gallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 case PIPE_CAP_TGSI_TEX_TXF_LZ:
202 case PIPE_CAP_TGSI_CLOCK:
203 return 1;
204 case PIPE_CAP_SEAMLESS_CUBE_MAP:
205 return 1; /* class_3d >= NVA0_3D_CLASS; */
206 /* supported on nva0+ */
207 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
208 return class_3d >= NVA0_3D_CLASS;
209 /* supported on nva3+ */
210 case PIPE_CAP_CUBE_MAP_ARRAY:
211 case PIPE_CAP_INDEP_BLEND_FUNC:
212 case PIPE_CAP_TEXTURE_QUERY_LOD:
213 case PIPE_CAP_SAMPLE_SHADING:
214 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
215 return class_3d >= NVA3_3D_CLASS;
216
217 /* unsupported caps */
218 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
219 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
220 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
221 case PIPE_CAP_SHADER_STENCIL_EXPORT:
222 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
223 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
225 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_TGSI_TEXCOORD:
227 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
228 case PIPE_CAP_TEXTURE_GATHER_SM5:
229 case PIPE_CAP_FAKE_SW_MSAA:
230 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
231 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
232 case PIPE_CAP_DRAW_INDIRECT:
233 case PIPE_CAP_MULTI_DRAW_INDIRECT:
234 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
235 case PIPE_CAP_VERTEXID_NOBASE:
236 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
237 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
238 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
239 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
240 case PIPE_CAP_DRAW_PARAMETERS:
241 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
242 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
243 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
244 case PIPE_CAP_GENERATE_MIPMAP:
245 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
246 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
247 case PIPE_CAP_QUERY_BUFFER_OBJECT:
248 case PIPE_CAP_QUERY_MEMORY_INFO:
249 case PIPE_CAP_PCI_GROUP:
250 case PIPE_CAP_PCI_BUS:
251 case PIPE_CAP_PCI_DEVICE:
252 case PIPE_CAP_PCI_FUNCTION:
253 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
254 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
255 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
256 case PIPE_CAP_TGSI_VOTE:
257 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
258 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
259 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
260 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
261 case PIPE_CAP_NATIVE_FENCE_FD:
262 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
263 case PIPE_CAP_TGSI_FS_FBFETCH:
264 case PIPE_CAP_DOUBLES:
265 case PIPE_CAP_INT64:
266 case PIPE_CAP_INT64_DIVMOD:
267 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
268 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
269 case PIPE_CAP_TGSI_BALLOT:
270 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
271 return 0;
272
273 case PIPE_CAP_VENDOR_ID:
274 return 0x10de;
275 case PIPE_CAP_DEVICE_ID: {
276 uint64_t device_id;
277 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
278 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
279 return -1;
280 }
281 return device_id;
282 }
283 case PIPE_CAP_ACCELERATED:
284 return 1;
285 case PIPE_CAP_VIDEO_MEMORY:
286 return dev->vram_size >> 20;
287 case PIPE_CAP_UMA:
288 return 0;
289 }
290
291 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
292 return 0;
293 }
294
295 static int
296 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
297 enum pipe_shader_type shader,
298 enum pipe_shader_cap param)
299 {
300 switch (shader) {
301 case PIPE_SHADER_VERTEX:
302 case PIPE_SHADER_GEOMETRY:
303 case PIPE_SHADER_FRAGMENT:
304 break;
305 case PIPE_SHADER_COMPUTE:
306 default:
307 return 0;
308 }
309
310 switch (param) {
311 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
312 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
313 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
314 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
315 return 16384;
316 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
317 return 4;
318 case PIPE_SHADER_CAP_MAX_INPUTS:
319 if (shader == PIPE_SHADER_VERTEX)
320 return 32;
321 return 15;
322 case PIPE_SHADER_CAP_MAX_OUTPUTS:
323 return 16;
324 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
325 return 65536;
326 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
327 return NV50_MAX_PIPE_CONSTBUFS;
328 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
329 return shader != PIPE_SHADER_FRAGMENT;
330 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
331 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
332 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
333 return 1;
334 case PIPE_SHADER_CAP_MAX_TEMPS:
335 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
336 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
337 return 1;
338 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
339 return 1;
340 case PIPE_SHADER_CAP_SUBROUTINES:
341 return 0; /* please inline, or provide function declarations */
342 case PIPE_SHADER_CAP_INTEGERS:
343 return 1;
344 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
345 /* The chip could handle more sampler views than samplers */
346 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
347 return MIN2(16, PIPE_MAX_SAMPLERS);
348 case PIPE_SHADER_CAP_PREFERRED_IR:
349 return PIPE_SHADER_IR_TGSI;
350 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
351 return 32;
352 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
353 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
354 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
355 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
356 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
357 case PIPE_SHADER_CAP_SUPPORTED_IRS:
358 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
359 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
360 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
361 return 0;
362 default:
363 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
364 return 0;
365 }
366 }
367
368 static float
369 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
370 {
371 switch (param) {
372 case PIPE_CAPF_MAX_LINE_WIDTH:
373 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
374 return 10.0f;
375 case PIPE_CAPF_MAX_POINT_WIDTH:
