gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
[mesa.git] / src / gallium / drivers / nouveau / nv50 / nv50_screen.c
1 /*
2 * Copyright 2010 Christoph Bumiller
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <errno.h>
24 #include <xf86drm.h>
25 #include <nouveau_drm.h>
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "pipe/p_screen.h"
29
30 #include "nv50/nv50_context.h"
31 #include "nv50/nv50_screen.h"
32
33 #include "nouveau_vp3_video.h"
34
35 #include "nv_object.xml.h"
36
37 /* affected by LOCAL_WARPS_LOG_ALLOC / LOCAL_WARPS_NO_CLAMP */
38 #define LOCAL_WARPS_ALLOC 32
39 /* affected by STACK_WARPS_LOG_ALLOC / STACK_WARPS_NO_CLAMP */
40 #define STACK_WARPS_ALLOC 32
41
42 #define THREADS_IN_WARP 32
43
44 static boolean
45 nv50_screen_is_format_supported(struct pipe_screen *pscreen,
46 enum pipe_format format,
47 enum pipe_texture_target target,
48 unsigned sample_count,
49 unsigned bindings)
50 {
51 if (sample_count > 8)
52 return false;
53 if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
54 return false;
55 if (sample_count == 8 && util_format_get_blocksizebits(format) >= 128)
56 return false;
57
58 if (!util_format_is_supported(format, bindings))
59 return false;
60
61 switch (format) {
62 case PIPE_FORMAT_Z16_UNORM:
63 if (nv50_screen(pscreen)->tesla->oclass < NVA0_3D_CLASS)
64 return false;
65 break;
66 default:
67 break;
68 }
69
70 if (bindings & PIPE_BIND_LINEAR)
71 if (util_format_is_depth_or_stencil(format) ||
72 (target != PIPE_TEXTURE_1D &&
73 target != PIPE_TEXTURE_2D &&
74 target != PIPE_TEXTURE_RECT) ||
75 sample_count > 1)
76 return false;
77
78 /* shared is always supported */
79 bindings &= ~(PIPE_BIND_LINEAR |
80 PIPE_BIND_SHARED);
81
82 return (( nv50_format_table[format].usage |
83 nv50_vertex_format[format].usage) & bindings) == bindings;
84 }
85
86 static int
87 nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
88 {
89 const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
90 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
91
92 switch (param) {
93 /* non-boolean caps */
94 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
95 return 14;
96 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
97 return 12;
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 14;
100 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
101 return 512;
102 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
103 case PIPE_CAP_MIN_TEXEL_OFFSET:
104 return -8;
105 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
106 case PIPE_CAP_MAX_TEXEL_OFFSET:
107 return 7;
108 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
109 return 128 * 1024 * 1024;
110 case PIPE_CAP_GLSL_FEATURE_LEVEL:
111 return 330;
112 case PIPE_CAP_MAX_RENDER_TARGETS:
113 return 8;
114 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
115 return 1;
116 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
117 return 4;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 return 64;
121 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
122 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
123 return 1024;
124 case PIPE_CAP_MAX_VERTEX_STREAMS:
125 return 1;
126 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
127 return 2048;
128 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
129 return 256;
130 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
131 return 16; /* 256 for binding as RT, but that's not possible in GL */
132 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
133 return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
134 case PIPE_CAP_MAX_VIEWPORTS:
135 return NV50_MAX_VIEWPORTS;
136 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
137 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
138 case PIPE_CAP_ENDIANNESS:
139 return PIPE_ENDIAN_LITTLE;
140 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
141 return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
142 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
143 return NV50_MAX_WINDOW_RECTANGLES;
144
145 /* supported caps */
146 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 case PIPE_CAP_TEXTURE_SHADOW_MAP:
149 case PIPE_CAP_NPOT_TEXTURES:
150 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
151 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
152 case PIPE_CAP_ANISOTROPIC_FILTER:
153 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
154 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
155 case PIPE_CAP_TWO_SIDED_STENCIL:
156 case PIPE_CAP_DEPTH_CLIP_DISABLE:
157 case PIPE_CAP_POINT_SPRITE:
158 case PIPE_CAP_SM3:
159 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
160 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
161 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
162 case PIPE_CAP_QUERY_TIMESTAMP:
163 case PIPE_CAP_QUERY_TIME_ELAPSED:
164 case PIPE_CAP_OCCLUSION_QUERY:
165 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
166 case PIPE_CAP_INDEP_BLEND_ENABLE:
167 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 case PIPE_CAP_PRIMITIVE_RESTART:
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 case PIPE_CAP_TEXTURE_BARRIER:
175 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
176 case PIPE_CAP_START_INSTANCE:
177 case PIPE_CAP_USER_CONSTANT_BUFFERS:
