gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_INDEX_BUFFERS:
179 case PIPE_CAP_USER_VERTEX_BUFFERS:
180 case PIPE_CAP_TEXTURE_MULTISAMPLE:
181 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
182 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
183 case PIPE_CAP_SAMPLER_VIEW_TARGET:
184 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
185 case PIPE_CAP_CLIP_HALFZ:
186 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
187 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
188 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
189 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
190 case PIPE_CAP_DEPTH_BOUNDS_TEST:
191 case PIPE_CAP_TGSI_TXQS:
192 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
193 case PIPE_CAP_SHAREABLE_SHADERS:
194 case PIPE_CAP_CLEAR_TEXTURE:
195 case PIPE_CAP_COMPUTE:
196 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
197 case PIPE_CAP_INVALIDATE_BUFFER:
198 case PIPE_CAP_STRING_MARKER:
199 case PIPE_CAP_CULL_DISTANCE:
200 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
201 return 1;
202 case PIPE_CAP_SEAMLESS_CUBE_MAP:
203 return 1; /* class_3d >= NVA0_3D_CLASS; */
204 /* supported on nva0+ */
205 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
206 return class_3d >= NVA0_3D_CLASS;
207 /* supported on nva3+ */
208 case PIPE_CAP_CUBE_MAP_ARRAY:
209 case PIPE_CAP_INDEP_BLEND_FUNC:
210 case PIPE_CAP_TEXTURE_QUERY_LOD:
211 case PIPE_CAP_SAMPLE_SHADING:
212 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
213 return class_3d >= NVA3_3D_CLASS;
214
215 /* unsupported caps */
216 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
217 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
218 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
219 case PIPE_CAP_SHADER_STENCIL_EXPORT:
220 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
221 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_TGSI_TEXCOORD:
225 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
226 case PIPE_CAP_TEXTURE_GATHER_SM5:
227 case PIPE_CAP_FAKE_SW_MSAA:
228 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
229 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
230 case PIPE_CAP_DRAW_INDIRECT:
231 case PIPE_CAP_MULTI_DRAW_INDIRECT:
232 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
233 case PIPE_CAP_VERTEXID_NOBASE:
234 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
235 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
236 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
237 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
238 case PIPE_CAP_DRAW_PARAMETERS:
239 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
240 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
241 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
242 case PIPE_CAP_GENERATE_MIPMAP:
243 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
244 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
245 case PIPE_CAP_QUERY_BUFFER_OBJECT:
246 case PIPE_CAP_QUERY_MEMORY_INFO:
247 case PIPE_CAP_PCI_GROUP:
248 case PIPE_CAP_PCI_BUS:
249 case PIPE_CAP_PCI_DEVICE:
250 case PIPE_CAP_PCI_FUNCTION:
251 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
252 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
253 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
254 case PIPE_CAP_TGSI_VOTE:
255 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
256 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
257 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
258 return 0;
259
260 case PIPE_CAP_VENDOR_ID:
261 return 0x10de;
262 case PIPE_CAP_DEVICE_ID: {
263 uint64_t device_id;
264 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
265 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
266 return -1;
267 }
268 return device_id;
269 }
270 case PIPE_CAP_ACCELERATED:
271 return 1;
272 case PIPE_CAP_VIDEO_MEMORY:
273 return dev->vram_size >> 20;
274 case PIPE_CAP_UMA:
275 return 0;
276 }
277
278 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
279 return 0;
280 }
281
282 static int
283 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
284 enum pipe_shader_cap param)
285 {
286 switch (shader) {
287 case PIPE_SHADER_VERTEX:
288 case PIPE_SHADER_GEOMETRY:
289 case PIPE_SHADER_FRAGMENT:
290 break;
291 case PIPE_SHADER_COMPUTE:
292 default:
293 return 0;
294 }
295
296 switch (param) {
297 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
298 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
299 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
300 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
301 return 16384;
302 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
303 return 4;
304 case PIPE_SHADER_CAP_MAX_INPUTS:
305 if (shader == PIPE_SHADER_VERTEX)
306 return 32;
307 return 15;
308 case PIPE_SHADER_CAP_MAX_OUTPUTS:
309 return 16;
