gallium: add PIPE_CAP_MAX_VARYINGS
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "util/u_screen.h"
29 #include "pipe/p_screen.h"
30
31 #include "nv50/nv50_context.h"
32 #include "nv50/nv50_screen.h"
33
34 #include "nouveau_vp3_video.h"
35
36 #include "nv_object.xml.h"
37
38 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
39 #define LOCAL_WARPS_ALLOC 32
40 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
41 #define STACK_WARPS_ALLOC 32
42
43 #define THREADS_IN_WARP 32
44
45 static boolean
46 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
47 enum pipe_format format,
48 enum pipe_texture_target target,
49 unsigned sample_count,
50 unsigned storage_sample_count,
51 unsigned bindings)
52 {
53 if (sample_count > 8)
54 return false;
55 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
56 return false;
57 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
58 return false;
59
60 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
61 return false;
62
63 switch (format) {
64 case PIPE_FORMAT_Z16_UNORM:
65 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
66 return false;
67 break;
68 default:
69 break;
70 }
71
72 if (bindings & PIPE_BIND_LINEAR)
73 if (util_format_is_depth_or_stencil(format) ||
74 (target != PIPE_TEXTURE_1D &&
75 target != PIPE_TEXTURE_2D &&
76 target != PIPE_TEXTURE_RECT) ||
77 sample_count > 1)
78 return false;
79
80 /* shared is always supported */
81 bindings &= ~(PIPE_BIND_LINEAR |
82 PIPE_BIND_SHARED);
83
84 return (( nv50_format_table[format].usage |
85 nv50_vertex_format[format].usage) & bindings) == bindings;
86 }
87
88 static int
89 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
92 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
93
94 switch (param) {
95 /* non-boolean caps */
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return 14;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return 12;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 14;
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 return 512;
104 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 return -8;
107 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 128 * 1024 * 1024;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL:
113 return 330;
114 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
115 return 330;
116 case PIPE_CAP_MAX_RENDER_TARGETS:
117 return 8;
118 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119 return 1;
120 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
121 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
122 return 8;
123 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
124 return 4;
125 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
126 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
127 return 64;
128 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
129 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
130 return 1024;
131 case PIPE_CAP_MAX_VERTEX_STREAMS:
132 return 1;
133 case PIPE_CAP_MAX_GS_INVOCATIONS:
134 return 0;
135 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
136 return 0;
137 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
138 return 2048;
139 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
140 return 2047;
141 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
142 return 256;
143 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
144 return 16; /* 256 for binding as RT, but that's not possible in GL */
145 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
146 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
147 case PIPE_CAP_MAX_VIEWPORTS:
148 return NV50_MAX_VIEWPORTS;
149 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
150 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
151 case PIPE_CAP_ENDIANNESS:
152 return PIPE_ENDIAN_LITTLE;
153 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
154 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
155 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
156 return NV50_MAX_WINDOW_RECTANGLES;
157 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
158 return 16 * 1024 * 1024;
159 case PIPE_CAP_MAX_VARYINGS:
160 return 15;
161
162 /* supported caps */
163 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
164 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
165 case PIPE_CAP_TEXTURE_SWIZZLE:
166 case PIPE_CAP_NPOT_TEXTURES:
167 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
168 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
169 case PIPE_CAP_ANISOTROPIC_FILTER:
170 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
171 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
172 case PIPE_CAP_DEPTH_CLIP_DISABLE:
173 case PIPE_CAP_POINT_SPRITE:
174 case PIPE_CAP_SM3:
175 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
176 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
177 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
178 case PIPE_CAP_QUERY_TIMESTAMP:
179 case PIPE_CAP_QUERY_TIME_ELAPSED:
180 case PIPE_CAP_OCCLUSION_QUERY:
181 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
182 case PIPE_CAP_INDEP_BLEND_ENABLE:
183 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
184 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
185 case PIPE_CAP_PRIMITIVE_RESTART:
186 case PIPE_CAP_TGSI_INSTANCEID:
187 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
188 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
189 case PIPE_CAP_CONDITIONAL_RENDER:
190 case PIPE_CAP_TEXTURE_BARRIER:
191 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
192 case PIPE_CAP_START_INSTANCE:
193 case PIPE_CAP_USER_VERTEX_BUFFERS:
194 case PIPE_CAP_TEXTURE_MULTISAMPLE:
195 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
196 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
197 case PIPE_CAP_SAMPLER_VIEW_TARGET:
198 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
199 case PIPE_CAP_CLIP_HALFZ:
200 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
201 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