178 case PIPE_CAP_USER_VERTEX_BUFFERS:
179 case PIPE_CAP_TEXTURE_MULTISAMPLE:
180 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
181 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
182 case PIPE_CAP_SAMPLER_VIEW_TARGET:
183 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
184 case PIPE_CAP_CLIP_HALFZ:
185 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
186 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
187 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
188 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
189 case PIPE_CAP_DEPTH_BOUNDS_TEST:
190 case PIPE_CAP_TGSI_TXQS:
191 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
192 case PIPE_CAP_SHAREABLE_SHADERS:
193 case PIPE_CAP_CLEAR_TEXTURE:
194 case PIPE_CAP_COMPUTE:
195 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
196 case PIPE_CAP_INVALIDATE_BUFFER:
197 case PIPE_CAP_STRING_MARKER:
198 case PIPE_CAP_CULL_DISTANCE:
199 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
200 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
201 case PIPE_CAP_TGSI_TEX_TXF_LZ:
202 case PIPE_CAP_TGSI_CLOCK:
203 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
204 return 1;
205 case PIPE_CAP_SEAMLESS_CUBE_MAP:
206 return 1; /* class_3d >= NVA0_3D_CLASS; */
207 /* supported on nva0+ */
208 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
209 return class_3d >= NVA0_3D_CLASS;
210 /* supported on nva3+ */
211 case PIPE_CAP_CUBE_MAP_ARRAY:
212 case PIPE_CAP_INDEP_BLEND_FUNC:
213 case PIPE_CAP_TEXTURE_QUERY_LOD:
214 case PIPE_CAP_SAMPLE_SHADING:
215 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
216 return class_3d >= NVA3_3D_CLASS;
217
218 /* unsupported caps */
219 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
220 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
221 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
222 case PIPE_CAP_SHADER_STENCIL_EXPORT:
223 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
224 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
225 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
227 case PIPE_CAP_TGSI_TEXCOORD:
228 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
229 case PIPE_CAP_TEXTURE_GATHER_SM5:
230 case PIPE_CAP_FAKE_SW_MSAA:
231 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
232 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
233 case PIPE_CAP_DRAW_INDIRECT:
234 case PIPE_CAP_MULTI_DRAW_INDIRECT:
235 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
236 case PIPE_CAP_VERTEXID_NOBASE:
237 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: /* potentially supported on some hw */
238 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
239 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
240 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
241 case PIPE_CAP_DRAW_PARAMETERS:
242 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
243 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
244 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
245 case PIPE_CAP_GENERATE_MIPMAP:
246 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
247 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
248 case PIPE_CAP_QUERY_BUFFER_OBJECT:
249 case PIPE_CAP_QUERY_MEMORY_INFO:
250 case PIPE_CAP_PCI_GROUP:
251 case PIPE_CAP_PCI_BUS:
252 case PIPE_CAP_PCI_DEVICE:
253 case PIPE_CAP_PCI_FUNCTION:
254 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
255 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
256 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
257 case PIPE_CAP_TGSI_VOTE:
258 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
259 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
260 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
261 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
262 case PIPE_CAP_NATIVE_FENCE_FD:
263 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
264 case PIPE_CAP_TGSI_FS_FBFETCH:
265 case PIPE_CAP_DOUBLES:
266 case PIPE_CAP_INT64:
267 case PIPE_CAP_INT64_DIVMOD:
268 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
269 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
270 case PIPE_CAP_TGSI_BALLOT:
271 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
272 return 0;
273
274 case PIPE_CAP_VENDOR_ID:
275 return 0x10de;
276 case PIPE_CAP_DEVICE_ID: {
277 uint64_t device_id;
278 if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
279 NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
280 return -1;
281 }
282 return device_id;
283 }
284 case PIPE_CAP_ACCELERATED:
285 return 1;
286 case PIPE_CAP_VIDEO_MEMORY:
287 return dev->vram_size >> 20;
288 case PIPE_CAP_UMA:
289 return 0;
290 }
291
292 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
293 return 0;
294 }
295
296 static int
297 nv50_screen_get_shader_param(struct pipe_screen *pscreen,
298 enum pipe_shader_type shader,
299 enum pipe_shader_cap param)
300 {
301 switch (shader) {
302 case PIPE_SHADER_VERTEX:
303 case PIPE_SHADER_GEOMETRY:
304 case PIPE_SHADER_FRAGMENT:
305 break;
306 case PIPE_SHADER_COMPUTE:
307 default:
308 return 0;
309 }
310
311 switch (param) {
312 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
313 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
