gallium: Add a pipe cap for whether primitive restart works for patches.
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* transfers & shared are always supported */
79 bindings &= ~(PIPE_BIND_TRANSFER_READ |
80 PIPE_BIND_TRANSFER_WRITE |
81 PIPE_BIND_LINEAR |
82 PIPE_BIND_SHARED);
83
84 return (( nv50_format_table[format].usage |
85 nv50_vertex_format[format].usage) & bindings) == bindings;
86 }
87
88 static int
89 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
90 {
91 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
92 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
93
94 switch (param) {
95 /* non-boolean caps */
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 return 14;
98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
99 return 12;
100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
101 return 14;
102 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
103 return 512;
104 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
105 case PIPE_CAP_MIN_TEXEL_OFFSET:
106 return -8;
107 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 return 7;
110 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
111 return 128 * 1024 * 1024;
112 case PIPE_CAP_GLSL_FEATURE_LEVEL:
113 return 330;
114 case PIPE_CAP_MAX_RENDER_TARGETS:
115 return 8;
116 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
117 return 1;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
119 return 4;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
122 return 64;
123 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
124 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
125 return 1024;
126 case PIPE_CAP_MAX_VERTEX_STREAMS:
127 return 1;
128 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
129 return 2048;
130 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
131 return 256;
132 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
133 return 16; /* 256 for binding as RT, but that's not possible in GL */
134 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
135 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
136 case PIPE_CAP_MAX_VIEWPORTS:
137 return NV50_MAX_VIEWPORTS;
138 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
139 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
140 case PIPE_CAP_ENDIANNESS:
141 return PIPE_ENDIAN_LITTLE;
142 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
143 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_ANISOTROPIC_FILTER:
152 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
153 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
154 case PIPE_CAP_TWO_SIDED_STENCIL:
155 case PIPE_CAP_DEPTH_CLIP_DISABLE:
156 case PIPE_CAP_POINT_SPRITE:
157 case PIPE_CAP_SM3:
158 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
159 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
161 case PIPE_CAP_QUERY_TIMESTAMP:
162 case PIPE_CAP_QUERY_TIME_ELAPSED:
163 case PIPE_CAP_OCCLUSION_QUERY:
164 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
165 case PIPE_CAP_INDEP_BLEND_ENABLE:
166 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
167 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
168 case PIPE_CAP_PRIMITIVE_RESTART:
169 case PIPE_CAP_TGSI_INSTANCEID:
170 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
171 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
172 case PIPE_CAP_CONDITIONAL_RENDER:
173 case PIPE_CAP_TEXTURE_BARRIER:
174 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
175 case PIPE_CAP_START_INSTANCE:
176 case PIPE_CAP_USER_CONSTANT_BUFFERS:
177 case PIPE_CAP_USER_INDEX_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 return 1;
200 case PIPE_CAP_SEAMLESS_CUBE_MAP:
201 return 1; /* class_3d >= NVA0_3D_CLASS; */
202 /* supported on nva0+ */
203 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
204 return class_3d >= NVA0_3D_CLASS;
205 /* supported on nva3+ */
206 case PIPE_CAP_CUBE_MAP_ARRAY:
207 case PIPE_CAP_INDEP_BLEND_FUNC:
208 case PIPE_CAP_TEXTURE_QUERY_LOD:
209 case PIPE_CAP_SAMPLE_SHADING:
210 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
211 return class_3d >= NVA3_3D_CLASS;
212
213 /* unsupported caps */
214 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
215 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
216 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
217 case PIPE_CAP_SHADER_STENCIL_EXPORT:
218 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
219 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
220 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_TGSI_TEXCOORD:
223 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
224 case PIPE_CAP_TEXTURE_GATHER_SM5:
225 case PIPE_CAP_FAKE_SW_MSAA:
226 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
227 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
228 case PIPE_CAP_DRAW_INDIRECT:
229 case PIPE_CAP_MULTI_DRAW_INDIRECT:
230 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
231 case PIPE_CAP_VERTEXID_NOBASE:
232 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
233 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
234 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
235 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
236 case PIPE_CAP_DRAW_PARAMETERS:
237 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
238 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
239 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
240 case PIPE_CAP_GENERATE_MIPMAP:
241 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
242 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