202 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
203 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
204 case PIPE_CAP_DEPTH_BOUNDS_TEST:
205 case PIPE_CAP_TGSI_TXQS:
206 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
207 case PIPE_CAP_SHAREABLE_SHADERS:
208 case PIPE_CAP_CLEAR_TEXTURE:
209 case PIPE_CAP_COMPUTE:
210 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
211 case PIPE_CAP_INVALIDATE_BUFFER:
212 case PIPE_CAP_STRING_MARKER:
213 case PIPE_CAP_CULL_DISTANCE:
214 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
215 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
216 case PIPE_CAP_TGSI_TEX_TXF_LZ:
217 case PIPE_CAP_TGSI_CLOCK:
218 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
219 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
220 case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
221 return 1;
222 case PIPE_CAP_SEAMLESS_CUBE_MAP:
223 return 1; /* class_3d >= NVA0_3D_CLASS; */
224 /* supported on nva0+ */
225 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
226 return class_3d >= NVA0_3D_CLASS;
227 /* supported on nva3+ */
228 case PIPE_CAP_CUBE_MAP_ARRAY:
229 case PIPE_CAP_INDEP_BLEND_FUNC:
230 case PIPE_CAP_TEXTURE_QUERY_LOD:
231 case PIPE_CAP_SAMPLE_SHADING:
232 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
233 return class_3d >= NVA3_3D_CLASS;
234
235 /* unsupported caps */
236 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
237 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
238 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
239 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
240 case PIPE_CAP_SHADER_STENCIL_EXPORT:
241 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
242 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
243 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
244 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
245 case PIPE_CAP_TGSI_TEXCOORD:
246 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
247 case PIPE_CAP_TEXTURE_GATHER_SM5:
248 case PIPE_CAP_FAKE_SW_MSAA:
249 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
250 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
251 case PIPE_CAP_DRAW_INDIRECT:
252 case PIPE_CAP_MULTI_DRAW_INDIRECT:
253 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
254 case PIPE_CAP_VERTEXID_NOBASE:
255 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
256 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
257 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
258 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
259 case PIPE_CAP_DRAW_PARAMETERS:
260 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
261 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
262 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
263 case PIPE_CAP_GENERATE_MIPMAP:
264 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
265 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
266 case PIPE_CAP_QUERY_BUFFER_OBJECT:
267 case PIPE_CAP_QUERY_MEMORY_INFO:
268 case PIPE_CAP_PCI_GROUP:
269 case PIPE_CAP_PCI_BUS:
270 case PIPE_CAP_PCI_DEVICE:
271 case PIPE_CAP_PCI_FUNCTION:
272 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
273 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
274 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
275 case PIPE_CAP_TGSI_VOTE:
276 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
277 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
278 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
279 case PIPE_CAP_NATIVE_FENCE_FD:
280 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
281 case PIPE_CAP_TGSI_FS_FBFETCH:
282 case PIPE_CAP_DOUBLES:
283 case PIPE_CAP_INT64:
284 case PIPE_CAP_INT64_DIVMOD:
285 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
286 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
287 case PIPE_CAP_TGSI_BALLOT:
288 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
289 case PIPE_CAP_POST_DEPTH_COVERAGE:
290 case PIPE_CAP_BINDLESS_TEXTURE:
291 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
292 case PIPE_CAP_QUERY_SO_OVERFLOW:
293 case PIPE_CAP_MEMOBJ:
294 case PIPE_CAP_LOAD_CONSTBUF:
295 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
296 case PIPE_CAP_TILE_RASTER_ORDER:
297 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
298 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
299 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
300 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
301 case PIPE_CAP_FENCE_SIGNAL:
302 case PIPE_CAP_CONSTBUF0_FLAGS:
303 case PIPE_CAP_PACKED_UNIFORMS:
304 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
305 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
306 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
307 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
308 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
309 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
310 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
311 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
312 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
313 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
314 case PIPE_CAP_SURFACE_SAMPLE_COUNT:
315 case PIPE_CAP_TGSI_ATOMFADD:
316 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
317 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
318 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
319 return 0;
320
321 case PIPE_CAP_VENDOR_ID:
322 return 0x10de;
323 case PIPE_CAP_DEVICE_ID: {
324 uint64_t device_id;
325 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
326 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
327 return -1;
328 }
329 return device_id;
330 }
331 case PIPE_CAP_ACCELERATED:
332 return 1;
333 case PIPE_CAP_VIDEO_MEMORY:
334 return dev->vram_size >> 20;
335 case PIPE_CAP_UMA:
336 return 0;
337 default:
338 debug_printf("%s: unhandled cap %d\n", __func__, param);
339 return u_pipe_screen_get_param_defaults(pscreen, param);
340 }
341 }
342