314 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
315 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
316 return 16384;
317 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
318 return 4;
319 case PIPE_SHADER_CAP_MAX_INPUTS:
320 if (shader == PIPE_SHADER_VERTEX)
321 return 32;
322 return 15;
323 case PIPE_SHADER_CAP_MAX_OUTPUTS:
324 return 16;
325 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
326 return 65536;
327 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
328 return NV50_MAX_PIPE_CONSTBUFS;
329 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
330 return shader != PIPE_SHADER_FRAGMENT;
331 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
332 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
333 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
334 return 1;
335 case PIPE_SHADER_CAP_MAX_TEMPS:
336 return nv50_screen(pscreen)->max_tls_space / ONE_TEMP_SIZE;
337 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
338 return 1;
339 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
340 return 1;
341 case PIPE_SHADER_CAP_SUBROUTINES:
342 return 0; /* please inline, or provide function declarations */
343 case PIPE_SHADER_CAP_INTEGERS:
344 return 1;
345 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
346 return 1;
347 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
348 /* The chip could handle more sampler views than samplers */
349 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
350 return MIN2(16, PIPE_MAX_SAMPLERS);
351 case PIPE_SHADER_CAP_PREFERRED_IR:
352 return PIPE_SHADER_IR_TGSI;
353 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
354 return 32;
355 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
356 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
357 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
358 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
359 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
360 case PIPE_SHADER_CAP_SUPPORTED_IRS:
361 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
362 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
363 return 0;
364 default:
365 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
366 return 0;
367 }
368 }
369
370 static float
371 nv50_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
372 {
373 switch (param) {
374 case PIPE_CAPF_MAX_LINE_WIDTH:
375 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
376 return 10.0f;
377 case PIPE_CAPF_MAX_POINT_WIDTH:
378 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
379 return 64.0f;
380 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
381 return 16.0f;
382 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
383 return 4.0f;
384 case PIPE_CAPF_GUARD_BAND_LEFT:
385 case PIPE_CAPF_GUARD_BAND_TOP:
386 return 0.0f;
387 case PIPE_CAPF_GUARD_BAND_RIGHT:
388 case PIPE_CAPF_GUARD_BAND_BOTTOM:
389 return 0.0f; /* that or infinity */
390 }
391
392 NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
393 return 0.0f;
394 }
395
396 static int
397 nv50_screen_get_compute_param(struct pipe_screen *pscreen,
398 enum pipe_shader_ir ir_type,
399 enum pipe_compute_cap param, void *data)
400 {
401 struct nv50_screen *screen = nv50_screen(pscreen);
402
403 #define RET(x) do { \
404 if (data) \
405 memcpy(data, x, sizeof(x)); \
406 return sizeof(x); \
407 } while (0)
408
409 switch (param) {
410 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
411 RET((uint64_t []) { 2 });
412 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
413 RET(((uint64_t []) { 65535, 65535 }));
414 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
415 RET(((uint64_t []) { 512, 512, 64 }));
416 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
417 RET((uint64_t []) { 512 });
418 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g0-15[] */
419 RET((uint64_t []) { 1ULL << 32 });
420 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
421 RET((uint64_t []) { 16 << 10 });
422 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
423 RET((uint64_t []) { 16 << 10 });
424 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
425 RET((uint64_t []) { 4096 });
426 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
427 RET((uint32_t []) { 32 });
428 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
429 RET((uint64_t []) { 1ULL << 40 });
430 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
431 RET((uint32_t []) { 0 });
432 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
433 RET((uint32_t []) { screen->mp_count });
434 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
435 RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
436 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
437 RET((uint32_t []) { 32 });
438 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
439 RET((uint64_t []) { 0 });
440 default:
441 return 0;
442 }
443
444 #undef RET
445 }
446
447 static void
448 nv50_screen_destroy(struct pipe_screen *pscreen)
449 {
450 struct nv50_screen *screen = nv50_screen(pscreen);
451
452 if (!nouveau_drm_screen_unref(&screen->base))
453 return;
454
455 if (screen->base.fence.current) {
456 struct nouveau_fence *current = NULL;
457
458 /* nouveau_fence_wait will create a new current fence, so wait on the
459 * _current_ one, and remove both.
