nv50: bump compat glsl level to same as core
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned storage_sample_count,
50 unsigned bindings)
51 {
52 if (sample_count > 8)
53 return false;
54 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
55 return false;
56 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
57 return false;
58
59 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
60 return false;
61
62 switch (format) {
63 case PIPE_FORMAT_Z16_UNORM:
64 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
65 return false;
66 break;
67 default:
68 break;
69 }
70
71 if (bindings & PIPE_BIND_LINEAR)
72 if (util_format_is_depth_or_stencil(format) ||
73 (target != PIPE_TEXTURE_1D &&
74 target != PIPE_TEXTURE_2D &&
75 target != PIPE_TEXTURE_RECT) ||
76 sample_count > 1)
77 return false;
78
79 /* shared is always supported */
80 bindings &= ~(PIPE_BIND_LINEAR |
81 PIPE_BIND_SHARED);
82
83 return (( nv50_format_table[format].usage |
84 nv50_vertex_format[format].usage) & bindings) == bindings;
85 }
86
87 static int
88 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
89 {
90 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
91 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
92
93 switch (param) {
94 /* non-boolean caps */
95 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
96 return 14;
97 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
98 return 12;
99 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
100 return 14;
101 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
102 return 512;
103 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
104 case PIPE_CAP_MIN_TEXEL_OFFSET:
105 return -8;
106 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
107 case PIPE_CAP_MAX_TEXEL_OFFSET:
108 return 7;
109 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
110 return 128 * 1024 * 1024;
111 case PIPE_CAP_GLSL_FEATURE_LEVEL:
112 return 330;
113 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
114 return 330;
115 case PIPE_CAP_MAX_RENDER_TARGETS:
116 return 8;
117 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
118 return 1;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return 4;
121 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
122 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
123 return 64;
124 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
125 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
126 return 1024;
127 case PIPE_CAP_MAX_VERTEX_STREAMS:
128 return 1;
129 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
130 return 2048;
131 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
132 return 256;
133 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
134 return 16; /* 256 for binding as RT, but that's not possible in GL */
135 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
136 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
137 case PIPE_CAP_MAX_VIEWPORTS:
138 return NV50_MAX_VIEWPORTS;
139 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
140 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
141 case PIPE_CAP_ENDIANNESS:
142 return PIPE_ENDIAN_LITTLE;
143 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
144 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
145 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
146 return NV50_MAX_WINDOW_RECTANGLES;
147
148 /* supported caps */
149 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
150 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
151 case PIPE_CAP_TEXTURE_SWIZZLE:
152 case PIPE_CAP_NPOT_TEXTURES:
153 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
154 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
155 case PIPE_CAP_ANISOTROPIC_FILTER:
156 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
157 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
158 case PIPE_CAP_DEPTH_CLIP_DISABLE:
159 case PIPE_CAP_POINT_SPRITE:
160 case PIPE_CAP_SM3:
161 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
162 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
163 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
164 case PIPE_CAP_QUERY_TIMESTAMP:
165 case PIPE_CAP_QUERY_TIME_ELAPSED:
166 case PIPE_CAP_OCCLUSION_QUERY:
167 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
168 case PIPE_CAP_INDEP_BLEND_ENABLE:
169 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
170 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
171 case PIPE_CAP_PRIMITIVE_RESTART:
172 case PIPE_CAP_TGSI_INSTANCEID:
173 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
174 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
175 case PIPE_CAP_CONDITIONAL_RENDER:
176 case PIPE_CAP_TEXTURE_BARRIER:
177 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
178 case PIPE_CAP_START_INSTANCE:
179 case PIPE_CAP_USER_VERTEX_BUFFERS:
180 case PIPE_CAP_TEXTURE_MULTISAMPLE:
181 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
182 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
183 case PIPE_CAP_SAMPLER_VIEW_TARGET:
184 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
185 case PIPE_CAP_CLIP_HALFZ:
186 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
187 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
188 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
189 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
190 case PIPE_CAP_DEPTH_BOUNDS_TEST:
191 case PIPE_CAP_TGSI_TXQS:
192 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
193 case PIPE_CAP_SHAREABLE_SHADERS:
194 case PIPE_CAP_CLEAR_TEXTURE:
195 case PIPE_CAP_COMPUTE:
196 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