310 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
311 return 65536;
312 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
313 return NV50_MAX_PIPE_CONSTBUFS;
314 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
315 return shader != PIPE_SHADER_FRAGMENT;
316 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
317 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
318 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
319 return 1;
320 case PIPE_SHADER_CAP_MAX_PREDS:
321 return 0;
322 case PIPE_SHADER_CAP_MAX_TEMPS:
323 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
324 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
325 return 1;
326 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
327 return 1;
328 case PIPE_SHADER_CAP_SUBROUTINES:
329 return 0; /* please inline, or provide function declarations */
330 case PIPE_SHADER_CAP_INTEGERS:
331 return 1;
332 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
333 /* The chip could handle more sampler views than samplers */
334 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
335 return MIN2(16, PIPE_MAX_SAMPLERS);
336 case PIPE_SHADER_CAP_PREFERRED_IR:
337 return PIPE_SHADER_IR_TGSI;
338 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
339 return 32;
340 case PIPE_SHADER_CAP_DOUBLES:
341 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
342 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
343 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
344 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
345 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
346 case PIPE_SHADER_CAP_SUPPORTED_IRS:
347 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
348 return 0;
349 default:
350 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
351 return 0;
352 }
353 }
354
355 static float
356 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
357 {
358 switch (param) {
359 case PIPE_CAPF_MAX_LINE_WIDTH:
360 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
361 return 10.0f;
362 case PIPE_CAPF_MAX_POINT_WIDTH:
363 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
364 return 64.0f;
365 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
366 return 16.0f;
367 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
368 return 4.0f;
369 case PIPE_CAPF_GUARD_BAND_LEFT:
370 case PIPE_CAPF_GUARD_BAND_TOP:
371 return 0.0f;
372 case PIPE_CAPF_GUARD_BAND_RIGHT:
373 case PIPE_CAPF_GUARD_BAND_BOTTOM:
374 return 0.0f; /* that or infinity */
375 }
376
377 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
378 return 0.0f;
379 }
380
381 static int
382 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
383 enum pipe_shader_ir ir_type,
384 enum pipe_compute_cap param, void *data)
385 {
386 struct nv50_screen *screen = nv50_screen(pscreen);
387
388 #define RET(x) do { \
389 if (data) \
390 memcpy(data, x, sizeof(x)); \
391 return sizeof(x); \
392 } while (0)
393
394 switch (param) {
395 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
396 RET((uint64_t []) { 2 });
397 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
398 RET(((uint64_t []) { 65535, 65535 }));
399 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
400 RET(((uint64_t []) { 512, 512, 64 }));
401 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
402 RET((uint64_t []) { 512 });
403 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
404 RET((uint64_t []) { 1ULL << 32 });
405 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
406 RET((uint64_t []) { 16 << 10 });
407 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
408 RET((uint64_t []) { 16 << 10 });
409 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
410 RET((uint64_t []) { 4096 });
411 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
412 RET((uint32_t []) { 32 });
413 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
414 RET((uint64_t []) { 1ULL << 40 });
415 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
416 RET((uint32_t []) { 0 });
417 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
418 RET((uint32_t []) { screen->mp_count });
419 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
420 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
421 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
422 RET((uint32_t []) { 32 });
423 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
424 RET((uint64_t []) { 0 });
425 default:
426 return 0;
427 }
428
429 #undef RET
430 }
431
432 static void
433 nv50_screen_destroy(struct pipe_screen *pscreen)
434 {
435 struct nv50_screen *screen = nv50_screen(pscreen);
436
437 if (!nouveau_drm_screen_unref(&screen->base))
438 return;
439
440 if (screen->base.fence.current) {
441 struct nouveau_fence *current = NULL;
442
443 /* nouveau_fence_wait will create a new current fence, so wait on the
444 * _current_ one, and remove both.
