nouveau: Silence unhandled cap warnings
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "util/u_screen.h"
29 #include "pipe/p_screen.h"
30
31 #include "nv50/nv50_context.h"
32 #include "nv50/nv50_screen.h"
33
34 #include "nouveau_vp3_video.h"
35
36 #include "nv_object.xml.h"
37
38 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
39 #define LOCAL_WARPS_ALLOC 32
40 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
41 #define STACK_WARPS_ALLOC 32
42
43 #define THREADS_IN_WARP 32
44
45 static boolean
46 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
47 enum pipe_format format,
48 enum pipe_texture_target target,
49 unsigned sample_count,
50 unsigned storage_sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return false;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return false;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return false;
59
60 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
61 return false;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return false;
67 break;
68 default:
69 break;
70 }
71
72 if (bindings & PIPE_BIND_LINEAR)
73 if (util_format_is_depth_or_stencil(format) ||
74 (target != PIPE_TEXTURE_1D &&
75 target != PIPE_TEXTURE_2D &&
76 target != PIPE_TEXTURE_RECT) ||
77 sample_count > 1)
78 return false;
79
80 /* shared is always supported */
81 bindings &= ~(PIPE_BIND_LINEAR |
82 PIPE_BIND_SHARED);
83
84 return (( nv50_format_table[format].usage |
85 nv50_vertex_format[format].usage) & bindings) == bindings;
86 }
87
88 static int
89 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
92 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
93
94 switch (param) {
95 /* non-boolean caps */
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return 14;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return 12;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 14;
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 return 512;
104 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 return -8;
107 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 128 * 1024 * 1024;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL:
113 return 330;
114 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
115 return 330;
116 case PIPE_CAP_MAX_RENDER_TARGETS:
117 return 8;
118 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119 return 1;
120 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
121 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
122 return 8;
123 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
124 return 4;
125 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
126 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
127 return 64;
128 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
129 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
130 return 1024;
131 case PIPE_CAP_MAX_VERTEX_STREAMS:
132 return 1;
133 case PIPE_CAP_MAX_GS_INVOCATIONS:
134 return 0;
135 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
136 return 0;
137 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
138 return 2048;
139 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
140 return 2047;
141 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
142 return 256;
143 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
144 return 16; /* 256 for binding as RT, but that's not possible in GL */
145 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
146 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
147 case PIPE_CAP_MAX_VIEWPORTS:
148 return NV50_MAX_VIEWPORTS;
149 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
150 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
151 case PIPE_CAP_ENDIANNESS:
152 return PIPE_ENDIAN_LITTLE;
153 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
154 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
155 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
156 return NV50_MAX_WINDOW_RECTANGLES;
157 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
158 return 16 * 1024 * 1024;
159 case PIPE_CAP_MAX_VARYINGS:
160 return 15;
161
162 /* supported caps */
163 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
164 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
165 case PIPE_CAP_TEXTURE_SWIZZLE:
166 case PIPE_CAP_NPOT_TEXTURES:
167 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
168 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
169 case PIPE_CAP_ANISOTROPIC_FILTER:
170 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
171 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
172 case PIPE_CAP_DEPTH_CLIP_DISABLE:
173 case PIPE_CAP_POINT_SPRITE:
174 case PIPE_CAP_SM3:
175 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
176 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
177 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
178 case PIPE_CAP_QUERY_TIMESTAMP:
179 case PIPE_CAP_QUERY_TIME_ELAPSED:
180 case PIPE_CAP_OCCLUSION_QUERY:
181 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
182 case PIPE_CAP_INDEP_BLEND_ENABLE:
183 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
184 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
185 case PIPE_CAP_PRIMITIVE_RESTART:
186 case PIPE_CAP_TGSI_INSTANCEID:
187 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
188 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
189 case PIPE_CAP_CONDITIONAL_RENDER:
190 case PIPE_CAP_TEXTURE_BARRIER:
191 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
192 case PIPE_CAP_START_INSTANCE:
193 case PIPE_CAP_USER_VERTEX_BUFFERS:
194 case PIPE_CAP_TEXTURE_MULTISAMPLE:
195 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
196 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
197 case PIPE_CAP_SAMPLER_VIEW_TARGET:
198 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
199 case PIPE_CAP_CLIP_HALFZ:
200 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
201 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
202 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
