gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
113 return 140;
114 case PIPE_CAP_MAX_RENDER_TARGETS:
115 return 8;
116 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
117 return 1;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
119 return 4;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
122 return 64;
123 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
124 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
125 return 1024;
126 case PIPE_CAP_MAX_VERTEX_STREAMS:
127 return 1;
128 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
129 return 2048;
130 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
131 return 256;
132 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
133 return 16; /* 256 for binding as RT, but that's not possible in GL */
134 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
135 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
136 case PIPE_CAP_MAX_VIEWPORTS:
137 return NV50_MAX_VIEWPORTS;
138 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
139 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
140 case PIPE_CAP_ENDIANNESS:
141 return PIPE_ENDIAN_LITTLE;
142 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
143 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
144 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
145 return NV50_MAX_WINDOW_RECTANGLES;
146
147 /* supported caps */
148 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
149 case PIPE_CAP_TEXTURE_SWIZZLE:
150 case PIPE_CAP_NPOT_TEXTURES:
151 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
152 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
153 case PIPE_CAP_ANISOTROPIC_FILTER:
154 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
155 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_VERTEX_BUFFERS:
178 case PIPE_CAP_TEXTURE_MULTISAMPLE:
179 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
180 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
181 case PIPE_CAP_SAMPLER_VIEW_TARGET:
182 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
183 case PIPE_CAP_CLIP_HALFZ:
184 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
185 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
186 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
187 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
188 case PIPE_CAP_DEPTH_BOUNDS_TEST:
189 case PIPE_CAP_TGSI_TXQS:
190 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
191 case PIPE_CAP_SHAREABLE_SHADERS:
192 case PIPE_CAP_CLEAR_TEXTURE:
193 case PIPE_CAP_COMPUTE:
194 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
195 case PIPE_CAP_INVALIDATE_BUFFER:
196 case PIPE_CAP_STRING_MARKER:
197 case PIPE_CAP_CULL_DISTANCE:
198 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
199 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
200 case PIPE_CAP_TGSI_TEX_TXF_LZ:
201 case PIPE_CAP_TGSI_CLOCK:
202 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
203 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
204 return 1;
205 case PIPE_CAP_SEAMLESS_CUBE_MAP:
206 return 1; /* class_3d >= NVA0_3D_CLASS; */
207 /* supported on nva0+ */
208 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
209 return class_3d >= NVA0_3D_CLASS;
210 /* supported on nva3+ */
211 case PIPE_CAP_CUBE_MAP_ARRAY:
212 case PIPE_CAP_INDEP_BLEND_FUNC:
213 case PIPE_CAP_TEXTURE_QUERY_LOD:
214 case PIPE_CAP_SAMPLE_SHADING:
215 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
216 return class_3d >= NVA3_3D_CLASS;
217
218 /* unsupported caps */
219 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
220 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
221 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
222 case PIPE_CAP_SHADER_STENCIL_EXPORT:
223 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
224 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
225 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
227 case PIPE_CAP_TGSI_TEXCOORD:
228 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
229 case PIPE_CAP_TEXTURE_GATHER_SM5:
230 case PIPE_CAP_FAKE_SW_MSAA:
231 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
232 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
233 case PIPE_CAP_DRAW_INDIRECT:
234 case PIPE_CAP_MULTI_DRAW_INDIRECT:
235 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
236 case PIPE_CAP_VERTEXID_NOBASE:
237 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
238 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
239 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
240 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
241 case PIPE_CAP_DRAW_PARAMETERS:
242 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
243 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
244 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
245 case PIPE_CAP_GENERATE_MIPMAP:
246 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
247 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
248 case PIPE_CAP_QUERY_BUFFER_OBJECT:
249 case PIPE_CAP_QUERY_MEMORY_INFO:
250 case PIPE_CAP_PCI_GROUP:
251 case PIPE_CAP_PCI_BUS:
252 case PIPE_CAP_PCI_DEVICE:
253 case PIPE_CAP_PCI_FUNCTION:
254 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
255 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
256 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
257 case PIPE_CAP_TGSI_VOTE:
258 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
259 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
260 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
261 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
262 case PIPE_CAP_NATIVE_FENCE_FD:
263 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
264 case PIPE_CAP_TGSI_FS_FBFETCH:
265 case PIPE_CAP_DOUBLES:
266 case PIPE_CAP_INT64:
267 case PIPE_CAP_INT64_DIVMOD:
268 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
269 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
270 case PIPE_CAP_TGSI_BALLOT:
271 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
272 case PIPE_CAP_POST_DEPTH_COVERAGE:
273 case PIPE_CAP_BINDLESS_TEXTURE:
274 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
275 case PIPE_CAP_QUERY_SO_OVERFLOW:
276 case PIPE_CAP_MEMOBJ:
277 case PIPE_CAP_LOAD_CONSTBUF:
278 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
279 case PIPE_CAP_TILE_RASTER_ORDER:
280 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
281 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
282 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
283 case PIPE_CAP_FENCE_SIGNAL:
284 case PIPE_CAP_CONSTBUF0_FLAGS:
285 case PIPE_CAP_PACKED_UNIFORMS:
286 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
287 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
288 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
289 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
290 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
291 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
292 return 0;
293
294 case PIPE_CAP_VENDOR_ID:
295 return 0x10de;
296 case PIPE_CAP_DEVICE_ID: {
297 uint64_t device_id;
298 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
299 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
300 return -1;
301 }
302 return device_id;
303 }
304 case PIPE_CAP_ACCELERATED:
305 return 1;
306 case PIPE_CAP_VIDEO_MEMORY:
307 return dev->vram_size >> 20;
308 case PIPE_CAP_UMA:
309 return 0;
310 }
311
312 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
313 return 0;
314 }
315
316 static int
317 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
318 enum pipe_shader_type shader,
319 enum pipe_shader_cap param)
320 {
321 switch (shader) {
322 case PIPE_SHADER_VERTEX:
323 case PIPE_SHADER_GEOMETRY:
324 case PIPE_SHADER_FRAGMENT:
325 break;
326 case PIPE_SHADER_COMPUTE:
327 default:
328 return 0;
329 }
330
331 switch (param) {
332 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
333 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
334 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
335 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
336 return 16384;
337 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
338 return 4;
339 case PIPE_SHADER_CAP_MAX_INPUTS:
340 if (shader == PIPE_SHADER_VERTEX)
341 return 32;
342 return 15;
343 case PIPE_SHADER_CAP_MAX_OUTPUTS:
344 return 16;
345 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
346 return 65536;
347 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
348 return NV50_MAX_PIPE_CONSTBUFS;
349 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
350 return shader != PIPE_SHADER_FRAGMENT;
351 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
352 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
353 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
354 return 1;
355 case PIPE_SHADER_CAP_MAX_TEMPS:
356 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
357 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
358 return 1;
359 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
360 return 1;
361 case PIPE_SHADER_CAP_INT64_ATOMICS:
362 case PIPE_SHADER_CAP_FP16:
363 case PIPE_SHADER_CAP_SUBROUTINES:
364 return 0; /* please inline, or provide function declarations */
365 case PIPE_SHADER_CAP_INTEGERS:
366 return 1;
367 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
368 return 1;
369 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
370 /* The chip could handle more sampler views than samplers */
371 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
372 return MIN2(16, PIPE_MAX_SAMPLERS);
373 case PIPE_SHADER_CAP_PREFERRED_IR:
374 return PIPE_SHADER_IR_TGSI;
375 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
376 return 32;
377 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
378 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
379 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
380 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
381 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
382 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
383 case PIPE_SHADER_CAP_SUPPORTED_IRS:
384 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
385 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
386 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
387 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
388 return 0;
389 default:
390 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
391 return 0;
392 }
393 }
394
395 static float
396 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
397 {
398 switch (param) {
399 case PIPE_CAPF_MAX_LINE_WIDTH:
400 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
401 return 10.0f;
402 case PIPE_CAPF_MAX_POINT_WIDTH:
403 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
404 return 64.0f;
405 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
406 return 16.0f;
407 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
408 return 4.0f;
409 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
410 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
411 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
412 return 0.0f;
413 }
414
415 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
416 return 0.0f;
417 }
418
419 static int
420 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
421 enum pipe_shader_ir ir_type,
422 enum pipe_compute_cap param, void *data)
423 {
424 struct nv50_screen *screen = nv50_screen(pscreen);
425
426 #define RET(x) do { \
427 if (data) \
428 memcpy(data, x, sizeof(x)); \
429 return sizeof(x); \
430 } while (0)
431
432 switch (param) {
433 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
434 RET((uint64_t []) { 2 });
435 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
436 RET(((uint64_t []) { 65535, 65535 }));
437 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
438 RET(((uint64_t []) { 512, 512, 64 }));
439 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