460 */
461 nouveau_fence_ref(screen->base.fence.current, &current);
462 nouveau_fence_wait(current, NULL);
463 nouveau_fence_ref(NULL, &current);
464 nouveau_fence_ref(NULL, &screen->base.fence.current);
465 }
466 if (screen->base.pushbuf)
467 screen->base.pushbuf->user_priv = NULL;
468
469 if (screen->blitter)
470 nv50_blitter_destroy(screen);
471 if (screen->pm.prog) {
472 screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
473 nv50_program_destroy(NULL, screen->pm.prog);
474 FREE(screen->pm.prog);
475 }
476
477 nouveau_bo_ref(NULL, &screen->code);
478 nouveau_bo_ref(NULL, &screen->tls_bo);
479 nouveau_bo_ref(NULL, &screen->stack_bo);
480 nouveau_bo_ref(NULL, &screen->txc);
481 nouveau_bo_ref(NULL, &screen->uniforms);
482 nouveau_bo_ref(NULL, &screen->fence.bo);
483
484 nouveau_heap_destroy(&screen->vp_code_heap);
485 nouveau_heap_destroy(&screen->gp_code_heap);
486 nouveau_heap_destroy(&screen->fp_code_heap);
487
488 FREE(screen->tic.entries);
489
490 nouveau_object_del(&screen->tesla);
491 nouveau_object_del(&screen->eng2d);
492 nouveau_object_del(&screen->m2mf);
493 nouveau_object_del(&screen->compute);
494 nouveau_object_del(&screen->sync);
495
496 nouveau_screen_fini(&screen->base);
497
498 FREE(screen);
499 }
500
501 static void
502 nv50_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
503 {
504 struct nv50_screen *screen = nv50_screen(pscreen);
505 struct nouveau_pushbuf *push = screen->base.pushbuf;
506
507 /* we need to do it after possible flush in MARK_RING */
508 *sequence = ++screen->base.fence.sequence;
509
510 assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
511 PUSH_DATA (push, NV50_FIFO_PKHDR(NV50_3D(QUERY_ADDRESS_HIGH), 4));
512 PUSH_DATAh(push, screen->fence.bo->offset);
513 PUSH_DATA (push, screen->fence.bo->offset);
514 PUSH_DATA (push, *sequence);
515 PUSH_DATA (push, NV50_3D_QUERY_GET_MODE_WRITE_UNK0 |
516 NV50_3D_QUERY_GET_UNK4 |
517 NV50_3D_QUERY_GET_UNIT_CROP |
518 NV50_3D_QUERY_GET_TYPE_QUERY |
519 NV50_3D_QUERY_GET_QUERY_SELECT_ZERO |
520 NV50_3D_QUERY_GET_SHORT);
521 }
522
523 static u32
524 nv50_screen_fence_update(struct pipe_screen *pscreen)
525 {
526 return nv50_screen(pscreen)->fence.map[0];
527 }
528
529 static void
530 nv50_screen_init_hwctx(struct nv50_screen *screen)
531 {
532 struct nouveau_pushbuf *push = screen->base.pushbuf;
533 struct nv04_fifo *fifo;
534 unsigned i;
535
536 fifo = (struct nv04_fifo *)screen->base.channel->data;
537
538 BEGIN_NV04(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
539 PUSH_DATA (push, screen->m2mf->handle);
540 BEGIN_NV04(push, SUBC_M2MF(NV03_M2MF_DMA_NOTIFY), 3);
541 PUSH_DATA (push, screen->sync->handle);
542 PUSH_DATA (push, fifo->vram);
543 PUSH_DATA (push, fifo->vram);
544
545 BEGIN_NV04(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
546 PUSH_DATA (push, screen->eng2d->handle);
547 BEGIN_NV04(push, NV50_2D(DMA_NOTIFY), 4);
548 PUSH_DATA (push, screen->sync->handle);
549 PUSH_DATA (push, fifo->vram);
550 PUSH_DATA (push, fifo->vram);
551 PUSH_DATA (push, fifo->vram);
552 BEGIN_NV04(push, NV50_2D(OPERATION), 1);
553 PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
554 BEGIN_NV04(push, NV50_2D(CLIP_ENABLE), 1);
555 PUSH_DATA (push, 0);
556 BEGIN_NV04(push, NV50_2D(COLOR_KEY_ENABLE), 1);
557 PUSH_DATA (push, 0);
558 BEGIN_NV04(push, SUBC_2D(0x0888), 1);
559 PUSH_DATA (push, 1);
560 BEGIN_NV04(push, NV50_2D(COND_MODE), 1);
561 PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
562
563 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
564 PUSH_DATA (push, screen->tesla->handle);
565
566 BEGIN_NV04(push, NV50_3D(COND_MODE), 1);
567 PUSH_DATA (push, NV50_3D_COND_MODE_ALWAYS);
568
569 BEGIN_NV04(push, NV50_3D(DMA_NOTIFY), 1);
570 PUSH_DATA (push, screen->sync->handle);
571 BEGIN_NV04(push, NV50_3D(DMA_ZETA), 11);
572 for (i = 0; i < 11; ++i)
573 PUSH_DATA(push, fifo->vram);
574 BEGIN_NV04(push, NV50_3D(DMA_COLOR(0)), NV50_3D_DMA_COLOR__LEN);
575 for (i = 0; i < NV50_3D_DMA_COLOR__LEN; ++i)
576 PUSH_DATA(push, fifo->vram);
577
578 BEGIN_NV04(push, NV50_3D(REG_MODE), 1);
579 PUSH_DATA (push, NV50_3D_REG_MODE_STRIPED);
580 BEGIN_NV04(push, NV50_3D(UNK1400_LANES), 1);
581 PUSH_DATA (push, 0xf);
582
583 if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
584 BEGIN_NV04(push, NV50_3D(WATCHDOG_TIMER), 1);
585 PUSH_DATA (push, 0x18);
586 }
587
588 BEGIN_NV04(push, NV50_3D(ZETA_COMP_ENABLE), 1);
589 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
590
591 BEGIN_NV04(push, NV50_3D(RT_COMP_ENABLE(0)), 8);
592 for (i = 0; i < 8; ++i)