203 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
204 case PIPE_CAP_DEPTH_BOUNDS_TEST:
205 case PIPE_CAP_TGSI_TXQS:
206 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
207 case PIPE_CAP_SHAREABLE_SHADERS:
208 case PIPE_CAP_CLEAR_TEXTURE:
209 case PIPE_CAP_COMPUTE:
210 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
211 case PIPE_CAP_INVALIDATE_BUFFER:
212 case PIPE_CAP_STRING_MARKER:
213 case PIPE_CAP_CULL_DISTANCE:
214 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
215 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
216 case PIPE_CAP_TGSI_TEX_TXF_LZ:
217 case PIPE_CAP_TGSI_CLOCK:
218 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
219 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
220 case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
221 return 1;
222 case PIPE_CAP_SEAMLESS_CUBE_MAP:
223 return 1; /* class_3d >= NVA0_3D_CLASS; */
224 /* supported on nva0+ */
225 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
226 return class_3d >= NVA0_3D_CLASS;
227 /* supported on nva3+ */
228 case PIPE_CAP_CUBE_MAP_ARRAY:
229 case PIPE_CAP_INDEP_BLEND_FUNC:
230 case PIPE_CAP_TEXTURE_QUERY_LOD:
231 case PIPE_CAP_SAMPLE_SHADING:
232 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
233 return class_3d >= NVA3_3D_CLASS;
234
235 /* unsupported caps */
236 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
237 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
238 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
239 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
240 case PIPE_CAP_SHADER_STENCIL_EXPORT:
241 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
242 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
243 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
244 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
245 case PIPE_CAP_TGSI_TEXCOORD:
246 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
247 case PIPE_CAP_TEXTURE_GATHER_SM5:
248 case PIPE_CAP_FAKE_SW_MSAA:
249 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
250 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
251 case PIPE_CAP_DRAW_INDIRECT:
252 case PIPE_CAP_MULTI_DRAW_INDIRECT:
253 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
254 case PIPE_CAP_VERTEXID_NOBASE:
255 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
256 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
257 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
258 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
259 case PIPE_CAP_DRAW_PARAMETERS:
260 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
261 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
262 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
263 case PIPE_CAP_GENERATE_MIPMAP:
264 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
265 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
266 case PIPE_CAP_QUERY_BUFFER_OBJECT:
267 case PIPE_CAP_QUERY_MEMORY_INFO:
268 case PIPE_CAP_PCI_GROUP:
269 case PIPE_CAP_PCI_BUS:
270 case PIPE_CAP_PCI_DEVICE:
271 case PIPE_CAP_PCI_FUNCTION:
272 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
273 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
274 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
275 case PIPE_CAP_TGSI_VOTE:
276 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
277 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
278 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
279 case PIPE_CAP_NATIVE_FENCE_FD:
280 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
281 case PIPE_CAP_TGSI_FS_FBFETCH:
282 case PIPE_CAP_DOUBLES:
283 case PIPE_CAP_INT64:
284 case PIPE_CAP_INT64_DIVMOD:
285 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
286 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
287 case PIPE_CAP_TGSI_BALLOT:
288 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
289 case PIPE_CAP_POST_DEPTH_COVERAGE:
290 case PIPE_CAP_BINDLESS_TEXTURE:
291 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
292 case PIPE_CAP_QUERY_SO_OVERFLOW:
293 case PIPE_CAP_MEMOBJ:
294 case PIPE_CAP_LOAD_CONSTBUF:
295 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
296 case PIPE_CAP_TILE_RASTER_ORDER:
297 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
298 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
299 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
300 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
301 case PIPE_CAP_FENCE_SIGNAL:
302 case PIPE_CAP_CONSTBUF0_FLAGS:
303 case PIPE_CAP_PACKED_UNIFORMS:
304 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
305 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
306 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
307 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
308 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
309 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
310 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
311 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
312 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
313 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
314 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
315 case PIPE_CAP_TGSI_ATOMFADD:
316 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
317 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
318 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
319 case PIPE_CAP_NIR_COMPACT_ARRAYS:
320 return 0;
321
322 case PIPE_CAP_VENDOR_ID:
323 return 0x10de;
324 case PIPE_CAP_DEVICE_ID: {
325 uint64_t device_id;
326 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
327 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
328 return -1;
329 }
330 return device_id;
331 }
332 case PIPE_CAP_ACCELERATED:
333 return 1;
334 case PIPE_CAP_VIDEO_MEMORY:
335 return dev->vram_size >> 20;
336 case PIPE_CAP_UMA:
337 return 0;
338 default:
339 debug_printf("%s: unhandled cap %d\n", __func__, param);
340 return u_pipe_screen_get_param_defaults(pscreen, param);
341 }
342 }
343
344 static int