197 case PIPE_CAP_INVALIDATE_BUFFER:
198 case PIPE_CAP_STRING_MARKER:
199 case PIPE_CAP_CULL_DISTANCE:
200 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
201 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
202 case PIPE_CAP_TGSI_TEX_TXF_LZ:
203 case PIPE_CAP_TGSI_CLOCK:
204 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
205 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
206 return 1;
207 case PIPE_CAP_SEAMLESS_CUBE_MAP:
208 return 1; /* class_3d >= NVA0_3D_CLASS; */
209 /* supported on nva0+ */
210 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
211 return class_3d >= NVA0_3D_CLASS;
212 /* supported on nva3+ */
213 case PIPE_CAP_CUBE_MAP_ARRAY:
214 case PIPE_CAP_INDEP_BLEND_FUNC:
215 case PIPE_CAP_TEXTURE_QUERY_LOD:
216 case PIPE_CAP_SAMPLE_SHADING:
217 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
218 return class_3d >= NVA3_3D_CLASS;
219
220 /* unsupported caps */
221 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
222 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
223 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
224 case PIPE_CAP_SHADER_STENCIL_EXPORT:
225 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
226 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
227 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
228 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
229 case PIPE_CAP_TGSI_TEXCOORD:
230 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
231 case PIPE_CAP_TEXTURE_GATHER_SM5:
232 case PIPE_CAP_FAKE_SW_MSAA:
233 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
234 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
235 case PIPE_CAP_DRAW_INDIRECT:
236 case PIPE_CAP_MULTI_DRAW_INDIRECT:
237 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
238 case PIPE_CAP_VERTEXID_NOBASE:
239 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
240 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
241 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
242 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
243 case PIPE_CAP_DRAW_PARAMETERS:
244 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
245 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
246 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
247 case PIPE_CAP_GENERATE_MIPMAP:
248 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
249 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
250 case PIPE_CAP_QUERY_BUFFER_OBJECT:
251 case PIPE_CAP_QUERY_MEMORY_INFO:
252 case PIPE_CAP_PCI_GROUP:
253 case PIPE_CAP_PCI_BUS:
254 case PIPE_CAP_PCI_DEVICE:
255 case PIPE_CAP_PCI_FUNCTION:
256 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
257 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
258 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
259 case PIPE_CAP_TGSI_VOTE:
260 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
261 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
262 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
263 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
264 case PIPE_CAP_NATIVE_FENCE_FD:
265 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
266 case PIPE_CAP_TGSI_FS_FBFETCH:
267 case PIPE_CAP_DOUBLES:
268 case PIPE_CAP_INT64:
269 case PIPE_CAP_INT64_DIVMOD:
270 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
271 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
272 case PIPE_CAP_TGSI_BALLOT:
273 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
274 case PIPE_CAP_POST_DEPTH_COVERAGE:
275 case PIPE_CAP_BINDLESS_TEXTURE:
276 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
277 case PIPE_CAP_QUERY_SO_OVERFLOW:
278 case PIPE_CAP_MEMOBJ:
279 case PIPE_CAP_LOAD_CONSTBUF:
280 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
281 case PIPE_CAP_TILE_RASTER_ORDER:
282 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
283 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
284 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
285 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
286 case PIPE_CAP_FENCE_SIGNAL:
287 case PIPE_CAP_CONSTBUF0_FLAGS:
288 case PIPE_CAP_PACKED_UNIFORMS:
289 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
290 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
291 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
292 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
293 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
294 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
295 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
296 return 0;
297
298 case PIPE_CAP_MAX_GS_INVOCATIONS:
299 return 32;
300 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
301 return 1 << 27;
302 case PIPE_CAP_VENDOR_ID:
303 return 0x10de;
304 case PIPE_CAP_DEVICE_ID: {
305 uint64_t device_id;
306 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
307 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
308 return -1;
309 }
310 return device_id;
311 }
312 case PIPE_CAP_ACCELERATED:
313 return 1;
314 case PIPE_CAP_VIDEO_MEMORY:
315 return dev->vram_size >> 20;
316 case PIPE_CAP_UMA:
317 return 0;
318 }
319
320 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
321 return 0;
322 }
323
324 static int
325 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
326 enum pipe_shader_type shader,
327 enum pipe_shader_cap param)
328 {
329 switch (shader) {
330 case PIPE_SHADER_VERTEX:
331 case PIPE_SHADER_GEOMETRY:
332 case PIPE_SHADER_FRAGMENT:
333 break;
334 case PIPE_SHADER_COMPUTE:
335 default:
336 return 0;
337 }
338
339 switch (param) {
340 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