440 RET((uint64_t []) { 512 });
441 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
442 RET((uint64_t []) { 1ULL << 32 });
443 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
444 RET((uint64_t []) { 16 << 10 });
445 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
446 RET((uint64_t []) { 16 << 10 });
447 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
448 RET((uint64_t []) { 4096 });
449 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
450 RET((uint32_t []) { 32 });
451 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
452 RET((uint64_t []) { 1ULL << 40 });
453 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
454 RET((uint32_t []) { 0 });
455 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
456 RET((uint32_t []) { screen->mp_count });
457 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
458 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
459 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
460 RET((uint32_t []) { 32 });
461 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
462 RET((uint64_t []) { 0 });
463 default:
464 return 0;
465 }
466
467 #undef RET
468 }
469
470 static void
471 nv50_screen_destroy(struct pipe_screen *pscreen)
472 {
473 struct nv50_screen *screen = nv50_screen(pscreen);
474
475 if (!nouveau_drm_screen_unref(&screen->base))
476 return;
477
478 if (screen->base.fence.current) {
479 struct nouveau_fence *current = NULL;
480
481 /* nouveau_fence_wait will create a new current fence, so wait on the
482 * _current_ one, and remove both.
483 */
484 nouveau_fence_ref(screen->base.fence.current, &current);
485 nouveau_fence_wait(current, NULL);
486 nouveau_fence_ref(NULL, &current);
487 nouveau_fence_ref(NULL, &screen->base.fence.current);
488 }
489 if (screen->base.pushbuf)
490 screen->base.pushbuf->user_priv = NULL;
491
492 if (screen->blitter)
493 nv50_blitter_destroy(screen);
494 if (screen->pm.prog) {
495 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
496 nv50_program_destroy(NULL, screen->pm.prog);
497 FREE(screen->pm.prog);
498 }
499
500 nouveau_bo_ref(NULL, &screen->code);
501 nouveau_bo_ref(NULL, &screen->tls_bo);
502 nouveau_bo_ref(NULL, &screen->stack_bo);
503 nouveau_bo_ref(NULL, &screen->txc);
504 nouveau_bo_ref(NULL, &screen->uniforms);
505 nouveau_bo_ref(NULL, &screen->fence.bo);
506
507 nouveau_heap_destroy(&screen->vp_code_heap);
508 nouveau_heap_destroy(&screen->gp_code_heap);
509 nouveau_heap_destroy(&screen->fp_code_heap);
510
511 FREE(screen->tic.entries);
512
513 nouveau_object_del(&screen->tesla);
514 nouveau_object_del(&screen->eng2d);
515 nouveau_object_del(&screen->m2mf);
516 nouveau_object_del(&screen->compute);
517 nouveau_object_del(&screen->sync);
518
519 nouveau_screen_fini(&screen->base);
520
521 FREE(screen);
522 }
523
524 static void
525 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
526 {
527 struct nv50_screen *screen = nv50_screen(pscreen);
528 struct nouveau_pushbuf *push = screen->base.pushbuf;
529
530 /* we need to do it after possible flush in MARK_RING */
531 *sequence = ++screen->base.fence.sequence;
532
533 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
534 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
535 PUSH_DATAh(push, screen->fence.bo->offset);
536 PUSH_DATA (push, screen->fence.bo->offset);
537 PUSH_DATA (push, *sequence);
538 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
539 NV50_3D_QUERY_GET_UNK4 |
540 NV50_3D_QUERY_GET_UNIT_CROP |
541 NV50_3D_QUERY_GET_TYPE_QUERY |
542 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
543 NV50_3D_QUERY_GET_SHORT);
544 }
545
546 static u32
547 nv50_screen_fence_update(struct pipe_screen *pscreen)
548 {
549 return nv50_screen(pscreen)->fence.map[0];
550 }
551
552 static void
553 nv50_screen_init_hwctx(struct nv50_screen *screen)
554 {
555 struct nouveau_pushbuf *push = screen->base.pushbuf;
556 struct nv04_fifo *fifo;
557 unsigned i;
558
559 fifo = (struct nv04_fifo *)screen->base.channel->data;
560
561 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
562 PUSH_DATA (push, screen->m2mf->handle);
563 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
564 PUSH_DATA (push, screen->sync->handle);
565 PUSH_DATA (push, fifo->vram);
566 PUSH_DATA (push, fifo->vram);
567
568 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
569 PUSH_DATA (push, screen->eng2d->handle);
570 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
571 PUSH_DATA (push, screen->sync->handle);
572 PUSH_DATA (push, fifo->vram);
573 PUSH_DATA (push, fifo->vram);
574 PUSH_DATA (push, fifo->vram);
575 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
576 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
577 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
578 PUSH_DATA (push, 0);
579 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
580 PUSH_DATA (push, 0);
581 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
582 PUSH_DATA (push, 1);
583 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
584 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
585
586 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
587 PUSH_DATA (push, screen->tesla->handle);
588
589 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
590 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
591
592 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
593 PUSH_DATA (push, screen->sync->handle);
594 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
595 for (i = 0; i < 11; ++i)
596 PUSH_DATA(push, fifo->vram);
597 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
598 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
599 PUSH_DATA(push, fifo->vram);
600
601 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
602 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
603 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
604 PUSH_DATA (push, 0xf);
605
606 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
607 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