345 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
346 enum pipe_shader_type shader,
347 enum pipe_shader_cap param)
348 {
349 switch (shader) {
350 case PIPE_SHADER_VERTEX:
351 case PIPE_SHADER_GEOMETRY:
352 case PIPE_SHADER_FRAGMENT:
353 break;
354 case PIPE_SHADER_COMPUTE:
355 default:
356 return 0;
357 }
358
359 switch (param) {
360 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
361 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
362 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
363 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
364 return 16384;
365 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
366 return 4;
367 case PIPE_SHADER_CAP_MAX_INPUTS:
368 if (shader == PIPE_SHADER_VERTEX)
369 return 32;
370 return 15;
371 case PIPE_SHADER_CAP_MAX_OUTPUTS:
372 return 16;
373 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
374 return 65536;
375 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
376 return NV50_MAX_PIPE_CONSTBUFS;
377 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
378 return shader != PIPE_SHADER_FRAGMENT;
379 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
380 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
381 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
382 return 1;
383 case PIPE_SHADER_CAP_MAX_TEMPS:
384 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
385 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
386 return 1;
387 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
388 return 1;
389 case PIPE_SHADER_CAP_INT64_ATOMICS:
390 case PIPE_SHADER_CAP_FP16:
391 case PIPE_SHADER_CAP_SUBROUTINES:
392 return 0; /* please inline, or provide function declarations */
393 case PIPE_SHADER_CAP_INTEGERS:
394 return 1;
395 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
396 return 1;
397 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
398 /* The chip could handle more sampler views than samplers */
399 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
400 return MIN2(16, PIPE_MAX_SAMPLERS);
401 case PIPE_SHADER_CAP_PREFERRED_IR:
402 return PIPE_SHADER_IR_TGSI;
403 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
404 return 32;
405 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
406 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
407 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
408 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
409 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
410 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
411 case PIPE_SHADER_CAP_SUPPORTED_IRS:
412 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
413 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
414 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
415 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
416 return 0;
417 case PIPE_SHADER_CAP_SCALAR_ISA:
418 return 1;
419 default:
420 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
421 return 0;
422 }
423 }
424
425 static float
426 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
427 {
428 switch (param) {
429 case PIPE_CAPF_MAX_LINE_WIDTH:
430 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
431 return 10.0f;
432 case PIPE_CAPF_MAX_POINT_WIDTH:
433 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
434 return 64.0f;
435 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
436 return 16.0f;
437 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
438 return 4.0f;
439 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
440 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
441 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
442 return 0.0f;
443 }
444
445 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
446 return 0.0f;
447 }
448
449 static int
450 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
451 enum pipe_shader_ir ir_type,
452 enum pipe_compute_cap param, void *data)
453 {
454 struct nv50_screen *screen = nv50_screen(pscreen);
455
456 #define RET(x) do { \
457 if (data) \
458 memcpy(data, x, sizeof(x)); \
459 return sizeof(x); \
460 } while (0)
461
462 switch (param) {
463 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
464 RET((uint64_t []) { 2 });
465 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
466 RET(((uint64_t []) { 65535, 65535 }));
467 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
468 RET(((uint64_t []) { 512, 512, 64 }));
469 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
470 RET((uint64_t []) { 512 });
471 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
472 RET((uint64_t []) { 1ULL << 32 });
473 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
474 RET((uint64_t []) { 16 << 10 });
475 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
476 RET((uint64_t []) { 16 << 10 });
477 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
478 RET((uint64_t []) { 4096 });
479 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
480 RET((uint32_t []) { 32 });
481 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
482 RET((uint64_t []) { 1ULL << 40 });
483 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
484 RET((uint32_t []) { 0 });
485 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
486 RET((uint32_t []) { screen->mp_count });
487 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
488 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
489 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
490 RET((uint32_t []) { 32 });
491 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
492 RET((uint64_t []) { 0 });
493 default:
494 return 0;
495 }
496
497 #undef RET
498 }
499
500 static void
501 nv50_screen_destroy(struct pipe_screen *pscreen)
502 {
503 struct nv50_screen *screen = nv50_screen(pscreen);
504
505 if (!nouveau_drm_screen_unref(&screen->base))
506 return;
507
508 if (screen->base.fence.current) {
509 struct nouveau_fence *current = NULL;
510
511 /* nouveau_fence_wait will create a new current fence, so wait on the
512 * _current_ one, and remove both.