343 static int
344 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
345 enum pipe_shader_type shader,
346 enum pipe_shader_cap param)
347 {
348 switch (shader) {
349 case PIPE_SHADER_VERTEX:
350 case PIPE_SHADER_GEOMETRY:
351 case PIPE_SHADER_FRAGMENT:
352 break;
353 case PIPE_SHADER_COMPUTE:
354 default:
355 return 0;
356 }
357
358 switch (param) {
359 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
360 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
361 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
362 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
363 return 16384;
364 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
365 return 4;
366 case PIPE_SHADER_CAP_MAX_INPUTS:
367 if (shader == PIPE_SHADER_VERTEX)
368 return 32;
369 return 15;
370 case PIPE_SHADER_CAP_MAX_OUTPUTS:
371 return 16;
372 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
373 return 65536;
374 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
375 return NV50_MAX_PIPE_CONSTBUFS;
376 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
377 return shader != PIPE_SHADER_FRAGMENT;
378 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
379 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
380 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
381 return 1;
382 case PIPE_SHADER_CAP_MAX_TEMPS:
383 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
384 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
385 return 1;
386 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
387 return 1;
388 case PIPE_SHADER_CAP_INT64_ATOMICS:
389 case PIPE_SHADER_CAP_FP16:
390 case PIPE_SHADER_CAP_SUBROUTINES:
391 return 0; /* please inline, or provide function declarations */
392 case PIPE_SHADER_CAP_INTEGERS:
393 return 1;
394 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
395 return 1;
396 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
397 /* The chip could handle more sampler views than samplers */
398 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
399 return MIN2(16, PIPE_MAX_SAMPLERS);
400 case PIPE_SHADER_CAP_PREFERRED_IR:
401 return PIPE_SHADER_IR_TGSI;
402 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
403 return 32;
404 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
405 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
406 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
407 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
408 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
409 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
410 case PIPE_SHADER_CAP_SUPPORTED_IRS:
411 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
412 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
413 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
414 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
415 return 0;
416 case PIPE_SHADER_CAP_SCALAR_ISA:
417 return 1;
418 default:
419 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
420 return 0;
421 }
422 }
423
424 static float
425 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
426 {
427 switch (param) {
428 case PIPE_CAPF_MAX_LINE_WIDTH:
429 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
430 return 10.0f;
431 case PIPE_CAPF_MAX_POINT_WIDTH:
432 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
433 return 64.0f;
434 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
435 return 16.0f;
436 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
437 return 4.0f;
438 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
439 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
440 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
441 return 0.0f;
442 }
443
444 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
445 return 0.0f;
446 }
447
448 static int
449 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
450 enum pipe_shader_ir ir_type,
451 enum pipe_compute_cap param, void *data)
452 {
453 struct nv50_screen *screen = nv50_screen(pscreen);
454
455 #define RET(x) do { \
456 if (data) \
457 memcpy(data, x, sizeof(x)); \
458 return sizeof(x); \
459 } while (0)
460
461 switch (param) {
462 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
463 RET((uint64_t []) { 2 });
464 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
465 RET(((uint64_t []) { 65535, 65535 }));
466 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
467 RET(((uint64_t []) { 512, 512, 64 }));
468 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
469 RET((uint64_t []) { 512 });
470 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
471 RET((uint64_t []) { 1ULL << 32 });
472 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
473 RET((uint64_t []) { 16 << 10 });
474 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
475 RET((uint64_t []) { 16 << 10 });
476 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
477 RET((uint64_t []) { 4096 });
478 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
479 RET((uint32_t []) { 32 });
480 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
481 RET((uint64_t []) { 1ULL << 40 });
482 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
483 RET((uint32_t []) { 0 });
484 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
485 RET((uint32_t []) { screen->mp_count });
486 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
487 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
488 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
489 RET((uint32_t []) { 32 });
490 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
491 RET((uint64_t []) { 0 });
492 default:
493 return 0;
494 }
495
496 #undef RET
497 }
498
499 static void
500 nv50_screen_destroy(struct pipe_screen *pscreen)
501 {
502 struct nv50_screen *screen = nv50_screen(pscreen);
503
504 if (!nouveau_drm_screen_unref(&screen->base))
505 return;
506
507 if (screen->base.fence.current) {
508 struct nouveau_fence *current = NULL;
509
510 /* nouveau_fence_wait will create a new current fence, so wait on the
511 * _current_ one, and remove both.