243 case PIPE_CAP_QUERY_BUFFER_OBJECT:
244 case PIPE_CAP_QUERY_MEMORY_INFO:
245 case PIPE_CAP_PCI_GROUP:
246 case PIPE_CAP_PCI_BUS:
247 case PIPE_CAP_PCI_DEVICE:
248 case PIPE_CAP_PCI_FUNCTION:
249 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
250 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
251 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
252 return 0;
253
254 case PIPE_CAP_VENDOR_ID:
255 return 0x10de;
256 case PIPE_CAP_DEVICE_ID: {
257 uint64_t device_id;
258 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
259 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
260 return -1;
261 }
262 return device_id;
263 }
264 case PIPE_CAP_ACCELERATED:
265 return 1;
266 case PIPE_CAP_VIDEO_MEMORY:
267 return dev->vram_size >> 20;
268 case PIPE_CAP_UMA:
269 return 0;
270 }
271
272 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
273 return 0;
274 }
275
276 static int
277 nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
278 enum pipe_shader_cap param)
279 {
280 switch (shader) {
281 case PIPE_SHADER_VERTEX:
282 case PIPE_SHADER_GEOMETRY:
283 case PIPE_SHADER_FRAGMENT:
284 break;
285 case PIPE_SHADER_COMPUTE:
286 default:
287 return 0;
288 }
289
290 switch (param) {
291 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
292 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
293 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
294 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
295 return 16384;
296 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
297 return 4;
298 case PIPE_SHADER_CAP_MAX_INPUTS:
299 if (shader == PIPE_SHADER_VERTEX)
300 return 32;
301 return 15;
302 case PIPE_SHADER_CAP_MAX_OUTPUTS:
303 return 16;
304 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
305 return 65536;
306 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
307 return NV50_MAX_PIPE_CONSTBUFS;
308 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
309 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
310 return shader != PIPE_SHADER_FRAGMENT;
311 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
312 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
313 return 1;
314 case PIPE_SHADER_CAP_MAX_PREDS:
315 return 0;
316 case PIPE_SHADER_CAP_MAX_TEMPS:
317 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
318 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
319 return 1;
320 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
321 return 1;
322 case PIPE_SHADER_CAP_SUBROUTINES:
323 return 0; /* please inline, or provide function declarations */
324 case PIPE_SHADER_CAP_INTEGERS:
325 return 1;
326 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
327 /* The chip could handle more sampler views than samplers */
328 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
329 return MIN2(16, PIPE_MAX_SAMPLERS);
330 case PIPE_SHADER_CAP_PREFERRED_IR:
331 return PIPE_SHADER_IR_TGSI;
332 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
333 return 32;
334 case PIPE_SHADER_CAP_DOUBLES:
335 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
336 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
337 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
338 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
339 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
340 case PIPE_SHADER_CAP_SUPPORTED_IRS:
341 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
342 return 0;
343 default:
344 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
345 return 0;
346 }
347 }
348
349 static float
350 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
351 {
352 switch (param) {
353 case PIPE_CAPF_MAX_LINE_WIDTH:
354 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
355 return 10.0f;
356 case PIPE_CAPF_MAX_POINT_WIDTH:
357 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
358 return 64.0f;
359 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
360 return 16.0f;
361 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
362 return 4.0f;
363 case PIPE_CAPF_GUARD_BAND_LEFT:
364 case PIPE_CAPF_GUARD_BAND_TOP:
365 return 0.0f;
366 case PIPE_CAPF_GUARD_BAND_RIGHT:
367 case PIPE_CAPF_GUARD_BAND_BOTTOM:
368 return 0.0f; /* that or infinity */
369 }
370
371 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
372 return 0.0f;
373 }
374
375 static int
376 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
377 enum pipe_shader_ir ir_type,
378 enum pipe_compute_cap param, void *data)
379 {
380 struct nv50_screen *screen = nv50_screen(pscreen);
381
382 #define RET(x) do { \
383 if (data) \
384 memcpy(data, x, sizeof(x)); \
385 return sizeof(x); \
386 } while (0)
387
388 switch (param) {
389 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
390 RET((uint64_t []) { 2 });
391 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
392 RET(((uint64_t []) { 65535, 65535 }));
393 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
394 RET(((uint64_t []) { 512, 512, 64 }));
395 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
396 RET((uint64_t []) { 512 });
397 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
398 RET((uint64_t []) { 1ULL << 32 });
399 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
400 RET((uint64_t []) { 16 << 10 });
401 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
402 RET((uint64_t []) { 16 << 10 });
403 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
404 RET((uint64_t []) { 4096 });
405 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
406 RET((uint32_t []) { 32 });
407 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
408 RET((uint64_t []) { 1ULL << 40 });