341 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
342 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
343 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
344 return 16384;
345 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
346 return 4;
347 case PIPE_SHADER_CAP_MAX_INPUTS:
348 if (shader == PIPE_SHADER_VERTEX)
349 return 32;
350 return 15;
351 case PIPE_SHADER_CAP_MAX_OUTPUTS:
352 return 16;
353 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
354 return 65536;
355 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
356 return NV50_MAX_PIPE_CONSTBUFS;
357 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
358 return shader != PIPE_SHADER_FRAGMENT;
359 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
360 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
361 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
362 return 1;
363 case PIPE_SHADER_CAP_MAX_TEMPS:
364 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
365 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
366 return 1;
367 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
368 return 1;
369 case PIPE_SHADER_CAP_INT64_ATOMICS:
370 case PIPE_SHADER_CAP_FP16:
371 case PIPE_SHADER_CAP_SUBROUTINES:
372 return 0; /* please inline, or provide function declarations */
373 case PIPE_SHADER_CAP_INTEGERS:
374 return 1;
375 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
376 return 1;
377 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
378 /* The chip could handle more sampler views than samplers */
379 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
380 return MIN2(16, PIPE_MAX_SAMPLERS);
381 case PIPE_SHADER_CAP_PREFERRED_IR:
382 return PIPE_SHADER_IR_TGSI;
383 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
384 return 32;
385 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
386 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
387 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
388 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
389 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
390 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
391 case PIPE_SHADER_CAP_SUPPORTED_IRS:
392 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
393 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
394 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
395 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
396 return 0;
397 case PIPE_SHADER_CAP_SCALAR_ISA:
398 return 1;
399 default:
400 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
401 return 0;
402 }
403 }
404
405 static float
406 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
407 {
408 switch (param) {
409 case PIPE_CAPF_MAX_LINE_WIDTH:
410 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
411 return 10.0f;
412 case PIPE_CAPF_MAX_POINT_WIDTH:
413 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
414 return 64.0f;
415 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
416 return 16.0f;
417 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
418 return 4.0f;
419 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
420 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
421 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
422 return 0.0f;
423 }
424
425 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
426 return 0.0f;
427 }
428
429 static int
430 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
431 enum pipe_shader_ir ir_type,
432 enum pipe_compute_cap param, void *data)
433 {
434 struct nv50_screen *screen = nv50_screen(pscreen);
435
436 #define RET(x) do { \
437 if (data) \
438 memcpy(data, x, sizeof(x)); \
439 return sizeof(x); \
440 } while (0)
441
442 switch (param) {
443 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
444 RET((uint64_t []) { 2 });
445 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
446 RET(((uint64_t []) { 65535, 65535 }));
447 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
448 RET(((uint64_t []) { 512, 512, 64 }));
449 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
450 RET((uint64_t []) { 512 });
451 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
452 RET((uint64_t []) { 1ULL << 32 });
453 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
454 RET((uint64_t []) { 16 << 10 });
455 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
456 RET((uint64_t []) { 16 << 10 });
457 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
458 RET((uint64_t []) { 4096 });
459 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
460 RET((uint32_t []) { 32 });
461 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
462 RET((uint64_t []) { 1ULL << 40 });
463 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
464 RET((uint32_t []) { 0 });
465 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
466 RET((uint32_t []) { screen->mp_count });
467 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
468 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
469 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
470 RET((uint32_t []) { 32 });
471 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
472 RET((uint64_t []) { 0 });
473 default:
474 return 0;
475 }
476
477 #undef RET
478 }
479
480 static void
481 nv50_screen_destroy(struct pipe_screen *pscreen)
482 {
483 struct nv50_screen *screen = nv50_screen(pscreen);
484
485 if (!nouveau_drm_screen_unref(&screen->base))
486 return;
487
488 if (screen->base.fence.current) {
489 struct nouveau_fence *current = NULL;
490
491 /* nouveau_fence_wait will create a new current fence, so wait on the
492 * _current_ one, and remove both.
