gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* transfers & shared are always supported */
79 bindings &= ~(PIPE_BIND_TRANSFER_READ |
80 PIPE_BIND_TRANSFER_WRITE |
81 PIPE_BIND_LINEAR |
82 PIPE_BIND_SHARED);
83
84 return (( nv50_format_table[format].usage |
85 nv50_vertex_format[format].usage) & bindings) == bindings;
86 }
87
88 static int
89 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
92 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
93
94 switch (param) {
95 /* non-boolean caps */
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return 14;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return 12;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 14;
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 return 512;
104 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 return -8;
107 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 128 * 1024 * 1024;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL:
113 return 330;
114 case PIPE_CAP_MAX_RENDER_TARGETS:
115 return 8;
116 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
117 return 1;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
119 return 4;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
122 return 64;
123 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
124 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
125 return 1024;
126 case PIPE_CAP_MAX_VERTEX_STREAMS:
127 return 1;
128 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
129 return 2048;
130 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
131 return 256;
132 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
133 return 16; /* 256 for binding as RT, but that's not possible in GL */
134 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
135 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
136 case PIPE_CAP_MAX_VIEWPORTS:
137 return NV50_MAX_VIEWPORTS;
138 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
139 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
140 case PIPE_CAP_ENDIANNESS:
141 return PIPE_ENDIAN_LITTLE;
142 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
143 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
144 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
145 return NV50_MAX_WINDOW_RECTANGLES;
146
147 /* supported caps */
148 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
149 case PIPE_CAP_TEXTURE_SWIZZLE:
150 case PIPE_CAP_TEXTURE_SHADOW_MAP:
151 case PIPE_CAP_NPOT_TEXTURES:
152 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
153 case PIPE_CAP_ANISOTROPIC_FILTER:
154 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
155 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
156 case PIPE_CAP_TWO_SIDED_STENCIL:
157 case PIPE_CAP_DEPTH_CLIP_DISABLE:
158 case PIPE_CAP_POINT_SPRITE:
159 case PIPE_CAP_SM3:
160 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
162 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
163 case PIPE_CAP_QUERY_TIMESTAMP:
164 case PIPE_CAP_QUERY_TIME_ELAPSED:
165 case PIPE_CAP_OCCLUSION_QUERY:
166 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
167 case PIPE_CAP_INDEP_BLEND_ENABLE:
168 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
169 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
170 case PIPE_CAP_PRIMITIVE_RESTART:
171 case PIPE_CAP_TGSI_INSTANCEID:
172 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
173 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
174 case PIPE_CAP_CONDITIONAL_RENDER:
175 case PIPE_CAP_TEXTURE_BARRIER:
176 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
177 case PIPE_CAP_START_INSTANCE:
178 case PIPE_CAP_USER_CONSTANT_BUFFERS:
179 case PIPE_CAP_USER_INDEX_BUFFERS:
180 case PIPE_CAP_USER_VERTEX_BUFFERS:
181 case PIPE_CAP_TEXTURE_MULTISAMPLE:
182 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
183 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
184 case PIPE_CAP_SAMPLER_VIEW_TARGET:
185 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
186 case PIPE_CAP_CLIP_HALFZ:
187 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
188 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
189 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
190 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
191 case PIPE_CAP_DEPTH_BOUNDS_TEST:
192 case PIPE_CAP_TGSI_TXQS:
193 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
194 case PIPE_CAP_SHAREABLE_SHADERS:
195 case PIPE_CAP_CLEAR_TEXTURE:
196 case PIPE_CAP_COMPUTE:
197 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
198 case PIPE_CAP_INVALIDATE_BUFFER:
199 case PIPE_CAP_STRING_MARKER:
200 case PIPE_CAP_CULL_DISTANCE:
201 return 1;
202 case PIPE_CAP_SEAMLESS_CUBE_MAP:
203 return 1; /* class_3d >= NVA0_3D_CLASS; */
204 /* supported on nva0+ */
205 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
206 return class_3d >= NVA0_3D_CLASS;
207 /* supported on nva3+ */
208 case PIPE_CAP_CUBE_MAP_ARRAY:
209 case PIPE_CAP_INDEP_BLEND_FUNC:
210 case PIPE_CAP_TEXTURE_QUERY_LOD:
211 case PIPE_CAP_SAMPLE_SHADING:
212 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
213 return class_3d >= NVA3_3D_CLASS;
214
215 /* unsupported caps */
216 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
217 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
218 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
219 case PIPE_CAP_SHADER_STENCIL_EXPORT:
220 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
221 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_TGSI_TEXCOORD:
225 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
226 case PIPE_CAP_TEXTURE_GATHER_SM5:
227 case PIPE_CAP_FAKE_SW_MSAA:
228 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
229 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
230 case PIPE_CAP_DRAW_INDIRECT:
231 case PIPE_CAP_MULTI_DRAW_INDIRECT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