445 */
446 nouveau_fence_ref(screen->base.fence.current, &current);
447 nouveau_fence_wait(current, NULL);
448 nouveau_fence_ref(NULL, &current);
449 nouveau_fence_ref(NULL, &screen->base.fence.current);
450 }
451 if (screen->base.pushbuf)
452 screen->base.pushbuf->user_priv = NULL;
453
454 if (screen->blitter)
455 nv50_blitter_destroy(screen);
456 if (screen->pm.prog) {
457 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
458 nv50_program_destroy(NULL, screen->pm.prog);
459 FREE(screen->pm.prog);
460 }
461
462 nouveau_bo_ref(NULL, &screen->code);
463 nouveau_bo_ref(NULL, &screen->tls_bo);
464 nouveau_bo_ref(NULL, &screen->stack_bo);
465 nouveau_bo_ref(NULL, &screen->txc);
466 nouveau_bo_ref(NULL, &screen->uniforms);
467 nouveau_bo_ref(NULL, &screen->fence.bo);
468
469 nouveau_heap_destroy(&screen->vp_code_heap);
470 nouveau_heap_destroy(&screen->gp_code_heap);
471 nouveau_heap_destroy(&screen->fp_code_heap);
472
473 FREE(screen->tic.entries);
474
475 nouveau_object_del(&screen->tesla);
476 nouveau_object_del(&screen->eng2d);
477 nouveau_object_del(&screen->m2mf);
478 nouveau_object_del(&screen->compute);
479 nouveau_object_del(&screen->sync);
480
481 nouveau_screen_fini(&screen->base);
482
483 FREE(screen);
484 }
485
486 static void
487 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
488 {
489 struct nv50_screen *screen = nv50_screen(pscreen);
490 struct nouveau_pushbuf *push = screen->base.pushbuf;
491
492 /* we need to do it after possible flush in MARK_RING */
493 *sequence = ++screen->base.fence.sequence;
494
495 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
496 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
497 PUSH_DATAh(push, screen->fence.bo->offset);
498 PUSH_DATA (push, screen->fence.bo->offset);
499 PUSH_DATA (push, *sequence);
500 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
501 NV50_3D_QUERY_GET_UNK4 |
502 NV50_3D_QUERY_GET_UNIT_CROP |
503 NV50_3D_QUERY_GET_TYPE_QUERY |
504 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
505 NV50_3D_QUERY_GET_SHORT);
506 }
507
508 static u32
509 nv50_screen_fence_update(struct pipe_screen *pscreen)
510 {
511 return nv50_screen(pscreen)->fence.map[0];
512 }
513
514 static void
515 nv50_screen_init_hwctx(struct nv50_screen *screen)
516 {
517 struct nouveau_pushbuf *push = screen->base.pushbuf;
518 struct nv04_fifo *fifo;
519 unsigned i;
520
521 fifo = (struct nv04_fifo *)screen->base.channel->data;
522
523 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
524 PUSH_DATA (push, screen->m2mf->handle);
525 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
526 PUSH_DATA (push, screen->sync->handle);
527 PUSH_DATA (push, fifo->vram);
528 PUSH_DATA (push, fifo->vram);
529
530 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
531 PUSH_DATA (push, screen->eng2d->handle);
532 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
533 PUSH_DATA (push, screen->sync->handle);
534 PUSH_DATA (push, fifo->vram);
535 PUSH_DATA (push, fifo->vram);
536 PUSH_DATA (push, fifo->vram);
537 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
538 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
539 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
540 PUSH_DATA (push, 0);
541 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
542 PUSH_DATA (push, 0);
543 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
544 PUSH_DATA (push, 1);
545 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
546 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
547
548 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
549 PUSH_DATA (push, screen->tesla->handle);
550
551 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
552 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
553
554 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
555 PUSH_DATA (push, screen->sync->handle);
556 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
557 for (i = 0; i < 11; ++i)
558 PUSH_DATA(push, fifo->vram);
559 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
560 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
561 PUSH_DATA(push, fifo->vram);
562
563 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
564 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
565 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
566 PUSH_DATA (push, 0xf);
567
568 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
569 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
570 PUSH_DATA (push, 0x18);
571 }
572
573 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
574 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
575
576 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
577 for (i = 0; i < 8; ++i)
578 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
579
580 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
581 PUSH_DATA (push, 1);
582
583 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
584 PUSH_DATA (push, 0);
585 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
586 PUSH_DATA (push, 0);
587 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
588 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
589 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