512 */
513 nouveau_fence_ref(screen->base.fence.current, &current);
514 nouveau_fence_wait(current, NULL);
515 nouveau_fence_ref(NULL, &current);
516 nouveau_fence_ref(NULL, &screen->base.fence.current);
517 }
518 if (screen->base.pushbuf)
519 screen->base.pushbuf->user_priv = NULL;
520
521 if (screen->blitter)
522 nv50_blitter_destroy(screen);
523 if (screen->pm.prog) {
524 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
525 nv50_program_destroy(NULL, screen->pm.prog);
526 FREE(screen->pm.prog);
527 }
528
529 nouveau_bo_ref(NULL, &screen->code);
530 nouveau_bo_ref(NULL, &screen->tls_bo);
531 nouveau_bo_ref(NULL, &screen->stack_bo);
532 nouveau_bo_ref(NULL, &screen->txc);
533 nouveau_bo_ref(NULL, &screen->uniforms);
534 nouveau_bo_ref(NULL, &screen->fence.bo);
535
536 nouveau_heap_destroy(&screen->vp_code_heap);
537 nouveau_heap_destroy(&screen->gp_code_heap);
538 nouveau_heap_destroy(&screen->fp_code_heap);
539
540 FREE(screen->tic.entries);
541
542 nouveau_object_del(&screen->tesla);
543 nouveau_object_del(&screen->eng2d);
544 nouveau_object_del(&screen->m2mf);
545 nouveau_object_del(&screen->compute);
546 nouveau_object_del(&screen->sync);
547
548 nouveau_screen_fini(&screen->base);
549
550 FREE(screen);
551 }
552
553 static void
554 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
555 {
556 struct nv50_screen *screen = nv50_screen(pscreen);
557 struct nouveau_pushbuf *push = screen->base.pushbuf;
558
559 /* we need to do it after possible flush in MARK_RING */
560 *sequence = ++screen->base.fence.sequence;
561
562 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
563 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
564 PUSH_DATAh(push, screen->fence.bo->offset);
565 PUSH_DATA (push, screen->fence.bo->offset);
566 PUSH_DATA (push, *sequence);
567 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
568 NV50_3D_QUERY_GET_UNK4 |
569 NV50_3D_QUERY_GET_UNIT_CROP |
570 NV50_3D_QUERY_GET_TYPE_QUERY |
571 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
572 NV50_3D_QUERY_GET_SHORT);
573 }
574
575 static u32
576 nv50_screen_fence_update(struct pipe_screen *pscreen)
577 {
578 return nv50_screen(pscreen)->fence.map[0];
579 }
580
581 static void
582 nv50_screen_init_hwctx(struct nv50_screen *screen)
583 {
584 struct nouveau_pushbuf *push = screen->base.pushbuf;
585 struct nv04_fifo *fifo;
586 unsigned i;
587
588 fifo = (struct nv04_fifo *)screen->base.channel->data;
589
590 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
591 PUSH_DATA (push, screen->m2mf->handle);
592 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
593 PUSH_DATA (push, screen->sync->handle);
594 PUSH_DATA (push, fifo->vram);
595 PUSH_DATA (push, fifo->vram);
596
597 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
598 PUSH_DATA (push, screen->eng2d->handle);
599 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
600 PUSH_DATA (push, screen->sync->handle);
601 PUSH_DATA (push, fifo->vram);
602 PUSH_DATA (push, fifo->vram);
603 PUSH_DATA (push, fifo->vram);
604 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
605 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
606 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
607 PUSH_DATA (push, 0);
608 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
609 PUSH_DATA (push, 0);
610 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
611 PUSH_DATA (push, 1);
612 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
613 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
614
615 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
616 PUSH_DATA (push, screen->tesla->handle);
617
618 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
619 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
620
621 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
622 PUSH_DATA (push, screen->sync->handle);
623 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
624 for (i = 0; i < 11; ++i)
625 PUSH_DATA(push, fifo->vram);
626 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
627 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
628 PUSH_DATA(push, fifo->vram);
629
630 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
631 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
632 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
633 PUSH_DATA (push, 0xf);
634
635 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
636 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
637 PUSH_DATA (push, 0x18);
638 }
639
640 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
641 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
642
643 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
644 for (i = 0; i < 8; ++i)
645 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
646
647 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
648 PUSH_DATA (push, 1);
649
650 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
651 PUSH_DATA (push, 0);
652 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
653 PUSH_DATA (push, 0);
654 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
655 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
656 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