233 case PIPE_CAP_VERTEXID_NOBASE:
234 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
235 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
236 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
237 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
238 case PIPE_CAP_DRAW_PARAMETERS:
239 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
240 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
241 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
242 case PIPE_CAP_GENERATE_MIPMAP:
243 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
244 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
245 case PIPE_CAP_QUERY_BUFFER_OBJECT:
246 case PIPE_CAP_QUERY_MEMORY_INFO:
247 case PIPE_CAP_PCI_GROUP:
248 case PIPE_CAP_PCI_BUS:
249 case PIPE_CAP_PCI_DEVICE:
250 case PIPE_CAP_PCI_FUNCTION:
251 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
252 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
253 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
254 case PIPE_CAP_TGSI_VOTE:
255 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
256 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
257 return 0;
258
259 case PIPE_CAP_VENDOR_ID:
260 return 0x10de;
261 case PIPE_CAP_DEVICE_ID: {
262 uint64_t device_id;
263 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
264 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
265 return -1;
266 }
267 return device_id;
268 }
269 case PIPE_CAP_ACCELERATED:
270 return 1;
271 case PIPE_CAP_VIDEO_MEMORY:
272 return dev->vram_size >> 20;
273 case PIPE_CAP_UMA:
274 return 0;
275 }
276
277 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
278 return 0;
279 }
280
281 static int
282 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
283 enum pipe_shader_cap param)
284 {
285 switch (shader) {
286 case PIPE_SHADER_VERTEX:
287 case PIPE_SHADER_GEOMETRY:
288 case PIPE_SHADER_FRAGMENT:
289 break;
290 case PIPE_SHADER_COMPUTE:
291 default:
292 return 0;
293 }
294
295 switch (param) {
296 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
297 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
298 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
299 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
300 return 16384;
301 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
302 return 4;
303 case PIPE_SHADER_CAP_MAX_INPUTS:
304 if (shader == PIPE_SHADER_VERTEX)
305 return 32;
306 return 15;
307 case PIPE_SHADER_CAP_MAX_OUTPUTS:
308 return 16;
309 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
310 return 65536;
311 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
312 return NV50_MAX_PIPE_CONSTBUFS;
313 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
314 return shader != PIPE_SHADER_FRAGMENT;
315 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
316 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
317 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
318 return 1;
319 case PIPE_SHADER_CAP_MAX_PREDS:
320 return 0;
321 case PIPE_SHADER_CAP_MAX_TEMPS:
322 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
323 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
324 return 1;
325 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
326 return 1;
327 case PIPE_SHADER_CAP_SUBROUTINES:
328 return 0; /* please inline, or provide function declarations */
329 case PIPE_SHADER_CAP_INTEGERS:
330 return 1;
331 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
332 /* The chip could handle more sampler views than samplers */
333 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
334 return MIN2(16, PIPE_MAX_SAMPLERS);
335 case PIPE_SHADER_CAP_PREFERRED_IR:
336 return PIPE_SHADER_IR_TGSI;
337 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
338 return 32;
339 case PIPE_SHADER_CAP_DOUBLES:
340 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
341 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
342 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
343 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
344 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
345 case PIPE_SHADER_CAP_SUPPORTED_IRS:
346 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
347 return 0;
348 default:
349 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
350 return 0;
351 }
352 }
353
354 static float
355 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
356 {
357 switch (param) {
358 case PIPE_CAPF_MAX_LINE_WIDTH:
359 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
360 return 10.0f;
361 case PIPE_CAPF_MAX_POINT_WIDTH:
362 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
363 return 64.0f;
364 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
365 return 16.0f;
366 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
367 return 4.0f;
368 case PIPE_CAPF_GUARD_BAND_LEFT:
369 case PIPE_CAPF_GUARD_BAND_TOP:
370 return 0.0f;
371 case PIPE_CAPF_GUARD_BAND_RIGHT:
372 case PIPE_CAPF_GUARD_BAND_BOTTOM:
373 return 0.0f; /* that or infinity */
374 }
375
376 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
377 return 0.0f;
378 }
379
380 static int
381 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
382 enum pipe_shader_ir ir_type,
383 enum pipe_compute_cap param, void *data)
384 {
385 struct nv50_screen *screen = nv50_screen(pscreen);
386
387 #define RET(x) do { \
388 if (data) \
389 memcpy(data, x, sizeof(x)); \
390 return sizeof(x); \
391 } while (0)
392
393 switch (param) {
394 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
395 RET((uint64_t []) { 2 });
396 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
397 RET(((uint64_t []) { 65535, 65535 }));
398 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
399 RET(((uint64_t []) { 512, 512, 64 }));
400 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
401 RET((uint64_t []) { 512 });