376 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
377 return 64.0f;
378 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
379 return 16.0f;
380 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
381 return 4.0f;
382 case PIPE_CAPF_GUARD_BAND_LEFT:
383 case PIPE_CAPF_GUARD_BAND_TOP:
384 return 0.0f;
385 case PIPE_CAPF_GUARD_BAND_RIGHT:
386 case PIPE_CAPF_GUARD_BAND_BOTTOM:
387 return 0.0f; /* that or infinity */
388 }
389
390 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
391 return 0.0f;
392 }
393
394 static int
395 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
396 enum pipe_shader_ir ir_type,
397 enum pipe_compute_cap param, void *data)
398 {
399 struct nv50_screen *screen = nv50_screen(pscreen);
400
401 #define RET(x) do { \
402 if (data) \
403 memcpy(data, x, sizeof(x)); \
404 return sizeof(x); \
405 } while (0)
406
407 switch (param) {
408 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
409 RET((uint64_t []) { 2 });
410 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
411 RET(((uint64_t []) { 65535, 65535 }));
412 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
413 RET(((uint64_t []) { 512, 512, 64 }));
414 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
415 RET((uint64_t []) { 512 });
416 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
417 RET((uint64_t []) { 1ULL << 32 });
418 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
419 RET((uint64_t []) { 16 << 10 });
420 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
421 RET((uint64_t []) { 16 << 10 });
422 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
423 RET((uint64_t []) { 4096 });
424 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
425 RET((uint32_t []) { 32 });
426 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
427 RET((uint64_t []) { 1ULL << 40 });
428 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
429 RET((uint32_t []) { 0 });
430 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
431 RET((uint32_t []) { screen->mp_count });
432 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
433 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
434 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
435 RET((uint32_t []) { 32 });
436 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
437 RET((uint64_t []) { 0 });
438 default:
439 return 0;
440 }
441
442 #undef RET
443 }
444
445 static void
446 nv50_screen_destroy(struct pipe_screen *pscreen)
447 {
448 struct nv50_screen *screen = nv50_screen(pscreen);
449
450 if (!nouveau_drm_screen_unref(&screen->base))
451 return;
452
453 if (screen->base.fence.current) {
454 struct nouveau_fence *current = NULL;
455
456 /* nouveau_fence_wait will create a new current fence, so wait on the
457 * _current_ one, and remove both.
458 */
459 nouveau_fence_ref(screen->base.fence.current, &current);
460 nouveau_fence_wait(current, NULL);
461 nouveau_fence_ref(NULL, &current);
462 nouveau_fence_ref(NULL, &screen->base.fence.current);
463 }
464 if (screen->base.pushbuf)
465 screen->base.pushbuf->user_priv = NULL;
466
467 if (screen->blitter)
468 nv50_blitter_destroy(screen);
469 if (screen->pm.prog) {
470 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
471 nv50_program_destroy(NULL, screen->pm.prog);
472 FREE(screen->pm.prog);
473 }
474
475 nouveau_bo_ref(NULL, &screen->code);
476 nouveau_bo_ref(NULL, &screen->tls_bo);
477 nouveau_bo_ref(NULL, &screen->stack_bo);
478 nouveau_bo_ref(NULL, &screen->txc);
479 nouveau_bo_ref(NULL, &screen->uniforms);
480 nouveau_bo_ref(NULL, &screen->fence.bo);
481
482 nouveau_heap_destroy(&screen->vp_code_heap);
483 nouveau_heap_destroy(&screen->gp_code_heap);
484 nouveau_heap_destroy(&screen->fp_code_heap);
485
486 FREE(screen->tic.entries);
487
488 nouveau_object_del(&screen->tesla);
489 nouveau_object_del(&screen->eng2d);
490 nouveau_object_del(&screen->m2mf);
491 nouveau_object_del(&screen->compute);
492 nouveau_object_del(&screen->sync);
493
494 nouveau_screen_fini(&screen->base);
495
496 FREE(screen);
497 }
498
499 static void
500 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
501 {
502 struct nv50_screen *screen = nv50_screen(pscreen);
503 struct nouveau_pushbuf *push = screen->base.pushbuf;
504
505 /* we need to do it after possible flush in MARK_RING */
506 *sequence = ++screen->base.fence.sequence;
507
508 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
509 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
510 PUSH_DATAh(push, screen->fence.bo->offset);
511 PUSH_DATA (push, screen->fence.bo->offset);
512 PUSH_DATA (push, *sequence);
513 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
514 NV50_3D_QUERY_GET_UNK4 |
515 NV50_3D_QUERY_GET_UNIT_CROP |
516 NV50_3D_QUERY_GET_TYPE_QUERY |
517 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
518 NV50_3D_QUERY_GET_SHORT);
519 }
520
521 static u32
522 nv50_screen_fence_update(struct pipe_screen *pscreen)
523 {
524 return nv50_screen(pscreen)->fence.map[0];
525 }
526
527 static void
528 nv50_screen_init_hwctx(struct nv50_screen *screen)
529 {
530 struct nouveau_pushbuf *push = screen->base.pushbuf;
531 struct nv04_fifo *fifo;
532 unsigned i;
533
534 fifo = (struct nv04_fifo *)screen->base.channel->data;
535
536 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
537 PUSH_DATA (push, screen->m2mf->handle);
538 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
539 PUSH_DATA (push, screen->sync->handle);
540 PUSH_DATA (push, fifo->vram);
541 PUSH_DATA (push, fifo->vram);
542
543 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
544 PUSH_DATA (push, screen->eng2d->handle);
545 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
546 PUSH_DATA (push, screen->sync->handle);
547 PUSH_DATA (push, fifo->vram);
548 PUSH_DATA (push, fifo->vram);
549 PUSH_DATA (push, fifo->vram);
550 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
551 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
552 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
553 PUSH_DATA (push, 0);
554 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
555 PUSH_DATA (push, 0);
556 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
557 PUSH_DATA (push, 1);
558 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
559 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
560
561 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
562 PUSH_DATA (push, screen->tesla->handle);
563
564 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
565 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
566
567 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