608 PUSH_DATA (push, 0x18);
609 }
610
611 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
612 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
613
614 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
615 for (i = 0; i < 8; ++i)
616 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
617
618 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
619 PUSH_DATA (push, 1);
620
621 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
622 PUSH_DATA (push, 0);
623 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
624 PUSH_DATA (push, 0);
625 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
626 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
627 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
628 PUSH_DATA (push, 0);
629 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
630 PUSH_DATA (push, 1);
631 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
632 PUSH_DATA (push, 1);
633
634 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
635 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
636 PUSH_DATA (push, 0);
637 }
638
639 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
640 PUSH_DATA (push, 0);
641 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
642 PUSH_DATA (push, 0);
643 PUSH_DATA (push, 0);
644 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
645 PUSH_DATA (push, 0x3f);
646
647 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
648 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
649 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
650
651 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
652 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
653 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
654
655 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
656 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
657 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
658
659 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
660 PUSH_DATAh(push, screen->tls_bo->offset);
661 PUSH_DATA (push, screen->tls_bo->offset);
662 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
663
664 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
665 PUSH_DATAh(push, screen->stack_bo->offset);
666 PUSH_DATA (push, screen->stack_bo->offset);
667 PUSH_DATA (push, 4);
668
669 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
670 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
671 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
672 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
673
674 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
675 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
676 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
677 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
678
679 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
680 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
681 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
682 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
683
684 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
685 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
686 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
687 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
688
689 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
690 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
691 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
692 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
693
694 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
695 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
696 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
697 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
698 PUSH_DATAf(push, 0.0f);
699 PUSH_DATAf(push, 0.0f);
700 PUSH_DATAf(push, 0.0f);
701 PUSH_DATAf(push, 0.0f);
702 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
703 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
704 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
705
706 nv50_upload_ms_info(push);
707
708 /* max TIC (bits 4:8) & TSC bindings, per program type */
709 for (i = 0; i < 3; ++i) {
710 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
711 PUSH_DATA (push, 0x54);
712 }
713
714 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
715 PUSH_DATAh(push, screen->txc->offset);
716 PUSH_DATA (push, screen->txc->offset);
717 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
718
719 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
720 PUSH_DATAh(push, screen->txc->offset + 65536);
721 PUSH_DATA (push, screen->txc->offset + 65536);
722 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
723
724 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
725 PUSH_DATA (push, 0);
726
727 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
728 PUSH_DATA (push, 0);
729 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
730 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
731 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
732 for (i = 0; i < 8 * 2; ++i)
733 PUSH_DATA(push, 0);
734 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
735 PUSH_DATA (push, 0);
736
737 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
738 PUSH_DATA (push, 1);
739 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
740 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
741 PUSH_DATAf(push, 0.0f);
742 PUSH_DATAf(push, 1.0f);
743 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
744 PUSH_DATA (push, 8192 << 16);
745 PUSH_DATA (push, 8192 << 16);
746 }
747
748 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
749 #ifdef NV50_SCISSORS_CLIPPING
750 PUSH_DATA (push, 0x0000);
751 #else
752 PUSH_DATA (push, 0x1080);
753 #endif
754
755 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
756 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
757
758 /* We use scissors instead of exact view volume clipping,
759 * so they're always enabled.