590 PUSH_DATA (push, 0);
591 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
592 PUSH_DATA (push, 1);
593 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
594 PUSH_DATA (push, 1);
595
596 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
597 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
598 PUSH_DATA (push, 0);
599 }
600
601 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
602 PUSH_DATA (push, 0);
603 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
604 PUSH_DATA (push, 0);
605 PUSH_DATA (push, 0);
606 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
607 PUSH_DATA (push, 0x3f);
608
609 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
610 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
611 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
612
613 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
614 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
615 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
616
617 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
618 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
619 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
620
621 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
622 PUSH_DATAh(push, screen->tls_bo->offset);
623 PUSH_DATA (push, screen->tls_bo->offset);
624 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
625
626 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
627 PUSH_DATAh(push, screen->stack_bo->offset);
628 PUSH_DATA (push, screen->stack_bo->offset);
629 PUSH_DATA (push, 4);
630
631 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
632 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
633 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
634 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
635
636 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
637 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
638 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
639 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
640
641 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
642 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
643 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
644 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
645
646 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
647 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
648 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
649 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
650
651 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
652 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
653 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
654 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
655
656 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
657 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
658 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
659 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
660 PUSH_DATAf(push, 0.0f);
661 PUSH_DATAf(push, 0.0f);
662 PUSH_DATAf(push, 0.0f);
663 PUSH_DATAf(push, 0.0f);
664 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
665 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
666 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
667
668 nv50_upload_ms_info(push);
669
670 /* max TIC (bits 4:8) & TSC bindings, per program type */
671 for (i = 0; i < 3; ++i) {
672 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
673 PUSH_DATA (push, 0x54);
674 }
675
676 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
677 PUSH_DATAh(push, screen->txc->offset);
678 PUSH_DATA (push, screen->txc->offset);
679 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
680
681 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
682 PUSH_DATAh(push, screen->txc->offset + 65536);
683 PUSH_DATA (push, screen->txc->offset + 65536);
684 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
685
686 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
687 PUSH_DATA (push, 0);
688
689 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
690 PUSH_DATA (push, 0);
691 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
692 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
693 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
694 for (i = 0; i < 8 * 2; ++i)
695 PUSH_DATA(push, 0);
696 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
697 PUSH_DATA (push, 0);
698
699 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
700 PUSH_DATA (push, 1);
701 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
702 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
703 PUSH_DATAf(push, 0.0f);
704 PUSH_DATAf(push, 1.0f);
705 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
706 PUSH_DATA (push, 8192 << 16);
707 PUSH_DATA (push, 8192 << 16);
708 }
709
710 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
711 #ifdef NV50_SCISSORS_CLIPPING
712 PUSH_DATA (push, 0x0000);
713 #else
714 PUSH_DATA (push, 0x1080);
715 #endif
716
717 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
718 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
719
720 /* We use scissors instead of exact view volume clipping,
721 * so they're always enabled.