409 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
410 RET((uint32_t []) { 0 });
411 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
412 RET((uint32_t []) { screen->mp_count });
413 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
414 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
415 default:
416 return 0;
417 }
418
419 #undef RET
420 }
421
422 static void
423 nv50_screen_destroy(struct pipe_screen *pscreen)
424 {
425 struct nv50_screen *screen = nv50_screen(pscreen);
426
427 if (!nouveau_drm_screen_unref(&screen->base))
428 return;
429
430 if (screen->base.fence.current) {
431 struct nouveau_fence *current = NULL;
432
433 /* nouveau_fence_wait will create a new current fence, so wait on the
434 * _current_ one, and remove both.
435 */
436 nouveau_fence_ref(screen->base.fence.current, &current);
437 nouveau_fence_wait(current, NULL);
438 nouveau_fence_ref(NULL, &current);
439 nouveau_fence_ref(NULL, &screen->base.fence.current);
440 }
441 if (screen->base.pushbuf)
442 screen->base.pushbuf->user_priv = NULL;
443
444 if (screen->blitter)
445 nv50_blitter_destroy(screen);
446 if (screen->pm.prog) {
447 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
448 nv50_program_destroy(NULL, screen->pm.prog);
449 FREE(screen->pm.prog);
450 }
451
452 nouveau_bo_ref(NULL, &screen->code);
453 nouveau_bo_ref(NULL, &screen->tls_bo);
454 nouveau_bo_ref(NULL, &screen->stack_bo);
455 nouveau_bo_ref(NULL, &screen->txc);
456 nouveau_bo_ref(NULL, &screen->uniforms);
457 nouveau_bo_ref(NULL, &screen->fence.bo);
458
459 nouveau_heap_destroy(&screen->vp_code_heap);
460 nouveau_heap_destroy(&screen->gp_code_heap);
461 nouveau_heap_destroy(&screen->fp_code_heap);
462
463 FREE(screen->tic.entries);
464
465 nouveau_object_del(&screen->tesla);
466 nouveau_object_del(&screen->eng2d);
467 nouveau_object_del(&screen->m2mf);
468 nouveau_object_del(&screen->compute);
469 nouveau_object_del(&screen->sync);
470
471 nouveau_screen_fini(&screen->base);
472
473 FREE(screen);
474 }
475
476 static void
477 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
478 {
479 struct nv50_screen *screen = nv50_screen(pscreen);
480 struct nouveau_pushbuf *push = screen->base.pushbuf;
481
482 /* we need to do it after possible flush in MARK_RING */
483 *sequence = ++screen->base.fence.sequence;
484
485 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
486 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
487 PUSH_DATAh(push, screen->fence.bo->offset);
488 PUSH_DATA (push, screen->fence.bo->offset);
489 PUSH_DATA (push, *sequence);
490 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
491 NV50_3D_QUERY_GET_UNK4 |
492 NV50_3D_QUERY_GET_UNIT_CROP |
493 NV50_3D_QUERY_GET_TYPE_QUERY |
494 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
495 NV50_3D_QUERY_GET_SHORT);
496 }
497
498 static u32
499 nv50_screen_fence_update(struct pipe_screen *pscreen)
500 {
501 return nv50_screen(pscreen)->fence.map[0];
502 }
503
504 static void
505 nv50_screen_init_hwctx(struct nv50_screen *screen)
506 {
507 struct nouveau_pushbuf *push = screen->base.pushbuf;
508 struct nv04_fifo *fifo;
509 unsigned i;
510
511 fifo = (struct nv04_fifo *)screen->base.channel->data;
512
513 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
514 PUSH_DATA (push, screen->m2mf->handle);
515 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
516 PUSH_DATA (push, screen->sync->handle);
517 PUSH_DATA (push, fifo->vram);
518 PUSH_DATA (push, fifo->vram);
519
520 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
521 PUSH_DATA (push, screen->eng2d->handle);
522 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
523 PUSH_DATA (push, screen->sync->handle);
524 PUSH_DATA (push, fifo->vram);
525 PUSH_DATA (push, fifo->vram);
526 PUSH_DATA (push, fifo->vram);
527 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
528 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
529 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
530 PUSH_DATA (push, 0);
531 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
532 PUSH_DATA (push, 0);
533 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
534 PUSH_DATA (push, 1);
535 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
536 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
537
538 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
539 PUSH_DATA (push, screen->tesla->handle);
540
541 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
542 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
543
544 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
545 PUSH_DATA (push, screen->sync->handle);
546 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
547 for (i = 0; i < 11; ++i)
548 PUSH_DATA(push, fifo->vram);
549 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
550 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
551 PUSH_DATA(push, fifo->vram);
552
553 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
554 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
555 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
556 PUSH_DATA (push, 0xf);
557
558 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
559 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
560 PUSH_DATA (push, 0x18);
561 }
562
563 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
564 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
565
566 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
567 for (i = 0; i < 8; ++i)
568 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
569
570 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
