ENOMEM;
615 }
616
617 nouveau_bo_ref(NULL, &screen->tls_bo);
618 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
619 if (ret)
620 return ret;
621
622 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
623 PUSH_DATAh(push, screen->tls_bo->offset);
624 PUSH_DATA (push, screen->tls_bo->offset);
625 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
626
627 return 1;
628 }
629
630 struct pipe_screen *
631 nv50_screen_create(struct nouveau_device *dev)
632 {
633 struct nv50_screen *screen;
634 struct pipe_screen *pscreen;
635 struct nouveau_object *chan;
636 uint64_t value;
637 uint32_t tesla_class;
638 unsigned stack_size;
639 int ret;
640
641 screen = CALLOC_STRUCT(nv50_screen);
642 if (!screen)
643 return NULL;
644 pscreen = &screen->base.base;
645
646 ret = nouveau_screen_init(&screen->base, dev);
647 if (ret) {
648 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
649 goto fail;
650 }
651
652 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
653 * admit them to VRAM.
654 */
655 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
656 PIPE_BIND_VERTEX_BUFFER;
657 screen->base.sysmem_bindings |=
658 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
659
660 screen->base.pushbuf->user_priv = screen;
661 screen->base.pushbuf->rsvd_kick = 5;
662
663 chan = screen->base.channel;
664
665 pscreen->destroy = nv50_screen_destroy;
666 pscreen->context_create = nv50_create;
667 pscreen->is_format_supported = nv50_screen_is_format_supported;
668 pscreen->get_param = nv50_screen_get_param;
669 pscreen->get_shader_param = nv50_screen_get_shader_param;
670 pscreen->get_paramf = nv50_screen_get_paramf;
671
672 nv50_screen_init_resource_functions(pscreen);
673
674 if (screen->base.device->chipset < 0x84 ||
675 debug_get_bool_option("NOUVEAU_PMPEG", FALSE)) {
676 /* PMPEG */
677 nouveau_screen_init_vdec(&screen->base);
678 } else if (screen->base.device->chipset < 0x98 ||
679 screen->base.device->chipset == 0xa0) {
680 /* VP2 */
681 screen->base.base.get_video_param = nv84_screen_get_video_param;
682 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
683 } else {
684 /* VP3/4 */
685 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
686 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
687 }
688
689 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
690 NULL, &screen->fence.bo);
691 if (ret) {
692 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
693 goto fail;
694 }
695
696 nouveau_bo_map(screen->fence.bo, 0, NULL);
697 screen->fence.map = screen->fence.bo->map;
698 screen->base.fence.emit = nv50_screen_fence_emit;
699 screen->base.fence.update = nv50_screen_fence_update;
700
701 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
702 &(struct nv04_notify){ .length = 32 },
703 sizeof(struct nv04_notify), &screen->sync);
704 if (ret) {
705 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
706 goto fail;
707 }
708
709 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
710 NULL, 0, &screen->m2mf);
711 if (ret) {
712 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
713 goto fail;
714 }
715
716 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
717 NULL, 0, &screen->eng2d);
718 if (ret) {
719 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
720 goto fail;
721 }
722
723 switch (dev->chipset & 0xf0) {
724 case 0x50:
725 tesla_class = NV50_3D_CLASS;
726 break;
727 case 0x80:
728 case 0x90:
729 tesla_class = NV84_3D_CLASS;
730 break;
731 case 0xa0:
732 switch (dev->chipset) {
733 case 0xa0:
734 case 0xaa:
735 case 0xac:
736 tesla_class = NVA0_3D_CLASS;
737 break;
738 case 0xaf:
739 tesla_class = NVAF_3D_CLASS;
740 break;
741 default:
742 tesla_class = NVA3_3D_CLASS;
743 break;
744 }
745 break;
746 default:
747 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
748 goto fail;
749 }
750 screen->base.class_3d = tesla_class;
751
752 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
753 NULL, 0, &screen->tesla);
754 if (ret) {
755 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
756 goto fail;
757 }
758
759 /* This over-allocates by a page. The GP, which would execute at the end of
760 * the last page, would trigger faults. The going theory is that it
761 * prefetches up to a certain amount.
762 */
763 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
764 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
765 NULL, &screen->code);
766 if (ret) {
767 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
768 goto fail;
769 }
770
771 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
772 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
773 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
774
775 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
776
777 screen->TPs = util_bitcount(value & 0xffff);
778 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
779
780 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
781 STACK_WARPS_ALLOC * 64 * 8;
782
783 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
784 &screen->stack_bo);
785 if (ret) {
786 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
787 goto fail;
788 }
789
790 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
791 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
792 ONE_TEMP_SIZE;
793 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
794 screen->max_tls_space /= 2; /* half of vram */
795
796 /* hw can address max 64 KiB */
797 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
798
799 uint64_t tls_size;
800 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
801 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
802 if (ret)
803 goto fail;
804
805 if (nouveau_mesa_debug)
806 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
807 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
808
809 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
810 &screen->uniforms);
811 if (ret) {
812 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
813 goto fail;
814 }
815
816 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
817 &screen->txc);
818 if (ret) {
819 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
820 goto fail;
821 }
822
823 screen->tic.entries = CALLOC(4096, sizeof(void *));
824 screen->tsc.entries = screen->tic.entries + 2048;
825
826 if (!nv50_blitter_create(screen))
827 goto fail;
828
829 nv50_screen_init_hwctx(screen);
830
831 nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
832
833 return pscreen;
834
835 fail:
836 nv50_screen_destroy(pscreen);
837 return NULL;
838 }
839
840 int
841 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
842 {
843 int i = screen->tic.next;
844
845 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
846 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
847
848 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
849
850 if (screen->tic.entries[i])
851 nv50_tic_entry(screen->tic.entries[i])->id = -1;
852
853 screen->tic.entries[i] = entry;
854 return i;
855 }
856
857 int
858 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
859 {
860 int i = screen->tsc.next;
861
862 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
863 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
864
865 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
866
867 if (screen->tsc.entries[i])
868 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
869
870 screen->tsc.entries[i] = entry;
871 return i;
872 }