568 PUSH_DATA (push, screen->sync->handle);
569 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
570 for (i = 0; i < 11; ++i)
571 PUSH_DATA(push, fifo->vram);
572 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
573 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
574 PUSH_DATA(push, fifo->vram);
575
576 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
577 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
578 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
579 PUSH_DATA (push, 0xf);
580
581 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
582 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
583 PUSH_DATA (push, 0x18);
584 }
585
586 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
587 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
588
589 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
590 for (i = 0; i < 8; ++i)
591 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
592
593 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
594 PUSH_DATA (push, 1);
595
596 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
597 PUSH_DATA (push, 0);
598 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
599 PUSH_DATA (push, 0);
600 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
601 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
602 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
603 PUSH_DATA (push, 0);
604 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
605 PUSH_DATA (push, 1);
606 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
607 PUSH_DATA (push, 1);
608
609 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
610 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
611 PUSH_DATA (push, 0);
612 }
613
614 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
615 PUSH_DATA (push, 0);
616 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
617 PUSH_DATA (push, 0);
618 PUSH_DATA (push, 0);
619 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
620 PUSH_DATA (push, 0x3f);
621
622 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
623 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
624 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
625
626 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
627 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
628 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
629
630 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
631 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
632 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
633
634 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
635 PUSH_DATAh(push, screen->tls_bo->offset);
636 PUSH_DATA (push, screen->tls_bo->offset);
637 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
638
639 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
640 PUSH_DATAh(push, screen->stack_bo->offset);
641 PUSH_DATA (push, screen->stack_bo->offset);
642 PUSH_DATA (push, 4);
643
644 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
645 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
646 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
647 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
648
649 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
650 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
651 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
652 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
653
654 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
655 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
656 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
657 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
658
659 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
660 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
661 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
662 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
663
664 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
665 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
666 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
667 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
668
669 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
670 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
671 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
672 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
673 PUSH_DATAf(push, 0.0f);
674 PUSH_DATAf(push, 0.0f);
675 PUSH_DATAf(push, 0.0f);
676 PUSH_DATAf(push, 0.0f);
677 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
678 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
679 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
680
681 nv50_upload_ms_info(push);
682
683 /* max TIC (bits 4:8) & TSC bindings, per program type */
684 for (i = 0; i < 3; ++i) {
685 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
686 PUSH_DATA (push, 0x54);
687 }
688
689 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
690 PUSH_DATAh(push, screen->txc->offset);
691 PUSH_DATA (push, screen->txc->offset);
692 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
693
694 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
695 PUSH_DATAh(push, screen->txc->offset + 65536);
696 PUSH_DATA (push, screen->txc->offset + 65536);
697 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
698
699 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
700 PUSH_DATA (push, 0);
701
702 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
703 PUSH_DATA (push, 0);
704 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
705 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
706 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
707 for (i = 0; i < 8 * 2; ++i)
708 PUSH_DATA(push, 0);
709 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
710 PUSH_DATA (push, 0);
711
712 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
713 PUSH_DATA (push, 1);
714 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
715 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
716 PUSH_DATAf(push, 0.0f);
717 PUSH_DATAf(push, 1.0f);
718 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
719 PUSH_DATA (push, 8192 << 16);
720 PUSH_DATA (push, 8192 << 16);
721 }
722
723 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
724 #ifdef NV50_SCISSORS_CLIPPING
725 PUSH_DATA (push, 0x0000);
726 #else
727 PUSH_DATA (push, 0x1080);
728 #endif
729
730 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
731 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
732
733 /* We use scissors instead of exact view volume clipping,
734 * so they're always enabled.