493 */
494 nouveau_fence_ref(screen->base.fence.current, &current);
495 nouveau_fence_wait(current, NULL);
496 nouveau_fence_ref(NULL, &current);
497 nouveau_fence_ref(NULL, &screen->base.fence.current);
498 }
499 if (screen->base.pushbuf)
500 screen->base.pushbuf->user_priv = NULL;
501
502 if (screen->blitter)
503 nv50_blitter_destroy(screen);
504 if (screen->pm.prog) {
505 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
506 nv50_program_destroy(NULL, screen->pm.prog);
507 FREE(screen->pm.prog);
508 }
509
510 nouveau_bo_ref(NULL, &screen->code);
511 nouveau_bo_ref(NULL, &screen->tls_bo);
512 nouveau_bo_ref(NULL, &screen->stack_bo);
513 nouveau_bo_ref(NULL, &screen->txc);
514 nouveau_bo_ref(NULL, &screen->uniforms);
515 nouveau_bo_ref(NULL, &screen->fence.bo);
516
517 nouveau_heap_destroy(&screen->vp_code_heap);
518 nouveau_heap_destroy(&screen->gp_code_heap);
519 nouveau_heap_destroy(&screen->fp_code_heap);
520
521 FREE(screen->tic.entries);
522
523 nouveau_object_del(&screen->tesla);
524 nouveau_object_del(&screen->eng2d);
525 nouveau_object_del(&screen->m2mf);
526 nouveau_object_del(&screen->compute);
527 nouveau_object_del(&screen->sync);
528
529 nouveau_screen_fini(&screen->base);
530
531 FREE(screen);
532 }
533
534 static void
535 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
536 {
537 struct nv50_screen *screen = nv50_screen(pscreen);
538 struct nouveau_pushbuf *push = screen->base.pushbuf;
539
540 /* we need to do it after possible flush in MARK_RING */
541 *sequence = ++screen->base.fence.sequence;
542
543 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
544 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
545 PUSH_DATAh(push, screen->fence.bo->offset);
546 PUSH_DATA (push, screen->fence.bo->offset);
547 PUSH_DATA (push, *sequence);
548 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
549 NV50_3D_QUERY_GET_UNK4 |
550 NV50_3D_QUERY_GET_UNIT_CROP |
551 NV50_3D_QUERY_GET_TYPE_QUERY |
552 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
553 NV50_3D_QUERY_GET_SHORT);
554 }
555
556 static u32
557 nv50_screen_fence_update(struct pipe_screen *pscreen)
558 {
559 return nv50_screen(pscreen)->fence.map[0];
560 }
561
562 static void
563 nv50_screen_init_hwctx(struct nv50_screen *screen)
564 {
565 struct nouveau_pushbuf *push = screen->base.pushbuf;
566 struct nv04_fifo *fifo;
567 unsigned i;
568
569 fifo = (struct nv04_fifo *)screen->base.channel->data;
570
571 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
572 PUSH_DATA (push, screen->m2mf->handle);
573 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
574 PUSH_DATA (push, screen->sync->handle);
575 PUSH_DATA (push, fifo->vram);
576 PUSH_DATA (push, fifo->vram);
577
578 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
579 PUSH_DATA (push, screen->eng2d->handle);
580 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
581 PUSH_DATA (push, screen->sync->handle);
582 PUSH_DATA (push, fifo->vram);
583 PUSH_DATA (push, fifo->vram);
584 PUSH_DATA (push, fifo->vram);
585 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
586 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
587 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
588 PUSH_DATA (push, 0);
589 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
590 PUSH_DATA (push, 0);
591 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
592 PUSH_DATA (push, 1);
593 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
594 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
595
596 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
597 PUSH_DATA (push, screen->tesla->handle);
598
599 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
600 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
601
602 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
603 PUSH_DATA (push, screen->sync->handle);
604 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
605 for (i = 0; i < 11; ++i)
606 PUSH_DATA(push, fifo->vram);
607 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
608 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
609 PUSH_DATA(push, fifo->vram);
610
611 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
612 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
613 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
614 PUSH_DATA (push, 0xf);
615
616 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
617 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
618 PUSH_DATA (push, 0x18);
619 }
620
621 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
622 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
623
624 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
625 for (i = 0; i < 8; ++i)
626 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
627
628 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
629 PUSH_DATA (push, 1);
630
631 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
632 PUSH_DATA (push, 0);
633 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
634 PUSH_DATA (push, 0);
635 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
636 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
637 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