513 */
514 nouveau_fence_ref(screen->base.fence.current, &current);
515 nouveau_fence_wait(current, NULL);
516 nouveau_fence_ref(NULL, &current);
517 nouveau_fence_ref(NULL, &screen->base.fence.current);
518 }
519 if (screen->base.pushbuf)
520 screen->base.pushbuf->user_priv = NULL;
521
522 if (screen->blitter)
523 nv50_blitter_destroy(screen);
524 if (screen->pm.prog) {
525 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
526 nv50_program_destroy(NULL, screen->pm.prog);
527 FREE(screen->pm.prog);
528 }
529
530 nouveau_bo_ref(NULL, &screen->code);
531 nouveau_bo_ref(NULL, &screen->tls_bo);
532 nouveau_bo_ref(NULL, &screen->stack_bo);
533 nouveau_bo_ref(NULL, &screen->txc);
534 nouveau_bo_ref(NULL, &screen->uniforms);
535 nouveau_bo_ref(NULL, &screen->fence.bo);
536
537 nouveau_heap_destroy(&screen->vp_code_heap);
538 nouveau_heap_destroy(&screen->gp_code_heap);
539 nouveau_heap_destroy(&screen->fp_code_heap);
540
541 FREE(screen->tic.entries);
542
543 nouveau_object_del(&screen->tesla);
544 nouveau_object_del(&screen->eng2d);
545 nouveau_object_del(&screen->m2mf);
546 nouveau_object_del(&screen->compute);
547 nouveau_object_del(&screen->sync);
548
549 nouveau_screen_fini(&screen->base);
550
551 FREE(screen);
552 }
553
554 static void
555 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
556 {
557 struct nv50_screen *screen = nv50_screen(pscreen);
558 struct nouveau_pushbuf *push = screen->base.pushbuf;
559
560 /* we need to do it after possible flush in MARK_RING */
561 *sequence = ++screen->base.fence.sequence;
562
563 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
564 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
565 PUSH_DATAh(push, screen->fence.bo->offset);
566 PUSH_DATA (push, screen->fence.bo->offset);
567 PUSH_DATA (push, *sequence);
568 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
569 NV50_3D_QUERY_GET_UNK4 |
570 NV50_3D_QUERY_GET_UNIT_CROP |
571 NV50_3D_QUERY_GET_TYPE_QUERY |
572 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
573 NV50_3D_QUERY_GET_SHORT);
574 }
575
576 static u32
577 nv50_screen_fence_update(struct pipe_screen *pscreen)
578 {
579 return nv50_screen(pscreen)->fence.map[0];
580 }
581
582 static void
583 nv50_screen_init_hwctx(struct nv50_screen *screen)
584 {
585 struct nouveau_pushbuf *push = screen->base.pushbuf;
586 struct nv04_fifo *fifo;
587 unsigned i;
588
589 fifo = (struct nv04_fifo *)screen->base.channel->data;
590
591 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
592 PUSH_DATA (push, screen->m2mf->handle);
593 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
594 PUSH_DATA (push, screen->sync->handle);
595 PUSH_DATA (push, fifo->vram);
596 PUSH_DATA (push, fifo->vram);
597
598 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
599 PUSH_DATA (push, screen->eng2d->handle);
600 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
601 PUSH_DATA (push, screen->sync->handle);
602 PUSH_DATA (push, fifo->vram);
603 PUSH_DATA (push, fifo->vram);
604 PUSH_DATA (push, fifo->vram);
605 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
606 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
607 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
608 PUSH_DATA (push, 0);
609 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
610 PUSH_DATA (push, 0);
611 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
612 PUSH_DATA (push, 1);
613 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
614 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
615
616 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
617 PUSH_DATA (push, screen->tesla->handle);
618
619 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
620 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
621
622 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
623 PUSH_DATA (push, screen->sync->handle);
624 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
625 for (i = 0; i < 11; ++i)
626 PUSH_DATA(push, fifo->vram);
627 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
628 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
629 PUSH_DATA(push, fifo->vram);
630
631 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
632 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
633 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
634 PUSH_DATA (push, 0xf);
635
636 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
637 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
638 PUSH_DATA (push, 0x18);
639 }
640
641 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
642 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
643
644 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
645 for (i = 0; i < 8; ++i)
646 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
647
648 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
649 PUSH_DATA (push, 1);
650
651 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
652 PUSH_DATA (push, 0);
653 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
654 PUSH_DATA (push, 0);
655 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
656 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
657 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