657 PUSH_DATA (push, 0);
658 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
659 PUSH_DATA (push, 1);
660 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
661 PUSH_DATA (push, 1);
662
663 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
664 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
665 PUSH_DATA (push, 0);
666 }
667
668 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
669 PUSH_DATA (push, 0);
670 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
671 PUSH_DATA (push, 0);
672 PUSH_DATA (push, 0);
673 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
674 PUSH_DATA (push, 0x3f);
675
676 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
677 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
678 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
679
680 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
681 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
682 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
683
684 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
685 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
686 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
687
688 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
689 PUSH_DATAh(push, screen->tls_bo->offset);
690 PUSH_DATA (push, screen->tls_bo->offset);
691 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
692
693 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
694 PUSH_DATAh(push, screen->stack_bo->offset);
695 PUSH_DATA (push, screen->stack_bo->offset);
696 PUSH_DATA (push, 4);
697
698 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
699 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
700 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
701 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
702
703 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
704 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
705 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
706 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
707
708 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
709 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
710 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
711 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
712
713 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
714 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
715 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
716 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
717
718 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
719 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
720 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
721 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
722
723 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
724 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
725 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
726 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
727 PUSH_DATAf(push, 0.0f);
728 PUSH_DATAf(push, 0.0f);
729 PUSH_DATAf(push, 0.0f);
730 PUSH_DATAf(push, 0.0f);
731 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
732 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
733 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
734
735 nv50_upload_ms_info(push);
736
737 /* max TIC (bits 4:8) & TSC bindings, per program type */
738 for (i = 0; i < 3; ++i) {
739 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
740 PUSH_DATA (push, 0x54);
741 }
742
743 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
744 PUSH_DATAh(push, screen->txc->offset);
745 PUSH_DATA (push, screen->txc->offset);
746 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
747
748 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
749 PUSH_DATAh(push, screen->txc->offset + 65536);
750 PUSH_DATA (push, screen->txc->offset + 65536);
751 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
752
753 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
754 PUSH_DATA (push, 0);
755
756 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
757 PUSH_DATA (push, 0);
758 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
759 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
760 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
761 for (i = 0; i < 8 * 2; ++i)
762 PUSH_DATA(push, 0);
763 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
764 PUSH_DATA (push, 0);
765
766 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
767 PUSH_DATA (push, 1);
768 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
769 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
770 PUSH_DATAf(push, 0.0f);
771 PUSH_DATAf(push, 1.0f);
772 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
773 PUSH_DATA (push, 8192 << 16);
774 PUSH_DATA (push, 8192 << 16);
775 }
776
777 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
778 #ifdef NV50_SCISSORS_CLIPPING
779 PUSH_DATA (push, 0x0000);
780 #else
781 PUSH_DATA (push, 0x1080);
782 #endif
783
784 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
785 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
786
787 /* We use scissors instead of exact view volume clipping,
788 * so they're always enabled.