638 PUSH_DATA (push, 0);
639 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
640 PUSH_DATA (push, 1);
641 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
642 PUSH_DATA (push, 1);
643
644 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
645 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
646 PUSH_DATA (push, 0);
647 }
648
649 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
650 PUSH_DATA (push, 0);
651 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
652 PUSH_DATA (push, 0);
653 PUSH_DATA (push, 0);
654 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
655 PUSH_DATA (push, 0x3f);
656
657 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
658 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
659 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
660
661 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
662 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
663 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
664
665 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
666 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
667 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
668
669 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
670 PUSH_DATAh(push, screen->tls_bo->offset);
671 PUSH_DATA (push, screen->tls_bo->offset);
672 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
673
674 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
675 PUSH_DATAh(push, screen->stack_bo->offset);
676 PUSH_DATA (push, screen->stack_bo->offset);
677 PUSH_DATA (push, 4);
678
679 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
680 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
681 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
682 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
683
684 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
685 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
686 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
687 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
688
689 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
690 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
691 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
692 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
693
694 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
695 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
696 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
697 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
698
699 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
700 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
701 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
702 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
703
704 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
705 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
706 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
707 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
708 PUSH_DATAf(push, 0.0f);
709 PUSH_DATAf(push, 0.0f);
710 PUSH_DATAf(push, 0.0f);
711 PUSH_DATAf(push, 0.0f);
712 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
713 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
714 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
715
716 nv50_upload_ms_info(push);
717
718 /* max TIC (bits 4:8) & TSC bindings, per program type */
719 for (i = 0; i < 3; ++i) {
720 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
721 PUSH_DATA (push, 0x54);
722 }
723
724 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
725 PUSH_DATAh(push, screen->txc->offset);
726 PUSH_DATA (push, screen->txc->offset);
727 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
728
729 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
730 PUSH_DATAh(push, screen->txc->offset + 65536);
731 PUSH_DATA (push, screen->txc->offset + 65536);
732 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
733
734 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
735 PUSH_DATA (push, 0);
736
737 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
738 PUSH_DATA (push, 0);
739 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
740 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
741 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
742 for (i = 0; i < 8 * 2; ++i)
743 PUSH_DATA(push, 0);
744 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
745 PUSH_DATA (push, 0);
746
747 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
748 PUSH_DATA (push, 1);
749 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
750 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
751 PUSH_DATAf(push, 0.0f);
752 PUSH_DATAf(push, 1.0f);
753 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
754 PUSH_DATA (push, 8192 << 16);
755 PUSH_DATA (push, 8192 << 16);
756 }
757
758 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
759 #ifdef NV50_SCISSORS_CLIPPING
760 PUSH_DATA (push, 0x0000);
761 #else
762 PUSH_DATA (push, 0x1080);
763 #endif
764
765 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
766 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
767
768 /* We use scissors instead of exact view volume clipping,
769 * so they're always enabled.