402 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
403 RET((uint64_t []) { 1ULL << 32 });
404 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
405 RET((uint64_t []) { 16 << 10 });
406 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
407 RET((uint64_t []) { 16 << 10 });
408 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
409 RET((uint64_t []) { 4096 });
410 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
411 RET((uint32_t []) { 32 });
412 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
413 RET((uint64_t []) { 1ULL << 40 });
414 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
415 RET((uint32_t []) { 0 });
416 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
417 RET((uint32_t []) { screen->mp_count });
418 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
419 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
420 default:
421 return 0;
422 }
423
424 #undef RET
425 }
426
427 static void
428 nv50_screen_destroy(struct pipe_screen *pscreen)
429 {
430 struct nv50_screen *screen = nv50_screen(pscreen);
431
432 if (!nouveau_drm_screen_unref(&screen->base))
433 return;
434
435 if (screen->base.fence.current) {
436 struct nouveau_fence *current = NULL;
437
438 /* nouveau_fence_wait will create a new current fence, so wait on the
439 * _current_ one, and remove both.
440 */
441 nouveau_fence_ref(screen->base.fence.current, &current);
442 nouveau_fence_wait(current, NULL);
443 nouveau_fence_ref(NULL, &current);
444 nouveau_fence_ref(NULL, &screen->base.fence.current);
445 }
446 if (screen->base.pushbuf)
447 screen->base.pushbuf->user_priv = NULL;
448
449 if (screen->blitter)
450 nv50_blitter_destroy(screen);
451 if (screen->pm.prog) {
452 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
453 nv50_program_destroy(NULL, screen->pm.prog);
454 FREE(screen->pm.prog);
455 }
456
457 nouveau_bo_ref(NULL, &screen->code);
458 nouveau_bo_ref(NULL, &screen->tls_bo);
459 nouveau_bo_ref(NULL, &screen->stack_bo);
460 nouveau_bo_ref(NULL, &screen->txc);
461 nouveau_bo_ref(NULL, &screen->uniforms);
462 nouveau_bo_ref(NULL, &screen->fence.bo);
463
464 nouveau_heap_destroy(&screen->vp_code_heap);
465 nouveau_heap_destroy(&screen->gp_code_heap);
466 nouveau_heap_destroy(&screen->fp_code_heap);
467
468 FREE(screen->tic.entries);
469
470 nouveau_object_del(&screen->tesla);
471 nouveau_object_del(&screen->eng2d);
472 nouveau_object_del(&screen->m2mf);
473 nouveau_object_del(&screen->compute);
474 nouveau_object_del(&screen->sync);
475
476 nouveau_screen_fini(&screen->base);
477
478 FREE(screen);
479 }
480
481 static void
482 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
483 {
484 struct nv50_screen *screen = nv50_screen(pscreen);
485 struct nouveau_pushbuf *push = screen->base.pushbuf;
486
487 /* we need to do it after possible flush in MARK_RING */
488 *sequence = ++screen->base.fence.sequence;
489
490 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
491 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
492 PUSH_DATAh(push, screen->fence.bo->offset);
493 PUSH_DATA (push, screen->fence.bo->offset);
494 PUSH_DATA (push, *sequence);
495 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
496 NV50_3D_QUERY_GET_UNK4 |
497 NV50_3D_QUERY_GET_UNIT_CROP |
498 NV50_3D_QUERY_GET_TYPE_QUERY |
499 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
500 NV50_3D_QUERY_GET_SHORT);
501 }
502
503 static u32
504 nv50_screen_fence_update(struct pipe_screen *pscreen)
505 {
506 return nv50_screen(pscreen)->fence.map[0];
507 }
508
509 static void
510 nv50_screen_init_hwctx(struct nv50_screen *screen)
511 {
512 struct nouveau_pushbuf *push = screen->base.pushbuf;
513 struct nv04_fifo *fifo;
514 unsigned i;
515
516 fifo = (struct nv04_fifo *)screen->base.channel->data;
517
518 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
519 PUSH_DATA (push, screen->m2mf->handle);
520 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
521 PUSH_DATA (push, screen->sync->handle);
522 PUSH_DATA (push, fifo->vram);
523 PUSH_DATA (push, fifo->vram);
524
525 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
526 PUSH_DATA (push, screen->eng2d->handle);
527 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
528 PUSH_DATA (push, screen->sync->handle);
529 PUSH_DATA (push, fifo->vram);
530 PUSH_DATA (push, fifo->vram);
531 PUSH_DATA (push, fifo->vram);
532 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
533 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
534 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
535 PUSH_DATA (push, 0);
536 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
537 PUSH_DATA (push, 0);
538 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
539 PUSH_DATA (push, 1);
540 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
541 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
542
543 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
544 PUSH_DATA (push, screen->tesla->handle);
545
546 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
547 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
548
549 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
550 PUSH_DATA (push, screen->sync->handle);
551 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
552 for (i = 0; i < 11; ++i)
553 PUSH_DATA(push, fifo->vram);
554 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
555 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
556 PUSH_DATA(push, fifo->vram);
557
558 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
559 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
560 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
561 PUSH_DATA (push, 0xf);
562
563 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
564 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
565 PUSH_DATA (push, 0x18);
566 }
567
568 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