593 PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
594
595 BEGIN_NV04(push, NV50_3D(RT_CONTROL), 1);
596 PUSH_DATA (push, 1);
597
598 BEGIN_NV04(push, NV50_3D(CSAA_ENABLE), 1);
599 PUSH_DATA (push, 0);
600 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_ENABLE), 1);
601 PUSH_DATA (push, 0);
602 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_MODE), 1);
603 PUSH_DATA (push, NV50_3D_MULTISAMPLE_MODE_MS1);
604 BEGIN_NV04(push, NV50_3D(MULTISAMPLE_CTRL), 1);
605 PUSH_DATA (push, 0);
606 BEGIN_NV04(push, NV50_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
607 PUSH_DATA (push, 1);
608 BEGIN_NV04(push, NV50_3D(BLEND_SEPARATE_ALPHA), 1);
609 PUSH_DATA (push, 1);
610
611 if (screen->tesla->oclass >= NVA0_3D_CLASS) {
612 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
613 PUSH_DATA (push, 0);
614 }
615
616 BEGIN_NV04(push, NV50_3D(SCREEN_Y_CONTROL), 1);
617 PUSH_DATA (push, 0);
618 BEGIN_NV04(push, NV50_3D(WINDOW_OFFSET_X), 2);
619 PUSH_DATA (push, 0);
620 PUSH_DATA (push, 0);
621 BEGIN_NV04(push, NV50_3D(ZCULL_REGION), 1);
622 PUSH_DATA (push, 0x3f);
623
624 BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
625 PUSH_DATAh(push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
626 PUSH_DATA (push, screen->code->offset + (0 << NV50_CODE_BO_SIZE_LOG2));
627
628 BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
629 PUSH_DATAh(push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
630 PUSH_DATA (push, screen->code->offset + (1 << NV50_CODE_BO_SIZE_LOG2));
631
632 BEGIN_NV04(push, NV50_3D(GP_ADDRESS_HIGH), 2);
633 PUSH_DATAh(push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
634 PUSH_DATA (push, screen->code->offset + (2 << NV50_CODE_BO_SIZE_LOG2));
635
636 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
637 PUSH_DATAh(push, screen->tls_bo->offset);
638 PUSH_DATA (push, screen->tls_bo->offset);
639 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
640
641 BEGIN_NV04(push, NV50_3D(STACK_ADDRESS_HIGH), 3);
642 PUSH_DATAh(push, screen->stack_bo->offset);
643 PUSH_DATA (push, screen->stack_bo->offset);
644 PUSH_DATA (push, 4);
645
646 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
647 PUSH_DATAh(push, screen->uniforms->offset + (0 << 16));
648 PUSH_DATA (push, screen->uniforms->offset + (0 << 16));
649 PUSH_DATA (push, (NV50_CB_PVP << 16) | 0x0000);
650
651 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
652 PUSH_DATAh(push, screen->uniforms->offset + (1 << 16));
653 PUSH_DATA (push, screen->uniforms->offset + (1 << 16));
654 PUSH_DATA (push, (NV50_CB_PGP << 16) | 0x0000);
655
656 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
657 PUSH_DATAh(push, screen->uniforms->offset + (2 << 16));
658 PUSH_DATA (push, screen->uniforms->offset + (2 << 16));
659 PUSH_DATA (push, (NV50_CB_PFP << 16) | 0x0000);
660
661 BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
662 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16));
663 PUSH_DATA (push, screen->uniforms->offset + (3 << 16));
664 PUSH_DATA (push, (NV50_CB_AUX << 16) | (NV50_CB_AUX_SIZE & 0xffff));
665
666 BEGIN_NI04(push, NV50_3D(SET_PROGRAM_CB), 3);
667 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf01);
668 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf21);
669 PUSH_DATA (push, (NV50_CB_AUX << 12) | 0xf31);
670
671 /* return { 0.0, 0.0, 0.0, 0.0 } on out-of-bounds vtxbuf access */
672 BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
673 PUSH_DATA (push, (NV50_CB_AUX_RUNOUT_OFFSET << (8 - 2)) | NV50_CB_AUX);
674 BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 4);
675 PUSH_DATAf(push, 0.0f);
676 PUSH_DATAf(push, 0.0f);
677 PUSH_DATAf(push, 0.0f);
678 PUSH_DATAf(push, 0.0f);
679 BEGIN_NV04(push, NV50_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
680 PUSH_DATAh(push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
681 PUSH_DATA (push, screen->uniforms->offset + (3 << 16) + NV50_CB_AUX_RUNOUT_OFFSET);
682
683 nv50_upload_ms_info(push);
684
685 /* max TIC (bits 4:8) & TSC bindings, per program type */
686 for (i = 0; i < 3; ++i) {
687 BEGIN_NV04(push, NV50_3D(TEX_LIMITS(i)), 1);
688 PUSH_DATA (push, 0x54);
689 }
690
691 BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
692 PUSH_DATAh(push, screen->txc->offset);
693 PUSH_DATA (push, screen->txc->offset);
694 PUSH_DATA (push, NV50_TIC_MAX_ENTRIES - 1);
695
696 BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
697 PUSH_DATAh(push, screen->txc->offset + 65536);
698 PUSH_DATA (push, screen->txc->offset + 65536);
699 PUSH_DATA (push, NV50_TSC_MAX_ENTRIES - 1);