770 */
771 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
772 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
773 PUSH_DATA (push, 1);
774 PUSH_DATA (push, 8192 << 16);
775 PUSH_DATA (push, 8192 << 16);
776 }
777
778 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
779 PUSH_DATA (push, 1);
780 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
781 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
782 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
783 PUSH_DATA (push, 0x11111111);
784 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
785 PUSH_DATA (push, 1);
786
787 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
788 PUSH_DATA (push, 0);
789 if (screen->base.class_3d >= NV84_3D_CLASS) {
790 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
791 PUSH_DATA (push, 0);
792 }
793
794 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
795 PUSH_DATA (push, 1);
796 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
797 PUSH_DATA (push, 1);
798
799 PUSH_KICK (push);
800 }
801
802 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
803 uint64_t *tls_size)
804 {
805 struct nouveau_device *dev = screen->base.device;
806 int ret;
807
808 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
809 ONE_TEMP_SIZE;
810 if (nouveau_mesa_debug)
811 debug_printf("allocating space for %u temps\n",
812 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
813 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
814 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
815
816 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
817 *tls_size, NULL, &screen->tls_bo);
818 if (ret) {
819 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
820 return ret;
821 }
822
823 return 0;
824 }
825
826 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
827 {
828 struct nouveau_pushbuf *push = screen->base.pushbuf;
829 int ret;
830 uint64_t tls_size;
831
832 if (tls_space < screen->cur_tls_space)
833 return 0;
834 if (tls_space > screen->max_tls_space) {
835 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
836 * LOCAL_WARPS_NO_CLAMP) */
837 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
838 (unsigned)(tls_space / ONE_TEMP_SIZE),
839 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
840 return -ENOMEM;
841 }
842
843 nouveau_bo_ref(NULL, &screen->tls_bo);
844 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
845 if (ret)
846 return ret;
847
848 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
849 PUSH_DATAh(push, screen->tls_bo->offset);
850 PUSH_DATA (push, screen->tls_bo->offset);
851 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
852
853 return 1;
854 }
855
856 struct nouveau_screen *
857 nv50_screen_create(struct nouveau_device *dev)
858 {
859 struct nv50_screen *screen;
860 struct pipe_screen *pscreen;
861 struct nouveau_object *chan;
862 uint64_t value;
863 uint32_t tesla_class;
864 unsigned stack_size;
865 int ret;
866
867 screen = CALLOC_STRUCT(nv50_screen);
868 if (!screen)
869 return NULL;
870 pscreen = &screen->base.base;
871 pscreen->destroy = nv50_screen_destroy;
872
873 ret = nouveau_screen_init(&screen->base, dev);
874 if (ret) {
875 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
876 goto fail;
877 }
878
879 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
880 * admit them to VRAM.
881 */
882 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
883 PIPE_BIND_VERTEX_BUFFER;
884 screen->base.sysmem_bindings |=
885 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
886
887 screen->base.pushbuf->user_priv = screen;
888 screen->base.pushbuf->rsvd_kick = 5;
889
890 chan = screen->base.channel;
891
892 pscreen->context_create = nv50_create;
893 pscreen->is_format_supported = nv50_screen_is_format_supported;
894 pscreen->get_param = nv50_screen_get_param;
895 pscreen->get_shader_param = nv50_screen_get_shader_param;
896 pscreen->get_paramf = nv50_screen_get_paramf;
897 pscreen->get_compute_param = nv50_screen_get_compute_param;
898 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
899 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
900
901 nv50_screen_init_resource_functions(pscreen);
902
903 if (screen->base.device->chipset < 0x84 ||
904 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
905 /* PMPEG */
906 nouveau_screen_init_vdec(&screen->base);
907 } else if (screen->base.device->chipset < 0x98 ||
908 screen->base.device->chipset == 0xa0) {
909 /* VP2 */
910 screen->base.base.get_video_param = nv84_screen_get_video_param;
911 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
912 } else {
913 /* VP3/4 */
914 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
915 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
916 }
917
918 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
919 NULL, &screen->fence.bo);
920 if (ret) {
921 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
922 goto fail;
923 }
924
925 nouveau_bo_map(screen->fence.bo, 0, NULL);
926 screen->fence.map = screen->fence.bo->map;
927 screen->base.fence.emit = nv50_screen_fence_emit;