722 */
723 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
724 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
725 PUSH_DATA (push, 1);
726 PUSH_DATA (push, 8192 << 16);
727 PUSH_DATA (push, 8192 << 16);
728 }
729
730 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
731 PUSH_DATA (push, 1);
732 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
733 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
734 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
735 PUSH_DATA (push, 0x11111111);
736 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
737 PUSH_DATA (push, 1);
738
739 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
740 PUSH_DATA (push, 0);
741 if (screen->base.class_3d >= NV84_3D_CLASS) {
742 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
743 PUSH_DATA (push, 0);
744 }
745
746 PUSH_KICK (push);
747 }
748
749 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
750 uint64_t *tls_size)
751 {
752 struct nouveau_device *dev = screen->base.device;
753 int ret;
754
755 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
756 ONE_TEMP_SIZE;
757 if (nouveau_mesa_debug)
758 debug_printf("allocating space for %u temps\n",
759 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
760 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
761 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
762
763 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
764 *tls_size, NULL, &screen->tls_bo);
765 if (ret) {
766 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
767 return ret;
768 }
769
770 return 0;
771 }
772
773 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
774 {
775 struct nouveau_pushbuf *push = screen->base.pushbuf;
776 int ret;
777 uint64_t tls_size;
778
779 if (tls_space < screen->cur_tls_space)
780 return 0;
781 if (tls_space > screen->max_tls_space) {
782 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
783 * LOCAL_WARPS_NO_CLAMP) */
784 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
785 (unsigned)(tls_space / ONE_TEMP_SIZE),
786 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
787 return -ENOMEM;
788 }
789
790 nouveau_bo_ref(NULL, &screen->tls_bo);
791 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
792 if (ret)
793 return ret;
794
795 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
796 PUSH_DATAh(push, screen->tls_bo->offset);
797 PUSH_DATA (push, screen->tls_bo->offset);
798 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
799
800 return 1;
801 }
802
803 struct nouveau_screen *
804 nv50_screen_create(struct nouveau_device *dev)
805 {
806 struct nv50_screen *screen;
807 struct pipe_screen *pscreen;
808 struct nouveau_object *chan;
809 uint64_t value;
810 uint32_t tesla_class;
811 unsigned stack_size;
812 int ret;
813
814 screen = CALLOC_STRUCT(nv50_screen);
815 if (!screen)
816 return NULL;
817 pscreen = &screen->base.base;
818 pscreen->destroy = nv50_screen_destroy;
819
820 ret = nouveau_screen_init(&screen->base, dev);
821 if (ret) {
822 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
823 goto fail;
824 }
825
826 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
827 * admit them to VRAM.
828 */
829 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
830 PIPE_BIND_VERTEX_BUFFER;
831 screen->base.sysmem_bindings |=
832 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
833
834 screen->base.pushbuf->user_priv = screen;
835 screen->base.pushbuf->rsvd_kick = 5;
836
837 chan = screen->base.channel;
838
839 pscreen->context_create = nv50_create;
840 pscreen->is_format_supported = nv50_screen_is_format_supported;
841 pscreen->get_param = nv50_screen_get_param;
842 pscreen->get_shader_param = nv50_screen_get_shader_param;
843 pscreen->get_paramf = nv50_screen_get_paramf;
844 pscreen->get_compute_param = nv50_screen_get_compute_param;
845 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
846 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
847
848 nv50_screen_init_resource_functions(pscreen);
849
850 if (screen->base.device->chipset < 0x84 ||
851 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
852 /* PMPEG */
853 nouveau_screen_init_vdec(&screen->base);
854 } else if (screen->base.device->chipset < 0x98 ||
855 screen->base.device->chipset == 0xa0) {
856 /* VP2 */
857 screen->base.base.get_video_param = nv84_screen_get_video_param;
858 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
859 } else {
860 /* VP3/4 */
861 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
862 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
863 }
864
865 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
866 NULL, &screen->fence.bo);
867 if (ret) {
868 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
869 goto fail;
870 }
871
872 nouveau_bo_map(screen->fence.bo, 0, NULL);
873 screen->fence.map = screen->fence.bo->map;
874 screen->base.fence.emit = nv50_screen_fence_emit;
875 screen->base.fence.update = nv50_screen_fence_update;
876