658 PUSH_DATA (push, 0);
659 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
660 PUSH_DATA (push, 1);
661 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
662 PUSH_DATA (push, 1);
663
664 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
665 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
666 PUSH_DATA (push, 0);
667 }
668
669 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
670 PUSH_DATA (push, 0);
671 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
672 PUSH_DATA (push, 0);
673 PUSH_DATA (push, 0);
674 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
675 PUSH_DATA (push, 0x3f);
676
677 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
678 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
679 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
680
681 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
682 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
683 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
684
685 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
686 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
687 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
688
689 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
690 PUSH_DATAh(push, screen->tls_bo->offset);
691 PUSH_DATA (push, screen->tls_bo->offset);
692 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
693
694 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
695 PUSH_DATAh(push, screen->stack_bo->offset);
696 PUSH_DATA (push, screen->stack_bo->offset);
697 PUSH_DATA (push, 4);
698
699 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
700 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
701 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
702 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
703
704 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
705 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
706 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
707 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
708
709 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
710 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
711 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
712 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
713
714 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
715 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
716 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
717 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
718
719 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
720 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
721 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
722 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
723
724 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
725 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
726 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
727 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
728 PUSH_DATAf(push, 0.0f);
729 PUSH_DATAf(push, 0.0f);
730 PUSH_DATAf(push, 0.0f);
731 PUSH_DATAf(push, 0.0f);
732 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
733 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
734 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
735
736 nv50_upload_ms_info(push);
737
738 /* max TIC (bits 4:8) & TSC bindings, per program type */
739 for (i = 0; i < 3; ++i) {
740 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
741 PUSH_DATA (push, 0x54);
742 }
743
744 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
745 PUSH_DATAh(push, screen->txc->offset);
746 PUSH_DATA (push, screen->txc->offset);
747 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
748
749 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
750 PUSH_DATAh(push, screen->txc->offset + 65536);
751 PUSH_DATA (push, screen->txc->offset + 65536);
752 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
753
754 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
755 PUSH_DATA (push, 0);
756
757 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
758 PUSH_DATA (push, 0);
759 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
760 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
761 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
762 for (i = 0; i < 8 * 2; ++i)
763 PUSH_DATA(push, 0);
764 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
765 PUSH_DATA (push, 0);
766
767 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
768 PUSH_DATA (push, 1);
769 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
770 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
771 PUSH_DATAf(push, 0.0f);
772 PUSH_DATAf(push, 1.0f);
773 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
774 PUSH_DATA (push, 8192 << 16);
775 PUSH_DATA (push, 8192 << 16);
776 }
777
778 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
779 #ifdef NV50_SCISSORS_CLIPPING
780 PUSH_DATA (push, 0x0000);
781 #else
782 PUSH_DATA (push, 0x1080);
783 #endif
784
785 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
786 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
787
788 /* We use scissors instead of exact view volume clipping,
789 * so they're always enabled.