760 */
761 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
762 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
763 PUSH_DATA (push, 1);
764 PUSH_DATA (push, 8192 << 16);
765 PUSH_DATA (push, 8192 << 16);
766 }
767
768 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
769 PUSH_DATA (push, 1);
770 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
771 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
772 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
773 PUSH_DATA (push, 0x11111111);
774 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
775 PUSH_DATA (push, 1);
776
777 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
778 PUSH_DATA (push, 0);
779 if (screen->base.class_3d >= NV84_3D_CLASS) {
780 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
781 PUSH_DATA (push, 0);
782 }
783
784 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
785 PUSH_DATA (push, 1);
786 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
787 PUSH_DATA (push, 1);
788
789 PUSH_KICK (push);
790 }
791
792 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
793 uint64_t *tls_size)
794 {
795 struct nouveau_device *dev = screen->base.device;
796 int ret;
797
798 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
799 ONE_TEMP_SIZE;
800 if (nouveau_mesa_debug)
801 debug_printf("allocating space for %u temps\n",
802 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
803 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
804 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
805
806 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
807 *tls_size, NULL, &screen->tls_bo);
808 if (ret) {
809 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
810 return ret;
811 }
812
813 return 0;
814 }
815
816 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
817 {
818 struct nouveau_pushbuf *push = screen->base.pushbuf;
819 int ret;
820 uint64_t tls_size;
821
822 if (tls_space < screen->cur_tls_space)
823 return 0;
824 if (tls_space > screen->max_tls_space) {
825 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
826 * LOCAL_WARPS_NO_CLAMP) */
827 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
828 (unsigned)(tls_space / ONE_TEMP_SIZE),
829 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
830 return -ENOMEM;
831 }
832
833 nouveau_bo_ref(NULL, &screen->tls_bo);
834 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
835 if (ret)
836 return ret;
837
838 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
839 PUSH_DATAh(push, screen->tls_bo->offset);
840 PUSH_DATA (push, screen->tls_bo->offset);
841 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
842
843 return 1;
844 }
845
846 struct nouveau_screen *
847 nv50_screen_create(struct nouveau_device *dev)
848 {
849 struct nv50_screen *screen;
850 struct pipe_screen *pscreen;
851 struct nouveau_object *chan;
852 uint64_t value;
853 uint32_t tesla_class;
854 unsigned stack_size;
855 int ret;
856
857 screen = CALLOC_STRUCT(nv50_screen);
858 if (!screen)
859 return NULL;
860 pscreen = &screen->base.base;
861 pscreen->destroy = nv50_screen_destroy;
862
863 ret = nouveau_screen_init(&screen->base, dev);
864 if (ret) {
865 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
866 goto fail;
867 }
868
869 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
870 * admit them to VRAM.