571 PUSH_DATA (push, 1);
572
573 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
574 PUSH_DATA (push, 0);
575 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
576 PUSH_DATA (push, 0);
577 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
578 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
579 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
580 PUSH_DATA (push, 0);
581 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
582 PUSH_DATA (push, 1);
583 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
584 PUSH_DATA (push, 1);
585
586 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
587 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
588 PUSH_DATA (push, 0);
589 }
590
591 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
592 PUSH_DATA (push, 0);
593 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
594 PUSH_DATA (push, 0);
595 PUSH_DATA (push, 0);
596 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
597 PUSH_DATA (push, 0x3f);
598
599 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
600 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
601 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
602
603 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
604 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
605 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
606
607 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
608 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
609 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
610
611 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
612 PUSH_DATAh(push, screen->tls_bo->offset);
613 PUSH_DATA (push, screen->tls_bo->offset);
614 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
615
616 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
617 PUSH_DATAh(push, screen->stack_bo->offset);
618 PUSH_DATA (push, screen->stack_bo->offset);
619 PUSH_DATA (push, 4);
620
621 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
622 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
623 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
624 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
625
626 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
627 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
628 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
629 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
630
631 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
632 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
633 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
634 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
635
636 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
637 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
638 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
639 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
640
641 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
642 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
643 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
644 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
645
646 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
647 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
648 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
649 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
650 PUSH_DATAf(push, 0.0f);
651 PUSH_DATAf(push, 0.0f);
652 PUSH_DATAf(push, 0.0f);
653 PUSH_DATAf(push, 0.0f);
654 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
655 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
656 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
657
658 nv50_upload_ms_info(push);
659
660 /* max TIC (bits 4:8) & TSC bindings, per program type */
661 for (i = 0; i < 3; ++i) {
662 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
663 PUSH_DATA (push, 0x54);
664 }
665
666 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
667 PUSH_DATAh(push, screen->txc->offset);
668 PUSH_DATA (push, screen->txc->offset);
669 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
670
671 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
672 PUSH_DATAh(push, screen->txc->offset + 65536);
673 PUSH_DATA (push, screen->txc->offset + 65536);
674 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
675
676 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
677 PUSH_DATA (push, 0);
678
679 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
680 PUSH_DATA (push, 0);
681 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
682 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
683 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
684 for (i = 0; i < 8 * 2; ++i)
685 PUSH_DATA(push, 0);
686 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
687 PUSH_DATA (push, 0);
688
689 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
690 PUSH_DATA (push, 1);
691 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
692 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
693 PUSH_DATAf(push, 0.0f);
694 PUSH_DATAf(push, 1.0f);
695 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
696 PUSH_DATA (push, 8192 << 16);
697 PUSH_DATA (push, 8192 << 16);
698 }
699
700 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
701 #ifdef NV50_SCISSORS_CLIPPING
702 PUSH_DATA (push, 0x0000);
703 #else
704 PUSH_DATA (push, 0x1080);
705 #endif
706
707 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
708 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
709
710 /* We use scissors instead of exact view volume clipping,
711 * so they're always enabled.