789 */
790 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
791 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
792 PUSH_DATA (push, 1);
793 PUSH_DATA (push, 8192 << 16);
794 PUSH_DATA (push, 8192 << 16);
795 }
796
797 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
798 PUSH_DATA (push, 1);
799 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
800 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
801 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
802 PUSH_DATA (push, 0x11111111);
803 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
804 PUSH_DATA (push, 1);
805
806 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
807 PUSH_DATA (push, 0);
808 if (screen->base.class_3d >= NV84_3D_CLASS) {
809 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
810 PUSH_DATA (push, 0);
811 }
812
813 BEGIN_NV04(push, NV50_3D(UNK0FDC), 1);
814 PUSH_DATA (push, 1);
815 BEGIN_NV04(push, NV50_3D(UNK19C0), 1);
816 PUSH_DATA (push, 1);
817
818 PUSH_KICK (push);
819 }
820
821 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
822 uint64_t *tls_size)
823 {
824 struct nouveau_device *dev = screen->base.device;
825 int ret;
826
827 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
828 ONE_TEMP_SIZE;
829 if (nouveau_mesa_debug)
830 debug_printf("allocating space for %u temps\n",
831 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
832 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
833 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
834
835 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
836 *tls_size, NULL, &screen->tls_bo);
837 if (ret) {
838 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
839 return ret;
840 }
841
842 return 0;
843 }
844
845 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
846 {
847 struct nouveau_pushbuf *push = screen->base.pushbuf;
848 int ret;
849 uint64_t tls_size;
850
851 if (tls_space < screen->cur_tls_space)
852 return 0;
853 if (tls_space > screen->max_tls_space) {
854 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
855 * LOCAL_WARPS_NO_CLAMP) */
856 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
857 (unsigned)(tls_space / ONE_TEMP_SIZE),
858 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
859 return -ENOMEM;
860 }
861
862 nouveau_bo_ref(NULL, &screen->tls_bo);
863 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
864 if (ret)
865 return ret;
866
867 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
868 PUSH_DATAh(push, screen->tls_bo->offset);
869 PUSH_DATA (push, screen->tls_bo->offset);
870 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
871
872 return 1;
873 }
874
875 struct nouveau_screen *
876 nv50_screen_create(struct nouveau_device *dev)
877 {
878 struct nv50_screen *screen;
879 struct pipe_screen *pscreen;
880 struct nouveau_object *chan;
881 uint64_t value;
882 uint32_t tesla_class;
883 unsigned stack_size;
884 int ret;
885
886 screen = CALLOC_STRUCT(nv50_screen);
887 if (!screen)
888 return NULL;
889 pscreen = &screen->base.base;
890 pscreen->destroy = nv50_screen_destroy;
891
892 ret = nouveau_screen_init(&screen->base, dev);
893 if (ret) {
894 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
895 goto fail;
896 }
897
898 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
899 * admit them to VRAM.
900 */
901 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
902 PIPE_BIND_VERTEX_BUFFER;
903 screen->base.sysmem_bindings |=
904 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
905
906 screen->base.pushbuf->user_priv = screen;
907 screen->base.pushbuf->rsvd_kick = 5;
908
909 chan = screen->base.channel;
910
911 pscreen->context_create = nv50_create;
912 pscreen->is_format_supported = nv50_screen_is_format_supported;
913 pscreen->get_param = nv50_screen_get_param;
914 pscreen->get_shader_param = nv50_screen_get_shader_param;
915 pscreen->get_paramf = nv50_screen_get_paramf;
916 pscreen->get_compute_param = nv50_screen_get_compute_param;
917 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
918 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
919
920 nv50_screen_init_resource_functions(pscreen);
921
922 if (screen->base.device->chipset < 0x84 ||
923 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
924 /* PMPEG */
925 nouveau_screen_init_vdec(&screen->base);
926 } else if (screen->base.device->chipset < 0x98 ||
927 screen->base.device->chipset == 0xa0) {
928 /* VP2 */
929 screen->base.base.get_video_param = nv84_screen_get_video_param;
930 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
931 } else {
932 /* VP3/4 */
933 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
934 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
935 }
936
937 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
938 NULL, &screen->fence.bo);
939 if (ret) {
940 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
941 goto fail;
942 }
943
944 nouveau_bo_map(screen->fence.bo, 0, NULL);
945 screen->fence.map = screen->fence.bo->map;
946 screen->base.fence.emit = nv50_screen_fence_emit;
947 screen->base.fence.update = nv50_screen_fence_update;