700
701 BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
702 PUSH_DATA (push, 0);
703
704 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_EN), 1);
705 PUSH_DATA (push, 0);
706 BEGIN_NV04(push, NV50_3D(CLIP_RECTS_MODE), 1);
707 PUSH_DATA (push, NV50_3D_CLIP_RECTS_MODE_INSIDE_ANY);
708 BEGIN_NV04(push, NV50_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
709 for (i = 0; i < 8 * 2; ++i)
710 PUSH_DATA(push, 0);
711 BEGIN_NV04(push, NV50_3D(CLIPID_ENABLE), 1);
712 PUSH_DATA (push, 0);
713
714 BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1);
715 PUSH_DATA (push, 1);
716 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
717 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
718 PUSH_DATAf(push, 0.0f);
719 PUSH_DATAf(push, 1.0f);
720 BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(i)), 2);
721 PUSH_DATA (push, 8192 << 16);
722 PUSH_DATA (push, 8192 << 16);
723 }
724
725 BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1);
726 #ifdef NV50_SCISSORS_CLIPPING
727 PUSH_DATA (push, 0x0000);
728 #else
729 PUSH_DATA (push, 0x1080);
730 #endif
731
732 BEGIN_NV04(push, NV50_3D(CLEAR_FLAGS), 1);
733 PUSH_DATA (push, NV50_3D_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT);
734
735 /* We use scissors instead of exact view volume clipping,
736 * so they're always enabled.
737 */
738 for (i = 0; i < NV50_MAX_VIEWPORTS; i++) {
739 BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(i)), 3);
740 PUSH_DATA (push, 1);
741 PUSH_DATA (push, 8192 << 16);
742 PUSH_DATA (push, 8192 << 16);
743 }
744
745 BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
746 PUSH_DATA (push, 1);
747 BEGIN_NV04(push, NV50_3D(POINT_RASTER_RULES), 1);
748 PUSH_DATA (push, NV50_3D_POINT_RASTER_RULES_OGL);
749 BEGIN_NV04(push, NV50_3D(FRAG_COLOR_CLAMP_EN), 1);
750 PUSH_DATA (push, 0x11111111);
751 BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1);
752 PUSH_DATA (push, 1);
753
754 BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1);
755 PUSH_DATA (push, 0);
756 if (screen->base.class_3d >= NV84_3D_CLASS) {
757 BEGIN_NV04(push, NV84_3D(VERTEX_ID_BASE), 1);
758 PUSH_DATA (push, 0);
759 }
760
761 PUSH_KICK (push);
762 }
763
764 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space,
765 uint64_t *tls_size)
766 {
767 struct nouveau_device *dev = screen->base.device;
768 int ret;
769
770 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) *
771 ONE_TEMP_SIZE;
772 if (nouveau_mesa_debug)
773 debug_printf("allocating space for %u temps\n",
774 util_next_power_of_two(tls_space / ONE_TEMP_SIZE));
775 *tls_size = screen->cur_tls_space * util_next_power_of_two(screen->TPs) *
776 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP;
777
778 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
779 *tls_size, NULL, &screen->tls_bo);
780 if (ret) {
781 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret);
782 return ret;
783 }
784
785 return 0;
786 }
787
788 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space)
789 {
790 struct nouveau_pushbuf *push = screen->base.pushbuf;
791 int ret;
792 uint64_t tls_size;
793
794 if (tls_space < screen->cur_tls_space)
795 return 0;
796 if (tls_space > screen->max_tls_space) {
797 /* fixable by limiting number of warps (LOCAL_WARPS_LOG_ALLOC /
798 * LOCAL_WARPS_NO_CLAMP) */
799 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n",
800 (unsigned)(tls_space / ONE_TEMP_SIZE),
801 (unsigned)(screen->max_tls_space / ONE_TEMP_SIZE));
802 return -ENOMEM;
803 }
804
805 nouveau_bo_ref(NULL, &screen->tls_bo);
806 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
807 if (ret)
808 return ret;
809
810 BEGIN_NV04(push, NV50_3D(LOCAL_ADDRESS_HIGH), 3);
811 PUSH_DATAh(push, screen->tls_bo->offset);
812 PUSH_DATA (push, screen->tls_bo->offset);
813 PUSH_DATA (push, util_logbase2(screen->cur_tls_space / 8));
814
815 return 1;
816 }
817
818 struct nouveau_screen *
819 nv50_screen_create(struct nouveau_device *dev)
820 {
821 struct nv50_screen *screen;
822 struct pipe_screen *pscreen;
823 struct nouveau_object *chan;
824 uint64_t value;
825 uint32_t tesla_class;
826 unsigned stack_size;
827 int ret;
828
829 screen = CALLOC_STRUCT(nv50_screen);
830 if (!screen)
831 return NULL;
832 pscreen = &screen->base.base;
833 pscreen->destroy = nv50_screen_destroy;
834
835 ret = nouveau_screen_init(&screen->base, dev);
836 if (ret) {
837 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret);
838 goto fail;
839 }
840
841 /* TODO: Prevent FIFO prefetch before transfer of index buffers and
842 * admit them to VRAM.