735 */
736 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
737 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
738 PUSH_DATA (push, 1);
739 PUSH_DATA (push, 8192 << 16);
740 PUSH_DATA (push, 8192 << 16);
741 }
742
743 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
744 PUSH_DATA (push, 1);
745 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
746 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
747 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
748 PUSH_DATA (push, 0x11111111);
749 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
750 PUSH_DATA (push, 1);
751
752 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
753 PUSH_DATA (push, 0);
754 if (screen->base.class_3d >= NV84_3D_CLASS) {
755 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
756 PUSH_DATA (push, 0);
757 }
758
759 PUSH_KICK (push);
760 }
761
762 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
763 uint64_t *tls_size)
764 {
765 struct nouveau_device *dev = screen->base.device;
766 int ret;
767
768 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
769 ONE_TEMP_SIZE;
770 if (nouveau_mesa_debug)
771 debug_printf("allocating space for %u temps\n",
772 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
773 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
774 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
775
776 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
777 *tls_size, NULL, &screen->tls_bo);
778 if (ret) {
779 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
780 return ret;
781 }
782
783 return 0;
784 }
785
786 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
787 {
788 struct nouveau_pushbuf *push = screen->base.pushbuf;
789 int ret;
790 uint64_t tls_size;
791
792 if (tls_space < screen->cur_tls_space)
793 return 0;
794 if (tls_space > screen->max_tls_space) {
795 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
796 * LOCAL_WARPS_NO_CLAMP) */
797 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
798 (unsigned)(tls_space / ONE_TEMP_SIZE),
799 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
800 return -ENOMEM;
801 }
802
803 nouveau_bo_ref(NULL, &screen->tls_bo);
804 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
805 if (ret)
806 return ret;
807
808 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
809 PUSH_DATAh(push, screen->tls_bo->offset);
810 PUSH_DATA (push, screen->tls_bo->offset);
811 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
812
813 return 1;
814 }
815
816 struct nouveau_screen *
817 nv50_screen_create(struct nouveau_device *dev)
818 {
819 struct nv50_screen *screen;
820 struct pipe_screen *pscreen;
821 struct nouveau_object *chan;
822 uint64_t value;
823 uint32_t tesla_class;
824 unsigned stack_size;
825 int ret;
826
827 screen = CALLOC_STRUCT(nv50_screen);
828 if (!screen)
829 return NULL;
830 pscreen = &screen->base.base;
831 pscreen->destroy = nv50_screen_destroy;
832
833 ret = nouveau_screen_init(&screen->base, dev);
834 if (ret) {
835 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
836 goto fail;
837 }
838
839 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
840 * admit them to VRAM.