790 */
791 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
792 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
793 PUSH_DATA (push, 1);
794 PUSH_DATA (push, 8192 << 16);
795 PUSH_DATA (push, 8192 << 16);
796 }
797
798 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
799 PUSH_DATA (push, 1);
800 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
801 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
802 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
803 PUSH_DATA (push, 0x11111111);
804 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
805 PUSH_DATA (push, 1);
806
807 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
808 PUSH_DATA (push, 0);
809 if (screen->base.class_3d >= NV84_3D_CLASS) {
810 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
811 PUSH_DATA (push, 0);
812 }
813
814 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
815 PUSH_DATA (push, 1);
816 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
817 PUSH_DATA (push, 1);
818
819 PUSH_KICK (push);
820 }
821
822 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
823 uint64_t *tls_size)
824 {
825 struct nouveau_device *dev = screen->base.device;
826 int ret;
827
828 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
829 ONE_TEMP_SIZE;
830 if (nouveau_mesa_debug)
831 debug_printf("allocating space for %u temps\n",
832 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
833 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
834 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
835
836 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
837 *tls_size, NULL, &screen->tls_bo);
838 if (ret) {
839 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
840 return ret;
841 }
842
843 return 0;
844 }
845
846 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
847 {
848 struct nouveau_pushbuf *push = screen->base.pushbuf;
849 int ret;
850 uint64_t tls_size;
851
852 if (tls_space < screen->cur_tls_space)
853 return 0;
854 if (tls_space > screen->max_tls_space) {
855 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
856 * LOCAL_WARPS_NO_CLAMP) */
857 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
858 (unsigned)(tls_space / ONE_TEMP_SIZE),
859 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
860 return -ENOMEM;
861 }
862
863 nouveau_bo_ref(NULL, &screen->tls_bo);
864 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
865 if (ret)
866 return ret;
867
868 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
869 PUSH_DATAh(push, screen->tls_bo->offset);
870 PUSH_DATA (push, screen->tls_bo->offset);
871 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
872
873 return 1;
874 }
875
876 struct nouveau_screen *
877 nv50_screen_create(struct nouveau_device *dev)
878 {
879 struct nv50_screen *screen;
880 struct pipe_screen *pscreen;
881 struct nouveau_object *chan;
882 uint64_t value;
883 uint32_t tesla_class;
884 unsigned stack_size;
885 int ret;
886
887 screen = CALLOC_STRUCT(nv50_screen);
888 if (!screen)
889 return NULL;
890 pscreen = &screen->base.base;
891 pscreen->destroy = nv50_screen_destroy;
892
893 ret = nouveau_screen_init(&screen->base, dev);
894 if (ret) {
895 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
896 goto fail;
897 }
898
899 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
900 * admit them to VRAM.
901 */
902 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
903 PIPE_BIND_VERTEX_BUFFER;
904 screen->base.sysmem_bindings |=
905 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
906
907 screen->base.pushbuf->user_priv = screen;
908 screen->base.pushbuf->rsvd_kick = 5;
909
910 chan = screen->base.channel;
911
912 pscreen->context_create = nv50_create;
913 pscreen->is_format_supported = nv50_screen_is_format_supported;
914 pscreen->get_param = nv50_screen_get_param;
915 pscreen->get_shader_param = nv50_screen_get_shader_param;
916 pscreen->get_paramf = nv50_screen_get_paramf;
917 pscreen->get_compute_param = nv50_screen_get_compute_param;
918 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
919 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
920
921 nv50_screen_init_resource_functions(pscreen);
922
923 if (screen->base.device->chipset < 0x84 ||
924 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
925 /* PMPEG */
926 nouveau_screen_init_vdec(&screen->base);
927 } else if (screen->base.device->chipset < 0x98 ||
928 screen->base.device->chipset == 0xa0) {
929 /* VP2 */
930 screen->base.base.get_video_param = nv84_screen_get_video_param;
931 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
932 } else {
933 /* VP3/4 */
934 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
935 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
936 }
937
938 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
939 NULL, &screen->fence.bo);
940 if (ret) {
941 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
942 goto fail;
943 }
944
945 nouveau_bo_map(screen->fence.bo, 0, NULL);
946 screen->fence.map = screen->fence.bo->map;
947 screen->base.fence.emit = nv50_screen_fence_emit;
948 screen->base.fence.update = nv50_screen_fence_update;