569 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
570
571 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
572 for (i = 0; i < 8; ++i)
573 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
574
575 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
576 PUSH_DATA (push, 1);
577
578 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
579 PUSH_DATA (push, 0);
580 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
581 PUSH_DATA (push, 0);
582 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
583 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
584 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
585 PUSH_DATA (push, 0);
586 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
587 PUSH_DATA (push, 1);
588 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
589 PUSH_DATA (push, 1);
590
591 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
592 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
593 PUSH_DATA (push, 0);
594 }
595
596 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
597 PUSH_DATA (push, 0);
598 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
599 PUSH_DATA (push, 0);
600 PUSH_DATA (push, 0);
601 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
602 PUSH_DATA (push, 0x3f);
603
604 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
605 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
606 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
607
608 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
609 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
610 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
611
612 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
613 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
614 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
615
616 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
617 PUSH_DATAh(push, screen->tls_bo->offset);
618 PUSH_DATA (push, screen->tls_bo->offset);
619 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
620
621 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
622 PUSH_DATAh(push, screen->stack_bo->offset);
623 PUSH_DATA (push, screen->stack_bo->offset);
624 PUSH_DATA (push, 4);
625
626 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
627 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
628 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
629 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
630
631 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
632 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
633 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
634 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
635
636 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
637 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
638 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
639 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
640
641 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
642 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
643 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
644 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
645
646 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
647 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
648 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
649 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
650
651 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
652 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
653 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
654 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
655 PUSH_DATAf(push, 0.0f);
656 PUSH_DATAf(push, 0.0f);
657 PUSH_DATAf(push, 0.0f);
658 PUSH_DATAf(push, 0.0f);
659 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
660 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
661 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
662
663 nv50_upload_ms_info(push);
664
665 /* max TIC (bits 4:8) & TSC bindings, per program type */
666 for (i = 0; i < 3; ++i) {
667 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
668 PUSH_DATA (push, 0x54);
669 }
670
671 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
672 PUSH_DATAh(push, screen->txc->offset);
673 PUSH_DATA (push, screen->txc->offset);
674 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
675
676 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
677 PUSH_DATAh(push, screen->txc->offset + 65536);
678 PUSH_DATA (push, screen->txc->offset + 65536);
679 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
680
681 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
682 PUSH_DATA (push, 0);
683
684 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
685 PUSH_DATA (push, 0);
686 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
687 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
688 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
689 for (i = 0; i < 8 * 2; ++i)
690 PUSH_DATA(push, 0);
691 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
692 PUSH_DATA (push, 0);
693
694 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
695 PUSH_DATA (push, 1);
696 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
697 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
698 PUSH_DATAf(push, 0.0f);
699 PUSH_DATAf(push, 1.0f);
700 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
701 PUSH_DATA (push, 8192 << 16);
702 PUSH_DATA (push, 8192 << 16);
703 }
704
705 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
706 #ifdef NV50_SCISSORS_CLIPPING
707 PUSH_DATA (push, 0x0000);
708 #else
709 PUSH_DATA (push, 0x1080);
710 #endif
711
712 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
713 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
714
715 /* We use scissors instead of exact view volume clipping,
716 * so they're always enabled.