843 */
844 screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
845 PIPE_BIND_VERTEX_BUFFER;
846 screen->base.sysmem_bindings |=
847 PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
848
849 screen->base.pushbuf->user_priv = screen;
850 screen->base.pushbuf->rsvd_kick = 5;
851
852 chan = screen->base.channel;
853
854 pscreen->context_create = nv50_create;
855 pscreen->is_format_supported = nv50_screen_is_format_supported;
856 pscreen->get_param = nv50_screen_get_param;
857 pscreen->get_shader_param = nv50_screen_get_shader_param;
858 pscreen->get_paramf = nv50_screen_get_paramf;
859 pscreen->get_compute_param = nv50_screen_get_compute_param;
860 pscreen->get_driver_query_info = nv50_screen_get_driver_query_info;
861 pscreen->get_driver_query_group_info = nv50_screen_get_driver_query_group_info;
862
863 nv50_screen_init_resource_functions(pscreen);
864
865 if (screen->base.device->chipset < 0x84 ||
866 debug_get_bool_option("NOUVEAU_PMPEG", false)) {
867 /* PMPEG */
868 nouveau_screen_init_vdec(&screen->base);
869 } else if (screen->base.device->chipset < 0x98 ||
870 screen->base.device->chipset == 0xa0) {
871 /* VP2 */
872 screen->base.base.get_video_param = nv84_screen_get_video_param;
873 screen->base.base.is_video_format_supported = nv84_screen_video_supported;
874 } else {
875 /* VP3/4 */
876 screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
877 screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
878 }
879
880 ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
881 NULL, &screen->fence.bo);
882 if (ret) {
883 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret);
884 goto fail;
885 }
886
887 nouveau_bo_map(screen->fence.bo, 0, NULL);
888 screen->fence.map = screen->fence.bo->map;
889 screen->base.fence.emit = nv50_screen_fence_emit;
890 screen->base.fence.update = nv50_screen_fence_update;
891
892 ret = nouveau_object_new(chan, 0xbeef0301, NOUVEAU_NOTIFIER_CLASS,
893 &(struct nv04_notify){ .length = 32 },
894 sizeof(struct nv04_notify), &screen->sync);
895 if (ret) {
896 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret);
897 goto fail;
898 }
899
900 ret = nouveau_object_new(chan, 0xbeef5039, NV50_M2MF_CLASS,
901 NULL, 0, &screen->m2mf);
902 if (ret) {
903 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret);
904 goto fail;
905 }
906
907 ret = nouveau_object_new(chan, 0xbeef502d, NV50_2D_CLASS,
908 NULL, 0, &screen->eng2d);
909 if (ret) {
910 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret);
911 goto fail;
912 }
913
914 switch (dev->chipset & 0xf0) {
915 case 0x50:
916 tesla_class = NV50_3D_CLASS;
917 break;
918 case 0x80:
919 case 0x90:
920 tesla_class = NV84_3D_CLASS;
921 break;
922 case 0xa0:
923 switch (dev->chipset) {
924 case 0xa0:
925 case 0xaa:
926 case 0xac:
927 tesla_class = NVA0_3D_CLASS;
928 break;
929 case 0xaf:
930 tesla_class = NVAF_3D_CLASS;
931 break;
932 default:
933 tesla_class = NVA3_3D_CLASS;
934 break;
935 }
936 break;
937 default:
938 NOUVEAU_ERR("Not a known NV50 chipset: NV%02x\n", dev->chipset);
939 goto fail;
940 }
941 screen->base.class_3d = tesla_class;
942
943 ret = nouveau_object_new(chan, 0xbeef5097, tesla_class,
944 NULL, 0, &screen->tesla);
945 if (ret) {
946 NOUVEAU_ERR("Failed to allocate PGRAPH context for 3D: %d\n", ret);
947 goto fail;
948 }
949
950 /* This over-allocates by a page. The GP, which would execute at the end of
951 * the last page, would trigger faults. The going theory is that it
952 * prefetches up to a certain amount.