928 screen->base.fence.update = nv50_screen_fence_update;
929
930 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
931 &(struct nv04_notify){ .length = 32 },
932 sizeof(struct nv04_notify), &screen->sync);
933 if (ret) {
934 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
935 goto fail;
936 }
937
938 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
939 NULL, 0, &screen->m2mf);
940 if (ret) {
941 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
942 goto fail;
943 }
944
945 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
946 NULL, 0, &screen->eng2d);
947 if (ret) {
948 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
949 goto fail;
950 }
951
952 switch (dev->chipset & 0xf0) {
953 case 0x50:
954 tesla_class = NV50_3D_CLASS;
955 break;
956 case 0x80:
957 case 0x90:
958 tesla_class = NV84_3D_CLASS;
959 break;
960 case 0xa0:
961 switch (dev->chipset) {
962 case 0xa0:
963 case 0xaa:
964 case 0xac:
965 tesla_class = NVA0_3D_CLASS;
966 break;
967 case 0xaf:
968 tesla_class = NVAF_3D_CLASS;
969 break;
970 default:
971 tesla_class = NVA3_3D_CLASS;
972 break;
973 }
974 break;
975 default:
976 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
977 goto fail;
978 }
979 screen->base.class_3d = tesla_class;
980
981 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
982 NULL, 0, &screen->tesla);
983 if (ret) {
984 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
985 goto fail;
986 }
987
988 /* This over-allocates by a page. The GP, which would execute at the end of
989 * the last page, would trigger faults. The going theory is that it
990 * prefetches up to a certain amount.
991 */
992 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
993 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
994 NULL, &screen->code);
995 if (ret) {
996 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
997 goto fail;
998 }
999
1000 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1001 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1002 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1003
1004 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1005
1006 screen->TPs = util_bitcount(value & 0xffff);
1007 screen->MPsInTP = util_bitcount(value & 0x0f000000);
1008
1009 screen->mp_count = screen->TPs * screen->MPsInTP;
1010
1011 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1012 STACK_WARPS_ALLOC * 64 * 8;
1013
1014 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1015 &screen->stack_bo);
1016 if (ret) {
1017 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1018 goto fail;
1019 }
1020
1021 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1022 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1023 ONE_TEMP_SIZE;
1024 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1025 screen->max_tls_space /= 2; /* half of vram */
1026
1027 /* hw can address max 64 KiB */
1028 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1029
1030 uint64_t tls_size;
1031 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1032 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1033 if (ret)
1034 goto fail;
1035
1036 if (nouveau_mesa_debug)
1037 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1038 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1039
1040 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1041 &screen->uniforms);
1042 if (ret) {
1043 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1044 goto fail;
1045 }
1046
1047 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1048 &screen->txc);
1049 if (ret) {
1050 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1051 goto fail;
1052 }
1053
1054 screen->tic.entries = CALLOC(4096, sizeof(void *));
1055 screen->tsc.entries = screen->tic.entries + 2048;
1056
1057 if (!nv50_blitter_create(screen))
1058 goto fail;
1059
1060 nv50_screen_init_hwctx(screen);
1061
1062 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1063 if (ret) {
1064 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1065 goto fail;
1066 }
1067
1068 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1069
1070 return &screen->base;
1071
1072 fail:
1073 screen->base.base.context_create = NULL;
1074 return &screen->base;
1075 }
1076
1077 int
1078 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1079 {
1080 int i = screen->tic.next;
1081
1082 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1083 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1084
1085 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1086
1087 if (screen->tic.entries[i])
1088 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1089
1090 screen->tic.entries[i] = entry;
1091 return i;
1092 }
1093
1094 int
1095 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1096 {
1097 int i = screen->tsc.next;
1098
1099 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1100 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1101
1102 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1103
1104 if (screen->tsc.entries[i])
1105 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1106
1107 screen->tsc.entries[i] = entry;
1108 return i;
1109 }