717 */
718 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
719 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
720 PUSH_DATA (push, 1);
721 PUSH_DATA (push, 8192 << 16);
722 PUSH_DATA (push, 8192 << 16);
723 }
724
725 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
726 PUSH_DATA (push, 1);
727 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
728 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
729 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
730 PUSH_DATA (push, 0x11111111);
731 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
732 PUSH_DATA (push, 1);
733
734 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
735 PUSH_DATA (push, 0);
736 if (screen->base.class_3d >= NV84_3D_CLASS) {
737 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
738 PUSH_DATA (push, 0);
739 }
740
741 PUSH_KICK (push);
742 }
743
744 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
745 uint64_t *tls_size)
746 {
747 struct nouveau_device *dev = screen->base.device;
748 int ret;
749
750 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
751 ONE_TEMP_SIZE;
752 if (nouveau_mesa_debug)
753 debug_printf("allocating space for %u temps\n",
754 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
755 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
756 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
757
758 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
759 *tls_size, NULL, &screen->tls_bo);
760 if (ret) {
761 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
762 return ret;
763 }
764
765 return 0;
766 }
767
768 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
769 {
770 struct nouveau_pushbuf *push = screen->base.pushbuf;
771 int ret;
772 uint64_t tls_size;
773
774 if (tls_space < screen->cur_tls_space)
775 return 0;
776 if (tls_space > screen->max_tls_space) {
777 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
778 * LOCAL_WARPS_NO_CLAMP) */
779 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
780 (unsigned)(tls_space / ONE_TEMP_SIZE),
781 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
782 return -ENOMEM;
783 }
784
785 nouveau_bo_ref(NULL, &screen->tls_bo);
786 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
787 if (ret)
788 return ret;
789
790 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
791 PUSH_DATAh(push, screen->tls_bo->offset);
792 PUSH_DATA (push, screen->tls_bo->offset);
793 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
794
795 return 1;
796 }
797
798 struct nouveau_screen *
799 nv50_screen_create(struct nouveau_device *dev)
800 {
801 struct nv50_screen *screen;
802 struct pipe_screen *pscreen;
803 struct nouveau_object *chan;
804 uint64_t value;
805 uint32_t tesla_class;
806 unsigned stack_size;
807 int ret;
808
809 screen = CALLOC_STRUCT(nv50_screen);
810 if (!screen)
811 return NULL;
812 pscreen = &screen->base.base;
813 pscreen->destroy = nv50_screen_destroy;
814
815 ret = nouveau_screen_init(&screen->base, dev);
816 if (ret) {
817 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
818 goto fail;
819 }
820
821 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
822 * admit them to VRAM.