953 */
954 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16,
955 (3 << NV50_CODE_BO_SIZE_LOG2) + 0x1000,
956 NULL, &screen->code);
957 if (ret) {
958 NOUVEAU_ERR("Failed to allocate code bo: %d\n", ret);
959 goto fail;
960 }
961
962 nouveau_heap_init(&screen->vp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
963 nouveau_heap_init(&screen->gp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
964 nouveau_heap_init(&screen->fp_code_heap, 0, 1 << NV50_CODE_BO_SIZE_LOG2);
965
966 nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
967
968 screen->TPs = util_bitcount(value & 0xffff);
969 screen->MPsInTP = util_bitcount((value >> 24) & 0xf);
970
971 screen->mp_count = screen->TPs * screen->MPsInTP;
972
973 stack_size = util_next_power_of_two(screen->TPs) * screen->MPsInTP *
974 STACK_WARPS_ALLOC * 64 * 8;
975
976 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, stack_size, NULL,
977 &screen->stack_bo);
978 if (ret) {
979 NOUVEAU_ERR("Failed to allocate stack bo: %d\n", ret);
980 goto fail;
981 }
982
983 uint64_t size_of_one_temp = util_next_power_of_two(screen->TPs) *
984 screen->MPsInTP * LOCAL_WARPS_ALLOC * THREADS_IN_WARP *
985 ONE_TEMP_SIZE;
986 screen->max_tls_space = dev->vram_size / size_of_one_temp * ONE_TEMP_SIZE;
987 screen->max_tls_space /= 2; /* half of vram */
988
989 /* hw can address max 64 KiB */
990 screen->max_tls_space = MIN2(screen->max_tls_space, 64 << 10);
991
992 uint64_t tls_size;
993 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE;
994 ret = nv50_tls_alloc(screen, tls_space, &tls_size);
995 if (ret)
996 goto fail;
997
998 if (nouveau_mesa_debug)
999 debug_printf("TPs = %u, MPsInTP = %u, VRAM = %"PRIu64" MiB, tls_size = %"PRIu64" KiB\n",
1000 screen->TPs, screen->MPsInTP, dev->vram_size >> 20, tls_size >> 10);
1001
1002 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 4 << 16, NULL,
1003 &screen->uniforms);
1004 if (ret) {
1005 NOUVEAU_ERR("Failed to allocate uniforms bo: %d\n", ret);
1006 goto fail;
1007 }
1008
1009 ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 16, 3 << 16, NULL,
1010 &screen->txc);
1011 if (ret) {
1012 NOUVEAU_ERR("Failed to allocate TIC/TSC bo: %d\n", ret);
1013 goto fail;
1014 }
1015
1016 screen->tic.entries = CALLOC(4096, sizeof(void *));
1017 screen->tsc.entries = screen->tic.entries + 2048;
1018
1019 if (!nv50_blitter_create(screen))
1020 goto fail;
1021
1022 nv50_screen_init_hwctx(screen);
1023
1024 ret = nv50_screen_compute_setup(screen, screen->base.pushbuf);
1025 if (ret) {
1026 NOUVEAU_ERR("Failed to init compute context: %d\n", ret);
1027 goto fail;
1028 }
1029
1030 nouveau_fence_new(&screen->base, &screen->base.fence.current);
1031
1032 return &screen->base;
1033
1034 fail:
1035 screen->base.base.context_create = NULL;
1036 return &screen->base;
1037 }
1038
1039 int
1040 nv50_screen_tic_alloc(struct nv50_screen *screen, void *entry)
1041 {
1042 int i = screen->tic.next;
1043
1044 while (screen->tic.lock[i / 32] & (1 << (i % 32)))
1045 i = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1046
1047 screen->tic.next = (i + 1) & (NV50_TIC_MAX_ENTRIES - 1);
1048
1049 if (screen->tic.entries[i])
1050 nv50_tic_entry(screen->tic.entries[i])->id = -1;
1051
1052 screen->tic.entries[i] = entry;
1053 return i;
1054 }
1055
1056 int
1057 nv50_screen_tsc_alloc(struct nv50_screen *screen, void *entry)
1058 {
1059 int i = screen->tsc.next;
1060
1061 while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
1062 i = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1063
1064 screen->tsc.next = (i + 1) & (NV50_TSC_MAX_ENTRIES - 1);
1065
1066 if (screen->tsc.entries[i])
1067 nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
1068
1069 screen->tsc.entries[i] = entry;
1070 return i;
1071 }