712 */
713 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
714 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
715 PUSH_DATA (push, 1);
716 PUSH_DATA (push, 8192 << 16);
717 PUSH_DATA (push, 8192 << 16);
718 }
719
720 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
721 PUSH_DATA (push, 1);
722 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
723 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
724 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
725 PUSH_DATA (push, 0x11111111);
726 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
727 PUSH_DATA (push, 1);
728
729 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
730 PUSH_DATA (push, 0);
731 if (screen->base.class_3d >= NV84_3D_CLASS) {
732 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
733 PUSH_DATA (push, 0);
734 }
735
736 PUSH_KICK (push);
737 }
738
739 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
740 uint64_t *tls_size)
741 {
742 struct nouveau_device *dev = screen->base.device;
743 int ret;
744
745 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
746 ONE_TEMP_SIZE;
747 if (nouveau_mesa_debug)
748 debug_printf("allocating space for %u temps\n",
749 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
750 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
751 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
752
753 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
754 *tls_size, NULL, &screen->tls_bo);
755 if (ret) {
756 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
757 return ret;
758 }
759
760 return 0;
761 }
762
763 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
764 {
765 struct nouveau_pushbuf *push = screen->base.pushbuf;
766 int ret;
767 uint64_t tls_size;
768
769 if (tls_space < screen->cur_tls_space)
770 return 0;
771 if (tls_space > screen->max_tls_space) {
772 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
773 * LOCAL_WARPS_NO_CLAMP) */
774 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
775 (unsigned)(tls_space / ONE_TEMP_SIZE),
776 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
777 return -ENOMEM;
778 }
779
780 nouveau_bo_ref(NULL, &screen->tls_bo);
781 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
782 if (ret)
783 return ret;
784
785 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
786 PUSH_DATAh(push, screen->tls_bo->offset);
787 PUSH_DATA (push, screen->tls_bo->offset);
788 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
789
790 return 1;
791 }
792
793 struct nouveau_screen *
794 nv50_screen_create(struct nouveau_device *dev)
795 {
796 struct nv50_screen *screen;
797 struct pipe_screen *pscreen;
798 struct nouveau_object *chan;
799 uint64_t value;
800 uint32_t tesla_class;
801 unsigned stack_size;
802 int ret;
803
804 screen = CALLOC_STRUCT(nv50_screen);
805 if (!screen)
806 return NULL;
807 pscreen = &screen->base.base;
808 pscreen->destroy = nv50_screen_destroy;
809
810 ret = nouveau_screen_init(&screen->base, dev);
811 if (ret) {
812 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
813 goto fail;
814 }
815
816 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
817 * admit them to VRAM.