823 */
824 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
825 PIPE_BIND_VERTEX_BUFFER;
826 screen->base.sysmem_bindings |=
827 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
828
829 screen->base.pushbuf->user_priv = screen;
830 screen->base.pushbuf->rsvd_kick = 5;
831
832 chan = screen->base.channel;
833
834 pscreen->context_create = nv50_create;
835 pscreen->is_format_supported = nv50_screen_is_format_supported;
836 pscreen->get_param = nv50_screen_get_param;
837 pscreen->get_shader_param = nv50_screen_get_shader_param;
838 pscreen->get_paramf = nv50_screen_get_paramf;
839 pscreen->get_compute_param = nv50_screen_get_compute_param;
840 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
841 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
842
843 nv50_screen_init_resource_functions(pscreen);
844
845 if (screen->base.device->chipset < 0x84 ||
846 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
847 /* PMPEG */
848 nouveau_screen_init_vdec(&screen->base);
849 } else if (screen->base.device->chipset < 0x98 ||
850 screen->base.device->chipset == 0xa0) {
851 /* VP2 */
852 screen->base.base.get_video_param = nv84_screen_get_video_param;
853 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
854 } else {
855 /* VP3/4 */
856 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
857 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
858 }
859
860 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
861 NULL, &screen->fence.bo);
862 if (ret) {
863 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
864 goto fail;
865 }
866
867 nouveau_bo_map(screen->fence.bo, 0, NULL);
868 screen->fence.map = screen->fence.bo->map;
869 screen->base.fence.emit = nv50_screen_fence_emit;
870 screen->base.fence.update = nv50_screen_fence_update;
871
872 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
873 &(struct nv04_notify){ .length = 32 },
874 sizeof(struct nv04_notify), &screen->sync);
875 if (ret) {
876 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
877 goto fail;
878 }
879
880 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
881 NULL, 0, &screen->m2mf);
882 if (ret) {
883 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
884 goto fail;
885 }
886
887 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
888 NULL, 0, &screen->eng2d);
889 if (ret) {
890 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
891 goto fail;
892 }
893
894 switch (dev->chipset & 0xf0) {
895 case 0x50:
896 tesla_class = NV50_3D_CLASS;
897 break;
898 case 0x80:
899 case 0x90:
900 tesla_class = NV84_3D_CLASS;
901 break;
902 case 0xa0:
903 switch (dev->chipset) {
904 case 0xa0:
905 case 0xaa:
906 case 0xac:
907 tesla_class = NVA0_3D_CLASS;
908 break;
909 case 0xaf:
910 tesla_class = NVAF_3D_CLASS;
911 break;
912 default:
913 tesla_class = NVA3_3D_CLASS;
914 break;
915 }
916 break;
917 default:
918 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
919 goto fail;
920 }
921 screen->base.class_3d = tesla_class;
922
923 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
924 NULL, 0, &screen->tesla);
925 if (ret) {
926 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
927 goto fail;
928 }
929
930 /* This over-allocates by a page. The GP, which would execute at the end of
931 * the last page, would trigger faults. The going theory is that it
932 * prefetches up to a certain amount.
933 */
934 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
935 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
936 NULL, &screen->code);
937 if (ret) {
938 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
939 goto fail;
940 }
941
942 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
943 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
944 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
945
946 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
947
948 screen->TPs = util_bitcount(value & 0xffff);
949 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
950
951 screen->mp_count = screen->TPs * screen->MPsInTP;
952
953 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
954 STACK_WARPS_ALLOC * 64 * 8;
955
956 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
957 &screen->stack_bo);
958 if (ret) {
959 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
960 goto fail;
961 }
962
963 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
964 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
965 ONE_TEMP_SIZE;
966 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
967 screen->max_tls_space /= 2; /* half of vram */
968
969 /* hw can address max 64 KiB */
970 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
971
972 uint64_t tls_size;
973 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
974 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
975 if (ret)
976 goto fail;
977
978 if (nouveau_mesa_debug)
979 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
980 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
981
982 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
983 &screen->uniforms);
984 if (ret) {
985 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
986 goto fail;
987 }
988
989 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
990 &screen->txc);
991 if (ret) {
992 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
993 goto fail;
994 }
995
996 screen->tic.entries = CALLOC(4096, sizeof(void *));
997 screen->tsc.entries = screen->tic.entries + 2048;
998
999 if (!nv50_blitter_create(screen))
1000 goto fail;
1001
1002 nv50_screen_init_hwctx(screen);
1003
1004 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1005 if (ret) {
1006 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1007 goto fail;
1008 }
1009
1010 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1011
1012 return &screen->base;
1013
1014 fail:
1015 screen->base.base.context_create = NULL;
1016 return &screen->base;
1017 }
1018
1019 int
1020 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1021 {
1022 int i = screen->tic.next;
1023
1024 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1025 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1026
1027 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1028
1029 if (screen->tic.entries[i])
1030 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1031
1032 screen->tic.entries[i] = entry;
1033 return i;
1034 }
1035
1036 int
1037 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1038 {
1039 int i = screen->tsc.next;
1040
1041 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1042 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1043
1044 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1045
1046 if (screen->tsc.entries[i])
1047 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1048
1049 screen->tsc.entries[i] = entry;
1050 return i;
1051 }