877 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
878 &(struct nv04_notify){ .length = 32 },
879 sizeof(struct nv04_notify), &screen->sync);
880 if (ret) {
881 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
882 goto fail;
883 }
884
885 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
886 NULL, 0, &screen->m2mf);
887 if (ret) {
888 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
889 goto fail;
890 }
891
892 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
893 NULL, 0, &screen->eng2d);
894 if (ret) {
895 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
896 goto fail;
897 }
898
899 switch (dev->chipset & 0xf0) {
900 case 0x50:
901 tesla_class = NV50_3D_CLASS;
902 break;
903 case 0x80:
904 case 0x90:
905 tesla_class = NV84_3D_CLASS;
906 break;
907 case 0xa0:
908 switch (dev->chipset) {
909 case 0xa0:
910 case 0xaa:
911 case 0xac:
912 tesla_class = NVA0_3D_CLASS;
913 break;
914 case 0xaf:
915 tesla_class = NVAF_3D_CLASS;
916 break;
917 default:
918 tesla_class = NVA3_3D_CLASS;
919 break;
920 }
921 break;
922 default:
923 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
924 goto fail;
925 }
926 screen->base.class_3d = tesla_class;
927
928 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
929 NULL, 0, &screen->tesla);
930 if (ret) {
931 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
932 goto fail;
933 }
934
935 /* This over-allocates by a page. The GP, which would execute at the end of
936 * the last page, would trigger faults. The going theory is that it
937 * prefetches up to a certain amount.
938 */
939 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
940 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
941 NULL, &screen->code);
942 if (ret) {
943 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
944 goto fail;
945 }
946
947 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
948 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
949 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
950
951 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
952
953 screen->TPs = util_bitcount(value & 0xffff);
954 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
955
956 screen->mp_count = screen->TPs * screen->MPsInTP;
957
958 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
959 STACK_WARPS_ALLOC * 64 * 8;
960
961 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
962 &screen->stack_bo);
963 if (ret) {
964 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
965 goto fail;
966 }
967
968 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
969 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
970 ONE_TEMP_SIZE;
971 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
972 screen->max_tls_space /= 2; /* half of vram */
973
974 /* hw can address max 64 KiB */
975 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
976
977 uint64_t tls_size;
978 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
979 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
980 if (ret)
981 goto fail;
982
983 if (nouveau_mesa_debug)
984 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
985 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
986
987 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
988 &screen->uniforms);
989 if (ret) {
990 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
991 goto fail;
992 }
993
994 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
995 &screen->txc);
996 if (ret) {
997 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
998 goto fail;
999 }
1000
1001 screen->tic.entries = CALLOC(4096, sizeof(void *));
1002 screen->tsc.entries = screen->tic.entries + 2048;
1003
1004 if (!nv50_blitter_create(screen))
1005 goto fail;
1006
1007 nv50_screen_init_hwctx(screen);
1008
1009 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1010 if (ret) {
1011 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1012 goto fail;
1013 }
1014
1015 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1016
1017 return &screen->base;
1018
1019 fail:
1020 screen->base.base.context_create = NULL;
1021 return &screen->base;
1022 }
1023
1024 int
1025 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1026 {
1027 int i = screen->tic.next;
1028
1029 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1030 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1031
1032 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1033
1034 if (screen->tic.entries[i])
1035 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1036
1037 screen->tic.entries[i] = entry;
1038 return i;
1039 }
1040
1041 int
1042 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1043 {
1044 int i = screen->tsc.next;
1045
1046 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1047 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1048
1049 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1050
1051 if (screen->tsc.entries[i])
1052 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1053
1054 screen->tsc.entries[i] = entry;
1055 return i;
1056 }