948
949 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
950 &(struct nv04_notify){ .length = 32 },
951 sizeof(struct nv04_notify), &screen->sync);
952 if (ret) {
953 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
954 goto fail;
955 }
956
957 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
958 NULL, 0, &screen->m2mf);
959 if (ret) {
960 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
961 goto fail;
962 }
963
964 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
965 NULL, 0, &screen->eng2d);
966 if (ret) {
967 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
968 goto fail;
969 }
970
971 switch (dev->chipset & 0xf0) {
972 case 0x50:
973 tesla_class = NV50_3D_CLASS;
974 break;
975 case 0x80:
976 case 0x90:
977 tesla_class = NV84_3D_CLASS;
978 break;
979 case 0xa0:
980 switch (dev->chipset) {
981 case 0xa0:
982 case 0xaa:
983 case 0xac:
984 tesla_class = NVA0_3D_CLASS;
985 break;
986 case 0xaf:
987 tesla_class = NVAF_3D_CLASS;
988 break;
989 default:
990 tesla_class = NVA3_3D_CLASS;
991 break;
992 }
993 break;
994 default:
995 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
996 goto fail;
997 }
998 screen->base.class_3d = tesla_class;
999
1000 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
1001 NULL, 0, &screen->tesla);
1002 if (ret) {
1003 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
1004 goto fail;
1005 }
1006
1007 /* This over-allocates by a page. The GP, which would execute at the end of
1008 * the last page, would trigger faults. The going theory is that it
1009 * prefetches up to a certain amount.
1010 */
1011 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
1012 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
1013 NULL, &screen->code);
1014 if (ret) {
1015 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
1016 goto fail;
1017 }
1018
1019 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1020 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1021 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
1022
1023 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
1024
1025 screen->TPs = util_bitcount(value & 0xffff);
1026 screen->MPsInTP = util_bitcount(value & 0x0f000000);
1027
1028 screen->mp_count = screen->TPs * screen->MPsInTP;
1029
1030 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
1031 STACK_WARPS_ALLOC * 64 * 8;
1032
1033 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
1034 &screen->stack_bo);
1035 if (ret) {
1036 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
1037 goto fail;
1038 }
1039
1040 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
1041 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
1042 ONE_TEMP_SIZE;
1043 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
1044 screen->max_tls_space /= 2; /* half of vram */
1045
1046 /* hw can address max 64 KiB */
1047 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
1048
1049 uint64_t tls_size;
1050 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
1051 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
1052 if (ret)
1053 goto fail;
1054
1055 if (nouveau_mesa_debug)
1056 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1057 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1058
1059 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1060 &screen->uniforms);
1061 if (ret) {
1062 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1063 goto fail;
1064 }
1065
1066 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1067 &screen->txc);
1068 if (ret) {
1069 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1070 goto fail;
1071 }
1072
1073 screen->tic.entries = CALLOC(4096, sizeof(void *));
1074 screen->tsc.entries = screen->tic.entries + 2048;
1075
1076 if (!nv50_blitter_create(screen))
1077 goto fail;
1078
1079 nv50_screen_init_hwctx(screen);
1080
1081 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1082 if (ret) {
1083 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1084 goto fail;
1085 }
1086
1087 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1088
1089 return &screen->base;
1090
1091 fail:
1092 screen->base.base.context_create = NULL;
1093 return &screen->base;
1094 }
1095
1096 int
1097 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1098 {
1099 int i = screen->tic.next;
1100
1101 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1102 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1103
1104 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1105
1106 if (screen->tic.entries[i])
1107 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1108
1109 screen->tic.entries[i] = entry;
1110 return i;
1111 }
1112
1113 int
1114 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1115 {
1116 int i = screen->tsc.next;
1117
1118 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1119 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1120
1121 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1122
1123 if (screen->tsc.entries[i])
1124 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1125
1126 screen->tsc.entries[i] = entry;
1127 return i;
1128 }