818 */
819 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
820 PIPE_BIND_VERTEX_BUFFER;
821 screen->base.sysmem_bindings |=
822 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
823
824 screen->base.pushbuf->user_priv = screen;
825 screen->base.pushbuf->rsvd_kick = 5;
826
827 chan = screen->base.channel;
828
829 pscreen->context_create = nv50_create;
830 pscreen->is_format_supported = nv50_screen_is_format_supported;
831 pscreen->get_param = nv50_screen_get_param;
832 pscreen->get_shader_param = nv50_screen_get_shader_param;
833 pscreen->get_paramf = nv50_screen_get_paramf;
834 pscreen->get_compute_param = nv50_screen_get_compute_param;
835 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
836 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
837
838 nv50_screen_init_resource_functions(pscreen);
839
840 if (screen->base.device->chipset < 0x84 ||
841 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
842 /* PMPEG */
843 nouveau_screen_init_vdec(&screen->base);
844 } else if (screen->base.device->chipset < 0x98 ||
845 screen->base.device->chipset == 0xa0) {
846 /* VP2 */
847 screen->base.base.get_video_param = nv84_screen_get_video_param;
848 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
849 } else {
850 /* VP3/4 */
851 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
852 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
853 }
854
855 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
856 NULL, &screen->fence.bo);
857 if (ret) {
858 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
859 goto fail;
860 }
861
862 nouveau_bo_map(screen->fence.bo, 0, NULL);
863 screen->fence.map = screen->fence.bo->map;
864 screen->base.fence.emit = nv50_screen_fence_emit;
865 screen->base.fence.update = nv50_screen_fence_update;
866
867 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
868 &(struct nv04_notify){ .length = 32 },
869 sizeof(struct nv04_notify), &screen->sync);
870 if (ret) {
871 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
872 goto fail;
873 }
874
875 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
876 NULL, 0, &screen->m2mf);
877 if (ret) {
878 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
879 goto fail;
880 }
881
882 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
883 NULL, 0, &screen->eng2d);
884 if (ret) {
885 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
886 goto fail;
887 }
888
889 switch (dev->chipset & 0xf0) {
890 case 0x50:
891 tesla_class = NV50_3D_CLASS;
892 break;
893 case 0x80:
894 case 0x90:
895 tesla_class = NV84_3D_CLASS;
896 break;
897 case 0xa0:
898 switch (dev->chipset) {
899 case 0xa0:
900 case 0xaa:
901 case 0xac:
902 tesla_class = NVA0_3D_CLASS;
903 break;
904 case 0xaf:
905 tesla_class = NVAF_3D_CLASS;
906 break;
907 default:
908 tesla_class = NVA3_3D_CLASS;
909 break;
910 }
911 break;
912 default:
913 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
914 goto fail;
915 }
916 screen->base.class_3d = tesla_class;
917
918 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
919 NULL, 0, &screen->tesla);
920 if (ret) {
921 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
922 goto fail;
923 }
924
925 /* This over-allocates by a page. The GP, which would execute at the end of
926 * the last page, would trigger faults. The going theory is that it
927 * prefetches up to a certain amount.
928 */
929 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
930 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
931 NULL, &screen->code);
932 if (ret) {
933 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
934 goto fail;
935 }
936
937 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
938 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
939 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
940
941 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
942
943 screen->TPs = util_bitcount(value & 0xffff);
944 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
945
946 screen->mp_count = screen->TPs * screen->MPsInTP;
947
948 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
949 STACK_WARPS_ALLOC * 64 * 8;
950
951 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
952 &screen->stack_bo);
953 if (ret) {
954 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
955 goto fail;
956 }
957
958 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
959 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
960 ONE_TEMP_SIZE;
961 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
962 screen->max_tls_space /= 2; /* half of vram */
963
964 /* hw can address max 64 KiB */
965 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
966
967 uint64_t tls_size;
968 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
969 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
970 if (ret)
971 goto fail;
972
973 if (nouveau_mesa_debug)
974 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
975 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
976
977 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
978 &screen->uniforms);
979 if (ret) {
980 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
981 goto fail;
982 }
983
984 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
985 &screen->txc);
986 if (ret) {
987 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
988 goto fail;
989 }
990
991 screen->tic.entries = CALLOC(4096, sizeof(void *));
992 screen->tsc.entries = screen->tic.entries + 2048;
993
994 if (!nv50_blitter_create(screen))
995 goto fail;
996
997 nv50_screen_init_hwctx(screen);
998
999 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1000 if (ret) {
1001 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1002 goto fail;
1003 }
1004
1005 nouveau_fence_new(&screen->base, &screen->base.fence.current, false);
1006
1007 return &screen->base;
1008
1009 fail:
1010 screen->base.base.context_create = NULL;
1011 return &screen->base;
1012 }
1013
1014 int
1015 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1016 {
1017 int i = screen->tic.next;
1018
1019 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1020 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1021
1022 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1023
1024 if (screen->tic.entries[i])
1025 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1026
1027 screen->tic.entries[i] = entry;
1028 return i;
1029 }
1030
1031 int
1032 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1033 {
1034 int i = screen->tsc.next;
1035
1036 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1037 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1038
1039 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1040
1041 if (screen->tsc.entries[i])
1042 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1043
1044 screen->tsc.entries[i] = entry;
1045 return i;
1046 }