871 */
872 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
873 PIPE_BIND_VERTEX_BUFFER;
874 screen->base.sysmem_bindings |=
875 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
876
877 screen->base.pushbuf->user_priv = screen;
878 screen->base.pushbuf->rsvd_kick = 5;
879
880 chan = screen->base.channel;
881
882 pscreen->context_create = nv50_create;
883 pscreen->is_format_supported = nv50_screen_is_format_supported;
884 pscreen->get_param = nv50_screen_get_param;
885 pscreen->get_shader_param = nv50_screen_get_shader_param;
886 pscreen->get_paramf = nv50_screen_get_paramf;
887 pscreen->get_compute_param = nv50_screen_get_compute_param;
888 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
889 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
890
891 nv50_screen_init_resource_functions(pscreen);
892
893 if (screen->base.device->chipset < 0x84 ||
894 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
895 /* PMPEG */
896 nouveau_screen_init_vdec(&screen->base);
897 } else if (screen->base.device->chipset < 0x98 ||
898 screen->base.device->chipset == 0xa0) {
899 /* VP2 */
900 screen->base.base.get_video_param = nv84_screen_get_video_param;
901 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
902 } else {
903 /* VP3/4 */
904 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
905 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
906 }
907
908 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
909 NULL, &screen->fence.bo);
910 if (ret) {
911 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
912 goto fail;
913 }
914
915 nouveau_bo_map(screen->fence.bo, 0, NULL);
916 screen->fence.map = screen->fence.bo->map;
917 screen->base.fence.emit = nv50_screen_fence_emit;
918 screen->base.fence.update = nv50_screen_fence_update;
919
920 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
921 &(struct nv04_notify){ .length = 32 },
922 sizeof(struct nv04_notify), &screen->sync);
923 if (ret) {
924 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
925 goto fail;
926 }
927
928 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
929 NULL, 0, &screen->m2mf);
930 if (ret) {
931 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
932 goto fail;
933 }
934
935 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
936 NULL, 0, &screen->eng2d);
937 if (ret) {
938 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
939 goto fail;
940 }
941
942 switch (dev->chipset & 0xf0) {
943 case 0x50:
944 tesla_class = NV50_3D_CLASS;
945 break;
946 case 0x80:
947 case 0x90:
948 tesla_class = NV84_3D_CLASS;
949 break;
950 case 0xa0:
951 switch (dev->chipset) {
952 case 0xa0:
953 case 0xaa:
954 case 0xac:
955 tesla_class = NVA0_3D_CLASS;
956 break;
957 case 0xaf:
958 tesla_class = NVAF_3D_CLASS;
959 break;
960 default:
961 tesla_class = NVA3_3D_CLASS;
962 break;
963 }
964 break;
965 default:
966 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
967 goto fail;
968 }
969 screen->base.class_3d = tesla_class;
970
971 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
972 NULL, 0, &screen->tesla);
973 if (ret) {
974 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
975 goto fail;
976 }
977
978 /* This over-allocates by a page. The GP, which would execute at the end of
979 * the last page, would trigger faults. The going theory is that it
980 * prefetches up to a certain amount.
981 */
982 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
983 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
984 NULL, &screen->code);
985 if (ret) {
986 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
987 goto fail;
988 }
989
990 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
991 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
992 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
993
994 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
995
996 screen->TPs = util_bitcount(value & 0xffff);
997 screen->MPsInTP = util_bitcount(value & 0x0f000000);
998
999 screen->mp_count = screen->TPs * screen->MPsInTP;
1000
1001 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1002 STACK_WARPS_ALLOC * 64 * 8;
1003
1004 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1005 &screen->stack_bo);
1006 if (ret) {
1007 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1008 goto fail;
1009 }
1010
1011 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1012 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1013 ONE_TEMP_SIZE;
1014 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1015 screen->max_tls_space /= 2; /* half of vram */
1016
1017 /* hw can address max 64 KiB */
1018 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1019
1020 uint64_t tls_size;
1021 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1022 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1023 if (ret)
1024 goto fail;
1025
1026 if (nouveau_mesa_debug)
1027 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1028 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1029
1030 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1031 &screen->uniforms);
1032 if (ret) {
1033 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1034 goto fail;
1035 }
1036
1037 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1038 &screen->txc);
1039 if (ret) {
1040 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1041 goto fail;
1042 }
1043
1044 screen->tic.entries = CALLOC(4096, sizeof(void *));
1045 screen->tsc.entries = screen->tic.entries + 2048;
1046
1047 if (!nv50_blitter_create(screen))
1048 goto fail;
1049
1050 nv50_screen_init_hwctx(screen);
1051
1052 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1053 if (ret) {
1054 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1055 goto fail;
1056 }
1057
1058 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1059
1060 return &screen->base;
1061
1062 fail:
1063 screen->base.base.context_create = NULL;
1064 return &screen->base;
1065 }
1066
1067 int
1068 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1069 {
1070 int i = screen->tic.next;
1071
1072 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1073 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1074
1075 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1076
1077 if (screen->tic.entries[i])
1078 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1079
1080 screen->tic.entries[i] = entry;
1081 return i;
1082 }
1083
1084 int
1085 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1086 {
1087 int i = screen->tsc.next;
1088
1089 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1090 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1091
1092 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1093
1094 if (screen->tsc.entries[i])
1095 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1096
1097 screen->tsc.entries[i] = entry;
1098 return i;
1099 }