841 */
842 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
843 PIPE_BIND_VERTEX_BUFFER;
844 screen->base.sysmem_bindings |=
845 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
846
847 screen->base.pushbuf->user_priv = screen;
848 screen->base.pushbuf->rsvd_kick = 5;
849
850 chan = screen->base.channel;
851
852 pscreen->context_create = nv50_create;
853 pscreen->is_format_supported = nv50_screen_is_format_supported;
854 pscreen->get_param = nv50_screen_get_param;
855 pscreen->get_shader_param = nv50_screen_get_shader_param;
856 pscreen->get_paramf = nv50_screen_get_paramf;
857 pscreen->get_compute_param = nv50_screen_get_compute_param;
858 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
859 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
860
861 nv50_screen_init_resource_functions(pscreen);
862
863 if (screen->base.device->chipset < 0x84 ||
864 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
865 /* PMPEG */
866 nouveau_screen_init_vdec(&screen->base);
867 } else if (screen->base.device->chipset < 0x98 ||
868 screen->base.device->chipset == 0xa0) {
869 /* VP2 */
870 screen->base.base.get_video_param = nv84_screen_get_video_param;
871 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
872 } else {
873 /* VP3/4 */
874 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
875 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
876 }
877
878 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
879 NULL, &screen->fence.bo);
880 if (ret) {
881 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
882 goto fail;
883 }
884
885 nouveau_bo_map(screen->fence.bo, 0, NULL);
886 screen->fence.map = screen->fence.bo->map;
887 screen->base.fence.emit = nv50_screen_fence_emit;
888 screen->base.fence.update = nv50_screen_fence_update;
889
890 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
891 &(struct nv04_notify){ .length = 32 },
892 sizeof(struct nv04_notify), &screen->sync);
893 if (ret) {
894 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
895 goto fail;
896 }
897
898 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
899 NULL, 0, &screen->m2mf);
900 if (ret) {
901 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
902 goto fail;
903 }
904
905 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
906 NULL, 0, &screen->eng2d);
907 if (ret) {
908 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
909 goto fail;
910 }
911
912 switch (dev->chipset & 0xf0) {
913 case 0x50:
914 tesla_class = NV50_3D_CLASS;
915 break;
916 case 0x80:
917 case 0x90:
918 tesla_class = NV84_3D_CLASS;
919 break;
920 case 0xa0:
921 switch (dev->chipset) {
922 case 0xa0:
923 case 0xaa:
924 case 0xac:
925 tesla_class = NVA0_3D_CLASS;
926 break;
927 case 0xaf:
928 tesla_class = NVAF_3D_CLASS;
929 break;
930 default:
931 tesla_class = NVA3_3D_CLASS;
932 break;
933 }
934 break;
935 default:
936 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
937 goto fail;
938 }
939 screen->base.class_3d = tesla_class;
940
941 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
942 NULL, 0, &screen->tesla);
943 if (ret) {
944 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
945 goto fail;
946 }
947
948 /* This over-allocates by a page. The GP, which would execute at the end of
949 * the last page, would trigger faults. The going theory is that it
950 * prefetches up to a certain amount.
951 */
952 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
953 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
954 NULL, &screen->code);
955 if (ret) {
956 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
957 goto fail;
958 }
959
960 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
961 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
962 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
963
964 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
965
966 screen->TPs = util_bitcount(value & 0xffff);
967 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
968
969 screen->mp_count = screen->TPs * screen->MPsInTP;
970
971 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
972 STACK_WARPS_ALLOC * 64 * 8;
973
974 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
975 &screen->stack_bo);
976 if (ret) {
977 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
978 goto fail;
979 }
980
981 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
982 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
983 ONE_TEMP_SIZE;
984 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
985 screen->max_tls_space /= 2; /* half of vram */
986
987 /* hw can address max 64 KiB */
988 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
989
990 uint64_t tls_size;
991 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
992 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
993 if (ret)
994 goto fail;
995
996 if (nouveau_mesa_debug)
997 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
998 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
999
1000 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1001 &screen->uniforms);
1002 if (ret) {
1003 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1004 goto fail;
1005 }
1006
1007 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1008 &screen->txc);
1009 if (ret) {
1010 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1011 goto fail;
1012 }
1013
1014 screen->tic.entries = CALLOC(4096, sizeof(void *));
1015 screen->tsc.entries = screen->tic.entries + 2048;
1016
1017 if (!nv50_blitter_create(screen))
1018 goto fail;
1019
1020 nv50_screen_init_hwctx(screen);
1021
1022 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1023 if (ret) {
1024 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1025 goto fail;
1026 }
1027
1028 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1029
1030 return &screen->base;
1031
1032 fail:
1033 screen->base.base.context_create = NULL;
1034 return &screen->base;
1035 }
1036
1037 int
1038 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1039 {
1040 int i = screen->tic.next;
1041
1042 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1043 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1044
1045 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1046
1047 if (screen->tic.entries[i])
1048 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1049
1050 screen->tic.entries[i] = entry;
1051 return i;
1052 }
1053
1054 int
1055 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1056 {
1057 int i = screen->tsc.next;
1058
1059 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1060 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1061
1062 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1063
1064 if (screen->tsc.entries[i])
1065 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1066
1067 screen->tsc.entries[i] = entry;
1068 return i;
1069 }