949
950 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
951 &(struct nv04_notify){ .length = 32 },
952 sizeof(struct nv04_notify), &screen->sync);
953 if (ret) {
954 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
955 goto fail;
956 }
957
958 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
959 NULL, 0, &screen->m2mf);
960 if (ret) {
961 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
962 goto fail;
963 }
964
965 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
966 NULL, 0, &screen->eng2d);
967 if (ret) {
968 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
969 goto fail;
970 }
971
972 switch (dev->chipset & 0xf0) {
973 case 0x50:
974 tesla_class = NV50_3D_CLASS;
975 break;
976 case 0x80:
977 case 0x90:
978 tesla_class = NV84_3D_CLASS;
979 break;
980 case 0xa0:
981 switch (dev->chipset) {
982 case 0xa0:
983 case 0xaa:
984 case 0xac:
985 tesla_class = NVA0_3D_CLASS;
986 break;
987 case 0xaf:
988 tesla_class = NVAF_3D_CLASS;
989 break;
990 default:
991 tesla_class = NVA3_3D_CLASS;
992 break;
993 }
994 break;
995 default:
996 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
997 goto fail;
998 }
999 screen->base.class_3d = tesla_class;
1000
1001 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
1002 NULL, 0, &screen->tesla);
1003 if (ret) {
1004 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
1005 goto fail;
1006 }
1007
1008 /* This over-allocates by a page. The GP, which would execute at the end of
1009 * the last page, would trigger faults. The going theory is that it
1010 * prefetches up to a certain amount.
1011 */
1012 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
1013 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
1014 NULL, &screen->code);
1015 if (ret) {
1016 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
1017 goto fail;
1018 }
1019
1020 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1021 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1022 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1023
1024 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1025
1026 screen->TPs = util_bitcount(value & 0xffff);
1027 screen->MPsInTP = util_bitcount(value & 0x0f000000);
1028
1029 screen->mp_count = screen->TPs * screen->MPsInTP;
1030
1031 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1032 STACK_WARPS_ALLOC * 64 * 8;
1033
1034 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1035 &screen->stack_bo);
1036 if (ret) {
1037 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1038 goto fail;
1039 }
1040
1041 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1042 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1043 ONE_TEMP_SIZE;
1044 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1045 screen->max_tls_space /= 2; /* half of vram */
1046
1047 /* hw can address max 64 KiB */
1048 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1049
1050 uint64_t tls_size;
1051 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1052 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1053 if (ret)
1054 goto fail;
1055
1056 if (nouveau_mesa_debug)
1057 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1058 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1059
1060 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1061 &screen->uniforms);
1062 if (ret) {
1063 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1064 goto fail;
1065 }
1066
1067 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1068 &screen->txc);
1069 if (ret) {
1070 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1071 goto fail;
1072 }
1073
1074 screen->tic.entries = CALLOC(4096, sizeof(void *));
1075 screen->tsc.entries = screen->tic.entries + 2048;
1076
1077 if (!nv50_blitter_create(screen))
1078 goto fail;
1079
1080 nv50_screen_init_hwctx(screen);
1081
1082 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1083 if (ret) {
1084 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1085 goto fail;
1086 }
1087
1088 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1089
1090 return &screen->base;
1091
1092 fail:
1093 screen->base.base.context_create = NULL;
1094 return &screen->base;
1095 }
1096
1097 int
1098 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1099 {
1100 int i = screen->tic.next;
1101
1102 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1103 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1104
1105 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1106
1107 if (screen->tic.entries[i])
1108 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1109
1110 screen->tic.entries[i] = entry;
1111 return i;
1112 }
1113
1114 int
1115 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1116 {
1117 int i = screen->tsc.next;
1118
1119 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1120 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1121
1122 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1123
1124 if (screen->tsc.entries[i])
1125 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1126
1127 screen->tsc.entries[i] = entry;
1128 return i;
1129 }